start using skylight instead of stupid surfacelight for skies (compiles faster, looks...
[xonotic/xonotic-maps.pk3dir.git] / scripts / skies_heaven.shader
2010-08-17 Rudolf Polzerstart using skylight instead of stupid surfacelight...
2010-08-09 Rudolf PolzerMerge remote branch 'refs/remotes/origin/tzork/terrain01x'
2010-08-06 Rudolf PolzerMerge remote branch 'origin/m0rfar/heaven'
2010-08-04 Rudolf Polzerfix shader file
2010-08-04 Rudolf PolzerMerge branch 'master' into m0rfar/heaven