1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void menu_show_error()
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
45 void WaypointSprite_Load();
48 prvm_language = cvar_string("prvm_language");
52 __engine_check = checkextension("DP_SV_WRITEPICTURE");
55 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
56 localcmd("\ndisconnect\n");
62 check_unacceptable_compiler_bugs();
65 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
75 drawfont = FONT_USER+1;
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkeyvalue(i, "viewentity") == "")
85 registercmd("hud_configure");
86 registercmd("hud_save");
87 //registercmd("menu_action");
89 registercmd("+showscores");registercmd("-showscores");
90 registercmd("+showaccuracy");registercmd("-showaccuracy");
96 registercmd("+forward");registercmd("-forward");
97 registercmd("+back");registercmd("-back");
98 registercmd("+moveup");registercmd("-moveup");
99 registercmd("+movedown");registercmd("-movedown");
100 registercmd("+moveright");registercmd("-moveright");
101 registercmd("+moveleft");registercmd("-moveleft");
102 registercmd("+roll_right");registercmd("-roll_right");
103 registercmd("+roll_left");registercmd("-roll_left");
107 registercvar("hud_usecsqc", "1");
108 registercvar("scoreboard_columns", "default", CVAR_SAVE);
112 // hud_fields uses strunzone on the titles!
113 for(i = 0; i < MAX_HUD_FIELDS; ++i)
114 hud_title[i] = strzone("(null)");
120 teams = Sort_Spawn();
121 players = Sort_Spawn();
123 GetTeam(COLOR_SPECTATOR, true); // add specs first
127 WaypointSprite_Load();
130 precache_sound("misc/hit.wav");
131 precache_sound("misc/typehit.wav");
132 Projectile_Precache();
134 GibSplash_Precache();
136 DamageInfo_Precache();
139 Announcer_Precache();
142 if(autocvar_cl_reticle)
144 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
145 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
148 get_mi_min_max_texcoords(1); // try the CLEVER way first
149 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
150 shortmapname = mi_shortname;
152 if(precache_pic(minimapname) == "")
154 // but maybe we have a non-clever minimap
155 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
156 if(precache_pic(minimapname) == "")
157 minimapname = ""; // FAIL
159 get_mi_min_max_texcoords(0); // load new texcoords
162 mi_center = (mi_min + mi_max) * 0.5;
163 mi_scale = mi_max - mi_min;
164 minimapname = strzone(minimapname);
168 hud_configure_prev = -1;
172 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
173 void CSQC_Shutdown(void)
188 if(autocvar_cl_db_saveasdump)
189 db_dump(ClientProgsDB, "client.db");
191 db_save(ClientProgsDB, "client.db");
192 db_close(ClientProgsDB);
194 cvar_clientsettemp_restore();
197 cvar_set("chase_active",ftos(chase_active_backup));
199 // unset the event chasecam's chase_active
200 if(autocvar_chase_active < 0)
201 cvar_set("chase_active", "0");
205 if not(calledhooks & HOOK_START)
206 localcmd("\n_cl_hook_gamestart nop\n");
207 if not(calledhooks & HOOK_END)
208 localcmd("\ncl_hook_gameend\n");
213 float SetTeam(entity o, float Team)
227 if(GetTeam(Team, false) == world)
229 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
230 Team = COLOR_SPECTATOR;
243 if(GetTeam(Team, false) == world)
245 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
246 Team = COLOR_SPECTATOR;
251 if(Team == -1) // leave
255 tm = GetTeam(o.team, false);
266 tm = GetTeam(Team, true);
271 else if(Team != o.team)
273 tm = GetTeam(o.team, false);
276 tm = GetTeam(Team, true);
284 void Playerchecker_Think()
288 for(i = 0; i < maxclients; ++i)
291 if(GetPlayerName(i) == "")
295 // player disconnected
308 playerslots[i] = e = spawn();
311 e.ping_packetloss = 0;
312 e.ping_movementloss = 0;
313 //e.gotscores = 0; // we might already have the scores...
314 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
316 HUD_UpdatePlayerPos(e);
320 self.nextthink = time + 0.2;
327 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
329 entity playerchecker;
330 playerchecker = spawn();
331 playerchecker.think = Playerchecker_Think;
332 playerchecker.nextthink = time + 0.2;
340 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
341 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
343 void Cmd_HUD_SetFields(float);
344 void Cmd_HUD_Help(float);
345 float CSQC_ConsoleCommand(string strMessage)
349 argc = tokenize_console(strMessage);
355 if(strCmd == "hud_configure") { // config hud
356 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
358 } else if(strCmd == "hud_save") { // save hud config
359 if(argv(1) == "" || argv(2)) {
360 print(_("Usage:\n"));
361 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
364 HUD_Panel_ExportCfg(argv(1));
366 } else if(strCmd == "+showscores") {
367 scoreboard_showscores = true;
369 } else if(strCmd == "-showscores") {
370 scoreboard_showscores = false;
372 } else if(strCmd == "+showaccuracy") {
373 scoreboard_showaccuracy = true;
375 } else if(strCmd == "-showaccuracy") {
376 scoreboard_showaccuracy = false;
381 if(strCmd == "+forward" || strCmd == "-back") {
382 ++camera_direction_x;
384 } else if(strCmd == "-forward" || strCmd == "+back") {
385 --camera_direction_x;
387 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
388 --camera_direction_y;
390 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
391 ++camera_direction_y;
393 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
394 ++camera_direction_z;
396 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
397 --camera_direction_z;
399 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
402 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
411 entity debug_shotorg;
414 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
415 self.angles = view_angles;
416 self.angles_x = -self.angles_x;
418 self.drawmask = MASK_NORMAL;
422 void ShotOrg_Draw2D()
424 vector coord2d_topleft, coord2d_topright, coord2d;
428 s = vtos(self.view_ofs);
429 s = substring(s, 1, strlen(s) - 2);
430 if(tokenize_console(s) == 3)
431 s = strcat(argv(0), " ", argv(1), " ", argv(2));
433 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
434 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
436 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
438 coord2d = coord2d_topleft;
441 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
446 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
451 debug_shotorg = spawn();
452 debug_shotorg.draw = ShotOrg_Draw;
453 debug_shotorg.draw2d = ShotOrg_Draw2D;
454 debug_shotorg.renderflags = RF_VIEWMODEL;
455 debug_shotorg.effects = EF_FULLBRIGHT;
456 precache_model("models/shotorg_adjuster.md3");
457 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
458 debug_shotorg.scale = 2;
459 debug_shotorg.view_ofs = '25 8 -8';
462 void DrawDebugModel()
464 if(time - floor(time) > 0.5)
471 self.renderflags = 0;
472 self.drawmask = MASK_NORMAL;
476 void GameCommand(string msg)
481 argc = tokenize_console(msg);
483 if(argv(0) == "help" || argc == 0)
485 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
486 print(_(" settemp cvar value\n"));
487 print(_(" scoreboard_columns_set ...\n"));
488 print(_(" scoreboard_columns_help\n"));
489 GameCommand_Generic("help");
493 if(GameCommand_Generic(msg))
498 if(cmd == "mv_download") {
499 Cmd_MapVote_MapDownload(argc);
501 else if(cmd == "hud_panel_radar_maximized")
504 hud_panel_radar_maximized = !hud_panel_radar_maximized;
506 hud_panel_radar_maximized = (stof(argv(1)) != 0);
508 else if(cmd == "settemp") {
509 cvar_clientsettemp(argv(1), argv(2));
511 else if(cmd == "scoreboard_columns_set") {
512 Cmd_HUD_SetFields(argc);
514 else if(cmd == "scoreboard_columns_help") {
518 else if(cmd == "blurtest") {
519 blurtest_time0 = time;
520 blurtest_time1 = time + stof(argv(1));
521 blurtest_radius = stof(argv(2));
522 blurtest_power = stof(argv(3));
525 else if(cmd == "shotorg_move") {
529 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
530 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
532 else if(cmd == "shotorg_movez") {
536 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
537 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
539 else if(cmd == "shotorg_set") {
543 debug_shotorg.view_ofs = stov(argv(1));
544 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
546 else if(cmd == "shotorg_setz") {
550 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
551 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553 else if(cmd == "shotorg_toggle_hide") {
556 debug_shotorg.cnt = !debug_shotorg.cnt;
559 else if(cmd == "shotorg_end") {
562 print(vtos(debug_shotorg.view_ofs), "\n");
563 remove(debug_shotorg);
564 debug_shotorg = world;
566 localcmd("sv_cmd debug_shotorg\n");
568 else if(cmd == "sendcvar") {
569 // W_FixWeaponOrder will trash argv, so save what we need.
571 thiscvar = strzone(argv(1));
572 s = cvar_string(thiscvar);
573 if(thiscvar == "cl_weaponpriority")
574 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
575 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
576 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
577 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
580 else if(cmd == "spawn") {
585 setorigin(e, view_origin);
586 e.angles = view_angles;
587 e.draw = DrawDebugModel;
588 e.classname = "debugmodel";
590 else if(cmd == "vyes")
594 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
596 localcmd("setreport cl_allow_uid2name 1\n");
602 localcmd("cmd vote yes\n");
605 else if(cmd == "vno")
611 localcmd("setreport cl_allow_uid2name 0\n");
617 localcmd("cmd vote no\n");
623 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
629 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
630 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
631 // All keys are in ascii.
632 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
633 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
634 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
635 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
640 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
643 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
647 if(menu_action(bInputType, nPrimary, nSecondary))
653 // END REQUIRED CSQC FUNCTIONS
654 // --------------------------------------------------------------------------
656 // --------------------------------------------------------------------------
657 // BEGIN OPTIONAL CSQC FUNCTIONS
658 void Ent_RemoveEntCS()
660 entcs_receiver[self.sv_entnum] = world;
665 InterpolateOrigin_Undo();
667 self.classname = "entcs_receiver";
671 self.sv_entnum = ReadByte();
674 self.origin_x = ReadShort();
675 self.origin_y = ReadShort();
676 self.origin_z = ReadShort();
680 self.angles_y = ReadByte() * 360.0 / 256;
681 self.angles_x = self.angles_z = 0;
684 self.healthvalue = ReadByte() * 10;
686 self.armorvalue = ReadByte() * 10;
688 entcs_receiver[self.sv_entnum] = self;
689 self.entremove = Ent_RemoveEntCS;
691 InterpolateOrigin_Note();
696 void Ent_RemovePlayerScore()
702 SetTeam(self.owner, -1);
703 self.owner.gotscores = 0;
704 for(i = 0; i < MAX_SCORE; ++i)
705 self.owner.(scores[i]) = 0; // clear all scores
709 void Ent_ReadPlayerScore()
715 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
716 // (no I've never heard of M-x replace-string, sed, or anything like that)
717 isNew = !self.owner; // workaround for DP bug
720 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
721 if(!isNew && n != self.sv_entnum)
723 //print(_("A CSQC entity changed its owner!\n"));
724 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
727 self.enttype = ENT_CLIENT_SCORES;
733 if not(playerslots[self.sv_entnum])
734 playerslots[self.sv_entnum] = spawn();
735 o = self.owner = playerslots[self.sv_entnum];
736 o.sv_entnum = self.sv_entnum;
739 //if not(o.sort_prev)
740 // RegisterPlayer(o);
741 //playerchecker will do this for us later, if it has not already done so
752 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
756 o.(scores[i]) = ReadInt24_t();
758 o.(scores[i]) = ReadChar();
762 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
764 self.entremove = Ent_RemovePlayerScore;
767 void Ent_ReadTeamScore()
772 self.team = ReadByte();
773 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
776 #if MAX_TEAMSCORE <= 8
784 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
788 o.(teamscores[i]) = ReadInt24_t();
790 o.(teamscores[i]) = ReadChar();
793 HUD_UpdateTeamPos(o);
796 void Ent_ClientData()
799 float newspectatee_status;
803 scoreboard_showscores_force = (f & 1);
807 newspectatee_status = ReadByte();
808 if(newspectatee_status == player_localentnum)
809 newspectatee_status = -1; // observing
812 newspectatee_status = 0;
814 spectatorbutton_zoom = (f & 4);
818 angles_held_status = 1;
819 angles_held_x = ReadAngle();
820 angles_held_y = ReadAngle();
824 angles_held_status = 0;
826 if(newspectatee_status != spectatee_status)
830 race_checkpointtime = 0;
832 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
834 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
835 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
838 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
841 spectatee_status = newspectatee_status;
846 float nags, i, j, b, f;
848 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
853 strunzone(vote_called_vote);
854 vote_called_vote = string_null;
864 vote_yescount = ReadByte();
865 vote_nocount = ReadByte();
866 vote_needed = ReadByte();
867 vote_highlighted = ReadChar();
873 strunzone(vote_called_vote);
874 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
879 for(j = 0; j < maxclients; ++j)
881 playerslots[j].ready = 1;
882 for(i = 1; i <= maxclients; i += 8)
885 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
888 playerslots[j].ready = 0;
892 ready_waiting = (nags & 1);
893 ready_waiting_for_me = (nags & 2);
894 vote_waiting = (nags & 4);
895 vote_waiting_for_me = (nags & 8);
896 warmup_stage = (nags & 16);
899 void Ent_RandomSeed()
907 void Ent_ReadAccuracy(void)
913 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
914 weapon_accuracy[w] = -1;
918 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
924 weapon_accuracy[w] = -1;
926 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
928 weapon_accuracy[w] = (b - 1.0) / 100.0;
933 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
934 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
935 void Ent_RadarLink();
937 void Ent_ScoresInfo();
938 void CSQC_Ent_Update(float bIsNewEntity)
944 // set up the "time" global for received entities to be correct for interpolation purposes
952 serverprevtime = time;
953 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
954 time = serverprevtime + serverdeltatime;
957 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
960 if(t != self.enttype || bIsNewEntity)
962 //print(_("A CSQC entity changed its type!\n"));
963 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
972 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
980 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
981 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
982 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
983 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
984 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
985 case ENT_CLIENT_LASER: Ent_Laser(); break;
986 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
987 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
988 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
989 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
990 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
991 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
992 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
993 case ENT_CLIENT_INIT: Ent_Init(); break;
994 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
995 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
996 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
997 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
998 case ENT_CLIENT_WALL: Ent_Wall(); break;
999 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
1000 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
1001 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
1002 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1003 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
1004 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1005 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1006 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1007 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1008 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1009 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
1010 case ENT_CLIENT_TURRET: ent_turret(); break;
1012 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1013 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1019 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1020 // used when an entity changes its type. For an entity that someone interacts
1021 // with others, make sure it can no longer do so.
1028 self.classname = "";
1029 self.draw = menu_sub_null;
1030 self.entremove = menu_sub_null;
1031 // TODO possibly set more stuff to defaults
1033 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1034 void CSQC_Ent_Remove()
1041 void Gamemode_Init()
1045 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1046 calledhooks |= HOOK_START;
1049 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1050 void CSQC_Parse_StuffCmd(string strMessage)
1052 localcmd(strMessage);
1054 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1055 void CSQC_Parse_Print(string strMessage)
1057 print(ColorTranslateRGB(strMessage));
1060 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
1061 void CSQC_Parse_CenterPrint(string strMessage)
1063 centerprint_hud(strMessage);
1066 string notranslate_fogcmd1 = "\nfog ";
1067 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1070 // TODO somehow thwart prvm_globalset client ...
1073 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1076 void Gamemode_Init();
1077 void Ent_ScoresInfo()
1080 self.classname = "ent_client_scores_info";
1081 gametype = ReadByte();
1082 for(i = 0; i < MAX_SCORE; ++i)
1084 scores_label[i] = strzone(ReadString());
1085 scores_flags[i] = ReadByte();
1087 for(i = 0; i < MAX_TEAMSCORE; ++i)
1089 teamscores_label[i] = strzone(ReadString());
1090 teamscores_flags[i] = ReadByte();
1098 self.classname = "ent_client_init";
1100 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1102 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1103 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1104 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1105 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1106 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1107 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1108 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1109 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1110 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1111 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1112 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1113 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1116 strunzone(forcefog);
1117 forcefog = strzone(ReadString());
1119 armorblockpercent = ReadByte() / 255.0;
1121 g_weaponswitchdelay = ReadByte() / 255.0;
1123 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1124 g_balance_grenadelauncher_bouncestop = ReadCoord();
1125 g_balance_electro_secondary_bouncefactor = ReadCoord();
1126 g_balance_electro_secondary_bouncestop = ReadCoord();
1128 nex_scope = !ReadByte();
1129 rifle_scope = !ReadByte();
1131 serverflags = ReadByte();
1133 minelayer_maxmines = ReadByte();
1135 hagar_maxrockets = ReadByte();
1137 g_trueaim_minrange = ReadCoord();
1151 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1152 race_checkpoint = ReadByte();
1153 race_time = ReadInt24_t();
1154 race_previousbesttime = ReadInt24_t();
1155 if(race_previousbestname)
1156 strunzone(race_previousbestname);
1157 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1159 race_checkpointtime = time;
1161 if(race_checkpoint == 0 || race_checkpoint == 254)
1163 race_penaltyaccumulator = 0;
1164 race_laptime = time; // valid
1169 case RACE_NET_CHECKPOINT_CLEAR:
1171 race_checkpointtime = 0;
1174 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1175 race_laptime = ReadCoord();
1176 race_checkpointtime = -99999;
1178 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1179 race_nextcheckpoint = ReadByte();
1181 race_nextbesttime = ReadInt24_t();
1182 if(race_nextbestname)
1183 strunzone(race_nextbestname);
1184 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1187 case RACE_NET_CHECKPOINT_HIT_RACE:
1188 race_mycheckpoint = ReadByte();
1189 race_mycheckpointtime = time;
1190 race_mycheckpointdelta = ReadInt24_t();
1191 race_mycheckpointlapsdelta = ReadByte();
1192 if(race_mycheckpointlapsdelta >= 128)
1193 race_mycheckpointlapsdelta -= 256;
1194 if(race_mycheckpointenemy)
1195 strunzone(race_mycheckpointenemy);
1196 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1199 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1200 race_othercheckpoint = ReadByte();
1201 race_othercheckpointtime = time;
1202 race_othercheckpointdelta = ReadInt24_t();
1203 race_othercheckpointlapsdelta = ReadByte();
1204 if(race_othercheckpointlapsdelta >= 128)
1205 race_othercheckpointlapsdelta -= 256;
1206 if(race_othercheckpointenemy)
1207 strunzone(race_othercheckpointenemy);
1208 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1211 case RACE_NET_PENALTY_RACE:
1212 race_penaltyeventtime = time;
1213 race_penaltytime = ReadShort();
1214 //race_penaltyaccumulator += race_penaltytime;
1215 if(race_penaltyreason)
1216 strunzone(race_penaltyreason);
1217 race_penaltyreason = strzone(ReadString());
1220 case RACE_NET_PENALTY_QUALIFYING:
1221 race_penaltyeventtime = time;
1222 race_penaltytime = ReadShort();
1223 race_penaltyaccumulator += race_penaltytime;
1224 if(race_penaltyreason)
1225 strunzone(race_penaltyreason);
1226 race_penaltyreason = strzone(ReadString());
1229 case RACE_NET_SERVER_RECORD:
1230 race_server_record = ReadInt24_t();
1232 case RACE_NET_SPEED_AWARD:
1233 race_speedaward = ReadInt24_t();
1234 if(race_speedaward_holder)
1235 strunzone(race_speedaward_holder);
1236 race_speedaward_holder = strzone(ReadString());
1238 case RACE_NET_SPEED_AWARD_BEST:
1239 race_speedaward_alltimebest = ReadInt24_t();
1240 if(race_speedaward_alltimebest_holder)
1241 strunzone(race_speedaward_alltimebest_holder);
1242 race_speedaward_alltimebest_holder = strzone(ReadString());
1244 case RACE_NET_SERVER_RANKINGS:
1245 float pos, prevpos, del;
1247 prevpos = ReadShort();
1250 // move other rankings out of the way
1253 for (i=prevpos-1;i>pos-1;--i) {
1254 grecordtime[i] = grecordtime[i-1];
1255 if(grecordholder[i])
1256 strunzone(grecordholder[i]);
1257 grecordholder[i] = strzone(grecordholder[i-1]);
1259 } else if (del) { // a record has been deleted by the admin
1260 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1261 if (i == RANKINGS_CNT-1) { // clear out last record
1263 if (grecordholder[i])
1264 strunzone(grecordholder[i]);
1265 grecordholder[i] = string_null;
1268 grecordtime[i] = grecordtime[i+1];
1269 if (grecordholder[i])
1270 strunzone(grecordholder[i]);
1271 grecordholder[i] = strzone(grecordholder[i+1]);
1274 } else { // player has no ranked record yet
1275 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1276 grecordtime[i] = grecordtime[i-1];
1277 if(grecordholder[i])
1278 strunzone(grecordholder[i]);
1279 grecordholder[i] = strzone(grecordholder[i-1]);
1283 // store new ranking
1284 if(grecordholder[pos-1] != "")
1285 strunzone(grecordholder[pos-1]);
1286 grecordholder[pos-1] = strzone(ReadString());
1287 grecordtime[pos-1] = ReadInt24_t();
1288 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1291 case RACE_NET_SERVER_STATUS:
1292 race_status = ReadShort();
1293 if(race_status_name)
1294 strunzone(race_status_name);
1295 race_status_name = strzone(ReadString());
1299 void Net_ReadSpawn()
1302 current_viewzoom = 0.6;
1305 void Net_TeamNagger()
1310 void Net_ReadPingPLReport()
1312 float e, pi, pl, ml;
1317 if not(playerslots[e])
1319 playerslots[e].ping = pi;
1320 playerslots[e].ping_packetloss = pl / 255.0;
1321 playerslots[e].ping_movementloss = ml / 255.0;
1324 void Net_WeaponComplain() {
1325 complain_weapon = ReadByte();
1327 if(complain_weapon_name)
1328 strunzone(complain_weapon_name);
1329 complain_weapon_name = strzone(ReadString());
1331 complain_weapon_type = ReadByte();
1333 complain_weapon_time = time;
1334 weapontime = time; // ping the weapon panel
1337 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1338 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1339 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1340 float CSQC_Parse_TempEntity()
1348 // NOTE: Could just do return instead of break...
1351 case TE_CSQC_TARGET_MUSIC:
1355 case TE_CSQC_PICTURE:
1356 Net_MapVote_Picture();
1367 case TE_CSQC_ZCURVEPARTICLES:
1368 Net_ReadZCurveParticles();
1371 case TE_CSQC_NEXGUNBEAMPARTICLE:
1372 Net_ReadNexgunBeamParticle();
1375 case TE_CSQC_TEAMNAGGER:
1379 case TE_CSQC_LIGHTNINGARC:
1380 Net_ReadLightningarc();
1383 case TE_CSQC_PINGPLREPORT:
1384 Net_ReadPingPLReport();
1387 case TE_CSQC_ANNOUNCE:
1388 Announcer_Play(ReadString());
1391 case TE_CSQC_KILLNOTIFY:
1392 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1395 case TE_CSQC_KILLCENTERPRINT:
1396 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1399 case TE_CSQC_CENTERPRINT_GENERIC:
1404 if (id != 0 && s != "")
1405 centerprint_generic(id, s, ReadByte(), ReadByte());
1407 centerprint_generic(id, s, 0, 0);
1410 case TE_CSQC_WEAPONCOMPLAIN:
1411 Net_WeaponComplain();
1414 case TE_CSQC_VEHICLESETUP:
1419 // No special logic for this temporary entity; return 0 so the engine can handle it
1427 string getcommandkey(string text, string command)
1432 if (!autocvar_hud_showbinds)
1435 keys = db_get(binddb, command);
1438 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1439 for(j = 0; j < n; ++j)
1445 keys = keynumtostring(k);
1447 keys = strcat(keys, ", ", keynumtostring(k));
1450 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1454 db_put(binddb, command, keys);
1458 if (autocvar_hud_showbinds > 1)
1459 return sprintf(_("%s (not bound)"), text);
1463 else if (autocvar_hud_showbinds > 1)
1464 return sprintf(_("%s (%s)"), text, keys);