1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 entity clearentity_ent;
6 void clearentity(entity e)
8 if not(clearentity_ent)
10 clearentity_ent = spawn();
11 clearentity_ent.classname = "clearentity";
14 copyentity(clearentity_ent, e);
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
21 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
35 void precache_playermodel(string m)
39 if(substring(m, -9,5) == "_lod1")
41 if(substring(m, -9,5) == "_lod2")
44 f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
47 f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
52 float globhandle, i, n;
53 globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
56 n = search_getsize(globhandle);
57 for (i = 0; i < n; ++i)
59 //print(search_getfilename(globhandle, i), "\n");
60 f = search_getfilename(globhandle, i);
61 PrecachePlayerSounds(f);
63 search_end(globhandle);
66 void precache_all_playermodels(string pattern)
68 float globhandle, i, n;
71 globhandle = search_begin(pattern, TRUE, FALSE);
74 n = search_getsize(globhandle);
75 for (i = 0; i < n; ++i)
77 //print(search_getfilename(globhandle, i), "\n");
78 f = search_getfilename(globhandle, i);
79 precache_playermodel(f);
81 search_end(globhandle);
85 void WaypointSprite_Load();
86 void ConsoleCommand_macro_init();
89 prvm_language = cvar_string("prvm_language");
92 __engine_check = checkextension("DP_SV_WRITEPICTURE");
95 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
96 localcmd("\ndisconnect\n");
102 check_unacceptable_compiler_bugs();
105 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
110 #ifdef COMPAT_XON050_ENGINE
111 // old engine lacks implementation of player_localnum
112 player_localnum = player_localentnum - 1;
115 binddb = db_create();
116 tempdb = db_create();
117 ClientProgsDB = db_load("client.db");
118 compressShortVector_init();
121 menu_visible = FALSE;
122 menu_show = menu_show_error;
123 menu_action = menu_sub_null;
125 for(i = 0; i < 255; ++i)
126 if(getplayerkeyvalue(i, "viewentity") == "")
130 //registercommand("hud_configure");
131 //registercommand("hud_save");
132 //registercommand("menu_action");
134 ConsoleCommand_macro_init();
136 registercvar("hud_usecsqc", "1");
137 registercvar("scoreboard_columns", "default");
141 // hud_fields uses strunzone on the titles!
142 for(i = 0; i < MAX_HUD_FIELDS; ++i)
143 hud_title[i] = strzone("(null)");
149 teams = Sort_Spawn();
150 players = Sort_Spawn();
152 GetTeam(COLOR_SPECTATOR, true); // add specs first
154 // needs to be done so early because of the constants they create
155 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
156 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
158 WaypointSprite_Load();
161 precache_model("null");
162 precache_sound("misc/hit.wav");
163 precache_sound("misc/typehit.wav");
164 if (autocvar_cl_precacheplayermodels)
166 precache_all_playermodels("models/player/*.zym");
167 precache_all_playermodels("models/player/*.dpm");
168 precache_all_playermodels("models/player/*.md3");
169 precache_all_playermodels("models/player/*.psk");
170 precache_all_playermodels("models/player/*.iqm");
173 Projectile_Precache();
175 GibSplash_Precache();
177 DamageInfo_Precache();
180 Announcer_Precache();
183 if(autocvar_cl_reticle)
185 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
186 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
189 get_mi_min_max_texcoords(1); // try the CLEVER way first
190 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
191 shortmapname = mi_shortname;
193 if(precache_pic(minimapname) == "")
195 // but maybe we have a non-clever minimap
196 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
197 if(precache_pic(minimapname) == "")
198 minimapname = ""; // FAIL
200 get_mi_min_max_texcoords(0); // load new texcoords
203 mi_center = (mi_min + mi_max) * 0.5;
204 mi_scale = mi_max - mi_min;
205 minimapname = strzone(minimapname);
209 hud_configure_prev = -1;
212 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
215 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
231 if(autocvar_cl_db_saveasdump)
232 db_dump(ClientProgsDB, "client.db");
234 db_save(ClientProgsDB, "client.db");
235 db_close(ClientProgsDB);
238 cvar_set("chase_active",ftos(chase_active_backup));
240 // unset the event chasecam's chase_active
241 if(autocvar_chase_active < 0)
242 cvar_set("chase_active", "0");
246 if not(calledhooks & HOOK_START)
247 localcmd("\n_cl_hook_gamestart nop\n");
248 if not(calledhooks & HOOK_END)
249 localcmd("\ncl_hook_gameend\n");
254 float SetTeam(entity o, float Team)
268 if(GetTeam(Team, false) == world)
270 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
271 Team = COLOR_SPECTATOR;
284 if(GetTeam(Team, false) == world)
286 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
287 Team = COLOR_SPECTATOR;
292 if(Team == -1) // leave
296 tm = GetTeam(o.team, false);
307 tm = GetTeam(Team, true);
312 else if(Team != o.team)
314 tm = GetTeam(o.team, false);
317 tm = GetTeam(Team, true);
325 void Playerchecker_Think()
329 for(i = 0; i < maxclients; ++i)
332 if(GetPlayerName(i) == "")
336 // player disconnected
349 playerslots[i] = e = spawn();
352 e.ping_packetloss = 0;
353 e.ping_movementloss = 0;
354 //e.gotscores = 0; // we might already have the scores...
355 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
357 HUD_UpdatePlayerPos(e);
361 self.nextthink = time + 0.2;
368 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
370 entity playerchecker;
371 playerchecker = spawn();
372 playerchecker.think = Playerchecker_Think;
373 playerchecker.nextthink = time + 0.2;
383 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
384 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
385 // All keys are in ascii.
386 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
387 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
388 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
389 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
394 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
397 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
401 if(menu_action(bInputType, nPrimary, nSecondary))
407 // END REQUIRED CSQC FUNCTIONS
408 // --------------------------------------------------------------------------
410 // --------------------------------------------------------------------------
411 // BEGIN OPTIONAL CSQC FUNCTIONS
412 void Ent_RemoveEntCS()
414 entcs_receiver[self.sv_entnum] = world;
419 InterpolateOrigin_Undo();
421 self.classname = "entcs_receiver";
425 self.sv_entnum = ReadByte();
428 self.origin_x = ReadShort();
429 self.origin_y = ReadShort();
430 self.origin_z = ReadShort();
434 self.angles_y = ReadByte() * 360.0 / 256;
435 self.angles_x = self.angles_z = 0;
438 self.healthvalue = ReadByte() * 10;
440 self.armorvalue = ReadByte() * 10;
442 entcs_receiver[self.sv_entnum] = self;
443 self.entremove = Ent_RemoveEntCS;
445 InterpolateOrigin_Note();
450 void Ent_RemovePlayerScore()
456 SetTeam(self.owner, -1);
457 self.owner.gotscores = 0;
458 for(i = 0; i < MAX_SCORE; ++i)
459 self.owner.(scores[i]) = 0; // clear all scores
463 void Ent_ReadPlayerScore()
469 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
470 // (no I've never heard of M-x replace-string, sed, or anything like that)
471 isNew = !self.owner; // workaround for DP bug
474 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
475 if(!isNew && n != self.sv_entnum)
477 //print(_("A CSQC entity changed its owner!\n"));
478 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
481 self.enttype = ENT_CLIENT_SCORES;
487 if not(playerslots[self.sv_entnum])
488 playerslots[self.sv_entnum] = spawn();
489 o = self.owner = playerslots[self.sv_entnum];
490 o.sv_entnum = self.sv_entnum;
493 //if not(o.sort_prev)
494 // RegisterPlayer(o);
495 //playerchecker will do this for us later, if it has not already done so
506 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
510 o.(scores[i]) = ReadInt24_t();
512 o.(scores[i]) = ReadChar();
516 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
518 self.entremove = Ent_RemovePlayerScore;
521 void Ent_ReadTeamScore()
526 self.team = ReadByte();
527 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
530 #if MAX_TEAMSCORE <= 8
538 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
542 o.(teamscores[i]) = ReadInt24_t();
544 o.(teamscores[i]) = ReadChar();
547 HUD_UpdateTeamPos(o);
550 void Ent_ClientData()
553 float newspectatee_status;
557 scoreboard_showscores_force = (f & 1);
561 newspectatee_status = ReadByte();
562 if(newspectatee_status == player_localnum + 1)
563 newspectatee_status = -1; // observing
566 newspectatee_status = 0;
568 spectatorbutton_zoom = (f & 4);
572 angles_held_status = 1;
573 angles_held_x = ReadAngle();
574 angles_held_y = ReadAngle();
578 angles_held_status = 0;
580 if(newspectatee_status != spectatee_status)
584 race_checkpointtime = 0;
586 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
588 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
589 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
592 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
595 spectatee_status = newspectatee_status;
597 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
602 float nags, i, j, b, f;
604 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
609 strunzone(vote_called_vote);
610 vote_called_vote = string_null;
620 vote_yescount = ReadByte();
621 vote_nocount = ReadByte();
622 vote_needed = ReadByte();
623 vote_highlighted = ReadChar();
629 strunzone(vote_called_vote);
630 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
635 for(j = 0; j < maxclients; ++j)
637 playerslots[j].ready = 1;
638 for(i = 1; i <= maxclients; i += 8)
641 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
644 playerslots[j].ready = 0;
648 ready_waiting = (nags & 1);
649 ready_waiting_for_me = (nags & 2);
650 vote_waiting = (nags & 4);
651 vote_waiting_for_me = (nags & 8);
652 warmup_stage = (nags & 16);
655 void Ent_RandomSeed()
663 void Ent_ReadAccuracy(void)
669 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
670 weapon_accuracy[w] = -1;
674 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
680 weapon_accuracy[w] = -1;
682 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
684 weapon_accuracy[w] = (b - 1.0) / 100.0;
693 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
694 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
695 void Ent_RadarLink();
697 void Ent_ScoresInfo();
698 void CSQC_Ent_Update(float bIsNewEntity)
704 if(autocvar_developer_csqcentities)
705 print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t));
707 // set up the "time" global for received entities to be correct for interpolation purposes
715 serverprevtime = time;
716 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
717 time = serverprevtime + serverdeltatime;
720 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
723 if(t != self.enttype || bIsNewEntity)
725 //print(_("A CSQC entity changed its type!\n"));
726 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
736 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
744 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
745 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
746 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
747 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
748 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
749 case ENT_CLIENT_LASER: Ent_Laser(); break;
750 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
751 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
752 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
753 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
754 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
755 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
756 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
757 case ENT_CLIENT_INIT: Ent_Init(); break;
758 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
759 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
760 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
761 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
762 case ENT_CLIENT_WALL: Ent_Wall(); break;
763 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
764 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
765 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
766 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
767 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
768 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
769 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
770 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
771 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
772 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
773 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
774 case ENT_CLIENT_TURRET: ent_turret(); break;
775 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
776 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
777 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
779 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
780 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
786 // Destructor, but does NOT deallocate the entity by calling remove(). Also
787 // used when an entity changes its type. For an entity that someone interacts
788 // with others, make sure it can no longer do so.
796 self.draw = menu_sub_null;
797 self.entremove = menu_sub_null;
798 // TODO possibly set more stuff to defaults
800 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
801 void CSQC_Ent_Remove()
803 if(autocvar_developer_csqcentities)
804 print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype));
808 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
820 if(!(calledhooks & HOOK_START))
821 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
822 calledhooks |= HOOK_START;
825 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
826 void CSQC_Parse_StuffCmd(string strMessage)
828 if(autocvar_developer_csqcentities)
829 print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage));
831 localcmd(strMessage);
833 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
834 void CSQC_Parse_Print(string strMessage)
836 if(autocvar_developer_csqcentities)
837 print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage));
839 print(ColorTranslateRGB(strMessage));
842 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
843 void CSQC_Parse_CenterPrint(string strMessage)
845 if(autocvar_developer_csqcentities)
846 print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage));
848 centerprint_hud(strMessage);
851 string notranslate_fogcmd1 = "\nfog ";
852 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
855 // TODO somehow thwart prvm_globalset client ...
858 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
861 void Gamemode_Init();
862 void Ent_ScoresInfo()
865 self.classname = "ent_client_scores_info";
866 gametype = ReadInt24_t();
867 for(i = 0; i < MAX_SCORE; ++i)
869 scores_label[i] = strzone(ReadString());
870 scores_flags[i] = ReadByte();
872 for(i = 0; i < MAX_TEAMSCORE; ++i)
874 teamscores_label[i] = strzone(ReadString());
875 teamscores_flags[i] = ReadByte();
883 self.classname = "ent_client_init";
885 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
887 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
888 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
889 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
890 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
891 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
892 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
893 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
894 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
895 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
896 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
897 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
898 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
902 forcefog = strzone(ReadString());
904 armorblockpercent = ReadByte() / 255.0;
906 g_weaponswitchdelay = ReadByte() / 255.0;
908 g_balance_grenadelauncher_bouncefactor = ReadCoord();
909 g_balance_grenadelauncher_bouncestop = ReadCoord();
910 g_balance_electro_secondary_bouncefactor = ReadCoord();
911 g_balance_electro_secondary_bouncestop = ReadCoord();
913 nex_scope = !ReadByte();
914 rifle_scope = !ReadByte();
916 serverflags = ReadByte();
918 minelayer_maxmines = ReadByte();
920 hagar_maxrockets = ReadByte();
922 g_trueaim_minrange = ReadCoord();
923 g_balance_porto_secondary = ReadByte();
937 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
938 race_checkpoint = ReadByte();
939 race_time = ReadInt24_t();
940 race_previousbesttime = ReadInt24_t();
941 if(race_previousbestname)
942 strunzone(race_previousbestname);
943 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
945 race_checkpointtime = time;
947 if(race_checkpoint == 0 || race_checkpoint == 254)
949 race_penaltyaccumulator = 0;
950 race_laptime = time; // valid
955 case RACE_NET_CHECKPOINT_CLEAR:
957 race_checkpointtime = 0;
960 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
961 race_laptime = ReadCoord();
962 race_checkpointtime = -99999;
964 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
965 race_nextcheckpoint = ReadByte();
967 race_nextbesttime = ReadInt24_t();
968 if(race_nextbestname)
969 strunzone(race_nextbestname);
970 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
973 case RACE_NET_CHECKPOINT_HIT_RACE:
974 race_mycheckpoint = ReadByte();
975 race_mycheckpointtime = time;
976 race_mycheckpointdelta = ReadInt24_t();
977 race_mycheckpointlapsdelta = ReadByte();
978 if(race_mycheckpointlapsdelta >= 128)
979 race_mycheckpointlapsdelta -= 256;
980 if(race_mycheckpointenemy)
981 strunzone(race_mycheckpointenemy);
982 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
985 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
986 race_othercheckpoint = ReadByte();
987 race_othercheckpointtime = time;
988 race_othercheckpointdelta = ReadInt24_t();
989 race_othercheckpointlapsdelta = ReadByte();
990 if(race_othercheckpointlapsdelta >= 128)
991 race_othercheckpointlapsdelta -= 256;
992 if(race_othercheckpointenemy)
993 strunzone(race_othercheckpointenemy);
994 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
997 case RACE_NET_PENALTY_RACE:
998 race_penaltyeventtime = time;
999 race_penaltytime = ReadShort();
1000 //race_penaltyaccumulator += race_penaltytime;
1001 if(race_penaltyreason)
1002 strunzone(race_penaltyreason);
1003 race_penaltyreason = strzone(ReadString());
1006 case RACE_NET_PENALTY_QUALIFYING:
1007 race_penaltyeventtime = time;
1008 race_penaltytime = ReadShort();
1009 race_penaltyaccumulator += race_penaltytime;
1010 if(race_penaltyreason)
1011 strunzone(race_penaltyreason);
1012 race_penaltyreason = strzone(ReadString());
1015 case RACE_NET_SERVER_RECORD:
1016 race_server_record = ReadInt24_t();
1018 case RACE_NET_SPEED_AWARD:
1019 race_speedaward = ReadInt24_t();
1020 if(race_speedaward_holder)
1021 strunzone(race_speedaward_holder);
1022 race_speedaward_holder = strzone(ReadString());
1024 case RACE_NET_SPEED_AWARD_BEST:
1025 race_speedaward_alltimebest = ReadInt24_t();
1026 if(race_speedaward_alltimebest_holder)
1027 strunzone(race_speedaward_alltimebest_holder);
1028 race_speedaward_alltimebest_holder = strzone(ReadString());
1030 case RACE_NET_SERVER_RANKINGS:
1031 float pos, prevpos, del;
1033 prevpos = ReadShort();
1036 // move other rankings out of the way
1039 for (i=prevpos-1;i>pos-1;--i) {
1040 grecordtime[i] = grecordtime[i-1];
1041 if(grecordholder[i])
1042 strunzone(grecordholder[i]);
1043 grecordholder[i] = strzone(grecordholder[i-1]);
1045 } else if (del) { // a record has been deleted by the admin
1046 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1047 if (i == RANKINGS_CNT-1) { // clear out last record
1049 if (grecordholder[i])
1050 strunzone(grecordholder[i]);
1051 grecordholder[i] = string_null;
1054 grecordtime[i] = grecordtime[i+1];
1055 if (grecordholder[i])
1056 strunzone(grecordholder[i]);
1057 grecordholder[i] = strzone(grecordholder[i+1]);
1060 } else { // player has no ranked record yet
1061 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1062 grecordtime[i] = grecordtime[i-1];
1063 if(grecordholder[i])
1064 strunzone(grecordholder[i]);
1065 grecordholder[i] = strzone(grecordholder[i-1]);
1069 // store new ranking
1070 if(grecordholder[pos-1] != "")
1071 strunzone(grecordholder[pos-1]);
1072 grecordholder[pos-1] = strzone(ReadString());
1073 grecordtime[pos-1] = ReadInt24_t();
1074 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1077 case RACE_NET_SERVER_STATUS:
1078 race_status = ReadShort();
1079 if(race_status_name)
1080 strunzone(race_status_name);
1081 race_status_name = strzone(ReadString());
1085 void Net_ReadSpawn()
1088 current_viewzoom = 0.6;
1091 void Net_TeamNagger()
1096 void Net_ReadPingPLReport()
1098 float e, pi, pl, ml;
1103 if not(playerslots[e])
1105 playerslots[e].ping = pi;
1106 playerslots[e].ping_packetloss = pl / 255.0;
1107 playerslots[e].ping_movementloss = ml / 255.0;
1110 void Net_WeaponComplain() {
1111 complain_weapon = ReadByte();
1113 if(complain_weapon_name)
1114 strunzone(complain_weapon_name);
1115 complain_weapon_name = strzone(ReadString());
1117 complain_weapon_type = ReadByte();
1119 complain_weapon_time = time;
1120 weapontime = time; // ping the weapon panel
1123 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1124 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1125 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1126 float CSQC_Parse_TempEntity()
1134 if(autocvar_developer_csqcentities)
1135 print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID));
1137 // NOTE: Could just do return instead of break...
1140 case TE_CSQC_TARGET_MUSIC:
1144 case TE_CSQC_PICTURE:
1145 Net_MapVote_Picture();
1156 case TE_CSQC_ZCURVEPARTICLES:
1157 Net_ReadZCurveParticles();
1160 case TE_CSQC_NEXGUNBEAMPARTICLE:
1161 Net_ReadNexgunBeamParticle();
1164 case TE_CSQC_TEAMNAGGER:
1168 case TE_CSQC_LIGHTNINGARC:
1169 Net_ReadLightningarc();
1172 case TE_CSQC_PINGPLREPORT:
1173 Net_ReadPingPLReport();
1176 case TE_CSQC_ANNOUNCE:
1177 Announcer_Play(ReadString());
1180 case TE_CSQC_KILLNOTIFY:
1181 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1184 case TE_CSQC_KILLCENTERPRINT:
1185 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1188 case TE_CSQC_CENTERPRINT_GENERIC:
1193 if (id != 0 && s != "")
1194 centerprint_generic(id, s, ReadByte(), ReadByte());
1196 centerprint_generic(id, s, 0, 0);
1199 case TE_CSQC_WEAPONCOMPLAIN:
1200 Net_WeaponComplain();
1203 case TE_CSQC_VEHICLESETUP:
1207 case TE_CSQC_SVNOTICE:
1212 // No special logic for this temporary entity; return 0 so the engine can handle it
1220 string getcommandkey(string text, string command)
1225 if (!autocvar_hud_showbinds)
1228 keys = db_get(binddb, command);
1231 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1232 for(j = 0; j < n; ++j)
1238 keys = keynumtostring(k);
1240 keys = strcat(keys, ", ", keynumtostring(k));
1243 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1247 db_put(binddb, command, keys);
1251 if (autocvar_hud_showbinds > 1)
1252 return sprintf(_("%s (not bound)"), text);
1256 else if (autocvar_hud_showbinds > 1)
1257 return sprintf(_("%s (%s)"), text, keys);