]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2011-03-31 Mircea KitsuneMore descriptive cvar names
2011-03-31 Mircea KitsuneMuch better defaults
2011-03-31 Mircea KitsuneNo need to stop updating the view origin while in the...
2011-03-31 Mircea KitsuneFix some comments
2011-03-31 Mircea KitsuneMany code comments
2011-03-31 Mircea KitsuneDecrease trace_fraction by 0.1 to avoid the camera...
2011-03-31 Mircea KitsuneFix some comments
2011-03-31 Mircea KitsuneDo that last code properly
2011-03-31 Mircea KitsuneFix the intermission chasecam during the map voting...
2011-03-31 Mircea KitsuneProperly unstick the camera from going through walls...
2011-03-31 Mircea KitsuneSimplify that last code, but it still needs to be done...
2011-03-31 Mircea KitsuneA slightly better way of sticking the camera above...
2011-03-31 Mircea KitsuneProperly fix the intermission chase camera, by also...
2011-03-31 Mircea KitsuneTemporarily move the camera better when it touches...
2011-03-31 Mircea Kitsunemakevectors goes before view_forward. Though it worked...
2011-03-31 Mircea KitsuneRename a function
2011-03-31 Mircea KitsuneAdd a comment about the usage of chase_active
2011-03-31 Mircea KitsuneMerge branch 'master' into mirceakitsune/event_chasecam
2011-03-31 Mircea KitsuneDon't allow the camera to go through walls. Thanks...
2011-03-31 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/cvared_gib_he...
2011-03-31 Rudolf PolzerMerge remote branch 'origin/mand1nga/i18n-ES'
2011-03-31 Rudolf PolzerMerge remote branch 'origin/sev/hudlayout'
2011-03-31 Mircea KitsuneDisable intermission chase cam when reaching the map...
2011-03-31 Mircea KitsuneThis fixes that issue with the intermission camera...
2011-03-31 Mircea KitsuneSet all angles as the camera smooths back, not only...
2011-03-31 Mircea KitsuneUse chase_active -1 in the code, which behaves just...
2011-03-31 Mircea KitsuneChange how the camera position is set. No more setting...
2011-03-30 sevSmaller powerups panel
2011-03-30 sevMerge branch 'sev/hudlayout' of ssh://git.xonotic.org...
2011-03-30 sevMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2011-03-30 Rudolf PolzerMerge remote-tracking branch 'origin/samual/fixes_for_l...
2011-03-30 sevMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2011-03-30 SamualReplace the old default hud, and add some updated/bette...
2011-03-30 SamualMerge remote branch 'origin/master' into sev/hudlayout
2011-03-30 SamualMerge remote branch 'origin/master' into samual/fixes_f...
2011-03-29 Rudolf PolzerFINALLY fix the "warpzonelib" error a proper way
2011-03-28 Rudolf PolzerMerge remote-tracking branch 'origin/samual/change_defa...
2011-03-28 Rudolf Polzerrebalance this to actually make some difference
2011-03-28 Rudolf Polzerfix slow push :P
2011-03-28 Rudolf PolzerFix some bugs in here
2011-03-28 Rudolf Polzernew toy: autocvar_g_damagepush_speedfactor - ENJOY
2011-03-27 Rudolf Polzermove the minstanex_ammo hack out of WR_THINK, as now...
2011-03-27 terencehillFix minstagib where isn't possible to shoot when you...
2011-03-26 Mircea KitsuneAllow chase_active to be used normally while not dead...
2011-03-26 Mircea KitsuneDisable intermission chase by default. The camera stays...
2011-03-26 Mircea KitsuneBring back cl_deathfade, but make it very slow.
2011-03-26 Mircea KitsuneCvar descriptions
2011-03-26 Mircea KitsuneSmooth the fading effect
2011-03-26 Mircea KitsuneFade the chase cam back when dying or entering intermission
2011-03-26 Mircea KitsuneDisable cl_deathfade by default (filling the screen...
2011-03-26 Mircea KitsuneCode cleanup
2011-03-26 Mircea KitsuneCvar the two chase cam types
2011-03-26 Mircea KitsuneIntermission chase cam (player goes into 3rd person...
2011-03-26 Mircea KitsuneChase camera when dead. Pretty effect used in many...
2011-03-25 Rudolf Polzersome unused vars be gone
2011-03-25 mand1ngaMinor changes
2011-03-25 mand1ngaLots of fixes and polishing!
2011-03-25 Rodrigo Mouton... Initial version of Spanish translation
2011-03-24 SamualMerge remote branch 'origin/master' into samual/change_...
2011-03-24 sevNew panel border color for single player: light blue...
2011-03-23 Mircea KitsuneBetter names
2011-03-23 Mircea KitsuneFix HUD blood splash being drawn at incorrect position...
2011-03-23 sevAdded HUD layout for the Luminos skin: hud_luminos_smal...
2011-03-23 Rudolf Polzeruse crylink_impact again (which is a copy of crylink_im...
2011-03-23 Rudolf PolzerMerge branch 'master' into samual/change_default_balance
2011-03-23 Rudolf Polzervisual fix for crylink impact
2011-03-23 Rudolf PolzerMerge remote branch 'origin/terencehill/misc_bugfixes'
2011-03-23 SamualMerge branch 'samual/change_default_balance' of ssh...
2011-03-22 SamualSwap the file names back and add support for old seeker...
2011-03-22 Rudolf Polzeradd key binds for balance testing (F7 = balanceSamual...
2011-03-22 terencehillCheck for negative values returned by search_begin...
2011-03-22 SamualDisable protection for minelayer proximity until furthe...
2011-03-22 SamualLots of tweaks to the balance which were stashed away...
2011-03-21 SamualMerge branch 'samual/crylink_updates' into samual/chang...
2011-03-21 SamualMerge branch 'samual/seeker_updates' into samual/change...
2011-03-21 SamualSwap the configs and create one for FruitieX's old...
2011-03-21 SamualChange the effect from crylink_impact to crylink_impact...
2011-03-21 SamualNew effect (slightly) for tag rockets
2011-03-21 SamualMerge remote branch 'origin/master' into samual/seeker_...
2011-03-21 SamualLets just add some placeholder sprites.... they're...
2011-03-21 SamualChange the effect slightly for the seeker, and swap...
2011-03-20 Mircea KitsuneCvar the amount of health dead bodies must take in...
2011-03-20 terencehillRemove wrong unlimited ammo check in Hook attack code...
2011-03-20 terencehillFix issues when shooting if you have unlimited ammo...
2011-03-20 terencehillFix impossibility to reload current weapon if you have...
2011-03-20 terencehillMerge branch 'master' into terencehill/misc_bugfixes
2011-03-20 terencehillAdd a quick check to exec the reticle code only when...
2011-03-19 terencehillprecache gfx/reticle_* only in CSQC_Init as there's...
2011-03-19 terencehillFix no weapon displayed in the HUD if cl_weaponpriority...
2011-03-19 Rudolf Polzerturn off vid_netwmfullscreen
2011-03-19 SamualMerge remote branch 'origin/master' into samual/seeker_...
2011-03-19 SamualMore cleanups and fixes, add waypointsprite stuff ...
2011-03-19 Rudolf Polzeraircontrol penalty of 200 WAS too high. 180 feels good...
2011-03-19 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/physics...
2011-03-19 Rudolf PolzerMerge remote branch 'origin/terencehill/misc_bugfixes'
2011-03-18 SamualWhoops this should be AFTER the return, or else you...
2011-03-18 SamualMerge remote branch 'origin/master' into samual/seeker_...
2011-03-18 SamualLots and lots of updates for the seeker >;D
2011-03-17 terencehillRestore menu_picmip_bypass cvar description deleted...
2011-03-16 terencehillNo need to check for g_freezetag too
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