1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+showscores");registercmd("-showscores");
95 registercmd("+showaccuracy");registercmd("-showaccuracy");
101 registercmd("+forward");registercmd("-forward");
102 registercmd("+back");registercmd("-back");
103 registercmd("+moveup");registercmd("-moveup");
104 registercmd("+movedown");registercmd("-movedown");
105 registercmd("+moveright");registercmd("-moveright");
106 registercmd("+moveleft");registercmd("-moveleft");
107 registercmd("+roll_right");registercmd("-roll_right");
108 registercmd("+roll_left");registercmd("-roll_left");
112 registercvar("hud_usecsqc", "1");
113 registercvar("scoreboard_columns", "default", CVAR_SAVE);
117 // hud_fields uses strunzone on the titles!
118 for(i = 0; i < MAX_HUD_FIELDS; ++i)
119 hud_title[i] = strzone("(null)");
125 teams = Sort_Spawn();
126 players = Sort_Spawn();
128 GetTeam(COLOR_SPECTATOR, true); // add specs first
132 WaypointSprite_Load();
135 precache_sound("misc/hit.wav");
136 precache_sound("misc/typehit.wav");
137 Projectile_Precache();
139 GibSplash_Precache();
141 DamageInfo_Precache();
142 if(autocvar_cl_announcer != cl_announcer_prev) {
143 Announcer_Precache();
144 if(cl_announcer_prev)
145 strunzone(cl_announcer_prev);
146 cl_announcer_prev = strzone(autocvar_cl_announcer);
150 if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
151 if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
153 get_mi_min_max_texcoords(1); // try the CLEVER way first
154 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
155 shortmapname = mi_shortname;
157 if(precache_pic(minimapname) == "")
159 // but maybe we have a non-clever minimap
160 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
161 if(precache_pic(minimapname) == "")
162 minimapname = ""; // FAIL
164 get_mi_min_max_texcoords(0); // load new texcoords
167 mi_center = (mi_min + mi_max) * 0.5;
168 mi_scale = mi_max - mi_min;
169 minimapname = strzone(minimapname);
173 hud_configure_prev = -1;
177 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
178 void CSQC_Shutdown(void)
193 if(autocvar_cl_db_saveasdump)
194 db_dump(ClientProgsDB, "client.db");
196 db_save(ClientProgsDB, "client.db");
197 db_close(ClientProgsDB);
199 cvar_clientsettemp_restore();
202 cvar_set("chase_active",ftos(chase_active_backup));
204 // unset the event chasecam's chase_active
205 if(autocvar_chase_active < 0)
206 cvar_set("chase_active", "0");
210 if not(calledhooks & HOOK_START)
211 localcmd("\n_cl_hook_gamestart nop\n");
212 if not(calledhooks & HOOK_END)
213 localcmd("\ncl_hook_gameend\n");
218 float SetTeam(entity o, float Team)
232 if(GetTeam(Team, false) == NULL)
234 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
235 Team = COLOR_SPECTATOR;
248 if(GetTeam(Team, false) == NULL)
250 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
251 Team = COLOR_SPECTATOR;
256 if(Team == -1) // leave
260 tm = GetTeam(o.team, false);
271 tm = GetTeam(Team, true);
276 else if(Team != o.team)
278 tm = GetTeam(o.team, false);
281 tm = GetTeam(Team, true);
289 void Playerchecker_Think()
293 for(i = 0; i < maxclients; ++i)
296 if(GetPlayerName(i) == "")
300 // player disconnected
313 playerslots[i] = e = spawn();
316 e.ping_packetloss = 0;
317 e.ping_movementloss = 0;
318 //e.gotscores = 0; // we might already have the scores...
319 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
321 HUD_UpdatePlayerPos(e);
325 self.nextthink = time + 0.2;
332 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
334 entity playerchecker;
335 playerchecker = spawn();
336 playerchecker.think = Playerchecker_Think;
337 playerchecker.nextthink = time + 0.2;
345 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
346 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
348 void Cmd_HUD_SetFields(float);
349 void Cmd_HUD_Help(float);
350 float CSQC_ConsoleCommand(string strMessage)
354 //argc = tokenize(strMessage);
355 argc = tokenize_console(strMessage);
361 if(strCmd == "hud_configure") { // config hud
362 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
364 } else if(strCmd == "hud_save") { // save hud config
365 if(argv(1) == "" || argv(2)) {
366 print(_("Usage:\n"));
367 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
370 HUD_Panel_ExportCfg(argv(1));
372 } else if(strCmd == "+showscores") {
373 scoreboard_showscores = true;
375 } else if(strCmd == "-showscores") {
376 scoreboard_showscores = false;
378 } else if(strCmd == "+showaccuracy") {
379 scoreboard_showaccuracy = true;
381 } else if(strCmd == "-showaccuracy") {
382 scoreboard_showaccuracy = false;
387 if(strCmd == "+forward" || strCmd == "-back") {
388 ++camera_direction_x;
390 } else if(strCmd == "-forward" || strCmd == "+back") {
391 --camera_direction_x;
393 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
394 --camera_direction_y;
396 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
397 ++camera_direction_y;
399 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
400 ++camera_direction_z;
402 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
403 --camera_direction_z;
405 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
408 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
417 entity debug_shotorg;
420 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
421 self.angles = view_angles;
422 self.angles_x = -self.angles_x;
424 self.drawmask = MASK_NORMAL;
428 void ShotOrg_Draw2D()
430 vector coord2d_topleft, coord2d_topright, coord2d;
434 s = vtos(self.view_ofs);
435 s = substring(s, 1, strlen(s) - 2);
436 if(tokenize_console(s) == 3)
437 s = strcat(argv(0), " ", argv(1), " ", argv(2));
439 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
440 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
442 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
444 coord2d = coord2d_topleft;
447 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
452 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
457 debug_shotorg = spawn();
458 debug_shotorg.draw = ShotOrg_Draw;
459 debug_shotorg.draw2d = ShotOrg_Draw2D;
460 debug_shotorg.renderflags = RF_VIEWMODEL;
461 debug_shotorg.effects = EF_FULLBRIGHT;
462 precache_model("models/shotorg_adjuster.md3");
463 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
464 debug_shotorg.scale = 2;
465 debug_shotorg.view_ofs = '25 8 -8';
468 void DrawDebugModel()
470 if(time - floor(time) > 0.5)
477 self.renderflags = 0;
478 self.drawmask = MASK_NORMAL;
482 void GameCommand(string msg)
487 argc = tokenize_console(msg);
489 if(argv(0) == "help" || argc == 0)
491 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
492 print(_(" settemp cvar value\n"));
493 print(_(" scoreboard_columns_set ...\n"));
494 print(_(" scoreboard_columns_help\n"));
495 GameCommand_Generic("help");
499 if(GameCommand_Generic(msg))
504 if(cmd == "mv_download") {
505 Cmd_MapVote_MapDownload(argc);
507 else if(cmd == "settemp") {
508 cvar_clientsettemp(argv(1), argv(2));
510 else if(cmd == "scoreboard_columns_set") {
511 Cmd_HUD_SetFields(argc);
513 else if(cmd == "scoreboard_columns_help") {
517 else if(cmd == "blurtest") {
518 blurtest_time0 = time;
519 blurtest_time1 = time + stof(argv(1));
520 blurtest_radius = stof(argv(2));
521 blurtest_power = stof(argv(3));
524 else if(cmd == "shotorg_move") {
528 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
529 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
531 else if(cmd == "shotorg_movez") {
535 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
536 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
538 else if(cmd == "shotorg_set") {
542 debug_shotorg.view_ofs = stov(argv(1));
543 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
545 else if(cmd == "shotorg_setz") {
549 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
550 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552 else if(cmd == "shotorg_toggle_hide") {
555 debug_shotorg.cnt = !debug_shotorg.cnt;
558 else if(cmd == "shotorg_end") {
561 print(vtos(debug_shotorg.view_ofs), "\n");
562 remove(debug_shotorg);
563 debug_shotorg = world;
565 localcmd("sv_cmd debug_shotorg\n");
567 else if(cmd == "sendcvar") {
568 // W_FixWeaponOrder will trash argv, so save what we need.
570 thiscvar = strzone(argv(1));
571 s = cvar_string(thiscvar);
572 if(thiscvar == "cl_weaponpriority")
573 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
574 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
575 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
576 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
579 else if(cmd == "spawn") {
584 setorigin(e, view_origin);
585 e.angles = view_angles;
586 e.draw = DrawDebugModel;
587 e.classname = "debugmodel";
589 else if(cmd == "vyes")
593 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
595 cvar_set("cl_allow_uid2name", "1");
601 localcmd("cmd vote yes\n");
604 else if(cmd == "vno")
610 cvar_set("cl_allow_uid2name", "0");
616 localcmd("cmd vote no\n");
622 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
628 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
629 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
630 // All keys are in ascii.
631 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
632 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
633 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
634 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
636 local float bSkipKey;
639 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
642 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
646 if(menu_action(bInputType, nPrimary, nSecondary))
652 // END REQUIRED CSQC FUNCTIONS
653 // --------------------------------------------------------------------------
655 // --------------------------------------------------------------------------
656 // BEGIN OPTIONAL CSQC FUNCTIONS
657 void Ent_RemoveEntCS()
659 entcs_receiver[self.sv_entnum] = world;
663 InterpolateOrigin_Undo();
665 self.classname = "entcs_receiver";
666 self.sv_entnum = ReadByte() - 1;
667 self.origin_x = ReadShort();
668 self.origin_y = ReadShort();
669 self.origin_z = ReadShort();
670 self.angles_y = ReadByte() * 360.0 / 256;
671 self.angles_x = self.angles_z = 0;
672 entcs_receiver[self.sv_entnum] = self;
673 self.entremove = Ent_RemoveEntCS;
675 InterpolateOrigin_Note();
680 void Ent_RemovePlayerScore()
686 SetTeam(self.owner, -1);
687 self.owner.gotscores = 0;
688 for(i = 0; i < MAX_SCORE; ++i)
689 self.owner.(scores[i]) = 0; // clear all scores
693 void Ent_ReadPlayerScore()
699 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
700 // (no I've never heard of M-x replace-string, sed, or anything like that)
701 isNew = !self.owner; // workaround for DP bug
704 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
705 if(!isNew && n != self.sv_entnum)
707 //print(_("A CSQC entity changed its owner!\n"));
708 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
711 self.enttype = ENT_CLIENT_SCORES;
717 if not(playerslots[self.sv_entnum])
718 playerslots[self.sv_entnum] = spawn();
719 o = self.owner = playerslots[self.sv_entnum];
720 o.sv_entnum = self.sv_entnum;
723 //if not(o.sort_prev)
724 // RegisterPlayer(o);
725 //playerchecker will do this for us later, if it has not already done so
736 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
740 o.(scores[i]) = ReadInt24_t();
742 o.(scores[i]) = ReadChar();
746 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
748 self.entremove = Ent_RemovePlayerScore;
751 void Ent_ReadTeamScore()
756 self.team = ReadByte();
757 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
760 #if MAX_TEAMSCORE <= 8
768 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
772 o.(teamscores[i]) = ReadInt24_t();
774 o.(teamscores[i]) = ReadChar();
777 HUD_UpdateTeamPos(o);
780 void Ent_ClientData()
783 float newspectatee_status;
787 scoreboard_showscores_force = (f & 1);
791 newspectatee_status = ReadByte();
792 if(newspectatee_status == player_localentnum)
793 newspectatee_status = -1; // observing
796 newspectatee_status = 0;
798 spectatorbutton_zoom = (f & 4);
802 angles_held_status = 1;
803 angles_held_x = ReadAngle();
804 angles_held_y = ReadAngle();
808 angles_held_status = 0;
810 if(newspectatee_status != spectatee_status)
816 race_checkpointtime = 0;
818 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
820 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
821 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
824 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
827 spectatee_status = newspectatee_status;
832 float nags, i, j, b, f;
839 strunzone(vote_called_vote);
840 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
845 for(j = 0; j < maxclients; ++j)
847 playerslots[j].ready = 1;
848 for(i = 1; i <= maxclients; i += 8)
851 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
854 playerslots[j].ready = 0;
858 ready_waiting = (nags & 1);
859 ready_waiting_for_me = (nags & 2);
860 vote_waiting = (nags & 4);
861 vote_waiting_for_me = (nags & 8);
862 warmup_stage = (nags & 16);
865 void Ent_RandomSeed()
873 void Ent_ReadAccuracy(void)
879 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
880 weapon_accuracy[w] = -1;
884 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
890 weapon_accuracy[w] = -1;
892 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
894 weapon_accuracy[w] = (b - 1.0) / 100.0;
903 // entity init, TODO can this be done only once somehow?
904 self.the_entnum = ReadByte(); // TODO: fixme to only send once somehow
905 self.draw2d = Draw_ShowNames;
907 //self.movetype = MOVETYPE_FLY; // movetype needed so we can traceline?
908 //self.mins = '-20 -20 -24';
909 //self.maxs = '20 20 45';
910 self.classname = "shownames_tag";
916 self.healthvalue = ReadByte();
920 self.armorvalue = ReadByte();
923 if(sf & 128) // same team
924 self.sameteam = TRUE;
926 self.sameteam = FALSE;
929 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
930 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
931 void Ent_RadarLink();
933 void Ent_ScoresInfo();
934 void(float bIsNewEntity) CSQC_Ent_Update =
940 // set up the "time" global for received entities to be correct for interpolation purposes
948 serverprevtime = time;
949 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
950 time = serverprevtime + serverdeltatime;
953 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
955 if(t != self.enttype)
957 //print(_("A CSQC entity changed its type!\n"));
958 print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
966 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
967 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
968 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
969 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
970 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
971 case ENT_CLIENT_LASER: Ent_Laser(); break;
972 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
973 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
974 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
975 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
976 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
977 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
978 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
979 case ENT_CLIENT_INIT: Ent_Init(); break;
980 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
981 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
982 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
983 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
984 case ENT_CLIENT_WALL: Ent_Wall(); break;
985 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
986 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
987 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
988 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
989 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
990 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
991 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
992 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
993 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
994 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
995 case ENT_CLIENT_SHOWNAMES: Ent_ShowNames(); break;
997 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
998 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1004 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1005 // used when an entity changes its type. For an entity that someone interacts
1006 // with others, make sure it can no longer do so.
1013 self.classname = "";
1014 self.draw = menu_sub_null;
1015 self.entremove = menu_sub_null;
1016 // TODO possibly set more stuff to defaults
1018 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1019 void CSQC_Ent_Remove()
1026 void Gamemode_Init()
1030 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1031 calledhooks |= HOOK_START;
1034 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1035 void CSQC_Parse_StuffCmd(string strMessage)
1037 localcmd(strMessage);
1039 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1040 void CSQC_Parse_Print(string strMessage)
1042 print(ColorTranslateRGB(strMessage));
1045 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1046 void CSQC_Parse_CenterPrint(string strMessage)
1048 centerprint(strMessage);
1051 string notranslate_fogcmd1 = "\nfog ";
1052 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1055 // TODO somehow thwart prvm_globalset client ...
1058 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1061 void Gamemode_Init();
1062 void Ent_ScoresInfo()
1065 self.classname = "ent_client_scores_info";
1066 gametype = ReadByte();
1067 for(i = 0; i < MAX_SCORE; ++i)
1069 scores_label[i] = strzone(ReadString());
1070 scores_flags[i] = ReadByte();
1072 for(i = 0; i < MAX_TEAMSCORE; ++i)
1074 teamscores_label[i] = strzone(ReadString());
1075 teamscores_flags[i] = ReadByte();
1083 self.classname = "ent_client_init";
1085 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1087 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1088 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1089 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1090 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1091 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1092 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1093 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1094 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1095 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1096 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1097 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1098 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1101 strunzone(forcefog);
1102 forcefog = strzone(ReadString());
1104 armorblockpercent = ReadByte() / 255.0;
1106 g_weaponswitchdelay = ReadByte() / 255.0;
1108 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1109 g_balance_grenadelauncher_bouncestop = ReadCoord();
1110 g_balance_electro_secondary_bouncefactor = ReadCoord();
1111 g_balance_electro_secondary_bouncestop = ReadCoord();
1113 nex_scope = !ReadByte();
1114 sniperrifle_scope = !ReadByte();
1116 serverflags = ReadByte();
1118 minelayer_maxmines = ReadByte();
1120 hagar_maxrockets = ReadByte();
1122 g_trueaim_minrange = ReadCoord();
1136 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1137 race_checkpoint = ReadByte();
1138 race_time = ReadInt24_t();
1139 race_previousbesttime = ReadInt24_t();
1140 if(race_previousbestname)
1141 strunzone(race_previousbestname);
1142 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1144 race_checkpointtime = time;
1146 if(race_checkpoint == 0 || race_checkpoint == 254)
1148 race_penaltyaccumulator = 0;
1149 race_laptime = time; // valid
1154 case RACE_NET_CHECKPOINT_CLEAR:
1156 race_checkpointtime = 0;
1159 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1160 race_laptime = ReadCoord();
1161 race_checkpointtime = -99999;
1163 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1164 race_nextcheckpoint = ReadByte();
1166 race_nextbesttime = ReadInt24_t();
1167 if(race_nextbestname)
1168 strunzone(race_nextbestname);
1169 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1172 case RACE_NET_CHECKPOINT_HIT_RACE:
1173 race_mycheckpoint = ReadByte();
1174 race_mycheckpointtime = time;
1175 race_mycheckpointdelta = ReadInt24_t();
1176 race_mycheckpointlapsdelta = ReadByte();
1177 if(race_mycheckpointlapsdelta >= 128)
1178 race_mycheckpointlapsdelta -= 256;
1179 if(race_mycheckpointenemy)
1180 strunzone(race_mycheckpointenemy);
1181 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1184 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1185 race_othercheckpoint = ReadByte();
1186 race_othercheckpointtime = time;
1187 race_othercheckpointdelta = ReadInt24_t();
1188 race_othercheckpointlapsdelta = ReadByte();
1189 if(race_othercheckpointlapsdelta >= 128)
1190 race_othercheckpointlapsdelta -= 256;
1191 if(race_othercheckpointenemy)
1192 strunzone(race_othercheckpointenemy);
1193 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1196 case RACE_NET_PENALTY_RACE:
1197 race_penaltyeventtime = time;
1198 race_penaltytime = ReadShort();
1199 //race_penaltyaccumulator += race_penaltytime;
1200 if(race_penaltyreason)
1201 strunzone(race_penaltyreason);
1202 race_penaltyreason = strzone(ReadString());
1205 case RACE_NET_PENALTY_QUALIFYING:
1206 race_penaltyeventtime = time;
1207 race_penaltytime = ReadShort();
1208 race_penaltyaccumulator += race_penaltytime;
1209 if(race_penaltyreason)
1210 strunzone(race_penaltyreason);
1211 race_penaltyreason = strzone(ReadString());
1214 case RACE_NET_SERVER_RECORD:
1215 race_server_record = ReadInt24_t();
1217 case RACE_NET_SPEED_AWARD:
1218 race_speedaward = ReadInt24_t();
1219 if(race_speedaward_holder)
1220 strunzone(race_speedaward_holder);
1221 race_speedaward_holder = strzone(ReadString());
1223 case RACE_NET_SPEED_AWARD_BEST:
1224 race_speedaward_alltimebest = ReadInt24_t();
1225 if(race_speedaward_alltimebest_holder)
1226 strunzone(race_speedaward_alltimebest_holder);
1227 race_speedaward_alltimebest_holder = strzone(ReadString());
1229 case RACE_NET_SERVER_RANKINGS:
1230 float pos, prevpos, del;
1232 prevpos = ReadShort();
1235 // move other rankings out of the way
1238 for (i=prevpos-1;i>pos-1;--i) {
1239 grecordtime[i] = grecordtime[i-1];
1240 if(grecordholder[i])
1241 strunzone(grecordholder[i]);
1242 grecordholder[i] = strzone(grecordholder[i-1]);
1244 } else if (del) { // a record has been deleted by the admin
1245 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1246 if (i == RANKINGS_CNT-1) { // clear out last record
1248 if (grecordholder[i])
1249 strunzone(grecordholder[i]);
1250 grecordholder[i] = string_null;
1253 grecordtime[i] = grecordtime[i+1];
1254 if (grecordholder[i])
1255 strunzone(grecordholder[i]);
1256 grecordholder[i] = strzone(grecordholder[i+1]);
1259 } else { // player has no ranked record yet
1260 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1261 grecordtime[i] = grecordtime[i-1];
1262 if(grecordholder[i])
1263 strunzone(grecordholder[i]);
1264 grecordholder[i] = strzone(grecordholder[i-1]);
1268 // store new ranking
1269 if(grecordholder[pos-1] != "")
1270 strunzone(grecordholder[pos-1]);
1271 grecordholder[pos-1] = strzone(ReadString());
1272 grecordtime[pos-1] = ReadInt24_t();
1273 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1276 case RACE_NET_SERVER_STATUS:
1277 race_status = ReadShort();
1278 if(race_status_name)
1279 strunzone(race_status_name);
1280 race_status_name = strzone(ReadString());
1284 void Net_ReadSpawn()
1287 current_viewzoom = 0.6;
1290 void Net_TeamNagger()
1295 void Net_ReadPingPLReport()
1297 float e, pi, pl, ml;
1302 if not(playerslots[e])
1304 playerslots[e].ping = pi;
1305 playerslots[e].ping_packetloss = pl / 255.0;
1306 playerslots[e].ping_movementloss = ml / 255.0;
1309 void Net_VoteDialog(float highlight) {
1311 vote_highlighted = ReadByte();
1315 vote_yescount = ReadByte();
1316 vote_nocount = ReadByte();
1317 vote_needed = ReadByte();
1321 void Net_VoteDialogReset() {
1329 if(type == CSQC_KILLNOTIFY)
1331 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1333 else if(type == CSQC_CENTERPRINT)
1335 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1339 void Net_WeaponComplain() {
1340 complain_weapon = ReadByte();
1342 if(complain_weapon_name)
1343 strunzone(complain_weapon_name);
1344 complain_weapon_name = strzone(ReadString());
1346 complain_weapon_type = ReadByte();
1348 complain_weapon_time = time;
1349 weapontime = time; // ping the weapon panel
1352 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1353 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1354 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1355 float CSQC_Parse_TempEntity()
1357 local float bHandled;
1363 // NOTE: Could just do return instead of break...
1366 case TE_CSQC_TARGET_MUSIC:
1370 case TE_CSQC_PICTURE:
1371 Net_MapVote_Picture();
1382 case TE_CSQC_ZCURVEPARTICLES:
1383 Net_ReadZCurveParticles();
1386 case TE_CSQC_NEXGUNBEAMPARTICLE:
1387 Net_ReadNexgunBeamParticle();
1390 case TE_CSQC_TEAMNAGGER:
1395 Net_VoteDialog(ReadByte());
1398 case TE_CSQC_VOTERESET:
1399 Net_VoteDialogReset();
1402 case TE_CSQC_LIGHTNINGARC:
1403 Net_ReadLightningarc();
1406 case TE_CSQC_PINGPLREPORT:
1407 Net_ReadPingPLReport();
1410 case TE_CSQC_ANNOUNCE:
1411 announce_snd = strzone(ReadString());
1414 case TE_CSQC_NOTIFY:
1418 case TE_CSQC_WEAPONCOMPLAIN:
1419 Net_WeaponComplain();
1423 // No special logic for this temporary entity; return 0 so the engine can handle it
1431 string getcommandkey(string text, string command)
1436 if (!autocvar_hud_showbinds)
1439 keys = db_get(binddb, command);
1442 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1443 for(j = 0; j < n; ++j)
1449 keys = keynumtostring(k);
1451 keys = strcat(keys, ", ", keynumtostring(k));
1454 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1458 db_put(binddb, command, keys);
1462 if (autocvar_hud_showbinds > 1)
1463 return sprintf(_("%s (not bound)"), text);
1467 else if (autocvar_hud_showbinds > 1)
1468 return sprintf(_("%s (%s)"), text, keys);