5 from pyramid.response import Response
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6 from sqlalchemy import desc, func, over
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7 from webhelpers.paginate import Page, PageURL
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8 from xonstat.models import *
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9 from xonstat.util import page_url
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11 log = logging.getLogger(__name__)
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14 def _game_index_data(request):
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15 if request.params.has_key('page'):
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16 current_page = request.params['page']
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20 games_q = DBSession.query(Game, Server, Map).\
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21 filter(Game.server_id == Server.server_id).\
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22 filter(Game.map_id == Map.map_id).\
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23 order_by(Game.game_id.desc())
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25 games = Page(games_q, current_page, items_per_page=10, url=page_url)
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28 for (game, server, map) in games:
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29 pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
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30 filter(PlayerGameStat.game_id == game.game_id).\
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31 order_by(PlayerGameStat.rank).\
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32 order_by(PlayerGameStat.score).all()
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34 return {'games':games,
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38 def game_index(request):
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40 Provides a list of current games, with the associated game stats.
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41 These games are ordered by game_id, with the most current ones first.
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44 return _game_index_data(request)
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47 def _game_info_data(request):
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48 game_id = request.matchdict['id']
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52 (game, server, map) = DBSession.query(Game, Server, Map).\
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53 filter(Game.game_id == game_id).\
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54 filter(Game.server_id == Server.server_id).\
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55 filter(Game.map_id == Map.map_id).one()
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57 pgstats = DBSession.query(PlayerGameStat).\
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58 filter(PlayerGameStat.game_id == game_id).\
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59 order_by(PlayerGameStat.rank).\
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60 order_by(PlayerGameStat.score).\
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64 for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
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65 filter(PlayerWeaponStat.game_id == game_id).\
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66 filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd).\
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67 filter(PlayerWeaponStat.player_game_stat_id == \
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68 PlayerGameStat.player_game_stat_id).\
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69 order_by(PlayerGameStat.rank).\
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70 order_by(PlayerGameStat.score).\
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71 order_by(Weapon.descr).\
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73 if pgstat.player_game_stat_id not in pwstats:
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74 pwstats[pgstat.player_game_stat_id] = []
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76 # NOTE adding pgstat to position 6 in order to display nick.
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77 # You have to use a slice [0:5] to pass to the accuracy
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79 pwstats[pgstat.player_game_stat_id].append((weapon.descr,
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80 weapon.weapon_cd, pwstat.actual, pwstat.max,
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81 pwstat.hit, pwstat.fired, pgstat))
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83 except Exception as inst:
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91 return {'game':game,
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99 def game_info(request):
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101 List the game stats (scoreboard) for a particular game. Paginated.
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103 return _game_info_data(request)
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106 def _rank_index_data(request):
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107 if request.params.has_key('page'):
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108 current_page = request.params['page']
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112 game_type_cd = request.matchdict['game_type_cd']
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114 ranks_q = DBSession.query(PlayerRank).\
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115 filter(PlayerRank.game_type_cd==game_type_cd).\
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116 order_by(PlayerRank.rank)
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118 ranks = Page(ranks_q, current_page, url=page_url)
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120 if len(ranks) == 0:
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125 'game_type_cd':game_type_cd,
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129 def rank_index(request):
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131 Provide a list of gametype ranks, paginated.
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133 return _rank_index_data(request)
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