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Fix compilation unit for real
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2018-03-06 terencehillFix compilation unit for real
2018-03-06 MarioDisable it in code too
2018-03-05 terencehillFix compilation unit
2018-03-05 MarioAlso update prediction for crouching underwater
2018-03-04 MarioAllow crouching underwater (some maps depend on it)
2018-03-04 MarioMerge branch 'Mario/arc'
2018-03-04 MarioMerge branch 'master' into Mario/arc
2018-03-03 MarioRemove observers from monster attack target list and...
2018-03-03 MarioBring back the FPS counter in the scoreboard
2018-03-03 terencehill"Last seen:" --> "Last match:"
2018-03-03 terencehillHUD panrel dialogs: shorten strings in items that enabl...
2018-03-03 MarioBut use saved angles in 3rd person mode (no idea)
2018-03-03 MarioDon't use saved angles (seems to fix warpzones)
2018-03-03 MarioFix 3rd person beam and don't show muzzle effect if...
2018-03-03 MarioUse the actual shot tag when possible
2018-03-03 MarioUpdate effectinfo.inc too
2018-03-03 MarioGive arc an impact effect, and attempt to update beam...
2018-03-03 MarioFix weapon arena menu display
2018-03-03 MarioMerge branch 'master' into Mario/arc
2018-03-02 MarioMake more of the shotorg adjustments available to CSQC
2018-03-01 MarioFix special command third parameter
2018-03-01 MarioClean up a movetype check in warpzone code
2018-03-01 MarioTesting some adjustments to the Arc (visual and balance)
2018-03-01 MarioMerge branch 'terencehill/menu_statslist_strings' into...
2018-02-28 terencehillMenu: don't allow customization of drag tolerance for...
2018-02-28 terencehillRemove an unused function
2018-02-27 MarioMake arc heat crosshair ring smooth
2018-02-27 MarioMake warnings about unknown gametypes simple debug...
2018-02-26 MarioAdd a mutator hook to skip respawn time calculations...
2018-02-26 MarioRemove the null weapon check from W_SetupShot and make...
2018-02-25 terencehillPlayer stats in the menu: clean up translatable strings... 539/head
2018-02-25 MarioMove weaponorder_byimpulse to ClientState
2018-02-25 Martin TaibrMerge branch 'terencehill/accuracy_shotgun' into 'master'
2018-02-25 terencehillMerge branch 'master' into terencehill/accuracy_shotgun
2018-02-24 terencehillAdd align option to debug_text_3d
2018-02-23 terencehilldebug_text_3d_* macros: remove trailing semicolons...
2018-02-23 terencehillMerge branch 'martin-t/wip-debugging' into 'master'
2018-02-23 Martin TaibrStuff useful for debugging
2018-02-21 MarioAllow servers to define custom help messages for votes
2018-02-20 terencehillDon't keep focus when hovering over non-focusable eleme...
2018-02-20 terencehillDisplay dumptree in the menu_cmd help message
2018-02-20 terencehillMake 2 macros less cryptic
2018-02-20 MarioSet beam image of missed arc shot (should fix odd behav...
2018-02-20 MarioMake sure offhand blaster is off by default on old...
2018-02-20 MarioClean up MapHasRightSize a tiny bit
2018-02-20 MarioAllow undefined maximum players
2018-02-19 MarioMerge branch 'TimePath/scrollpanel' into 'master'
2018-02-18 terencehillMerge branch 'master' into TimePath/scrollpanel
2018-02-18 terencehillImprove comments
2018-02-18 terencehillMerge branch 'master' into terencehill/accuracy_shotgun
2018-02-17 MarioChange speed modifying mutators to use the maxspeed_mod...
2018-02-17 MarioMerge branch 'martin-t/cfgs' into 'master'
2018-02-17 Martin Taibrrename all the configs 536/head
2018-02-17 MarioTurn most cases of _STAT into STAT
2018-02-17 MarioMake ReadVector/WriteVector more commonly used
2018-02-17 MarioMerge branch 't0uYK8Ne/target_init' into 'master'
2018-02-17 MarioFix numbering of weapon flag bits
2018-02-17 MarioMerge branch 'martin-t/diffs' into 'master'
2018-02-17 MarioMerge branch 'Lyberta/OffhandBlaster' into 'master'
2018-02-17 MarioFix compilation unit again
2018-02-17 MarioFix misuse of WEP_TYPE_OTHER and hide weapons with...
2018-02-17 LybertaMerge branch 'master' into Lyberta/OffhandBlaster 534/head
2018-02-17 MarioGive W_SetupShot a deathtype parameter, fixes some...
2018-02-17 MarioMove DMG_NOWEP to defs.qh to reduce compilation unit...
2018-02-17 MarioFix a crash caused by some skipped duplicated code
2018-02-16 MarioAdd a note about DMG_NOWEP
2018-02-16 MarioMerge branch 'Mario/dmg_wepent'
2018-02-16 MarioMake vortex charge crosshair more accurate
2018-02-16 MarioUse a 24 bit sendflag to allow more wepent props
2018-02-16 MarioGive Damage a weaponentity parameter (fixes some dual...
2018-02-16 LybertaAdded offhand blaster.
2018-02-16 MarioMerge branch 'Mario/weapon_fields'
2018-02-16 MarioUse locals to save chainsaw's speed
2018-02-15 MarioFix compilation unit?
2018-02-15 MarioFix compilation unit
2018-02-13 terencehillRemove an unused function
2018-02-13 terencehillFix dual wielding detection
2018-02-13 MarioPort clip_load and clip_size to wepent 532/head
2018-02-13 MarioMove some weapon stats into wepent fields, and make...
2018-02-12 MarioFix vortex chargepol
2018-02-12 MarioAdd a function to check if the player is dual wielding
2018-02-12 MarioAdd wr_zoomdir (cleans out another weapon specific...
2018-02-12 MarioLimit what's sent for each trigger with a couple of...
2018-02-12 MarioMerge branch 'martin-t/warns' into 'master'
2018-02-12 MarioDisable the 'type' warning (complaining about legacy...
2018-02-11 terencehillRemove "Spam" from translatable strings for real by...
2018-02-11 MarioMerge branch 'DefaultUser/waypoint_icons'
2018-02-11 MarioMerge branch 'master' into DefaultUser/waypoint_icons 528/head
2018-02-10 MarioOptimize monster pitch shifting maths a bit
2018-02-10 terencehillDon't set as translatable a debug string
2018-02-10 terencehillWaypoint drawing: fix icon color when g_waypointsprite_...
2018-02-10 MarioUse a different crosshair setting in side-scrolling...
2018-02-10 MarioWhitelist overkill's health/armor items again
2018-02-10 MarioFix compilation unit
2018-02-10 MarioAdd a checkbox in the menu for showing text instead...
2018-02-10 MarioDraw the text instead of the image path
2018-02-10 terencehillProperly implement waypoint icon drawing
2018-02-09 MarioFix a regression caused by cleanup
2018-02-08 MarioMove buff icon acquisition into the buff's WP_Format...
2018-02-08 MarioAlternative way of making auxiliary crosshairs spectatable
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