-light + -bounce 8
-minimap +
-sRGB
-Version: 5a
+Version: 6
"angle" "90.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "160.000000 -2336.000000 424.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 13
+Version: 14a
"origin" "128.000000 -1152.000000 416.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-1792.000000 768.000000 320.000000"
}
{
"origin" "-352.000000 -354.000000 512.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "960.000000 -960.000000 192.000000"
}
{
"origin" "800.000000 96.000000 512.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "800.000000 1024.000000 128.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 4b
\ No newline at end of file
+Version: 5
\ No newline at end of file
"light" "300"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-52.000000 3572.000000 -52.000000"
}
{
"origin" "704.000000 5796.000000 -80.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-736.000000 6848.000000 -240.000000"
}
{
"origin" "-800.000000 1308.000000 -80.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "640.000000 256.000000 -240.000000"
}
{
-vis +
-minimap -scale 0.9 +
-sRGB
-Version: 2c
\ No newline at end of file
+Version: 3a
\ No newline at end of file
"origin" "2208.000000 -1024.000000 360.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "96.000000 2080.000000 32.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-2400.000000 192.000000 168.000000"
}
{
"angle" "-49.052025"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-288.000000 1608.000000 88.000000"
}
{
"origin" "512.000000 -3520.000000 256.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "512.000000 -3648.000000 256.000000"
}
{
"angle" "-179.999985"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-4192.000000 1888.000000 32.000000"
"angle" "-179.999985"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-1696.000000 3776.000000 168.000000"
"angle" "-179.999985"
}
"angle" "130.947983"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-3808.000000 2360.000000 88.000000"
"angle" "-179.999985"
}
"angle" "-179.999985"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-4608.000000 7616.000000 256.000000"
"angle" "-179.999985"
}
-vis +
-minimap +
-sRGB
-Version: 11d
\ No newline at end of file
+Version: 12a
\ No newline at end of file
"lodmodel1" "models/xonotic_jumppad01/xonotic_jumppad01_lod1.md3"
}
{
-"classname" "trigger_impulse"
-"strength" "0.1"
-{
-( 3072 3584 -1024 ) ( 3072 -3584 -1024 ) ( -3072 3584 -1024 ) common/trigger 0 0 0 0.25 0.25 0 0 0
-( 3072 3584 -768 ) ( -3072 3584 -768 ) ( 3072 3584 -1792 ) common/trigger 0 0 0 0.25 0.25 0 0 0
-( 3072 3584 -768 ) ( 3072 3584 -1792 ) ( 3072 -3584 -768 ) common/trigger 0 0 0 0.25 0.25 0 0 0
-( -3072 -3584 -1792 ) ( 3072 -3584 -1792 ) ( -3072 3584 -1792 ) common/trigger 0 0 0 0.25 0.25 0 0 0
-( -3072 -3584 -1792 ) ( -3072 -3584 -768 ) ( 3072 -3584 -1792 ) common/trigger 0 0 0 0.25 0.25 0 0 0
-( -3072 -3584 -1792 ) ( -3072 3584 -1792 ) ( -3072 -3584 -768 ) common/trigger 0 0 0 0.25 0.25 0 0 0
-}
-}
-{
"classname" "weapon_uzi"
"origin" "1024.000000 -640.000000 -172.000000"
}
-light + -bounce 8 -dirtscale 2 -gamma 0.7
-minimap +
-sRGB
-Version: 5d
+Version: 6b
"targetname" "t340"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "1120.000000 1024.000000 256.000000"
}
{
"origin" "-152.000000 96.000000 64.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "1248.000000 64.000000 256.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 9b
\ No newline at end of file
+Version: 10
\ No newline at end of file
-light + -gamma 0.75 -dirtscale 2 -bounce 8 -areascale 1.25 -pointscale 1.3 -randomsamples -samples 128
-minimap +
-sRGB
-Version: 13h
+Version: 14
"netname" "Mega Health room"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "432.000000 1444.000000 312.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 1f
\ No newline at end of file
+Version: 2
\ No newline at end of file
}
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-96.000000 -480.000000 -376.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 8e
\ No newline at end of file
+Version: 9
\ No newline at end of file
"origin" "-672.000000 320.000000 -448.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-1312.000000 -1040.000000 -256.000000"
}
{
"origin" "160.000000 -512.000000 -312.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "960.000000 -1024.000000 80.000000"
"spawnflags" "1"
}
-vis +
-minimap +
-sRGB
-Version: 9a
\ No newline at end of file
+Version: 10
\ No newline at end of file
"angle" "-135.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-384 0 -192"
}
{
"origin" "-64 816 296"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-1472 128 632"
}
{
-vis +
-minimap +
-sRGB
-Version: 14a
+Version: 15
"angle" "-90.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "4232.000000 -3552.000000 -384.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "192.000000 -2336.000000 -384.000000"
}
{
"origin" "2112.000000 -2752.000000 8.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-352.000000 -3560.000000 0.000000"
}
{
"angle" "180.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "4776.000000 -2336.000000 0.000000"
"angle" "180.000000"
}
-vis +
-minimap +
-sRGB
-Version: 2c
+Version: 3
-vis +
-minimap +
-sRGB
-Version: 6c
+Version: 7
-vis +
-minimap +
-sRGB
-Version: 1b
\ No newline at end of file
+Version: 2
\ No newline at end of file
"origin" "960.000000 960.000000 -352.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "296.000000 -384.000000 -320.000000"
}
{
"origin" "760.000000 968.000000 -328.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "1344.000000 576.000000 -328.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 6e
\ No newline at end of file
+Version: 7
\ No newline at end of file
"origin" "560.000000 -8.000000 -232.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-896.000000 -208.000000 320.000000"
"angle" "-90.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "368.000000 384.000000 -256.000000"
"angle" "-90.000000"
}
-vis +
-minimap +
-sRGB
-Version: 5c
\ No newline at end of file
+Version: 6
\ No newline at end of file
"angle" "-90.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-160.000000 -208.000000 16.000000"
"angle" "-90.000000"
}
}
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "368.000000 192.000000 -416.000000"
"angle" "-90.000000"
}
}
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-1472.000000 2032.000000 -416.000000"
"angle" "0.000003"
}
"origin" "784.000000 64.000000 -160.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-2200.000000 -536.000000 128.000000"
}
{
"message" " has captured the ^2Red base ^3control point"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-1872.000000 1504.000000 16.000000"
"angle" "179.999985"
}
-vis +
-minimap +
-sRGB
-Version: 10f
+Version: 11
"target" "info_null1"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "1064.000000 -752.000000 656.000000"
}
{
}
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-488.000000 -1248.000000 320.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 14g
\ No newline at end of file
+Version: 15
\ No newline at end of file
"_color" ".3 .7 1"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "672.000000 -2528.000000 184.000000"
}
{
"_color" "1 0 0"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-808.000000 -184.000000 152.000000"
"angle" "-90.000000"
}
-light + -bounce 8 -dirty -dirtscale 1 -bouncescale 1 -areascale 0.10
-minimap +
-sRGB
-Version: 5b
+Version: 6
"angle" "90.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "704.000000 0.000000 -208.000000"
"spawnflags" "1"
}
"angle" "90.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "0.000000 -3264.000000 544.000000"
"angle" "90.000000"
}
"origin" "0.000000 -320.000000 160.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "0.000000 0.000000 -104.000000"
"spawnflags" "1"
}
"spawnflags" "1"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-704.000000 0.000000 -208.000000"
"spawnflags" "1"
}
"angle" "-90.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "0.000000 3264.000000 544.000000"
"angle" "-90.000000"
}
-light + -bounce 8
-minimap +
-sRGB
-Version: 6b
+Version: 7
"origin" "-640.000000 1600.000000 -32.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-910.000000 -160.000000 72.000000"
}
{
"origin" "-992.000000 1056.000000 -32.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-448.000000 -448.000000 -32.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 10c
+Version: 11
"origin" "-2720.000000 48.000000 -96.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-2392.000000 784.000000 -96.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-3104.000000 -688.000000 -96.000000"
}
{
"origin" "1984.000000 -48.000000 352.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "1984.000000 96.000000 352.000000"
}
{
"dmg" "51"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "1984.000000 -960.000000 40.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "1984.000000 960.000000 40.000000"
}
{
"respawntime" "5"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-2176.000000 352.000000 80.000000"
"respawntime" "5"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-1920.000000 0.000000 80.000000"
"respawntime" "5"
}
}
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-2176.000000 -352.000000 80.000000"
"respawntime" "5"
}
-vis +
-minimap +
-sRGB
-Version: 5a
+Version: 6
"origin" "1232.000000 -1104.000000 240.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-892.000000 -2528.000000 512.000000"
}
{
"angle" "-90.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-320.000000 -3584.000000 352.000000"
}
{
"angle" "-179.999985"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "892.000000 2528.000000 512.000000"
"angle" "-179.999985"
}
"angle" "90.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "320.000000 3584.000000 352.000000"
"angle" "-179.999985"
}
"angle" "90.000000"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "-1322.000000 -150.000000 345.000000"
"angle" "-179.999985"
}
"angle" "-66.897697"
}
{
-"classname" "item_health_large"
+"classname" "item_health_big"
"origin" "1322.000000 150.000000 345.000000"
"angle" "0.000009"
}
-vis +
-minimap +
-sRGB
-version: 11b
+version: 12
"origin" "528.000000 320.000000 496.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "-384.000000 -1024.000000 104.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 7
\ No newline at end of file
+Version: 8
\ No newline at end of file
"origin" "170.000000 -496.000000 400.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "32.000000 48.000000 672.000000"
}
{
-"classname" "item_armor_large"
+"classname" "item_armor_mega"
"origin" "560.000000 -880.000000 160.000000"
}
{
-vis +
-minimap +
-sRGB
-Version: 4f
+Version: 5
<real key="restriction" name="restriction">when 1, only bots can spawn here; when 2, only humans can spawn here (be careful with these, or the game will crash because someone cannot spawn)</real>
</point>
-<point name="item_armor_large" color=".4 .8 .4" box="-30 -30 0 30 30 32">
+<point name="item_armor_mega" color=".4 .8 .4" box="-30 -30 0 30 30 32">
Large Armor (default 100 armor points)
-------- KEYS --------
<real key="respawntime" name="respawntime">time till it respawns (default: 30)</real>
<real key="respawntimejitter" name="respawntimejitter">respawn time randomization +/- seconds (default: 0)</real>
-<real key="armorvalue" name="armorvalue">amount of armor it gives (default: 100 (g_pickup_armorlarge))</real>
-<real key="max_armorvalue" name="max_armorvalue">max of armor it increases to (default: 999 (g_pickup_armorlarge_max))</real>
+<real key="armorvalue" name="armorvalue">amount of armor it gives (default: 100 (g_pickup_armormega))</real>
+<real key="max_armorvalue" name="max_armorvalue">max of armor it increases to (default: 999 (g_pickup_armormega_max))</real>
<integer key="team" name="team">out of items with the same value here, only one (random one) will spawn. Useful to put multiple items on one spot.</integer>
<real key="cnt" name="cnt">weight of this item for random selection using "team". Set to a lower value for items you want to see less likely.</real>
-------- SPAWNFLAGS --------
-------- KEYS --------
<real key="respawntime" name="respawntime">time till it respawns (default: 20)</real>
<real key="respawntimejitter" name="respawntimejitter">respawn time randomization +/- seconds (default: 0)</real>
-<real key="armorvalue" name="armorvalue">amount of armor it gives (default: 50 (g_pickup_armorlarge))</real>
-<real key="max_armorvalue" name="max_armorvalue">max of armor it increases to (default: 999 (g_pickup_armorlarge_max))</real>
+<real key="armorvalue" name="armorvalue">amount of armor it gives (default: 50 (g_pickup_armorbig))</real>
+<real key="max_armorvalue" name="max_armorvalue">max of armor it increases to (default: 999 (g_pickup_armorbig_max))</real>
<integer key="team" name="team">out of items with the same value here, only one (random one) will spawn. Useful to put multiple items on one spot.</integer>
<real key="cnt" name="cnt">weight of this item for random selection using "team". Set to a lower value for items you want to see less likely.</real>
-------- SPAWNFLAGS --------
zbqry="zbqryf/pgs/enqvnag/synt_oyhr_enqvnag.zq3"
</point>
-<point name="item_health_large" color=".9 .3 .3" box="-30 -30 0 30 30 48">
-Large Health (default 50 health points)
+<point name="item_health_big" color=".9 .3 .3" box="-30 -30 0 30 30 48">
+Big Health (default 50 health points)
-------- KEYS --------
<real key="respawntime" name="respawntime">time till it respawns (default: 20)</real>
<real key="respawntimejitter" name="respawntimejitter">respawn time randomization +/- seconds (default: 0)</real>
-<real key="health" name="health">amount of health it gives (default: 50 (g_pickup_healthlarge))</real>
-<real key="max_health" name="max_health">max of health it increases to (default: 999 (g_pickup_healthlarge_max))</real>
+<real key="health" name="health">amount of health it gives (default: 50 (g_pickup_healthbig))</real>
+<real key="max_health" name="max_health">max of health it increases to (default: 999 (g_pickup_healthbig_max))</real>
<integer key="team" name="team">out of items with the same value here, only one (random one) will spawn. Useful to put multiple items on one spot.</integer>
<real key="cnt" name="cnt">weight of this item for random selection using "team". Set to a lower value for items you want to see less likely.</real>
-------- SPAWNFLAGS --------
<point name="item_key" color="0 .5 .8" box="-16 -16 -24 16 16 32">
A key entity.
The itemkeys should contain one of the following key IDs:
-1 - GOLD key -
+1 - GOLD key -
2 - SILVER key
4 - BRONZE key
8 - RED keycard
<group name="worldspawn" color="0 0 0">
The world.
If you see this, the currently selected brush is not of an entity.
--------- KEYS --------
+-------- KEYS --------
<string key="fog" name="fog">fog parameters of the map (density red green blue alpha mindist maxdist maxheight fade-height); works just like the "fog" console command</string>
<string key="author" name="author">name of the author of the map, if not specified in "message". Will get copied to the "author" entry of the mapinfo file when none is present.</string>
<string key="message" name="message">text to print at user logon. Used for name of level. Ideally: "NAMEOFLEVEL by AUTHOR". Will get copied to the "title" and "author" entries of the mapinfo file when none is present.</string>
</point>
<point name="turret_hellion" color="1 0 0" box="-32 -32 0 32 32 50">
-2 guided moderate damage accelerating rockets
+2 guided moderate damage accelerating rockets
-------- KEYS --------
<real key="turret_scale_damage" name="turret_scale_damage">2 = double damage, 0.5 = half</real>
<real key="turret_scale_range" name="turret_scale_range">2 = double range, 0.5 = half</real>