xonotic/xonotic-data.pk3dir.git
2018-10-26 MarioDon't respawn frozen non-players when touching the...
2018-10-26 MarioAttach entcs to the client state
2018-10-26 MarioMake the client side IS_PLAYER and IS_CLIENT checks...
2018-10-26 MarioSend player/local status so CSQC can do some things...
2018-10-25 MarioClean up inventory creation code a bit so that it's...
2018-10-22 terencehillMinor cleanups
2018-10-21 Martin Taibrdocument WEP_FLAG_PENETRATEWALLS
2018-10-21 Martin TaibrMerge branch 'Mario/mapinfo_title_fix' into 'master'
2018-10-21 MarioOptimize the redundancy check and ignore color codes...
2018-10-21 MarioMerge branch 'master' into Mario/mapinfo_title_fix
2018-10-21 MarioMerge branch 'martin-t/weapon_switch' into 'master'
2018-10-21 Martin Taibrreplicate autoreload and impulse fallback cvars 616/head
2018-10-21 MarioUpdate hash
2018-10-20 Martin Taibroption to not reload by weapswitch and not fallback...
2018-10-20 MarioDon't attach nades to the server-side weapon entity...
2018-10-20 MarioMerge branch 'Mario/qcphysics_tweaks' into 'master'
2018-10-20 MarioMerge branch 'master' into Mario/qcphysics_tweaks 612/head
2018-10-20 MarioNever group loot items, and only throw overkill shards...
2018-10-20 MarioEnable stepping down by default
2018-10-20 MarioMerge branch 'master' into Mario/qcphysics_tweaks
2018-10-20 MarioMerge branch 'martin-t/effects' into 'master'
2018-10-20 Martin Taibrother way around
2018-10-20 Martin TaibrMerge branch 'master' into martin-t/effects
2018-10-20 Martin Taibrcompress skies in default effects
2018-10-18 MarioHide some gametype checks so they somewhat match the...
2018-10-17 MarioUpdate hash
2018-10-17 MarioMerge branch 'Mario/wepgroup_switch' into 'master'
2018-10-17 MarioMerge branch 'sev/luma-menu-xpm' into 'master'
2018-10-17 MarioDisallow enabling r_water via mapinfo, automatically...
2018-10-16 MarioUse an attack think loop to keep the attack going inste...
2018-10-16 MarioDon't count non-client attackers as valid for accuracy
2018-10-16 MarioSkip some checks if checking sound_allowed on a null...
2018-10-16 MarioFix hagar's animation resetting after the first attack
2018-10-15 MarioFix compile and move gametype legacy defaults to an...
2018-10-15 MarioClean up a bunch of gamemode specific references
2018-10-15 MarioUse the weapon entity as a parameter to ATTACK_FINISHED...
2018-10-15 MarioDivide the attack rate by the maximum weapon slots...
2018-10-15 MarioTweak alternating dual wielding so weapons fire in...
2018-10-15 MarioUpdate the weapon ammo notification to point people...
2018-10-15 MarioTweak crylink a bit more in Mario balance
2018-10-15 MarioRestore shotgun and tweak crylink in Mario balance
2018-10-13 MarioApply some tweaks to the QC movetypes to somewhat match...
2018-10-13 MarioFix compile
2018-10-13 MarioDon't rely on the .minelayer_mines field for player...