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[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 entity clearentity_ent;
6 void clearentity(entity e)
7 {
8         if not(clearentity_ent)
9         {
10                 clearentity_ent = spawn();
11                 clearentity_ent.classname = "clearentity";
12         }
13         float n = e.entnum;
14         copyentity(clearentity_ent, e);
15         e.entnum = n;
16 }
17
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
20 {
21         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
22 }
23
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
26
27 void menu_sub_null()
28 {
29 }
30
31 #ifdef USE_FTE
32 float __engine_check;
33 #endif
34
35 string forcefog;
36 void WaypointSprite_Load();
37 void ConsoleCommand_macro_init();
38 void CSQC_Init(void)
39 {
40         prvm_language = cvar_string("prvm_language");
41 #ifdef USE_FTE
42 #pragma target ID
43         __engine_check = checkextension("DP_SV_WRITEPICTURE");
44         if(!__engine_check)
45         {
46                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
47                 localcmd("\ndisconnect\n");
48                 return;
49         }
50 #pragma target FTE
51 #endif
52
53         check_unacceptable_compiler_bugs();
54
55 #ifdef WATERMARK
56         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK));
57 #endif
58
59         float i;
60
61 #ifdef COMPAT_XON050_ENGINE
62         // old engine lacks implementation of player_localnum
63         player_localnum = player_localentnum - 1;
64 #endif
65
66         binddb = db_create();
67         tempdb = db_create();
68         ClientProgsDB = db_load("client.db");
69         compressShortVector_init();
70
71         draw_endBoldFont();
72         menu_visible = FALSE;
73         menu_show = menu_show_error;
74         menu_action = func_null;
75
76         for(i = 0; i < 255; ++i)
77                 if(getplayerkeyvalue(i, "viewentity") == "")
78                         break;
79         maxclients = i;
80
81         //registercommand("hud_configure");
82         //registercommand("hud_save");
83         //registercommand("menu_action");
84
85         ConsoleCommand_macro_init();
86
87         registercvar("hud_usecsqc", "1");
88         registercvar("scoreboard_columns", "default");
89
90         gametype = 0;
91
92         // hud_fields uses strunzone on the titles!
93         for(i = 0; i < MAX_HUD_FIELDS; ++i)
94                 hud_title[i] = strzone("(null)");
95
96         postinit = false;
97
98         calledhooks = 0;
99
100         teams = Sort_Spawn();
101         players = Sort_Spawn();
102
103         GetTeam(NUM_SPECTATOR, true); // add specs first
104
105         // needs to be done so early because of the constants they create
106         CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
107         CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
108         CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
109         CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
110         CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
111
112         WaypointSprite_Load();
113
114         // precaches
115         precache_model("null");
116         precache_sound("misc/hit.wav");
117         precache_sound("misc/typehit.wav");
118
119         Projectile_Precache();
120         Hook_Precache();
121         GibSplash_Precache();
122         Casings_Precache();
123         DamageInfo_Precache();
124         Vehicles_Precache();
125         turrets_precache();
126         Tuba_Precache();
127         CSQCPlayer_Precache();
128
129         if(autocvar_cl_reticle)
130         {
131                 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
132                 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
133         }
134
135         get_mi_min_max_texcoords(1); // try the CLEVER way first
136         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
137         shortmapname = mi_shortname;
138
139         if(precache_pic(minimapname) == "")
140         {
141                 // but maybe we have a non-clever minimap
142                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
143                 if(precache_pic(minimapname) == "")
144                         minimapname = ""; // FAIL
145                 else
146                         get_mi_min_max_texcoords(0); // load new texcoords
147         }
148
149         mi_center = (mi_min + mi_max) * 0.5;
150         mi_scale = mi_max - mi_min;
151         minimapname = strzone(minimapname);
152
153         WarpZone_Init();
154
155         hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
156         hud_configure_prev = -1;
157
158         draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
159
160
161         //// WIP - zykure
162
163         PlayerInfo_Init();
164         PlayerInfo_Retrieve(self.owner);
165 }
166
167 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
168 void Shutdown(void)
169 {
170 #ifdef USE_FTE
171 #pragma TARGET id
172         if(!__engine_check)
173                 return 0;
174 #pragma TARGET fte
175 #endif
176
177         WarpZone_Shutdown();
178
179         remove(teams);
180         remove(players);
181         db_close(binddb);
182         db_close(tempdb);
183         if(autocvar_cl_db_saveasdump)
184                 db_dump(ClientProgsDB, "client.db");
185         else
186                 db_save(ClientProgsDB, "client.db");
187         db_close(ClientProgsDB);
188
189         if(camera_active)
190                 cvar_set("chase_active",ftos(chase_active_backup));
191
192         // unset the event chasecam's chase_active
193         if(autocvar_chase_active < 0)
194                 cvar_set("chase_active", "0");
195
196         if not(isdemo())
197         {
198                 if not(calledhooks & HOOK_START)
199                         localcmd("\n_cl_hook_gamestart nop\n");
200                 if not(calledhooks & HOOK_END)
201                         localcmd("\ncl_hook_gameend\n");
202         }
203 }
204
205 .float has_team;
206 float SetTeam(entity o, float Team)
207 {
208         entity tm;
209         if(teamplay)
210         {
211                 switch(Team)
212                 {
213                         case -1:
214                         case NUM_TEAM_1:
215                         case NUM_TEAM_2:
216                         case NUM_TEAM_3:
217                         case NUM_TEAM_4:
218                                 break;
219                         default:
220                                 if(GetTeam(Team, false) == world)
221                                 {
222                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
223                                         Team = NUM_SPECTATOR;
224                                 }
225                                 break;
226                 }
227         }
228         else
229         {
230                 switch(Team)
231                 {
232                         case -1:
233                         case 0:
234                                 break;
235                         default:
236                                 if(GetTeam(Team, false) == world)
237                                 {
238                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
239                                         Team = NUM_SPECTATOR;
240                                 }
241                                 break;
242                 }
243         }
244         if(Team == -1) // leave
245         {
246                 if(o.has_team)
247                 {
248                         tm = GetTeam(o.team, false);
249                         tm.team_size -= 1;
250                         o.has_team = 0;
251                         return TRUE;
252                 }
253         }
254         else
255         {
256                 if not(o.has_team)
257                 {
258                         o.team = Team;
259                         tm = GetTeam(Team, true);
260                         tm.team_size += 1;
261                         o.has_team = 1;
262                         return TRUE;
263                 }
264                 else if(Team != o.team)
265                 {
266                         tm = GetTeam(o.team, false);
267                         tm.team_size -= 1;
268                         o.team = Team;
269                         tm = GetTeam(Team, true);
270                         tm.team_size += 1;
271                         return TRUE;
272                 }
273         }
274         return FALSE;
275 }
276
277 void Playerchecker_Think()
278 {
279         float i;
280         entity e;
281         for(i = 0; i < maxclients; ++i)
282         {
283                 e = playerslots[i];
284                 if(GetPlayerName(i) == "")
285                 {
286                         if(e.sort_prev)
287                         {
288                                 // player disconnected
289                                 SetTeam(e, -1);
290                                 RemovePlayer(e);
291                                 e.sort_prev = world;
292                                 //e.gotscores = 0;
293                         }
294                 }
295                 else
296                 {
297                         if not(e.sort_prev)
298                         {
299                                 // player connected
300                                 if not(e)
301                                         playerslots[i] = e = spawn();
302                                 e.sv_entnum = i;
303                                 e.ping = 0;
304                                 e.ping_packetloss = 0;
305                                 e.ping_movementloss = 0;
306                                 //e.gotscores = 0; // we might already have the scores...
307                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
308                                 RegisterPlayer(e);
309                                 HUD_UpdatePlayerPos(e);
310                         }
311                 }
312         }
313         self.nextthink = time + 0.2;
314 }
315
316 void Porto_Init();
317 void TrueAim_Init();
318 void PostInit(void)
319 {
320         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
321
322         entity playerchecker;
323         playerchecker = spawn();
324         playerchecker.think = Playerchecker_Think;
325         playerchecker.nextthink = time + 0.2;
326
327         Porto_Init();
328         TrueAim_Init();
329
330         postinit = true;
331 }
332
333 float button_zoom;
334
335 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
336 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
337 // All keys are in ascii.
338 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
339 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
340 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
341 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
342 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
343 {
344         float bSkipKey;
345         bSkipKey = false;
346
347         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
348                 return true;
349
350         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
351                 return true;
352
353         if(menu_visible && menu_action)
354                 if(menu_action(bInputType, nPrimary, nSecondary))
355                         return TRUE;
356
357         return bSkipKey;
358 }
359
360 // END REQUIRED CSQC FUNCTIONS
361 // --------------------------------------------------------------------------
362
363 // --------------------------------------------------------------------------
364 // BEGIN OPTIONAL CSQC FUNCTIONS
365 void Ent_RemoveEntCS()
366 {
367         entcs_receiver[self.sv_entnum] = world;
368 }
369 void Ent_ReadEntCS()
370 {
371         float sf;
372         InterpolateOrigin_Undo();
373
374         self.classname = "entcs_receiver";
375         sf = ReadByte();
376
377         if(sf & 1)
378                 self.sv_entnum = ReadByte();
379         if(sf & 2)
380         {
381                 self.origin_x = ReadShort();
382                 self.origin_y = ReadShort();
383                 self.origin_z = ReadShort();
384                 setorigin(self, self.origin);
385         }
386         if(sf & 4)
387         {
388                 self.angles_y = ReadByte() * 360.0 / 256;
389                 self.angles_x = self.angles_z = 0;
390         }
391         if(sf & 8)
392                 self.healthvalue = ReadByte() * 10;
393         if(sf & 16)
394                 self.armorvalue = ReadByte() * 10;
395
396         entcs_receiver[self.sv_entnum] = self;
397         self.entremove = Ent_RemoveEntCS;
398         self.iflags |= IFLAG_ORIGIN;
399
400         InterpolateOrigin_Note();
401 }
402
403 void Ent_Remove();
404
405 void Ent_RemovePlayerScore()
406 {
407         float i;
408
409         if(self.owner)
410         {
411                 SetTeam(self.owner, -1);
412                 self.owner.gotscores = 0;
413                 for(i = 0; i < MAX_SCORE; ++i)
414                         self.owner.(scores[i]) = 0; // clear all scores
415         }
416 }
417
418 void Ent_ReadPlayerScore()
419 {
420         float i, n;
421         float isNew;
422         entity o;
423
424         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
425         // (no I've never heard of M-x replace-string, sed, or anything like that)
426         isNew = !self.owner; // workaround for DP bug
427         n = ReadByte()-1;
428
429 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
430         if(!isNew && n != self.sv_entnum)
431         {
432                 //print("A CSQC entity changed its owner!\n");
433                 print(sprintf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname));
434                 isNew = true;
435                 Ent_Remove();
436                 self.enttype = ENT_CLIENT_SCORES;
437         }
438 #endif
439
440         self.sv_entnum = n;
441
442         if not(playerslots[self.sv_entnum])
443                 playerslots[self.sv_entnum] = spawn();
444         o = self.owner = playerslots[self.sv_entnum];
445         o.sv_entnum = self.sv_entnum;
446         o.gotscores = 1;
447
448         //if not(o.sort_prev)
449         //      RegisterPlayer(o);
450         //playerchecker will do this for us later, if it has not already done so
451
452         float sf, lf;
453 #if MAX_SCORE <= 8
454         sf = ReadByte();
455         lf = ReadByte();
456 #else
457         sf = ReadShort();
458         lf = ReadShort();
459 #endif
460         float p;
461         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
462                 if(sf & p)
463                 {
464                         if(lf & p)
465                                 o.(scores[i]) = ReadInt24_t();
466                         else
467                                 o.(scores[i]) = ReadChar();
468                 }
469
470         if(o.sort_prev)
471                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
472
473         self.entremove = Ent_RemovePlayerScore;
474 }
475
476 void Ent_ReadTeamScore()
477 {
478         float i;
479         entity o;
480
481         self.team = ReadByte();
482         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
483
484         float sf, lf;
485 #if MAX_TEAMSCORE <= 8
486         sf = ReadByte();
487         lf = ReadByte();
488 #else
489         sf = ReadShort();
490         lf = ReadShort();
491 #endif
492         float p;
493         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
494                 if(sf & p)
495                 {
496                         if(lf & p)
497                                 o.(teamscores[i]) = ReadInt24_t();
498                         else
499                                 o.(teamscores[i]) = ReadChar();
500                 }
501
502         HUD_UpdateTeamPos(o);
503 }
504
505 void Ent_ClientData()
506 {
507         float f;
508         float newspectatee_status;
509
510         f = ReadByte();
511
512         scoreboard_showscores_force = (f & 1);
513
514         if(f & 2)
515         {
516                 newspectatee_status = ReadByte();
517                 if(newspectatee_status == player_localnum + 1)
518                         newspectatee_status = -1; // observing
519         }
520         else
521                 newspectatee_status = 0;
522
523         spectatorbutton_zoom = (f & 4);
524
525         if(f & 8)
526         {
527                 angles_held_status = 1;
528                 angles_held_x = ReadAngle();
529                 angles_held_y = ReadAngle();
530                 angles_held_z = 0;
531         }
532         else
533                 angles_held_status = 0;
534
535         if(newspectatee_status != spectatee_status)
536         {
537                 // clear race stuff
538                 race_laptime = 0;
539                 race_checkpointtime = 0;
540         }
541         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
542         {
543                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
544                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
545                 )
546                         prev_p_health = -1;
547                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
548                         prev_health = -1;
549         }
550         spectatee_status = newspectatee_status;
551
552         // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
553 }
554
555 void Ent_Nagger()
556 {
557         float nags, i, j, b, f;
558
559         nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
560
561         if(!(nags & 4))
562         {
563                 if(vote_called_vote)
564                         strunzone(vote_called_vote);
565                 vote_called_vote = string_null;
566                 vote_active = 0;
567         }
568         else
569         {
570                 vote_active = 1;
571         }
572
573         if(nags & 64)
574         {
575                 vote_yescount = ReadByte();
576                 vote_nocount = ReadByte();
577                 vote_needed = ReadByte();
578                 vote_highlighted = ReadChar();
579         }
580
581         if(nags & 128)
582         {
583                 if(vote_called_vote)
584                         strunzone(vote_called_vote);
585                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
586         }
587
588         if(nags & 1)
589         {
590                 for(j = 0; j < maxclients; ++j)
591                         if(playerslots[j])
592                                 playerslots[j].ready = 1;
593                 for(i = 1; i <= maxclients; i += 8)
594                 {
595                         f = ReadByte();
596                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
597                                 if not(f & b)
598                                         if(playerslots[j])
599                                                 playerslots[j].ready = 0;
600                 }
601         }
602
603         ready_waiting = (nags & 1);
604         ready_waiting_for_me = (nags & 2);
605         vote_waiting = (nags & 4);
606         vote_waiting_for_me = (nags & 8);
607         warmup_stage = (nags & 16);
608 }
609
610 void Ent_RandomSeed()
611 {
612         float s;
613         prandom_debug();
614         s = ReadShort();
615         psrandom(s);
616 }
617
618 void Ent_ReadAccuracy(void)
619 {
620         float sf, f, w, b;
621         sf = ReadInt24_t();
622         if(sf == 0)
623         {
624                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
625                         weapon_accuracy[w] = -1;
626                 return;
627         }
628
629         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
630         {
631                 if(sf & f)
632                 {
633                         b = ReadByte();
634                         if(b == 0)
635                                 weapon_accuracy[w] = -1;
636                         else if(b == 255)
637                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
638                         else
639                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
640                 }
641                 if(f == 0x800000)
642                         f = 1;
643                 else
644                         f *= 2;
645         }
646 }
647
648 void Spawn_Draw(void)
649 {
650         pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
651 }
652
653 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
654 {
655         float teamnum = (ReadByte() - 1);
656         vector spn_origin;
657         spn_origin_x = ReadShort();
658         spn_origin_y = ReadShort();
659         spn_origin_z = ReadShort();
660
661         if(is_new)
662         {
663                 self.origin = spn_origin;
664                 setsize(self, PL_MIN, PL_MAX);
665                 droptofloor();
666
667                 /*if(autocvar_cl_spawn_point_model) // needs a model first
668                 {
669                         self.mdl = "models/spawnpoint.md3";
670                         self.colormod = Team_ColorRGB(teamnum);
671                         precache_model(self.mdl);
672                         setmodel(self, self.mdl);
673                         self.drawmask = MASK_NORMAL;
674                         //self.movetype = MOVETYPE_NOCLIP;
675                         //self.draw = Spawn_Draw;
676                 }*/
677                 if(autocvar_cl_spawn_point_particles)
678                 {
679                         if((serverflags & SERVERFLAG_TEAMPLAY))
680                         {
681                                 switch(teamnum)
682                                 {
683                                         case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
684                                         case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
685                                         case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
686                                         case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
687                                         default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
688                                 }
689                         }
690                         else { self.cnt = particleeffectnum("spawn_point_neutral"); }
691
692                         self.draw = Spawn_Draw;
693                 }
694         }
695
696         //print(sprintf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt));
697 }
698
699 void Ent_ReadSpawnEvent(float is_new)
700 {
701         // If entnum is 0, ONLY do the local spawn actions
702         // this way the server can disable the sending of
703         // spawn origin or such to clients if wanted.
704         float entnum = ReadByte();
705
706         if(entnum)
707         {
708                 self.origin_x = ReadShort();
709                 self.origin_y = ReadShort();
710                 self.origin_z = ReadShort();
711
712                 if(is_new)
713                 {
714                         float teamnum = GetPlayerColor(entnum - 1);
715
716                         if(autocvar_cl_spawn_event_particles)
717                         {
718                                 switch(teamnum)
719                                 {
720                                         case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
721                                         case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
722                                         case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
723                                         case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
724                                         default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
725                                 }
726                         }
727                         if(autocvar_cl_spawn_event_sound)
728                         {
729                                 sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
730                         }
731                 }
732         }
733
734         // local spawn actions
735         if(is_new && (!entnum || (entnum == player_localentnum)))
736         {
737                 zoomin_effect = 1;
738                 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
739
740                 if(autocvar_cl_unpress_zoom_on_spawn)
741                 {
742                         localcmd("-zoom\n");
743                         button_zoom = FALSE;
744                 }
745         }
746
747         //print(sprintf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum));
748 }
749
750 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
751 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
752 void Ent_RadarLink();
753 void Ent_Init();
754 void Ent_ScoresInfo();
755 void CSQC_Ent_Update(float bIsNewEntity)
756 {
757         float t;
758         float savetime;
759         t = ReadByte();
760
761         if(autocvar_developer_csqcentities)
762                 print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t));
763
764         // set up the "time" global for received entities to be correct for interpolation purposes
765         savetime = time;
766         if(servertime)
767         {
768                 time = servertime;
769         }
770         else
771         {
772                 serverprevtime = time;
773                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
774                 time = serverprevtime + serverdeltatime;
775         }
776
777 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
778         if(self.enttype)
779         {
780                 if(t != self.enttype || bIsNewEntity)
781                 {
782                         //print("A CSQC entity changed its type!\n");
783                         print(sprintf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t));
784                         Ent_Remove();
785                         clearentity(self);
786                         bIsNewEntity = 1;
787                 }
788         }
789         else
790         {
791                 if(!bIsNewEntity)
792                 {
793                         print(sprintf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t));
794                         bIsNewEntity = 1;
795                 }
796         }
797 #endif
798         self.enttype = t;
799         switch(t)
800         {
801                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
802                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
803                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
804                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
805                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
806                 case ENT_CLIENT_LASER: Ent_Laser(); break;
807                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
808                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
809                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
810                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
811                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
812                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
813                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
814                 case ENT_CLIENT_INIT: Ent_Init(); break;
815                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
816                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
817                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
818                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
819                 case ENT_CLIENT_WALL: Ent_Wall(); break;
820                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
821                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
822                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
823                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
824                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
825                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
826                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
827                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
828                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
829                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
830                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
831                 case ENT_CLIENT_TURRET: ent_turret(); break;
832                 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
833                 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
834                 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
835                 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
836                 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
837                 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
838
839                 default:
840                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
841                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
842                         break;
843         }
844
845         time = savetime;
846 }
847 // Destructor, but does NOT deallocate the entity by calling remove(). Also
848 // used when an entity changes its type. For an entity that someone interacts
849 // with others, make sure it can no longer do so.
850 void Ent_Remove()
851 {
852         if(self.entremove)
853                 self.entremove();
854
855         if(self.skeletonindex)
856         {
857                 skel_delete(self.skeletonindex);
858                 self.skeletonindex = 0;
859         }
860
861         if(self.snd_looping > 0)
862         {
863                 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
864                 self.snd_looping = 0;
865         }
866
867         self.enttype = 0;
868         self.classname = "";
869         self.draw = menu_sub_null;
870         self.entremove = menu_sub_null;
871         // TODO possibly set more stuff to defaults
872 }
873 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
874 void CSQC_Ent_Remove()
875 {
876         if(autocvar_developer_csqcentities)
877                 print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype));
878
879         if(wasfreed(self))
880         {
881                 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
882                 return;
883         }
884         if(self.enttype)
885                 Ent_Remove();
886         remove(self);
887 }
888
889 void Gamemode_Init()
890 {
891         if not(isdemo())
892         {
893                 if(!(calledhooks & HOOK_START))
894                         localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
895                 calledhooks |= HOOK_START;
896         }
897 }
898 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
899 void CSQC_Parse_StuffCmd(string strMessage)
900 {
901         if(autocvar_developer_csqcentities)
902                 print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage));
903
904         localcmd(strMessage);
905 }
906 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
907 void CSQC_Parse_Print(string strMessage)
908 {
909         if(autocvar_developer_csqcentities)
910                 print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage));
911
912         print(ColorTranslateRGB(strMessage));
913 }
914
915 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
916 void CSQC_Parse_CenterPrint(string strMessage)
917 {
918         if(autocvar_developer_csqcentities)
919                 print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage));
920
921         centerprint_hud(strMessage);
922 }
923
924 string notranslate_fogcmd1 = "\nfog ";
925 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
926 void Fog_Force()
927 {
928         // TODO somehow thwart prvm_globalset client ...
929
930         if(forcefog != "")
931                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
932 }
933
934 void Gamemode_Init();
935 void Ent_ScoresInfo()
936 {
937         float i;
938         self.classname = "ent_client_scores_info";
939         gametype = ReadInt24_t();
940         for(i = 0; i < MAX_SCORE; ++i)
941         {
942                 scores_label[i] = strzone(ReadString());
943                 scores_flags[i] = ReadByte();
944         }
945         for(i = 0; i < MAX_TEAMSCORE; ++i)
946         {
947                 teamscores_label[i] = strzone(ReadString());
948                 teamscores_flags[i] = ReadByte();
949         }
950         HUD_InitScores();
951         Gamemode_Init();
952 }
953
954 void Ent_Init()
955 {
956         self.classname = "ent_client_init";
957
958         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
959
960         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
961         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
962         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
963         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
964         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
965         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
966         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
967         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
968         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
969         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
970         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
971         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
972
973         if(forcefog)
974                 strunzone(forcefog);
975         forcefog = strzone(ReadString());
976
977         armorblockpercent = ReadByte() / 255.0;
978
979         g_balance_grenadelauncher_bouncefactor = ReadCoord();
980         g_balance_grenadelauncher_bouncestop = ReadCoord();
981         g_balance_electro_secondary_bouncefactor = ReadCoord();
982         g_balance_electro_secondary_bouncestop = ReadCoord();
983
984         nex_scope = !ReadByte();
985         rifle_scope = !ReadByte();
986
987         serverflags = ReadByte();
988
989         minelayer_maxmines = ReadByte();
990
991         hagar_maxrockets = ReadByte();
992
993         g_trueaim_minrange = ReadCoord();
994         g_balance_porto_secondary = ReadByte();
995
996         if(!postinit)
997                 PostInit();
998 }
999
1000 void Net_ReadRace()
1001 {
1002         float b;
1003
1004         b = ReadByte();
1005
1006         switch(b)
1007         {
1008                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1009                         race_checkpoint = ReadByte();
1010                         race_time = ReadInt24_t();
1011                         race_previousbesttime = ReadInt24_t();
1012                         if(race_previousbestname)
1013                                 strunzone(race_previousbestname);
1014                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1015
1016                         race_checkpointtime = time;
1017
1018                         if(race_checkpoint == 0 || race_checkpoint == 254)
1019                         {
1020                                 race_penaltyaccumulator = 0;
1021                                 race_laptime = time; // valid
1022                         }
1023
1024                         break;
1025
1026                 case RACE_NET_CHECKPOINT_CLEAR:
1027                         race_laptime = 0;
1028                         race_checkpointtime = 0;
1029                         break;
1030
1031                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1032                         race_laptime = ReadCoord();
1033                         race_checkpointtime = -99999;
1034                         // fall through
1035                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1036                         race_nextcheckpoint = ReadByte();
1037
1038                         race_nextbesttime = ReadInt24_t();
1039                         if(race_nextbestname)
1040                                 strunzone(race_nextbestname);
1041                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1042                         break;
1043
1044                 case RACE_NET_CHECKPOINT_HIT_RACE:
1045                         race_mycheckpoint = ReadByte();
1046                         race_mycheckpointtime = time;
1047                         race_mycheckpointdelta = ReadInt24_t();
1048                         race_mycheckpointlapsdelta = ReadByte();
1049                         if(race_mycheckpointlapsdelta >= 128)
1050                                 race_mycheckpointlapsdelta -= 256;
1051                         if(race_mycheckpointenemy)
1052                                 strunzone(race_mycheckpointenemy);
1053                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1054                         break;
1055
1056                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1057                         race_othercheckpoint = ReadByte();
1058                         race_othercheckpointtime = time;
1059                         race_othercheckpointdelta = ReadInt24_t();
1060                         race_othercheckpointlapsdelta = ReadByte();
1061                         if(race_othercheckpointlapsdelta >= 128)
1062                                 race_othercheckpointlapsdelta -= 256;
1063                         if(race_othercheckpointenemy)
1064                                 strunzone(race_othercheckpointenemy);
1065                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1066                         break;
1067
1068                 case RACE_NET_PENALTY_RACE:
1069                         race_penaltyeventtime = time;
1070                         race_penaltytime = ReadShort();
1071                         //race_penaltyaccumulator += race_penaltytime;
1072                         if(race_penaltyreason)
1073                                 strunzone(race_penaltyreason);
1074                         race_penaltyreason = strzone(ReadString());
1075                         break;
1076
1077                 case RACE_NET_PENALTY_QUALIFYING:
1078                         race_penaltyeventtime = time;
1079                         race_penaltytime = ReadShort();
1080                         race_penaltyaccumulator += race_penaltytime;
1081                         if(race_penaltyreason)
1082                                 strunzone(race_penaltyreason);
1083                         race_penaltyreason = strzone(ReadString());
1084                         break;
1085
1086                 case RACE_NET_SERVER_RECORD:
1087                         race_server_record = ReadInt24_t();
1088                         break;
1089                 case RACE_NET_SPEED_AWARD:
1090                         race_speedaward = ReadInt24_t();
1091                         if(race_speedaward_holder)
1092                                 strunzone(race_speedaward_holder);
1093                         race_speedaward_holder = strzone(ReadString());
1094                         break;
1095                 case RACE_NET_SPEED_AWARD_BEST:
1096                         race_speedaward_alltimebest = ReadInt24_t();
1097                         if(race_speedaward_alltimebest_holder)
1098                                 strunzone(race_speedaward_alltimebest_holder);
1099                         race_speedaward_alltimebest_holder = strzone(ReadString());
1100                         break;
1101                 case RACE_NET_SERVER_RANKINGS:
1102                         float pos, prevpos, del;
1103                         pos = ReadShort();
1104                         prevpos = ReadShort();
1105                         del = ReadShort();
1106
1107                         // move other rankings out of the way
1108                         float i;
1109                         if (prevpos) {
1110                                 for (i=prevpos-1;i>pos-1;--i) {
1111                                         grecordtime[i] = grecordtime[i-1];
1112                                         if(grecordholder[i])
1113                                                 strunzone(grecordholder[i]);
1114                                         grecordholder[i] = strzone(grecordholder[i-1]);
1115                                 }
1116                         } else if (del) { // a record has been deleted by the admin
1117                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1118                                         if (i == RANKINGS_CNT-1) { // clear out last record
1119                                                 grecordtime[i] = 0;
1120                                                 if (grecordholder[i])
1121                                                         strunzone(grecordholder[i]);
1122                                                 grecordholder[i] = string_null;
1123                                         }
1124                                         else {
1125                                                 grecordtime[i] = grecordtime[i+1];
1126                                                 if (grecordholder[i])
1127                                                         strunzone(grecordholder[i]);
1128                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1129                                         }
1130                                 }
1131                         } else { // player has no ranked record yet
1132                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1133                                         grecordtime[i] = grecordtime[i-1];
1134                                         if(grecordholder[i])
1135                                                 strunzone(grecordholder[i]);
1136                                         grecordholder[i] = strzone(grecordholder[i-1]);
1137                                 }
1138                         }
1139
1140                         // store new ranking
1141                         if(grecordholder[pos-1] != "")
1142                                 strunzone(grecordholder[pos-1]);
1143                         grecordholder[pos-1] = strzone(ReadString());
1144                         grecordtime[pos-1] = ReadInt24_t();
1145                         if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1146                                 race_myrank = pos;
1147                         break;
1148                 case RACE_NET_SERVER_STATUS:
1149                         race_status = ReadShort();
1150                         if(race_status_name)
1151                                 strunzone(race_status_name);
1152                         race_status_name = strzone(ReadString());
1153         }
1154 }
1155
1156 void Net_TeamNagger()
1157 {
1158         teamnagger = 1;
1159 }
1160
1161 void Net_ReadPingPLReport()
1162 {
1163         float e, pi, pl, ml;
1164         e = ReadByte();
1165         pi = ReadShort();
1166         pl = ReadByte();
1167         ml = ReadByte();
1168         if not(playerslots[e])
1169                 return;
1170         playerslots[e].ping = pi;
1171         playerslots[e].ping_packetloss = pl / 255.0;
1172         playerslots[e].ping_movementloss = ml / 255.0;
1173 }
1174
1175 void Net_WeaponComplain()
1176 {
1177         complain_weapon = ReadByte();
1178
1179         if(complain_weapon_name)
1180                 strunzone(complain_weapon_name);
1181         complain_weapon_name = strzone(ReadString());
1182
1183         complain_weapon_type = ReadByte();
1184
1185         complain_weapon_time = time;
1186         weapontime = time; // ping the weapon panel
1187
1188         switch(complain_weapon_type)
1189         {
1190                 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1191                 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1192                 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1193         }
1194 }
1195
1196 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1197 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1198 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1199 float CSQC_Parse_TempEntity()
1200 {
1201         float bHandled;
1202                 bHandled  = true;
1203         // Acquire TE ID
1204         float nTEID;
1205                 nTEID = ReadByte();
1206
1207         if(autocvar_developer_csqcentities)
1208                 print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID));
1209
1210                 // NOTE: Could just do return instead of break...
1211         switch(nTEID)
1212         {
1213                 case TE_CSQC_TARGET_MUSIC:
1214                         Net_TargetMusic();
1215                         bHandled = true;
1216                         break;
1217                 case TE_CSQC_PICTURE:
1218                         Net_MapVote_Picture();
1219                         bHandled = true;
1220                         break;
1221                 case TE_CSQC_RACE:
1222                         Net_ReadRace();
1223                         bHandled = true;
1224                         break;
1225                 case TE_CSQC_ZCURVEPARTICLES:
1226                         Net_ReadZCurveParticles();
1227                         bHandled = true;
1228                         break;
1229                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1230                         Net_ReadNexgunBeamParticle();
1231                         bHandled = true;
1232                         break;
1233                 case TE_CSQC_TEAMNAGGER:
1234                         Net_TeamNagger();
1235                         bHandled = true;
1236                         break;
1237                 case TE_CSQC_LIGHTNINGARC:
1238                         Net_ReadLightningarc();
1239                         bHandled = true;
1240                         break;
1241                 case TE_CSQC_PINGPLREPORT:
1242                         Net_ReadPingPLReport();
1243                         bHandled = true;
1244                         break;
1245                 case TE_CSQC_WEAPONCOMPLAIN:
1246                         Net_WeaponComplain();
1247                         bHandled = true;
1248                         break;
1249                 case TE_CSQC_VEHICLESETUP:
1250                         Net_VehicleSetup();
1251                         bHandled = true;
1252                         break;
1253                 case TE_CSQC_SVNOTICE:
1254                         cl_notice_read();
1255                         bHandled = true;
1256                         break;
1257                 default:
1258                         // No special logic for this temporary entity; return 0 so the engine can handle it
1259                         bHandled = false;
1260                         break;
1261         }
1262
1263         return bHandled;
1264 }
1265
1266 string getcommandkey(string text, string command)
1267 {
1268         string keys;
1269         float n, j, k, l = 0;
1270
1271         if (!autocvar_hud_showbinds)
1272                 return text;
1273
1274         keys = db_get(binddb, command);
1275         if (keys == "")
1276         {
1277                 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1278                 for(j = 0; j < n; ++j)
1279                 {
1280                         k = stof(argv(j));
1281                         if(k != -1)
1282                         {
1283                                 if ("" == keys)
1284                                         keys = keynumtostring(k);
1285                                 else
1286                                         keys = strcat(keys, ", ", keynumtostring(k));
1287
1288                                 ++l;
1289                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1290                                         break;
1291                         }
1292
1293                 }
1294                 if (keys == "")
1295                         keys = "NO_KEY";
1296                 db_put(binddb, command, keys);
1297         }
1298
1299         if (keys == "NO_KEY") {
1300                 if (autocvar_hud_showbinds > 1)
1301                         return sprintf(_("%s (not bound)"), text);
1302                 else
1303                         return text;
1304         }
1305         else if (autocvar_hud_showbinds > 1)
1306                 return sprintf(_("%s (%s)"), text, keys);
1307         else
1308                 return keys;
1309 }