1 g_mod_physics NoQWBunny-nexbased
2 // "NoQWBunny" physics based on Nexuiz 2.0-2.4.2
19 // actually, what we want is 266.6666 for 180bpm
20 // but 260 takes same amount of frames and is nicer to mappers
22 sv_jumpvelocity_crouch 0
25 sv_airaccel_sideways_friction 0
26 sv_airaccel_qw -0.9475
27 sv_airaccel_qw_stretchfactor 0
29 sv_airstopaccelerate 3
30 sv_airstrafeaccelerate 24
31 sv_maxairstrafespeed 100
32 sv_airstrafeaccel_qw -0.9825
34 sv_aircontrol_penalty 100
36 sv_aircontrol_backwards 0
37 sv_aircontrol_sidewards 0
38 sv_airspeedlimit_nonqw 0
39 sv_warsowbunny_turnaccel 0
40 sv_warsowbunny_accel 0.1593
41 sv_warsowbunny_topspeed 925
42 sv_warsowbunny_backtosideratio 0.8
45 sv_jumpspeedcap_min ""
46 sv_jumpspeedcap_max ""
47 sv_jumpspeedcap_max_disable_on_ramps 1
51 sv_gameplayfix_stepdown_maxspeed 0
52 g_movement_highspeed_q3_compat 0