1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 entity clearentity_ent;
6 void clearentity(entity e)
8 if not(clearentity_ent)
10 clearentity_ent = spawn();
11 clearentity_ent.classname = "clearentity";
14 copyentity(clearentity_ent, e);
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
21 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
35 void precache_playermodel(string m)
39 if(substring(m, -9,5) == "_lod1")
41 if(substring(m, -9,5) == "_lod2")
44 f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
47 f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
52 float globhandle, i, n;
53 globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
56 n = search_getsize(globhandle);
57 for (i = 0; i < n; ++i)
59 //print(search_getfilename(globhandle, i), "\n");
60 f = search_getfilename(globhandle, i);
61 PrecachePlayerSounds(f);
63 search_end(globhandle);
66 void precache_all_playermodels(string pattern)
68 float globhandle, i, n;
71 globhandle = search_begin(pattern, TRUE, FALSE);
74 n = search_getsize(globhandle);
75 for (i = 0; i < n; ++i)
77 //print(search_getfilename(globhandle, i), "\n");
78 f = search_getfilename(globhandle, i);
79 precache_playermodel(f);
81 search_end(globhandle);
85 void WaypointSprite_Load();
86 void ConsoleCommand_macro_init();
89 prvm_language = cvar_string("prvm_language");
92 __engine_check = checkextension("DP_SV_WRITEPICTURE");
95 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
96 localcmd("\ndisconnect\n");
102 check_unacceptable_compiler_bugs();
105 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
110 #ifdef COMPAT_XON050_ENGINE
111 // old engine lacks implementation of player_localnum
112 player_localnum = player_localentnum - 1;
115 binddb = db_create();
116 tempdb = db_create();
117 ClientProgsDB = db_load("client.db");
118 compressShortVector_init();
121 menu_visible = FALSE;
122 menu_show = menu_show_error;
123 menu_action = menu_sub_null;
125 for(i = 0; i < 255; ++i)
126 if(getplayerkeyvalue(i, "viewentity") == "")
130 //registercommand("hud_configure");
131 //registercommand("hud_save");
132 //registercommand("menu_action");
134 ConsoleCommand_macro_init();
136 registercvar("hud_usecsqc", "1");
137 registercvar("scoreboard_columns", "default");
141 // hud_fields uses strunzone on the titles!
142 for(i = 0; i < MAX_HUD_FIELDS; ++i)
143 hud_title[i] = strzone("(null)");
149 teams = Sort_Spawn();
150 players = Sort_Spawn();
152 GetTeam(FL_SPECTATOR, true); // add specs first
154 // needs to be done so early because of the constants they create
155 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
156 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
157 CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
158 CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
160 WaypointSprite_Load();
163 precache_model("null");
164 precache_sound("misc/hit.wav");
165 precache_sound("misc/typehit.wav");
166 if (autocvar_cl_precacheplayermodels)
168 precache_all_playermodels("models/player/*.zym");
169 precache_all_playermodels("models/player/*.dpm");
170 precache_all_playermodels("models/player/*.md3");
171 precache_all_playermodels("models/player/*.psk");
172 precache_all_playermodels("models/player/*.iqm");
175 Projectile_Precache();
177 GibSplash_Precache();
179 DamageInfo_Precache();
182 Announcer_Precache();
185 if(autocvar_cl_reticle)
187 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
188 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
191 get_mi_min_max_texcoords(1); // try the CLEVER way first
192 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
193 shortmapname = mi_shortname;
195 if(precache_pic(minimapname) == "")
197 // but maybe we have a non-clever minimap
198 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
199 if(precache_pic(minimapname) == "")
200 minimapname = ""; // FAIL
202 get_mi_min_max_texcoords(0); // load new texcoords
205 mi_center = (mi_min + mi_max) * 0.5;
206 mi_scale = mi_max - mi_min;
207 minimapname = strzone(minimapname);
211 hud_configure_prev = -1;
214 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
217 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
233 if(autocvar_cl_db_saveasdump)
234 db_dump(ClientProgsDB, "client.db");
236 db_save(ClientProgsDB, "client.db");
237 db_close(ClientProgsDB);
240 cvar_set("chase_active",ftos(chase_active_backup));
242 // unset the event chasecam's chase_active
243 if(autocvar_chase_active < 0)
244 cvar_set("chase_active", "0");
248 if not(calledhooks & HOOK_START)
249 localcmd("\n_cl_hook_gamestart nop\n");
250 if not(calledhooks & HOOK_END)
251 localcmd("\ncl_hook_gameend\n");
256 float SetTeam(entity o, float Team)
270 if(GetTeam(Team, false) == world)
272 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
286 if(GetTeam(Team, false) == world)
288 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
294 if(Team == -1) // leave
298 tm = GetTeam(o.team, false);
309 tm = GetTeam(Team, true);
314 else if(Team != o.team)
316 tm = GetTeam(o.team, false);
319 tm = GetTeam(Team, true);
327 void Playerchecker_Think()
331 for(i = 0; i < maxclients; ++i)
334 if(GetPlayerName(i) == "")
338 // player disconnected
351 playerslots[i] = e = spawn();
354 e.ping_packetloss = 0;
355 e.ping_movementloss = 0;
356 //e.gotscores = 0; // we might already have the scores...
357 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
359 HUD_UpdatePlayerPos(e);
363 self.nextthink = time + 0.2;
370 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
372 entity playerchecker;
373 playerchecker = spawn();
374 playerchecker.think = Playerchecker_Think;
375 playerchecker.nextthink = time + 0.2;
385 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
386 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
387 // All keys are in ascii.
388 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
389 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
390 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
391 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
396 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
399 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
403 if(menu_action(bInputType, nPrimary, nSecondary))
409 // END REQUIRED CSQC FUNCTIONS
410 // --------------------------------------------------------------------------
412 // --------------------------------------------------------------------------
413 // BEGIN OPTIONAL CSQC FUNCTIONS
414 void Ent_RemoveEntCS()
416 entcs_receiver[self.sv_entnum] = world;
421 InterpolateOrigin_Undo();
423 self.classname = "entcs_receiver";
427 self.sv_entnum = ReadByte();
430 self.origin_x = ReadShort();
431 self.origin_y = ReadShort();
432 self.origin_z = ReadShort();
436 self.angles_y = ReadByte() * 360.0 / 256;
437 self.angles_x = self.angles_z = 0;
440 self.healthvalue = ReadByte() * 10;
442 self.armorvalue = ReadByte() * 10;
444 entcs_receiver[self.sv_entnum] = self;
445 self.entremove = Ent_RemoveEntCS;
447 InterpolateOrigin_Note();
452 void Ent_RemovePlayerScore()
458 SetTeam(self.owner, -1);
459 self.owner.gotscores = 0;
460 for(i = 0; i < MAX_SCORE; ++i)
461 self.owner.(scores[i]) = 0; // clear all scores
465 void Ent_ReadPlayerScore()
471 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
472 // (no I've never heard of M-x replace-string, sed, or anything like that)
473 isNew = !self.owner; // workaround for DP bug
476 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
477 if(!isNew && n != self.sv_entnum)
479 //print(_("A CSQC entity changed its owner!\n"));
480 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
483 self.enttype = ENT_CLIENT_SCORES;
489 if not(playerslots[self.sv_entnum])
490 playerslots[self.sv_entnum] = spawn();
491 o = self.owner = playerslots[self.sv_entnum];
492 o.sv_entnum = self.sv_entnum;
495 //if not(o.sort_prev)
496 // RegisterPlayer(o);
497 //playerchecker will do this for us later, if it has not already done so
508 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
512 o.(scores[i]) = ReadInt24_t();
514 o.(scores[i]) = ReadChar();
518 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
520 self.entremove = Ent_RemovePlayerScore;
523 void Ent_ReadTeamScore()
528 self.team = ReadByte();
529 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
532 #if MAX_TEAMSCORE <= 8
540 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
544 o.(teamscores[i]) = ReadInt24_t();
546 o.(teamscores[i]) = ReadChar();
549 HUD_UpdateTeamPos(o);
552 void Ent_ClientData()
555 float newspectatee_status;
559 scoreboard_showscores_force = (f & 1);
563 newspectatee_status = ReadByte();
564 if(newspectatee_status == player_localnum + 1)
565 newspectatee_status = -1; // observing
568 newspectatee_status = 0;
570 spectatorbutton_zoom = (f & 4);
574 angles_held_status = 1;
575 angles_held_x = ReadAngle();
576 angles_held_y = ReadAngle();
580 angles_held_status = 0;
582 if(newspectatee_status != spectatee_status)
586 race_checkpointtime = 0;
588 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
590 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
591 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
594 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
597 spectatee_status = newspectatee_status;
599 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
604 float nags, i, j, b, f;
606 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
611 strunzone(vote_called_vote);
612 vote_called_vote = string_null;
622 vote_yescount = ReadByte();
623 vote_nocount = ReadByte();
624 vote_needed = ReadByte();
625 vote_highlighted = ReadChar();
631 strunzone(vote_called_vote);
632 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
637 for(j = 0; j < maxclients; ++j)
639 playerslots[j].ready = 1;
640 for(i = 1; i <= maxclients; i += 8)
643 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
646 playerslots[j].ready = 0;
650 ready_waiting = (nags & 1);
651 ready_waiting_for_me = (nags & 2);
652 vote_waiting = (nags & 4);
653 vote_waiting_for_me = (nags & 8);
654 warmup_stage = (nags & 16);
657 void Ent_RandomSeed()
665 void Ent_ReadAccuracy(void)
671 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
672 weapon_accuracy[w] = -1;
676 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
682 weapon_accuracy[w] = -1;
684 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
686 weapon_accuracy[w] = (b - 1.0) / 100.0;
691 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
692 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
693 void Ent_RadarLink();
695 void Ent_ScoresInfo();
696 void CSQC_Ent_Update(float bIsNewEntity)
702 // set up the "time" global for received entities to be correct for interpolation purposes
710 serverprevtime = time;
711 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
712 time = serverprevtime + serverdeltatime;
715 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
718 if(t != self.enttype || bIsNewEntity)
720 //print(_("A CSQC entity changed its type!\n"));
721 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
731 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
739 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
740 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
741 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
742 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
743 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
744 case ENT_CLIENT_LASER: Ent_Laser(); break;
745 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
746 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
747 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
748 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
749 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
750 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
751 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
752 case ENT_CLIENT_INIT: Ent_Init(); break;
753 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
754 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
755 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
756 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
757 case ENT_CLIENT_WALL: Ent_Wall(); break;
758 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
759 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
760 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
761 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
762 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
763 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
764 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
765 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
766 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
767 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
768 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
769 case ENT_CLIENT_TURRET: ent_turret(); break;
770 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
771 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
772 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
774 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
775 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
781 // Destructor, but does NOT deallocate the entity by calling remove(). Also
782 // used when an entity changes its type. For an entity that someone interacts
783 // with others, make sure it can no longer do so.
791 self.draw = menu_sub_null;
792 self.entremove = menu_sub_null;
793 // TODO possibly set more stuff to defaults
795 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
796 void CSQC_Ent_Remove()
800 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
812 if(!(calledhooks & HOOK_START))
813 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
814 calledhooks |= HOOK_START;
817 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
818 void CSQC_Parse_StuffCmd(string strMessage)
820 localcmd(strMessage);
822 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
823 void CSQC_Parse_Print(string strMessage)
825 print(ColorTranslateRGB(strMessage));
828 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
829 void CSQC_Parse_CenterPrint(string strMessage)
831 centerprint_hud(strMessage);
834 string notranslate_fogcmd1 = "\nfog ";
835 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
838 // TODO somehow thwart prvm_globalset client ...
841 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
844 void Gamemode_Init();
845 void Ent_ScoresInfo()
848 self.classname = "ent_client_scores_info";
849 gametype = ReadInt24_t();
850 for(i = 0; i < MAX_SCORE; ++i)
852 scores_label[i] = strzone(ReadString());
853 scores_flags[i] = ReadByte();
855 for(i = 0; i < MAX_TEAMSCORE; ++i)
857 teamscores_label[i] = strzone(ReadString());
858 teamscores_flags[i] = ReadByte();
866 self.classname = "ent_client_init";
868 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
870 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
871 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
872 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
873 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
874 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
875 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
876 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
877 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
878 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
879 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
880 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
881 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
885 forcefog = strzone(ReadString());
887 armorblockpercent = ReadByte() / 255.0;
889 g_weaponswitchdelay = ReadByte() / 255.0;
891 g_balance_grenadelauncher_bouncefactor = ReadCoord();
892 g_balance_grenadelauncher_bouncestop = ReadCoord();
893 g_balance_electro_secondary_bouncefactor = ReadCoord();
894 g_balance_electro_secondary_bouncestop = ReadCoord();
896 nex_scope = !ReadByte();
897 rifle_scope = !ReadByte();
899 serverflags = ReadByte();
901 minelayer_maxmines = ReadByte();
903 hagar_maxrockets = ReadByte();
905 g_trueaim_minrange = ReadCoord();
906 g_balance_porto_secondary = ReadByte();
920 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
921 race_checkpoint = ReadByte();
922 race_time = ReadInt24_t();
923 race_previousbesttime = ReadInt24_t();
924 if(race_previousbestname)
925 strunzone(race_previousbestname);
926 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
928 race_checkpointtime = time;
930 if(race_checkpoint == 0 || race_checkpoint == 254)
932 race_penaltyaccumulator = 0;
933 race_laptime = time; // valid
938 case RACE_NET_CHECKPOINT_CLEAR:
940 race_checkpointtime = 0;
943 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
944 race_laptime = ReadCoord();
945 race_checkpointtime = -99999;
947 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
948 race_nextcheckpoint = ReadByte();
950 race_nextbesttime = ReadInt24_t();
951 if(race_nextbestname)
952 strunzone(race_nextbestname);
953 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
956 case RACE_NET_CHECKPOINT_HIT_RACE:
957 race_mycheckpoint = ReadByte();
958 race_mycheckpointtime = time;
959 race_mycheckpointdelta = ReadInt24_t();
960 race_mycheckpointlapsdelta = ReadByte();
961 if(race_mycheckpointlapsdelta >= 128)
962 race_mycheckpointlapsdelta -= 256;
963 if(race_mycheckpointenemy)
964 strunzone(race_mycheckpointenemy);
965 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
968 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
969 race_othercheckpoint = ReadByte();
970 race_othercheckpointtime = time;
971 race_othercheckpointdelta = ReadInt24_t();
972 race_othercheckpointlapsdelta = ReadByte();
973 if(race_othercheckpointlapsdelta >= 128)
974 race_othercheckpointlapsdelta -= 256;
975 if(race_othercheckpointenemy)
976 strunzone(race_othercheckpointenemy);
977 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
980 case RACE_NET_PENALTY_RACE:
981 race_penaltyeventtime = time;
982 race_penaltytime = ReadShort();
983 //race_penaltyaccumulator += race_penaltytime;
984 if(race_penaltyreason)
985 strunzone(race_penaltyreason);
986 race_penaltyreason = strzone(ReadString());
989 case RACE_NET_PENALTY_QUALIFYING:
990 race_penaltyeventtime = time;
991 race_penaltytime = ReadShort();
992 race_penaltyaccumulator += race_penaltytime;
993 if(race_penaltyreason)
994 strunzone(race_penaltyreason);
995 race_penaltyreason = strzone(ReadString());
998 case RACE_NET_SERVER_RECORD:
999 race_server_record = ReadInt24_t();
1001 case RACE_NET_SPEED_AWARD:
1002 race_speedaward = ReadInt24_t();
1003 if(race_speedaward_holder)
1004 strunzone(race_speedaward_holder);
1005 race_speedaward_holder = strzone(ReadString());
1007 case RACE_NET_SPEED_AWARD_BEST:
1008 race_speedaward_alltimebest = ReadInt24_t();
1009 if(race_speedaward_alltimebest_holder)
1010 strunzone(race_speedaward_alltimebest_holder);
1011 race_speedaward_alltimebest_holder = strzone(ReadString());
1013 case RACE_NET_SERVER_RANKINGS:
1014 float pos, prevpos, del;
1016 prevpos = ReadShort();
1019 // move other rankings out of the way
1022 for (i=prevpos-1;i>pos-1;--i) {
1023 grecordtime[i] = grecordtime[i-1];
1024 if(grecordholder[i])
1025 strunzone(grecordholder[i]);
1026 grecordholder[i] = strzone(grecordholder[i-1]);
1028 } else if (del) { // a record has been deleted by the admin
1029 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1030 if (i == RANKINGS_CNT-1) { // clear out last record
1032 if (grecordholder[i])
1033 strunzone(grecordholder[i]);
1034 grecordholder[i] = string_null;
1037 grecordtime[i] = grecordtime[i+1];
1038 if (grecordholder[i])
1039 strunzone(grecordholder[i]);
1040 grecordholder[i] = strzone(grecordholder[i+1]);
1043 } else { // player has no ranked record yet
1044 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1045 grecordtime[i] = grecordtime[i-1];
1046 if(grecordholder[i])
1047 strunzone(grecordholder[i]);
1048 grecordholder[i] = strzone(grecordholder[i-1]);
1052 // store new ranking
1053 if(grecordholder[pos-1] != "")
1054 strunzone(grecordholder[pos-1]);
1055 grecordholder[pos-1] = strzone(ReadString());
1056 grecordtime[pos-1] = ReadInt24_t();
1057 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1060 case RACE_NET_SERVER_STATUS:
1061 race_status = ReadShort();
1062 if(race_status_name)
1063 strunzone(race_status_name);
1064 race_status_name = strzone(ReadString());
1068 void Net_ReadSpawn()
1071 current_viewzoom = 0.6;
1074 void Net_TeamNagger()
1079 void Net_ReadPingPLReport()
1081 float e, pi, pl, ml;
1086 if not(playerslots[e])
1088 playerslots[e].ping = pi;
1089 playerslots[e].ping_packetloss = pl / 255.0;
1090 playerslots[e].ping_movementloss = ml / 255.0;
1093 void Net_WeaponComplain() {
1094 complain_weapon = ReadByte();
1096 if(complain_weapon_name)
1097 strunzone(complain_weapon_name);
1098 complain_weapon_name = strzone(ReadString());
1100 complain_weapon_type = ReadByte();
1102 complain_weapon_time = time;
1103 weapontime = time; // ping the weapon panel
1106 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1107 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1108 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1109 float CSQC_Parse_TempEntity()
1117 // NOTE: Could just do return instead of break...
1120 case TE_CSQC_TARGET_MUSIC:
1124 case TE_CSQC_PICTURE:
1125 Net_MapVote_Picture();
1136 case TE_CSQC_ZCURVEPARTICLES:
1137 Net_ReadZCurveParticles();
1140 case TE_CSQC_NEXGUNBEAMPARTICLE:
1141 Net_ReadNexgunBeamParticle();
1144 case TE_CSQC_TEAMNAGGER:
1148 case TE_CSQC_LIGHTNINGARC:
1149 Net_ReadLightningarc();
1152 case TE_CSQC_PINGPLREPORT:
1153 Net_ReadPingPLReport();
1156 case TE_CSQC_ANNOUNCE:
1157 Announcer_Play(ReadString());
1160 case TE_CSQC_KILLNOTIFY:
1161 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1164 case TE_CSQC_KILLCENTERPRINT:
1165 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1168 case TE_CSQC_CENTERPRINT_GENERIC:
1173 if (id != 0 && s != "")
1174 centerprint_generic(id, s, ReadByte(), ReadByte());
1176 centerprint_generic(id, s, 0, 0);
1179 case TE_CSQC_WEAPONCOMPLAIN:
1180 Net_WeaponComplain();
1183 case TE_CSQC_VEHICLESETUP:
1187 case TE_CSQC_SVNOTICE:
1191 case TE_CSQC_NOTIFICATION:
1192 Read_Notification();
1196 // No special logic for this temporary entity; return 0 so the engine can handle it
1204 string getcommandkey(string text, string command)
1209 if (!autocvar_hud_showbinds)
1212 keys = db_get(binddb, command);
1215 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1216 for(j = 0; j < n; ++j)
1222 keys = keynumtostring(k);
1224 keys = strcat(keys, ", ", keynumtostring(k));
1227 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1231 db_put(binddb, command, keys);
1235 if (autocvar_hud_showbinds > 1)
1236 return sprintf(_("%s (not bound)"), text);
1240 else if (autocvar_hud_showbinds > 1)
1241 return sprintf(_("%s (%s)"), text, keys);