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Scoreboard ELO: show "..." when loading, "N/A" when missing
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2016-08-06 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-08-06 TimePathMerge branch 'Mario/showspecs' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/slist_refresh' into 'master'
2016-08-06 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/remove_remove'
2016-08-06 TimePathUse set_movetype everywhere
2016-08-03 MarioMerge branch 'master' into Mario/intrusive 344/head
2016-08-03 MarioMerge branch 'terencehill/infomessages_panel_update...
2016-07-31 TimePathRemove remove()
2016-07-31 TimePathMerge branch 'master' into TimePath/physics
2016-07-30 MarioMake hidden itemstime mode actually functional
2016-07-29 MarioAdd a hidden mode to itemstime to show times to players...
2016-07-28 MarioMerge branch 'Mario/teams_bitflag' into 'master'
2016-07-28 MarioMerge branch 'sev/hud_ctf_update' into 'master'
2016-07-28 MarioGet player view angles before spawning casings (partial...
2016-07-28 MarioAdd an intrusive list for projectiles
2016-07-27 TimePathMerge branch 'TimePath/intrusive' into 'master'
2016-07-26 TimePathIntrusive list: radar icons
2016-07-26 TimePathImplement intrusive lists
2016-07-25 terencehillMerge branch 'master' into terencehill/infomessages_pan...
2016-07-25 MarioMerge branch 'terencehill/camera_spectator_2' into...
2016-07-25 MarioRemove engine side player movement prediction, and...
2016-07-24 MarioFix damagetext and make shockwave initial shot origin...
2016-07-24 MarioImprove FPS by a lot
2016-07-24 MarioMerge branch 'Mario/qc_physics_cleanup_v2'
2016-07-24 MarioGet v_angle when air dodging is enabled
2016-07-24 MarioFix compile
2016-07-24 MarioImplement air dodging
2016-07-23 MarioShockwave is a new toy, just don't replace anything...
2016-07-23 MarioMerge branch 'master' into Mario/qc_physics_cleanup_v2 341/head
2016-07-23 MarioImplement move_qcphysics
2016-07-22 MarioMerge remote-tracking branch 'origin/terencehill/count_...
2016-07-22 MarioRemove .move_* fields and MOVETYPE_PUSH logic (doesn...
2016-07-21 MarioMerge branch 'master' into Mario/showspecs
2016-07-19 MarioMerge branch 'Mario/flag_return_fixes'
2016-07-19 MarioManual flag returning: show a carrier waypoint to enemi...
2016-07-19 MarioRemove .frozen field (virtually unused)
2016-07-13 MarioAdd a volume parameter to GlobalSound, also muffle...
2016-07-13 MarioMerge branch 'master' into Mario/balance
2016-07-10 MarioMerge branch 'master' into Mario/teams_bitflag
2016-07-09 terencehillMerge branch 'master' into terencehill/misc_hud_fixes
2016-07-09 MarioFix arguments for SendWaypoint, fixes onslaught waypoints
2016-07-05 MarioEnable damagetext by default
2016-07-03 MarioMerge remote-tracking branch 'origin/Mario/gameover_fixes'
2016-07-03 MarioMerge remote-tracking branch 'origin/Mario/tweaks'
2016-07-03 MarioMerge remote-tracking branch 'origin/DefaultUser/ca_spe...
2016-07-03 MarioMerge remote-tracking branch 'origin/DefaultUser/damage...
2016-07-03 MarioUse a single byte for the friendlyfire bool 333/head
2016-07-02 FreddyFix copy-paste "typo"
2016-07-02 FreddyFriendly fire damagetext menu items
2016-07-02 FreddyDamagetext for friendly fire
2016-06-30 MarioFix HMG firing after its time is up
2016-06-28 MarioMerge branch 'Mario/fireball_merge' into 'master'
2016-06-25 MarioMerge branch 'master' into Mario/tweaks
2016-06-24 MarioMerge branch 'master' into Mario/gameover_fixes
2016-06-24 MarioMerge branch 'Mario/killother' into 'master'
2016-06-23 MarioMerge branch 'master' into Mario/killother 327/head
2016-06-23 terencehillMerge branch 'master' into terencehill/infomessages_pan...
2016-06-21 MarioDon't show console message twice if buff timed out
2016-06-19 MarioSpeed up some more loops
2016-06-19 MarioMore thoroughly clean out other from touch
2016-06-19 MarioPurge other from customizeentityforclient
2016-06-19 MarioCleanse the touch functions of the other evil
2016-06-19 TimePathMutators: extra pass for macro expansion
2016-06-19 MarioOptimize some more find loops
2016-06-18 MarioReset player's buff time to 0 (possible fix for droppin...
2016-06-14 terencehillMerge branch 'master' into terencehill/hud_shake_fix
2016-06-14 MarioMerge branch 'master' into Mario/showspecs
2016-06-14 MarioMerge branch 'master' into Mario/fullbright_skins 311/head
2016-06-14 MarioMerge branch 'master' into Mario/balance
2016-06-14 MarioMerge branch 'Mario/entrap_nade' into 'master'
2016-06-14 MarioMerge branch 'master' into Mario/entrap_nade 324/head
2016-06-13 MarioMerge branch 'master' into Mario/fullbright_skins
2016-06-13 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-06-13 TimePaths/world/NULL/
2016-06-13 TimePathPrefer using droptofloor over builtin_droptofloor
2016-06-12 MarioFix captureshield texture, also make entrap affect...
2016-06-12 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-12 MarioUse a stock model to remain compatible with old clients
2016-06-12 MarioMake orb visible from the inside, also show a tint...
2016-06-12 MarioTidy up the setorigin calls a little
2016-06-12 MarioMerge branch 'master' into Mario/showspecs
2016-06-12 TimePathFix invisible devastator rockets
2016-06-12 TimePathRemove uses of WITHSELF
2016-06-11 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-11 MarioFix a crash with nades
2016-06-11 MarioManually rotate it
2016-06-11 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-11 MarioFix a crash with sandbox
2016-06-10 MarioCleanse PlayerRegen
2016-06-10 MarioAllow changing other/toucher from item and buff touch...
2016-06-10 MarioKill off some now useless WITHSELF cases
2016-06-10 Mariowr_resetplayer no longer needs WITHSELF
2016-06-10 MarioStep 5: complete
2016-06-10 MarioRemove unnecessary returns
2016-06-10 MarioFix some mistakes
2016-06-10 MarioFix compile
2016-06-10 MarioRemove some more SELFPARAMs
2016-06-10 MarioCleanse vehicles of SELFPARAM
2016-06-10 MarioClean out some waypoint sprite SELFPARAMs
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