1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print("^4CSQC Build information: ", WATERMARK(), "\n");
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkey(i, "viewentity") == "")
86 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87 //registercmd("ctf_menu");
88 registercmd("ons_map");
89 registercmd("hud_configure");
90 registercmd("hud_save");
91 //registercmd("menu_action");
93 registercmd("+button3");
94 registercmd("-button3");
95 registercmd("+button4");
96 registercmd("-button4");
97 registercmd("+showscores");registercmd("-showscores");
98 registercmd("+showaccuracy");registercmd("-showaccuracy");
104 registercmd("+forward");registercmd("-forward");
105 registercmd("+back");registercmd("-back");
106 registercmd("+moveup");registercmd("-moveup");
107 registercmd("+movedown");registercmd("-movedown");
108 registercmd("+moveright");registercmd("-moveright");
109 registercmd("+moveleft");registercmd("-moveleft");
110 registercmd("+roll_right");registercmd("-roll_right");
111 registercmd("+roll_left");registercmd("-roll_left");
115 registercvar("hud_usecsqc", "1");
116 registercvar("scoreboard_columns", "default", CVAR_SAVE);
120 // hud_fields uses strunzone on the titles!
121 for(i = 0; i < MAX_HUD_FIELDS; ++i)
122 hud_title[i] = strzone("(null)");
128 teams = Sort_Spawn();
129 players = Sort_Spawn();
131 GetTeam(COLOR_SPECTATOR, true); // add specs first
135 WaypointSprite_Load();
138 Projectile_Precache();
140 GibSplash_Precache();
142 DamageInfo_Precache();
143 if(cvar_string("cl_announcer") != cl_announcer_prev) {
144 Announcer_Precache();
145 if(cl_announcer_prev)
146 strunzone(cl_announcer_prev);
147 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
151 get_mi_min_max_texcoords(1); // try the CLEVER way first
152 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
153 shortmapname = mi_shortname;
155 if(precache_pic(minimapname) == "")
157 // but maybe we have a non-clever minimap
158 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
159 if(precache_pic(minimapname) == "")
160 minimapname = ""; // FAIL
162 get_mi_min_max_texcoords(0); // load new texcoords
165 mi_center = (mi_min + mi_max) * 0.5;
166 mi_scale = mi_max - mi_min;
167 minimapname = strzone(minimapname);
170 hud_configure_prev = -1;
173 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
174 void CSQC_Shutdown(void)
189 db_save(ClientProgsDB, "client.db");
190 db_close(ClientProgsDB);
192 cvar_clientsettemp_restore();
195 cvar_set("chase_active",ftos(chase_active_backup));
199 if not(calledhooks & HOOK_START)
200 localcmd("\n_cl_hook_gamestart nop\n");
201 if not(calledhooks & HOOK_END)
202 localcmd("\ncl_hook_gameend\n");
207 float SetTeam(entity o, float Team)
221 if(GetTeam(Team, false) == NULL)
223 print("trying to switch to unsupported team ", ftos(Team), "\n");
224 Team = COLOR_SPECTATOR;
237 if(GetTeam(Team, false) == NULL)
239 print("trying to switch to unsupported team ", ftos(Team), "\n");
240 Team = COLOR_SPECTATOR;
245 if(Team == -1) // leave
249 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
250 tm = GetTeam(o.team, false);
260 //print("(CONNECT) enter team ", ftos(o.team), "\n");
262 tm = GetTeam(Team, true);
267 else if(Team != o.team)
269 //print("(CHANGE) leave team ", ftos(o.team), "\n");
270 tm = GetTeam(o.team, false);
273 //print("(CHANGE) enter team ", ftos(o.team), "\n");
274 tm = GetTeam(Team, true);
282 void Playerchecker_Think()
286 for(i = 0; i < maxclients; ++i)
289 if(GetPlayerName(i) == "")
293 //print("playerchecker: KILL KILL KILL\n");
294 // player disconnected
305 //print("playerchecker: SPAWN SPAWN SPAWN\n");
308 playerslots[i] = e = spawn();
311 e.ping_packetloss = 0;
312 e.ping_movementloss = 0;
313 //e.gotscores = 0; // we might already have the scores...
314 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
316 HUD_UpdatePlayerPos(e);
320 self.nextthink = time + 0.2;
327 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
328 localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
330 entity playerchecker;
331 playerchecker = spawn();
332 playerchecker.think = Playerchecker_Think;
333 playerchecker.nextthink = time + 0.2;
341 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
342 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
344 void Cmd_HUD_SetFields(float);
345 void Cmd_HUD_Help(float);
346 float CSQC_ConsoleCommand(string strMessage)
350 //argc = tokenize(strMessage);
351 argc = tokenize_console(strMessage);
357 if(strCmd == "hud_configure") { // config hud
358 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
360 } else if(strCmd == "hud_save") { // save hud config
361 if(argv(1) == "" || argv(2)) {
363 print("hud_save configname (saves to hud_skinname_configname.cfg)\n");
366 HUD_Panel_ExportCfg(argv(1));
368 } else if(strCmd == "+button4") { // zoom
369 // return false, because the message shall be sent to the server anyway (for demos/speccing)
377 } else if(strCmd == "-button4") { // zoom
378 if(ignore_minus_zoom)
385 } else if(strCmd == "+button3") { // secondary
388 } else if(strCmd == "-button3") { // secondary
391 } else if(strCmd == "+showscores") {
392 scoreboard_showscores = true;
394 } else if(strCmd == "-showscores") {
395 scoreboard_showscores = false;
397 } else if(strCmd == "+showaccuracy") {
398 scoreboard_showaccuracy = true;
400 } else if(strCmd == "-showaccuracy") {
401 scoreboard_showaccuracy = false;
406 if(strCmd == "+forward" || strCmd == "-back") {
407 ++camera_direction_x;
409 } else if(strCmd == "-forward" || strCmd == "+back") {
410 --camera_direction_x;
412 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
413 --camera_direction_y;
415 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
416 ++camera_direction_y;
418 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
419 ++camera_direction_z;
421 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
422 --camera_direction_z;
424 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
427 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
436 entity debug_shotorg;
439 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
440 self.angles = view_angles;
441 self.angles_x = -self.angles_x;
443 self.drawmask = MASK_NORMAL;
447 void ShotOrg_Draw2D()
449 vector coord2d_topleft, coord2d_topright, coord2d;
453 s = vtos(self.view_ofs);
454 s = substring(s, 1, strlen(s) - 2);
455 if(tokenize_console(s) == 3)
456 s = strcat(argv(0), " ", argv(1), " ", argv(2));
458 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
459 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
461 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
463 coord2d = coord2d_topleft;
466 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
471 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
476 debug_shotorg = spawn();
477 debug_shotorg.draw = ShotOrg_Draw;
478 debug_shotorg.draw2d = ShotOrg_Draw2D;
479 debug_shotorg.renderflags = RF_VIEWMODEL;
480 debug_shotorg.effects = EF_FULLBRIGHT;
481 precache_model("models/shotorg_adjuster.md3");
482 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
483 debug_shotorg.scale = 2;
484 debug_shotorg.view_ofs = '25 8 -8';
487 void DrawDebugModel()
489 if(time - floor(time) > 0.5)
496 self.renderflags = 0;
497 self.drawmask = MASK_NORMAL;
501 void GameCommand(string msg)
506 argc = tokenize_console(msg);
508 if(argv(0) == "help" || argc == 0)
510 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
511 print(" settemp cvar value\n");
512 print(" scoreboard_columns_set ...\n");
513 print(" scoreboard_columns_help\n");
514 GameCommand_Generic("help");
518 if(GameCommand_Generic(msg))
523 if(cmd == "mv_download") {
524 Cmd_MapVote_MapDownload(argc);
526 else if(cmd == "settemp") {
527 cvar_clientsettemp(argv(1), argv(2));
529 else if(cmd == "scoreboard_columns_set") {
530 Cmd_HUD_SetFields(argc);
532 else if(cmd == "scoreboard_columns_help") {
536 else if(cmd == "blurtest") {
537 blurtest_time0 = time;
538 blurtest_time1 = time + stof(argv(1));
539 blurtest_radius = stof(argv(2));
540 blurtest_power = stof(argv(3));
543 else if(cmd == "shotorg_move") {
547 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
548 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
550 else if(cmd == "shotorg_movez") {
554 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
555 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
557 else if(cmd == "shotorg_set") {
561 debug_shotorg.view_ofs = stov(argv(1));
562 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
564 else if(cmd == "shotorg_setz") {
568 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
569 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
571 else if(cmd == "shotorg_toggle_hide") {
574 debug_shotorg.cnt = !debug_shotorg.cnt;
577 else if(cmd == "shotorg_end") {
580 print(vtos(debug_shotorg.view_ofs), "\n");
581 remove(debug_shotorg);
582 debug_shotorg = world;
584 localcmd("sv_cmd debug_shotorg\n");
586 else if(cmd == "sendcvar") {
587 // W_FixWeaponOrder will trash argv, so save what we need.
589 thiscvar = strzone(argv(1));
590 s = cvar_string(thiscvar);
591 if(thiscvar == "cl_weaponpriority")
592 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
593 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
594 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
595 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
598 else if(cmd == "spawn") {
603 setorigin(e, view_origin);
604 e.angles = view_angles;
605 e.draw = DrawDebugModel;
606 e.classname = "debugmodel";
610 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
616 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
617 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
618 // All keys are in ascii.
619 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
620 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
621 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
622 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
624 local float bSkipKey;
627 if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE) && panel_fg_alpha && !scoreboard_active) // don't lock keys before we actually see what's going on
632 vyes_keys = findkeysforcommand("vyes");
633 keys = tokenize(vyes_keys);
636 for (i = 0; i < keys; ++i)
638 print(ftos(nPrimary), " ", argv(i), "\n");
639 if(nPrimary == stof(argv(i)))
642 cvar_set("cl_allow_uid2name", "1");
648 vno_keys = findkeysforcommand("vno");
649 keys = tokenize(vno_keys);
652 for (i = 0; i < keys; ++i)
654 if(nPrimary == stof(argv(i)))
657 cvar_set("cl_allow_uid2name", "0");
661 */ // If only I could grab F1-F12 in CSQC... but no
663 if(nPrimary == 121) // ascii value for y
666 cvar_set("cl_allow_uid2name", "1");
669 else if(nPrimary == 110) // ascii value for n
672 cvar_set("cl_allow_uid2name", "0");
677 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
680 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
684 if(menu_action(bInputType, nPrimary, nSecondary))
690 // END REQUIRED CSQC FUNCTIONS
691 // --------------------------------------------------------------------------
693 // --------------------------------------------------------------------------
694 // BEGIN OPTIONAL CSQC FUNCTIONS
697 InterpolateOrigin_Undo();
699 self.classname = "entcs_receiver";
700 self.sv_entnum = ReadByte() - 1;
701 self.origin_x = ReadShort();
702 self.origin_y = ReadShort();
703 self.origin_z = ReadShort();
704 self.angles_y = ReadByte() * 360.0 / 256;
705 self.origin_z = self.angles_x = self.angles_z = 0;
707 InterpolateOrigin_Note();
712 void Ent_RemovePlayerScore()
718 SetTeam(self.owner, -1);
719 self.owner.gotscores = 0;
720 for(i = 0; i < MAX_SCORE; ++i)
721 self.owner.(scores[i]) = 0; // clear all scores
725 void Ent_ReadPlayerScore()
731 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
732 // (no I've never heard of M-x replace-string, sed, or anything like that)
733 isNew = !self.owner; // workaround for DP bug
736 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
737 if(!isNew && n != self.sv_entnum)
739 print("A CSQC entity changed its owner!\n");
742 self.enttype = ENT_CLIENT_SCORES;
748 if not(playerslots[self.sv_entnum])
749 playerslots[self.sv_entnum] = spawn();
750 o = self.owner = playerslots[self.sv_entnum];
751 o.sv_entnum = self.sv_entnum;
754 //if not(o.sort_prev)
755 // RegisterPlayer(o);
756 //playerchecker will do this for us later, if it has not already done so
767 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
771 o.(scores[i]) = ReadInt24_t();
773 o.(scores[i]) = ReadChar();
777 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
779 self.entremove = Ent_RemovePlayerScore;
782 void Ent_ReadTeamScore()
787 self.team = ReadByte();
788 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
791 #if MAX_TEAMSCORE <= 8
799 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
803 o.(teamscores[i]) = ReadInt24_t();
805 o.(teamscores[i]) = ReadChar();
808 HUD_UpdateTeamPos(o);
815 void Ent_ClientData()
818 float newspectatee_status;
822 scoreboard_showscores_force = (f & 1);
826 newspectatee_status = ReadByte();
827 if(newspectatee_status == player_localentnum)
828 newspectatee_status = -1; // observing
831 newspectatee_status = 0;
833 spectatorbutton_zoom = (f & 4);
837 angles_held_status = 1;
838 angles_held_x = ReadAngle();
839 angles_held_y = ReadAngle();
843 angles_held_status = 0;
845 if(newspectatee_status != spectatee_status)
848 // clear the weapon accuracy stats
849 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
856 race_checkpointtime = 0;
858 spectatee_status = newspectatee_status;
863 float nags, i, j, b, f;
870 strunzone(vote_called_vote);
871 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
876 for(j = 0; j < maxclients; ++j)
878 playerslots[j].ready = 1;
879 for(i = 1; i <= maxclients; i += 8)
882 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
885 playerslots[j].ready = 0;
889 ready_waiting = (nags & 1);
890 ready_waiting_for_me = (nags & 2);
891 vote_waiting = (nags & 4);
892 vote_waiting_for_me = (nags & 8);
893 warmup_stage = (nags & 16);
896 void Ent_RandomSeed()
904 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
905 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
906 void Ent_RadarLink();
908 void Ent_ScoresInfo();
909 void(float bIsNewEntity) CSQC_Ent_Update =
915 // set up the "time" global for received entities to be correct for interpolation purposes
923 serverprevtime = time;
924 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
925 time = serverprevtime + serverdeltatime;
928 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
930 if(t != self.enttype)
932 print("A CSQC entity changed its type!\n");
940 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
941 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
942 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
943 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
944 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
945 case ENT_CLIENT_LASER: Ent_Laser(); break;
946 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
947 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
948 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
949 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
950 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
951 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
952 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
953 case ENT_CLIENT_INIT: Ent_Init(); break;
954 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
955 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
956 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
957 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
958 case ENT_CLIENT_WALL: Ent_Wall(); break;
959 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
960 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
961 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
962 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
963 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
964 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
965 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
966 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
968 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
974 // Destructor, but does NOT deallocate the entity by calling remove(). Also
975 // used when an entity changes its type. For an entity that someone interacts
976 // with others, make sure it can no longer do so.
984 self.draw = menu_sub_null;
985 self.entremove = menu_sub_null;
986 // TODO possibly set more stuff to defaults
988 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
989 void CSQC_Ent_Remove()
998 if(gametype == GAME_ONSLAUGHT) {
999 print(strcat("Using ", minimapname, " as minimap.\n"));
1000 precache_pic("gfx/ons-cp-neutral.tga");
1001 precache_pic("gfx/ons-cp-red.tga");
1002 precache_pic("gfx/ons-cp-blue.tga");
1003 precache_pic("gfx/ons-frame.tga");
1004 precache_pic("gfx/ons-frame-team.tga");
1009 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1010 calledhooks |= HOOK_START;
1013 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1014 void CSQC_Parse_StuffCmd(string strMessage)
1016 localcmd(strMessage);
1018 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1019 void CSQC_Parse_Print(string strMessage)
1021 print(ColorTranslateRGB(strMessage));
1024 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1025 void CSQC_Parse_CenterPrint(string strMessage)
1027 centerprint(strMessage);
1030 string notranslate_fogcmd1 = "\nfog ";
1031 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1034 // TODO somehow thwart prvm_globalset client ...
1037 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1040 void Gamemode_Init();
1041 void Ent_ScoresInfo()
1044 self.classname = "ent_client_scores_info";
1045 gametype = ReadByte();
1046 for(i = 0; i < MAX_SCORE; ++i)
1048 scores_label[i] = strzone(ReadString());
1049 scores_flags[i] = ReadByte();
1051 for(i = 0; i < MAX_TEAMSCORE; ++i)
1053 teamscores_label[i] = strzone(ReadString());
1054 teamscores_flags[i] = ReadByte();
1062 self.classname = "ent_client_init";
1064 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1066 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1067 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1068 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1069 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1070 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1071 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1072 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1073 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1074 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1075 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1076 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1077 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1080 strunzone(forcefog);
1081 forcefog = strzone(ReadString());
1083 armorblockpercent = ReadByte() / 255.0;
1085 g_weaponswitchdelay = ReadByte() / 255.0;
1087 g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1088 g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1090 nex_scope = !ReadByte();
1091 campingrifle_scope = !ReadByte();
1105 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1106 race_checkpoint = ReadByte();
1107 race_time = ReadInt24_t();
1108 race_previousbesttime = ReadInt24_t();
1109 if(race_previousbestname)
1110 strunzone(race_previousbestname);
1111 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1113 race_checkpointtime = time;
1115 if(race_checkpoint == 0 || race_checkpoint == 254)
1117 race_penaltyaccumulator = 0;
1118 race_laptime = time; // valid
1123 case RACE_NET_CHECKPOINT_CLEAR:
1125 race_checkpointtime = 0;
1128 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1129 race_laptime = ReadCoord();
1130 race_checkpointtime = -99999;
1132 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1133 race_nextcheckpoint = ReadByte();
1135 race_nextbesttime = ReadInt24_t();
1136 if(race_nextbestname)
1137 strunzone(race_nextbestname);
1138 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1141 case RACE_NET_CHECKPOINT_HIT_RACE:
1142 race_mycheckpoint = ReadByte();
1143 race_mycheckpointtime = time;
1144 race_mycheckpointdelta = ReadInt24_t();
1145 race_mycheckpointlapsdelta = ReadByte();
1146 if(race_mycheckpointlapsdelta >= 128)
1147 race_mycheckpointlapsdelta -= 256;
1148 if(race_mycheckpointenemy)
1149 strunzone(race_mycheckpointenemy);
1150 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1153 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1154 race_othercheckpoint = ReadByte();
1155 race_othercheckpointtime = time;
1156 race_othercheckpointdelta = ReadInt24_t();
1157 race_othercheckpointlapsdelta = ReadByte();
1158 if(race_othercheckpointlapsdelta >= 128)
1159 race_othercheckpointlapsdelta -= 256;
1160 if(race_othercheckpointenemy)
1161 strunzone(race_othercheckpointenemy);
1162 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1165 case RACE_NET_PENALTY_RACE:
1166 race_penaltyeventtime = time;
1167 race_penaltytime = ReadShort();
1168 //race_penaltyaccumulator += race_penaltytime;
1169 if(race_penaltyreason)
1170 strunzone(race_penaltyreason);
1171 race_penaltyreason = strzone(ReadString());
1174 case RACE_NET_PENALTY_QUALIFYING:
1175 race_penaltyeventtime = time;
1176 race_penaltytime = ReadShort();
1177 race_penaltyaccumulator += race_penaltytime;
1178 if(race_penaltyreason)
1179 strunzone(race_penaltyreason);
1180 race_penaltyreason = strzone(ReadString());
1183 case RACE_NET_SERVER_RECORD:
1184 race_server_record = ReadInt24_t();
1186 case RACE_NET_SPEED_AWARD:
1187 race_speedaward = ReadInt24_t();
1188 if(race_speedaward_holder)
1189 strunzone(race_speedaward_holder);
1190 race_speedaward_holder = strzone(ReadString());
1192 case RACE_NET_SPEED_AWARD_BEST:
1193 race_speedaward_alltimebest = ReadInt24_t();
1194 if(race_speedaward_alltimebest_holder)
1195 strunzone(race_speedaward_alltimebest_holder);
1196 race_speedaward_alltimebest_holder = strzone(ReadString());
1198 case RACE_NET_SERVER_RANKINGS:
1199 float pos, prevpos, del;
1201 prevpos = ReadShort();
1204 // move other rankings out of the way
1207 for (i=prevpos-1;i>pos-1;--i) {
1208 grecordtime[i] = grecordtime[i-1];
1209 if(grecordholder[i])
1210 strunzone(grecordholder[i]);
1211 grecordholder[i] = strzone(grecordholder[i-1]);
1213 } else if (del) { // a record has been deleted by the admin
1214 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1215 if (i == RANKINGS_CNT-1) { // clear out last record
1217 if (grecordholder[i])
1218 strunzone(grecordholder[i]);
1219 grecordholder[i] = string_null;
1222 grecordtime[i] = grecordtime[i+1];
1223 if (grecordholder[i])
1224 strunzone(grecordholder[i]);
1225 grecordholder[i] = strzone(grecordholder[i+1]);
1228 } else { // player has no ranked record yet
1229 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1230 grecordtime[i] = grecordtime[i-1];
1231 if(grecordholder[i])
1232 strunzone(grecordholder[i]);
1233 grecordholder[i] = strzone(grecordholder[i-1]);
1237 // store new ranking
1238 if(grecordholder[pos-1] != "")
1239 strunzone(grecordholder[pos-1]);
1240 grecordholder[pos-1] = strzone(ReadString());
1241 grecordtime[pos-1] = ReadInt24_t();
1242 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1245 case RACE_NET_SERVER_STATUS:
1246 race_status = ReadShort();
1247 if(race_status_name)
1248 strunzone(race_status_name);
1249 race_status_name = strzone(ReadString());
1253 void Net_ReadSpawn()
1256 current_viewzoom = 0.6;
1259 void Net_TeamNagger()
1264 void Net_ReadPingPLReport()
1266 float e, pi, pl, ml;
1271 if not(playerslots[e])
1273 playerslots[e].ping = pi;
1274 playerslots[e].ping_packetloss = pl / 255.0;
1275 playerslots[e].ping_movementloss = ml / 255.0;
1278 void Net_VoteDialog(float highlight) {
1280 vote_highlighted = ReadByte();
1284 vote_yescount = ReadByte();
1285 vote_nocount = ReadByte();
1286 vote_needed = ReadByte();
1290 void Net_VoteDialogReset() {
1298 if(type == CSQC_KILLNOTIFY)
1300 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1302 else if(type == CSQC_CENTERPRINT)
1304 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1308 void Net_WeaponComplain() {
1309 complain_weapon = ReadByte();
1311 if(complain_weapon_name)
1312 strunzone(complain_weapon_name);
1313 complain_weapon_name = strzone(ReadString());
1315 complain_weapon_type = ReadByte();
1317 complain_weapon_time = time;
1318 weapontime = time; // ping the weapon panel
1321 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1322 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1323 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1324 float CSQC_Parse_TempEntity()
1326 local float bHandled;
1332 // NOTE: Could just do return instead of break...
1335 case TE_CSQC_TARGET_MUSIC:
1339 case TE_CSQC_PICTURE:
1340 Net_MapVote_Picture();
1351 case TE_CSQC_ZCURVEPARTICLES:
1352 Net_ReadZCurveParticles();
1355 case TE_CSQC_NEXGUNBEAMPARTICLE:
1356 Net_ReadNexgunBeamParticle();
1359 case TE_CSQC_TEAMNAGGER:
1364 Net_VoteDialog(ReadByte());
1367 case TE_CSQC_VOTERESET:
1368 Net_VoteDialogReset();
1371 case TE_CSQC_LIGHTNINGARC:
1372 Net_ReadLightningarc();
1375 case TE_CSQC_PINGPLREPORT:
1376 Net_ReadPingPLReport();
1379 case TE_CSQC_ANNOUNCE:
1380 announce_snd = strzone(ReadString());
1383 case TE_CSQC_NOTIFY:
1387 case TE_CSQC_WEAPONCOMPLAIN:
1388 Net_WeaponComplain();
1391 case TE_CSQC_CR_MAXBULLETS:
1392 cr_maxbullets = ReadByte();
1396 // No special logic for this temporary entity; return 0 so the engine can handle it
1404 string getcommandkey(string text, string command)
1412 keys = db_get(binddb, command);
1415 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1416 for(j = 0; j < n; ++j)
1422 keys = keynumtostring(k);
1424 keys = strcat(keys, ", ", keynumtostring(k));
1427 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1431 db_put(binddb, command, keys);
1435 if (hud_showbinds > 1)
1436 return strcat(text, " (not bound)");
1440 else if (hud_showbinds > 1)
1441 return strcat(text, " (", keys, ")");