]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2012-03-08 Rudolf Polzerallow model entities to be ODE objects if ODE is active...
2012-03-08 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2012-03-08 Rudolf PolzerARGH, Russian is NOT incomplete any more
2012-03-07 SamualLower charge up time (unimportant, but still can make...
2012-03-07 Rudolf Polzeradd the last Russian translator here
2012-03-07 Rudolf Polzerfix the previous fix
2012-03-07 Rudolf Polzertiny bugfix for conveyor code
2012-03-06 Rudolf Polzerfix two bugs regarding ok_model dir
2012-03-06 Rudolf PolzerMerge branch 'divVerent/ru'
2012-03-06 Rudolf Polzeruse the OLD seeker
2012-03-06 Rudolf Polzermore refactor
2012-03-06 Rudolf Polzernetwork mutator name properly
2012-03-06 Rudolf PolzerMerge branch 'master' into divVerent/weapons-field...
2012-03-06 Rudolf PolzerNew Toys: mod icon
2012-03-06 Rudolf PolzerMerge branch 'master' into divVerent/weapons-field...
2012-03-06 Rudolf Polzerfix bone selection for weapon attachments for player...
2012-03-06 Rudolf Polzermove overkill player models to another subdir so they...
2012-03-06 Rudolf Polzerimport Overkill media files to master
2012-03-06 Rudolf Polzersync the other keybinds and credits files
2012-03-06 Rudolf Polzerrather tag them as INCOMPLETE
2012-03-06 Rudolf Polzerfix .de keybinds; Greek and Spanish are borked and...
2012-03-06 Rudolf Polzerfix keybinds.txt again
2012-03-06 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/italia...
2012-03-06 Rudolf Polzerimprove accessor macros
2012-03-05 Rudolf Polzerimplement the menuqc part too
2012-03-05 Rudolf Polzerreject to spawn mutator blocked guns
2012-03-05 Rudolf PolzerMerge branch 'master' into divVerent/weapons-field...
2012-03-05 Rudolf Polzerfix a warning
2012-03-05 Rudolf Polzerclean up some more messy code
2012-03-05 Rudolf Polzermore fixing :P
2012-03-05 Rudolf Polzerfixes
2012-03-05 Rudolf Polzerplay "new toys" sound ;) thanks to CuBeOwL for this one
2012-03-05 Rudolf Polzernew toys selection in the menu
2012-03-05 Rudolf Polzermore cleanup of comments/whitespace
2012-03-05 Rudolf Polzermor config cleanup
2012-03-05 Rudolf Polzernew toys: make the mutator compile mostly
2012-03-05 Rudolf Polzermake seeker, rifle, hlac, minelayer exclusive to the...
2012-03-05 Rudolf Polzereven more new toys stuff
2012-03-05 Rudolf Polzermore new toys related stuff
2012-03-05 Rudolf Polzernew toys: start coding it, far from done
2012-03-04 Rudolf Polzermore
2012-03-04 Rudolf Polzermore
2012-03-04 Rudolf Polzerwrite down design of this mutator
2012-03-04 Rudolf Polzerregister weapon: remove useless arg
2012-03-04 Rudolf Polzertypo fixes
2012-03-04 Rudolf Polzernow CSQC _should_ be fine too
2012-03-04 Rudolf PolzerSVQC finished
2012-03-04 Rudolf Polzerremove the last evil. Now there's no good either.
2012-03-04 Rudolf Polzerremove even more evil
2012-03-04 Rudolf Polzereven less evil
2012-03-04 Rudolf Polzerless evil in t_items.qc now
2012-03-04 Rudolf Polzerw only t_items.qc is still evil
2012-03-04 Rudolf Polzerkill the WEPBIT_ constants
2012-03-04 Rudolf Polzerget rid of all direct use of weapon sets
2012-03-04 Rudolf Polzerstuff
2012-03-04 Rudolf Polzerget rid of W_WeaponBit
2012-03-04 Rudolf Polzermore proper use of weapon sets
2012-03-04 Rudolf Polzermore
2012-03-04 Rudolf Polzermore russian
2012-03-04 Rudolf Polzeruse the accessors more
2012-03-04 Rudolf Polzeruse the accessors here
2012-03-04 Rudolf Polzerweapon bit accessors
2012-03-03 Rudolf PolzerRevert "I remade first person laser animations and...
2012-03-03 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/nexmodelfix'
2012-03-03 Rudolf Polzeruseful presets for player model LOD
2012-03-03 Rudolf Polzermove playermodel LOD slider to effects
2012-03-03 Rudolf Polzersaner loddistance defaults
2012-03-03 Rudolf Polzerfix variable use
2012-03-03 Rudolf Polzermax useful LOD value is 4
2012-03-03 Rudolf Polzerdo the same improvement for model LOD code too
2012-03-03 Rudolf Polzerplayer model LOD: fix origin, actually work
2012-03-02 terencehillsmall tooltips.db.it update
2012-03-02 MorphedI remade first person laser animations and its now...
2012-03-02 cbrutailFixing the knobs on nex model
2012-03-02 Rudolf Polzermore reverse logic
2012-03-02 Rudolf PolzerREALLY turn off the hack
2012-03-01 Rudolf Polzerremove some useless files
2012-03-01 Rudolf Polzerdon't spam "Frame %d missing" messages if player model...
2012-03-01 Rudolf Polzerremove "color" from the "full" scoreboard, as it no...
2012-03-01 SamualFix missing respawn cvars for keepaway/freezetag
2012-03-01 SamualWorkaround: disable aborting for hagar secondary loadin...
2012-02-29 SamualMerge remote branch 'origin/terencehill/minstagib_outof...
2012-02-29 SamualCheck to see if the vote has only JUST been called...
2012-02-29 SamualIf there aren't any players at all and there is a vote...
2012-02-29 Rudolf Polzerapply the last mapinfo rename to the default config...
2012-02-29 Rudolf Polzerfade out sandbox tools
2012-02-29 Rudolf PolzerMerge remote-tracking branch 'origin/tzork/gm_nexball'
2012-02-29 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/morpheds_...
2012-02-29 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2012-02-28 Rudolf Polzermark Finnish as good
2012-02-28 Rudolf PolzerFinnish update by Exitium and FruitieX. Thanks!
2012-02-28 Rudolf Polzerimproved Russian translation (WIP)
2012-02-28 Jakob MGMerge remote-tracking branch 'origin/master' into tzork...
2012-02-27 Rudolf Polzerdon't do this if death_time is zero
2012-02-27 Rudolf Polzercsqcmodels: don't set frametime to death time when...
2012-02-27 Rudolf Polzerdon't damage attached entities
2012-02-27 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2012-02-27 Rudolf Polzertarget_music: turn off playlists while active
2012-02-26 terencehillkeybinds.txt.it update, mainly to shorten command descr...
2012-02-26 terencehillSync keybinds.txt.it, xonotic-credits.txt.it and toolti...
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