]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
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2013-02-20 Samual LenksSome more cleanup
2013-02-20 Samual LenksLet Local_Notification handle that check
2013-02-18 Samual LenksThat should be an entity instead
2013-02-18 Samual LenksDisable a notification if it has errors
2013-02-17 Samual LenksActually, make that argument smaller... plus, lets...
2013-02-16 Samual LenksDon't need these either
2013-02-16 Samual LenksStuff and things don't need to be things and stuff
2013-02-16 Samual LenksRemove more usage of legacy wrapper
2013-02-16 Samual LenksFix compile
2013-02-16 Samual LenksFix captimes
2013-02-16 Samual LenksFix missing ^ character for color code
2013-02-16 Samual LenksStrip out more hacky usage of stuff
2013-02-16 Samual LenksGet rid of NO_FL_ARG and strip out a lot of usage of...
2013-02-16 Samual LenksFix some debugs
2013-02-16 Samual Lenksmore fixinggggggg :D
2013-02-16 Samual LenksCleanup/fix a lot of things, now notifications work! :D
2013-02-16 Samual LenksCentralize the argument list
2013-02-15 Samual Lenksit compiles now :D
2013-02-14 Samual LenksLots of stuff and things
2013-02-13 Samual LenksComment for future idea
2013-02-13 Samual LenksProcess notification arguments on init
2013-02-13 Samual LenksMore cleanup, plus re-implement HUD_Notify_Push properly
2013-02-13 Samual LenksCleanup Fill_Notif_Args a bit (and other stuff too)
2013-02-13 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-13 Rudolf Polzeroops, we no longer support animinfo... why was this...
2013-02-12 Rudolf Polzersmooth up/down aiming
2013-02-12 Rudolf Polzerkill more dead code
2013-02-12 Rudolf Polzerget rid of sv_use_csqc_players cvar, as the legacy...
2013-02-12 Rudolf Polzeranimation blending makes headshots pointless; so let...
2013-02-12 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-12 Samual LenksA little more cleanup
2013-02-12 Samual LenksMove Local_Notification function over to use entities too
2013-02-12 Rudolf Polzersupport up to 4 aim bones
2013-02-12 Rudolf Polzersupport up to 2 aim bones
2013-02-12 Rudolf Polzerenable animation blending; do up/down aiming with it...
2013-02-12 Samual LenksAlso update this other backtrace check too
2013-02-12 Samual LenksSlight cleanup
2013-02-12 Rudolf Polzermove up/down aiming clientside
2013-02-12 Rudolf Polzerload animblending info from txt file
2013-02-12 Samual LenksMake dump notifications use entities
2013-02-12 Rudolf Polzerfixbone: simplify, and keep only one method
2013-02-12 Samual LenksSwitch entirely to using entities to retrieve informati...
2013-02-11 Samual Lenksthings
2013-02-11 Samual LenksBrilliant idea: do color code replacements on init...
2013-02-11 Samual LenksFix handling of entities with MSG_WEAPON and MSG_DEATH...
2013-02-11 Samual LenksMore work on entity notifications
2013-02-11 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-11 Rudolf Polzeradd _animblend_fixbone 3
2013-02-11 Samual LenksBegin progressing over to using entities for the notifi...
2013-02-11 Samual LenksMove that to the makefile
2013-02-11 Samual LenksClean up a ton of code, plus create NOTIFICATIONS_DEBUG...
2013-02-10 Samual LenksAdd the deathtypes to damage.qc in CSQC
2013-02-10 Samual LenksMerge remote-tracking branch 'origin/terencehill/misc_h...
2013-02-10 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-10 Samual LenksMerge remote-tracking branch 'origin/divVerent/csad'
2013-02-10 Samual LenksFurther progress on vehicle deaths
2013-02-09 Samual LenksLets not make this a #warning actually...
2013-02-09 Samual Lenksworking on vehicle notifications
2013-02-09 Samual LenksUndef something, aaaand... use a #warning when using...
2013-02-09 Samual LenksFix an issue with weapon deaths where the subcalls...
2013-02-09 Samual LenksMake this a dprint
2013-02-09 Samual LenksAttempt to fix an issue with INFO_QUIT_SPECTATE notif
2013-02-09 Samual LenksMENUQC doesn't have this function in util.qc, don't...
2013-02-09 Samual LenksCheck only for sends to non-clients, don't error for...
2013-02-09 Samual LenksFix watermark coloring
2013-02-09 Samual LenksMerge remote-tracking branch 'origin/master' into divVe...
2013-02-09 Samual LenksAdd better debug print for Read_Notification(), plus...
2013-02-09 Samual LenksCreate a way to check notification broadcast and client...
2013-02-09 Samual LenksMake CTF notify server log directly, it normally would...
2013-02-09 Samual LenksVarious fixes/cleanups
2013-02-09 Samual LenksUpdate comment
2013-02-08 Samual LenksWell that was stupid.
2013-02-08 Samual LenksTransfer the switch into yet another macro
2013-02-08 Samual LenksMenu doesn't need notification init
2013-02-08 Samual LenksFixes for notification sanity checks
2013-02-08 Samual LenksI have edited this since December... kthxbai
2013-02-08 Samual LenksOne more
2013-02-08 Samual LenksUpdates to .qh files :D
2013-02-08 Samual LenksFixed the previous problem :D Plus this is optimized...
2013-02-08 Samual LenksDo some cleaning up... in the process: fix one thing...
2013-02-08 Samual LenksUse accumulate_function to check notifications for...
2013-02-08 Samual LenksAdd proper turret notifications
2013-02-08 Samual LenksGet rid of TEAM_SV_TO_CL and TEAM_CL_TO_SV aliases
2013-02-08 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-08 Samual LenksMerge remote-tracking branch 'origin/samual/respawn_imp...
2013-02-08 Samual LenksCvar updates
2013-02-08 Samual LenksStuff and things
2013-02-08 Samual LenksRemove this setmodel stuff here
2013-02-07 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-07 Samual LenksCTS is not a mod, it is a game mode.
2013-02-07 Samual LenksFix some things, break some others....
2013-02-07 Samual LenksUndo that macrofication... Apparently, not EVERYTHING...
2013-02-07 Samual LenksNest some switches, f*ck some b*tches... also: this...
2013-02-07 Samual LenksImprovements to colorset cvars (just show the numbers...
2013-02-07 Samual LenksHandle notification printing/messages far better (give...
2013-02-07 Samual LenksAh, so this is where to mess with to improve spawnpoint...
2013-02-07 Samual LenksCode far better handling of zoom upon spawn
2013-02-07 Samual LenksAllow hud_damage with eventchase camera (this was irrel...
2013-02-07 Samual LenksThis can be a macro too. MWAHAHAHAAHAHAHAHA.
2013-02-07 Samual LenksThis doesn't need to be a function
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