xonotic/xonotic-data.pk3dir.git
2010-10-13 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/fruit...
2010-10-13 FruitieXoops, primary and secondary tracer checks flipped
2010-10-13 FruitieXadd forgotten cvar from the nex slow speed falloff...
2010-10-13 FruitieXcampingrifle secondary now a "stealth" version of the...
2010-10-13 FruitieXminstanex too
2010-10-13 FruitieXuse the scope reticle when +zooming with the nex or CR
2010-10-13 FruitieXchange color of lgbeam to match the electro blobs,...
2010-10-13 FruitieXRevert "disable secondary fire modes of nex and camping...
2010-10-13 FruitieXdisable secondary fire modes of nex and campingrifle...
2010-10-13 FruitieXMerge remote branch 'origin/master' into fruitiex/fruit...
2010-10-13 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-13 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-13 Rudolf Polzerchange simple majority to 0.667 for now
2010-10-13 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/vote_...
2010-10-13 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/hudfr...
2010-10-13 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/hudcu...
2010-10-13 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/branding'
2010-10-13 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/blurfont'
2010-10-13 FruitieXsome more easy nexuiz logos removed
2010-10-13 FruitieXremove nexuiz logo on portals
2010-10-13 FruitieXXonotic logo on the keyhunt key
2010-10-13 FruitieXhide the CSQC mouse cursor when doubleclicking a panel
2010-10-13 FruitieXdon't freeze the vieworigin/angles in hud_configure...
2010-10-12 FruitieXsome vote changes
2010-10-12 FruitieXgradually fade out the "charge" on the nex so if you...
2010-10-12 FruitieXdouble the halflife distance for the nex
2010-10-12 FruitieXMerge branch 'master' into fruitiex/fruitbalance
2010-10-12 FruitieXuzi nerf, primary dps: 90, secondary dps: 80
2010-10-12 FruitieXbetter font settings
2010-10-12 FruitieXMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-12 Rudolf Polzerfix ONE possible lgbeam breakage
2010-10-12 FruitieXMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/gakarmor'
2010-10-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/fruitbalance'
2010-10-12 FruitieXlower grenade secondary lifetime to 3 (from 5), set...
2010-10-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/precache_crosshair...
2010-10-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/loadscreen'
2010-10-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/gakarmor'
2010-10-12 FruitieXMerge remote branch 'origin/master' into fruitiex/gakarmor
2010-10-12 FruitieXMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/crosshairs'
2010-10-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/scoreboardcolor'
2010-10-12 FruitieXchange the scoreboard color to be light-blue instead...
2010-10-12 FruitieXmore visible default color, another crosshair, smaller...
2010-10-12 FruitieXreplace some of the ugliest remaining old crosshairs
2010-10-12 FruitieXfit all items into the playersetup page, tweak the...
2010-10-12 FruitieXnew crosshairs by unfa, add an optional centered dot...
2010-10-12 FruitieXMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-12 FruitieXMerge remote branch 'origin/master' into fruitiex/fruit...
2010-10-10 Rudolf Polzeralso set SendFlags when updating a camera
2010-10-10 Rudolf Polzerdon't care if a BOT can see a warp getting rearranged
2010-10-10 Rudolf Polzermake warpzone reconnect entity also able to reconnect...
2010-10-09 FruitieXMerge remote branch 'origin/fruitiex/fruitbalance'...
2010-10-09 FruitieXMerge branch 'master' into fruitiex/fruitbalance
2010-10-08 FruitieXpyria_glow_moar.tga
2010-10-08 FruitieXumbra_glow_moar.tga
2010-10-08 FruitieXglow on gakarmor
2010-10-08 FruitieXprecache the crosshair_ring to prevent a slight stutter...
2010-10-07 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-07 Rudolf PolzerIPv6: new ban mask sizes to better match what ISPs do
2010-10-07 terencehill- Fix typo in fireball code that was causing to: *...
2010-10-06 FruitieXmake the mortar behave like the nexuiz mortar again
2010-10-06 Rudolf PolzerMerge remote branch 'origin/master'
2010-10-06 rpolzeradding Lee Stricklin's recent balance changes
2010-10-05 FruitieXadd some dark gradient to the background so that it...
2010-10-05 FruitieXi challenge you to create a worse loading screen than...
2010-10-05 FruitieXfix an electro issue causing it not to fire sometimes
2010-10-05 FruitieXMerge remote branch 'origin/mirceakitsune/weapon_mine_l...
2010-10-05 FruitieXremove minelayer test map
2010-10-05 FruitieXadd the cvars to all balance configs to stop the ....
2010-10-04 Mircea KitsuneMore detail to mine layer crosshair. Still needs to...
2010-10-04 Mircea KitsuneAdd mine layer to priority list and add another forgott...
2010-10-04 Mircea KitsuneRename and correct a float
2010-10-04 Mircea KitsuneCrosshair for the mine layer
2010-10-04 Mircea KitsuneDeadflag works better
2010-10-04 Mircea Kitsunea player's mines shall explode if he disconnects or...
2010-10-04 Mircea KitsuneAllow switching to the Mine Layer with no ammo when...
2010-10-04 Mircea KitsuneFix the last commit. It allowed the Mine Layer to go...
2010-10-04 Mircea KitsuneDon't switch away from the Mine Layer when pressing...
2010-10-04 Mircea KitsuneMore tiny tweaks to cvar and comment
2010-10-04 Mircea KitsuneSome comments I forgot
2010-10-04 Mircea KitsuneTiny cvar tweaks
2010-10-04 Mircea KitsuneSmall tweaks and arrangements
2010-10-04 Mircea KitsunePrecache mine model, place comment and remove the last...
2010-10-04 FruitieXfix W_Mine_RespawnEntity
2010-10-04 Mircea KitsuneAttempt to re-spawn the projectile as a non-csqc entity...
2010-10-04 FruitieXrifle ring with the new function
2010-10-04 Mircea KitsuneIt's obvious we need new models and sounds, so remove...
2010-10-04 Mircea KitsuneRemove "last mine" system, kept from the rocket launche...
2010-10-04 Mircea Kitsunemine layer start weapon cvar
2010-10-04 Mircea KitsuneMines only have their lanching speed, so don't keep...
2010-10-04 Mircea KitsuneMine Layer code for havocbot
2010-10-04 Mircea KitsuneFix "mines getting stuck in the air" issues. A mine...
2010-10-04 FruitieXslower the uzi primary refire just a bit, tweak damage...
2010-10-04 Mircea KitsuneDon't cancel mine explosion if the foe left its vicinit...
2010-10-04 Mircea KitsuneProper protection system
2010-10-04 Mircea KitsuneAttempt to implement friend protection (the mine not...
2010-10-04 Mircea KitsuneTODO list in the weapon file, for the important things...
2010-10-04 Mircea KitsuneCorrect weapon slot
2010-10-04 Mircea KitsuneMerge branch 'master' into mirceakitsune/weapon_mine_layer
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