]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/lib
Impulses: register direct weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / lib /
2015-12-06 TimePathGlobalSound: fix incorrect channels
2015-12-05 TimePathLinkedList: rebase delete method on clear
2015-12-05 TimePathLinkedList: delete method; free the list too
2015-12-05 TimePathLinkedList: delete method cleanup parameter
2015-12-05 TimePathLinkedList: delete method
2015-12-05 TimePathArrayList: pass by reference
2015-12-05 TimePathLinkedList: fix dangling references after pop
2015-12-05 TimePathHUD_Radar: optimize
2015-12-05 TimePathi18n: cache CTX
2015-12-04 MarioPartially fix water jumping (still a bit broken on...
2015-12-03 MarioUnpredict warpzones until angle rolling can be fixed
2015-12-03 MarioPredict warpzones
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-12-03 TimePathAssert harder
2015-12-03 TimePathGlobalsound: assert source is a player
2015-12-01 TimePathMutators: network
2015-11-30 TimePathAdd a few checks
2015-11-30 TimePathMerge branch 'TimePath/csqc_viewmodels' into 'master'
2015-11-30 MarioFix prediction of jumping onto ledges
2015-11-30 TimePathViewmodels: match engine cl_followmodel and cl_bobmodel
2015-11-30 TimePathViewmodels: smooth switch with high latency
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathViewmodels: support cl_bobmodel, cl_leanmodel, cl_follo...
2015-11-29 MarioFix some issues with movetype prediction, also make...
2015-11-29 MarioFix some issues with QC movetypes
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-29 TimePathStats: port vectors
2015-11-28 TimePathStats: port gamemodes
2015-11-28 TimePathStats: port remaining movevars
2015-11-27 Rudolf PolzerFix memory leaks in ATTRIB(..., strzone(...)) calls.
2015-11-26 MarioKill use of self in player physics code
2015-11-26 MarioKill the use of self in movetype code, to make it usabl...
2015-11-25 TimePathentcs: cleanup
2015-11-25 TimePathArrayList: free on shutdown
2015-11-24 Rudolf PolzerFix memory leak in counting.qh.
2015-11-24 TimePathStats: remove dependence on engine assigned stats
2015-11-23 MarioMinor performance optimization, also disable engine...
2015-11-23 TimePathRegistry: break limits
2015-11-23 TimePathArrayList: implement
2015-11-22 TimePathGeneral cleanup/optimize
2015-11-22 TimePathlib/iter: FOREACH_ENTITY
2015-11-21 TimePathcsqcmodel: optimize server2csqc
2015-11-20 MarioMerge branch 'terencehill/hud_cvars' into 'master'
2015-11-17 TimePathMerge branch 'TimePath/csqc_sounds' into 'master'
2015-11-17 TimePathent_cs: don't remove on death, really
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-16 TimePathent_cs: rewrite
2015-11-15 MarioMerge branch 'terencehill/menu_gametype_sliders' into...
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'terencehill/menu_serverlist_tooltip'...
2015-11-15 MarioMerge branch 'terencehill/menu_saveCvarsMulti_fix'...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-15 TimePathRegistry: simplify API
2015-11-15 TimePathMap: explicit remove function
2015-11-14 TimePathReset: `this` param
2015-11-14 TimePathMerge branch 'terencehill/announcer_fix' into 'master'
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-13 TimePathNet: float/vector IO
2015-11-13 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-11 TimePathVector: inline cross function
2015-11-10 TimePathRegistry: cleanup
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-08 TimePathGlobalSound: send as tempentity
2015-11-07 TimePathFOREACH_WORD
2015-11-07 TimePathStats: begin registering stats
2015-11-07 TimePathStats: registry
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-06 TimePathAnim: cleanup
2015-11-06 TimePathRegistry: network and verify checksums on connect
2015-11-06 TimePathRegistry: fix incorrect sorting
2015-11-05 TimePathRegistry: checksum
2015-11-05 TimePathSplit up common/util.qc
2015-11-05 TimePathCleanup
2015-11-05 TimePathCleanup
2015-11-05 TimePathCleanup
2015-11-05 TimePaths/(void)/()
2015-11-04 TimePathNet: reserve fewer temp entity events
2015-11-04 TimePathNet: allow overriding CSQCPLAYER_FORCE_UPDATES
2015-11-04 TimePathNet: register all types
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-11-01 TimePathlib: etof and ftoe
2015-11-01 TimePathPrecache: defer
2015-11-01 TimePathRegistry: hide arrays
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-31 TimePathRegistry: use BITS everywhere
2015-10-31 TimePathViewmodels: CSQC rendering
2015-10-30 TimePathEffects: make sending entities easier, make sending...
2015-10-29 TimePathlib: inline a few functions
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'TimePath/items' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-29 TimePathEntity debugger
2015-10-28 TimePathWith: allow in short if-else statements
2015-10-28 TimePathLinkedList: always update tail
next