1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print("^4CSQC Build information: ", WATERMARK(), "\n");
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkey(i, "viewentity") == "")
86 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87 //registercmd("ctf_menu");
88 registercmd("ons_map");
89 registercmd("hud_configure");
90 registercmd("hud_save");
91 //registercmd("menu_action");
93 registercmd("+button3");
94 registercmd("-button3");
95 registercmd("+button4");
96 registercmd("-button4");
97 registercmd("+showscores");registercmd("-showscores");
98 registercmd("+showaccuracy");registercmd("-showaccuracy");
104 registercmd("+forward");registercmd("-forward");
105 registercmd("+back");registercmd("-back");
106 registercmd("+moveup");registercmd("-moveup");
107 registercmd("+movedown");registercmd("-movedown");
108 registercmd("+moveright");registercmd("-moveright");
109 registercmd("+moveleft");registercmd("-moveleft");
110 registercmd("+roll_right");registercmd("-roll_right");
111 registercmd("+roll_left");registercmd("-roll_left");
115 registercvar("hud_usecsqc", "1");
116 registercvar("scoreboard_columns", "default", CVAR_SAVE);
120 // hud_fields uses strunzone on the titles!
121 for(i = 0; i < MAX_HUD_FIELDS; ++i)
122 hud_title[i] = strzone("(null)");
128 teams = Sort_Spawn();
129 players = Sort_Spawn();
131 GetTeam(COLOR_SPECTATOR, true); // add specs first
135 WaypointSprite_Load();
138 Projectile_Precache();
140 GibSplash_Precache();
142 DamageInfo_Precache();
143 if(cvar_string("cl_announcer") != cl_announcer_prev) {
144 Announcer_Precache();
145 if(cl_announcer_prev)
146 strunzone(cl_announcer_prev);
147 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
151 get_mi_min_max_texcoords(1); // try the CLEVER way first
152 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
153 shortmapname = mi_shortname;
155 if(precache_pic(minimapname) == "")
157 // but maybe we have a non-clever minimap
158 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
159 if(precache_pic(minimapname) == "")
160 minimapname = ""; // FAIL
162 get_mi_min_max_texcoords(0); // load new texcoords
165 mi_center = (mi_min + mi_max) * 0.5;
166 mi_scale = mi_max - mi_min;
167 minimapname = strzone(minimapname);
170 hud_configure_prev = -1;
173 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
174 void CSQC_Shutdown(void)
189 db_save(ClientProgsDB, "client.db");
190 db_close(ClientProgsDB);
192 cvar_clientsettemp_restore();
195 cvar_set("chase_active",ftos(chase_active_backup));
199 if not(calledhooks & HOOK_START)
200 localcmd("\n_cl_hook_gamestart nop\n");
201 if not(calledhooks & HOOK_END)
202 localcmd("\ncl_hook_gameend\n");
207 float SetTeam(entity o, float Team)
221 if(GetTeam(Team, false) == NULL)
223 print("trying to switch to unsupported team ", ftos(Team), "\n");
224 Team = COLOR_SPECTATOR;
237 if(GetTeam(Team, false) == NULL)
239 print("trying to switch to unsupported team ", ftos(Team), "\n");
240 Team = COLOR_SPECTATOR;
245 if(Team == -1) // leave
249 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
250 tm = GetTeam(o.team, false);
260 //print("(CONNECT) enter team ", ftos(o.team), "\n");
262 tm = GetTeam(Team, true);
267 else if(Team != o.team)
269 //print("(CHANGE) leave team ", ftos(o.team), "\n");
270 tm = GetTeam(o.team, false);
273 //print("(CHANGE) enter team ", ftos(o.team), "\n");
274 tm = GetTeam(Team, true);
282 void Playerchecker_Think()
286 for(i = 0; i < maxclients; ++i)
289 if(GetPlayerName(i) == "")
293 //print("playerchecker: KILL KILL KILL\n");
294 // player disconnected
305 //print("playerchecker: SPAWN SPAWN SPAWN\n");
308 playerslots[i] = e = spawn();
311 e.ping_packetloss = 0;
312 e.ping_movementloss = 0;
313 //e.gotscores = 0; // we might already have the scores...
314 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
316 HUD_UpdatePlayerPos(e);
320 self.nextthink = time + 0.2;
327 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
328 localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
330 entity playerchecker;
331 playerchecker = spawn();
332 playerchecker.think = Playerchecker_Think;
333 playerchecker.nextthink = time + 0.2;
341 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
342 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
344 void Cmd_HUD_SetFields(float);
345 void Cmd_HUD_Help(float);
346 float CSQC_ConsoleCommand(string strMessage)
350 //argc = tokenize(strMessage);
351 argc = tokenize_console(strMessage);
357 if(strCmd == "hud_configure") { // config hud
358 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
360 } else if(strCmd == "hud_save") { // save hud config
361 if(argv(1) == "" || argv(2)) {
363 print("hud_save configname (saves to hud_skinname_configname.cfg)\n");
366 HUD_Panel_ExportCfg(argv(1));
368 } else if(strCmd == "+button4") { // zoom
369 // return false, because the message shall be sent to the server anyway (for demos/speccing)
377 } else if(strCmd == "-button4") { // zoom
378 if(ignore_minus_zoom)
385 } else if(strCmd == "+button3") { // secondary
388 } else if(strCmd == "-button3") { // secondary
391 } else if(strCmd == "+showscores") {
392 scoreboard_showscores = true;
394 } else if(strCmd == "-showscores") {
395 scoreboard_showscores = false;
397 } else if(strCmd == "+showaccuracy") {
398 scoreboard_showaccuracy = true;
400 } else if(strCmd == "-showaccuracy") {
401 scoreboard_showaccuracy = false;
406 if(strCmd == "+forward" || strCmd == "-back") {
407 ++camera_direction_x;
409 } else if(strCmd == "-forward" || strCmd == "+back") {
410 --camera_direction_x;
412 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
413 --camera_direction_y;
415 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
416 ++camera_direction_y;
418 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
419 ++camera_direction_z;
421 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
422 --camera_direction_z;
424 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
427 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
436 entity debug_shotorg;
439 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
440 self.angles = view_angles;
441 self.angles_x = -self.angles_x;
443 self.drawmask = MASK_NORMAL;
447 void ShotOrg_Draw2D()
449 vector coord2d_topleft, coord2d_topright, coord2d;
453 s = vtos(self.view_ofs);
454 s = substring(s, 1, strlen(s) - 2);
455 if(tokenize_console(s) == 3)
456 s = strcat(argv(0), " ", argv(1), " ", argv(2));
458 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
459 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
461 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
463 coord2d = coord2d_topleft;
466 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
471 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
476 debug_shotorg = spawn();
477 debug_shotorg.draw = ShotOrg_Draw;
478 debug_shotorg.draw2d = ShotOrg_Draw2D;
479 debug_shotorg.renderflags = RF_VIEWMODEL;
480 debug_shotorg.effects = EF_FULLBRIGHT;
481 precache_model("models/shotorg_adjuster.md3");
482 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
483 debug_shotorg.scale = 2;
484 debug_shotorg.view_ofs = '25 8 -8';
487 void DrawDebugModel()
489 if(time - floor(time) > 0.5)
496 self.renderflags = 0;
497 self.drawmask = MASK_NORMAL;
501 void GameCommand(string msg)
506 argc = tokenize_console(msg);
508 if(argv(0) == "help" || argc == 0)
510 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
511 print(" settemp cvar value\n");
512 print(" scoreboard_columns_set ...\n");
513 print(" scoreboard_columns_help\n");
514 GameCommand_Generic("help");
518 if(GameCommand_Generic(msg))
523 if(cmd == "mv_download") {
524 Cmd_MapVote_MapDownload(argc);
526 else if(cmd == "settemp") {
527 cvar_clientsettemp(argv(1), argv(2));
529 else if(cmd == "scoreboard_columns_set") {
530 Cmd_HUD_SetFields(argc);
532 else if(cmd == "scoreboard_columns_help") {
536 else if(cmd == "blurtest") {
537 blurtest_time0 = time;
538 blurtest_time1 = time + stof(argv(1));
539 blurtest_radius = stof(argv(2));
540 blurtest_power = stof(argv(3));
543 else if(cmd == "shotorg_move") {
547 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
548 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
550 else if(cmd == "shotorg_movez") {
554 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
555 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
557 else if(cmd == "shotorg_set") {
561 debug_shotorg.view_ofs = stov(argv(1));
562 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
564 else if(cmd == "shotorg_setz") {
568 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
569 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
571 else if(cmd == "shotorg_toggle_hide") {
574 debug_shotorg.cnt = !debug_shotorg.cnt;
577 else if(cmd == "shotorg_end") {
580 print(vtos(debug_shotorg.view_ofs), "\n");
581 remove(debug_shotorg);
582 debug_shotorg = world;
584 localcmd("sv_cmd debug_shotorg\n");
586 else if(cmd == "sendcvar") {
587 // W_FixWeaponOrder will trash argv, so save what we need.
589 thiscvar = strzone(argv(1));
590 s = cvar_string(thiscvar);
591 if(thiscvar == "cl_weaponpriority")
592 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
593 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
594 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
595 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
598 else if(cmd == "spawn") {
603 setorigin(e, view_origin);
604 e.angles = view_angles;
605 e.draw = DrawDebugModel;
606 e.classname = "debugmodel";
610 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
616 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
617 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
618 // All keys are in ascii.
619 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
620 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
621 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
622 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
624 local float bSkipKey;
627 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
630 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
634 if(menu_action(bInputType, nPrimary, nSecondary))
639 // END REQUIRED CSQC FUNCTIONS
640 // --------------------------------------------------------------------------
642 // --------------------------------------------------------------------------
643 // BEGIN OPTIONAL CSQC FUNCTIONS
646 InterpolateOrigin_Undo();
648 self.classname = "entcs_receiver";
649 self.sv_entnum = ReadByte() - 1;
650 self.origin_x = ReadShort();
651 self.origin_y = ReadShort();
652 self.origin_z = ReadShort();
653 self.angles_y = ReadByte() * 360.0 / 256;
654 self.origin_z = self.angles_x = self.angles_z = 0;
656 InterpolateOrigin_Note();
661 void Ent_RemovePlayerScore()
667 SetTeam(self.owner, -1);
668 self.owner.gotscores = 0;
669 for(i = 0; i < MAX_SCORE; ++i)
670 self.owner.(scores[i]) = 0; // clear all scores
674 void Ent_ReadPlayerScore()
680 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
681 // (no I've never heard of M-x replace-string, sed, or anything like that)
682 isNew = !self.owner; // workaround for DP bug
685 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
686 if(!isNew && n != self.sv_entnum)
688 print("A CSQC entity changed its owner!\n");
691 self.enttype = ENT_CLIENT_SCORES;
697 if not(playerslots[self.sv_entnum])
698 playerslots[self.sv_entnum] = spawn();
699 o = self.owner = playerslots[self.sv_entnum];
700 o.sv_entnum = self.sv_entnum;
703 //if not(o.sort_prev)
704 // RegisterPlayer(o);
705 //playerchecker will do this for us later, if it has not already done so
716 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
720 o.(scores[i]) = ReadInt24_t();
722 o.(scores[i]) = ReadChar();
726 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
728 self.entremove = Ent_RemovePlayerScore;
731 void Ent_ReadTeamScore()
736 self.team = ReadByte();
737 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
740 #if MAX_TEAMSCORE <= 8
748 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
752 o.(teamscores[i]) = ReadInt24_t();
754 o.(teamscores[i]) = ReadChar();
757 HUD_UpdateTeamPos(o);
764 void Ent_ClientData()
767 float newspectatee_status;
771 scoreboard_showscores_force = (f & 1);
775 newspectatee_status = ReadByte();
776 if(newspectatee_status == player_localentnum)
777 newspectatee_status = -1; // observing
780 newspectatee_status = 0;
782 spectatorbutton_zoom = (f & 4);
786 angles_held_status = 1;
787 angles_held_x = ReadAngle();
788 angles_held_y = ReadAngle();
792 angles_held_status = 0;
794 if(newspectatee_status != spectatee_status)
797 // clear the weapon accuracy stats
798 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
805 race_checkpointtime = 0;
807 spectatee_status = newspectatee_status;
812 float nags, i, j, b, f;
819 strunzone(vote_called_vote);
820 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
825 for(j = 0; j < maxclients; ++j)
827 playerslots[j].ready = 1;
828 for(i = 1; i <= maxclients; i += 8)
831 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
834 playerslots[j].ready = 0;
838 ready_waiting = (nags & 1);
839 ready_waiting_for_me = (nags & 2);
840 vote_waiting = (nags & 4);
841 vote_waiting_for_me = (nags & 8);
842 warmup_stage = (nags & 16);
845 void Ent_RandomSeed()
853 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
854 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
855 void Ent_RadarLink();
857 void Ent_ScoresInfo();
858 void(float bIsNewEntity) CSQC_Ent_Update =
864 // set up the "time" global for received entities to be correct for interpolation purposes
872 serverprevtime = time;
873 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
874 time = serverprevtime + serverdeltatime;
877 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
879 if(t != self.enttype)
881 print("A CSQC entity changed its type!\n");
889 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
890 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
891 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
892 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
893 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
894 case ENT_CLIENT_LASER: Ent_Laser(); break;
895 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
896 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
897 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
898 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
899 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
900 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
901 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
902 case ENT_CLIENT_INIT: Ent_Init(); break;
903 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
904 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
905 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
906 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
907 case ENT_CLIENT_WALL: Ent_Wall(); break;
908 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
909 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
910 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
911 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
912 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
913 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
914 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
915 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
917 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
923 // Destructor, but does NOT deallocate the entity by calling remove(). Also
924 // used when an entity changes its type. For an entity that someone interacts
925 // with others, make sure it can no longer do so.
933 self.draw = menu_sub_null;
934 self.entremove = menu_sub_null;
935 // TODO possibly set more stuff to defaults
937 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
938 void CSQC_Ent_Remove()
947 if(gametype == GAME_ONSLAUGHT) {
948 print(strcat("Using ", minimapname, " as minimap.\n"));
949 precache_pic("gfx/ons-cp-neutral.tga");
950 precache_pic("gfx/ons-cp-red.tga");
951 precache_pic("gfx/ons-cp-blue.tga");
952 precache_pic("gfx/ons-frame.tga");
953 precache_pic("gfx/ons-frame-team.tga");
958 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
959 calledhooks |= HOOK_START;
962 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
963 void CSQC_Parse_StuffCmd(string strMessage)
965 localcmd(strMessage);
967 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
968 void CSQC_Parse_Print(string strMessage)
970 print(ColorTranslateRGB(strMessage));
973 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
974 void CSQC_Parse_CenterPrint(string strMessage)
976 centerprint(strMessage);
979 string notranslate_fogcmd1 = "\nfog ";
980 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
983 // TODO somehow thwart prvm_globalset client ...
986 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
989 void Gamemode_Init();
990 void Ent_ScoresInfo()
993 self.classname = "ent_client_scores_info";
994 gametype = ReadByte();
995 for(i = 0; i < MAX_SCORE; ++i)
997 scores_label[i] = strzone(ReadString());
998 scores_flags[i] = ReadByte();
1000 for(i = 0; i < MAX_TEAMSCORE; ++i)
1002 teamscores_label[i] = strzone(ReadString());
1003 teamscores_flags[i] = ReadByte();
1011 self.classname = "ent_client_init";
1013 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1015 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1016 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1017 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1018 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1019 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1020 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1021 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1022 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1023 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1024 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1025 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1026 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1029 strunzone(forcefog);
1030 forcefog = strzone(ReadString());
1032 armorblockpercent = ReadByte() / 255.0;
1034 g_weaponswitchdelay = ReadByte() / 255.0;
1036 g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1037 g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1039 nex_scope = !ReadByte();
1040 campingrifle_scope = !ReadByte();
1054 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1055 race_checkpoint = ReadByte();
1056 race_time = ReadInt24_t();
1057 race_previousbesttime = ReadInt24_t();
1058 if(race_previousbestname)
1059 strunzone(race_previousbestname);
1060 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1062 race_checkpointtime = time;
1064 if(race_checkpoint == 0 || race_checkpoint == 254)
1066 race_penaltyaccumulator = 0;
1067 race_laptime = time; // valid
1072 case RACE_NET_CHECKPOINT_CLEAR:
1074 race_checkpointtime = 0;
1077 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1078 race_laptime = ReadCoord();
1079 race_checkpointtime = -99999;
1081 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1082 race_nextcheckpoint = ReadByte();
1084 race_nextbesttime = ReadInt24_t();
1085 if(race_nextbestname)
1086 strunzone(race_nextbestname);
1087 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1090 case RACE_NET_CHECKPOINT_HIT_RACE:
1091 race_mycheckpoint = ReadByte();
1092 race_mycheckpointtime = time;
1093 race_mycheckpointdelta = ReadInt24_t();
1094 race_mycheckpointlapsdelta = ReadByte();
1095 if(race_mycheckpointlapsdelta >= 128)
1096 race_mycheckpointlapsdelta -= 256;
1097 if(race_mycheckpointenemy)
1098 strunzone(race_mycheckpointenemy);
1099 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1102 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1103 race_othercheckpoint = ReadByte();
1104 race_othercheckpointtime = time;
1105 race_othercheckpointdelta = ReadInt24_t();
1106 race_othercheckpointlapsdelta = ReadByte();
1107 if(race_othercheckpointlapsdelta >= 128)
1108 race_othercheckpointlapsdelta -= 256;
1109 if(race_othercheckpointenemy)
1110 strunzone(race_othercheckpointenemy);
1111 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1114 case RACE_NET_PENALTY_RACE:
1115 race_penaltyeventtime = time;
1116 race_penaltytime = ReadShort();
1117 //race_penaltyaccumulator += race_penaltytime;
1118 if(race_penaltyreason)
1119 strunzone(race_penaltyreason);
1120 race_penaltyreason = strzone(ReadString());
1123 case RACE_NET_PENALTY_QUALIFYING:
1124 race_penaltyeventtime = time;
1125 race_penaltytime = ReadShort();
1126 race_penaltyaccumulator += race_penaltytime;
1127 if(race_penaltyreason)
1128 strunzone(race_penaltyreason);
1129 race_penaltyreason = strzone(ReadString());
1132 case RACE_NET_SERVER_RECORD:
1133 race_server_record = ReadInt24_t();
1135 case RACE_NET_SPEED_AWARD:
1136 race_speedaward = ReadInt24_t();
1137 if(race_speedaward_holder)
1138 strunzone(race_speedaward_holder);
1139 race_speedaward_holder = strzone(ReadString());
1141 case RACE_NET_SPEED_AWARD_BEST:
1142 race_speedaward_alltimebest = ReadInt24_t();
1143 if(race_speedaward_alltimebest_holder)
1144 strunzone(race_speedaward_alltimebest_holder);
1145 race_speedaward_alltimebest_holder = strzone(ReadString());
1147 case RACE_NET_SERVER_RANKINGS:
1148 float pos, prevpos, del;
1150 prevpos = ReadShort();
1153 // move other rankings out of the way
1156 for (i=prevpos-1;i>pos-1;--i) {
1157 grecordtime[i] = grecordtime[i-1];
1158 if(grecordholder[i])
1159 strunzone(grecordholder[i]);
1160 grecordholder[i] = strzone(grecordholder[i-1]);
1162 } else if (del) { // a record has been deleted by the admin
1163 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1164 if (i == RANKINGS_CNT-1) { // clear out last record
1166 if (grecordholder[i])
1167 strunzone(grecordholder[i]);
1168 grecordholder[i] = string_null;
1171 grecordtime[i] = grecordtime[i+1];
1172 if (grecordholder[i])
1173 strunzone(grecordholder[i]);
1174 grecordholder[i] = strzone(grecordholder[i+1]);
1177 } else { // player has no ranked record yet
1178 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1179 grecordtime[i] = grecordtime[i-1];
1180 if(grecordholder[i])
1181 strunzone(grecordholder[i]);
1182 grecordholder[i] = strzone(grecordholder[i-1]);
1186 // store new ranking
1187 if(grecordholder[pos-1] != "")
1188 strunzone(grecordholder[pos-1]);
1189 grecordholder[pos-1] = strzone(ReadString());
1190 grecordtime[pos-1] = ReadInt24_t();
1191 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1194 case RACE_NET_SERVER_STATUS:
1195 race_status = ReadShort();
1196 if(race_status_name)
1197 strunzone(race_status_name);
1198 race_status_name = strzone(ReadString());
1202 void Net_ReadSpawn()
1205 current_viewzoom = 0.6;
1208 void Net_TeamNagger()
1213 void Net_ReadPingPLReport()
1215 float e, pi, pl, ml;
1220 if not(playerslots[e])
1222 playerslots[e].ping = pi;
1223 playerslots[e].ping_packetloss = pl / 255.0;
1224 playerslots[e].ping_movementloss = ml / 255.0;
1227 void Net_VoteDialog(float highlight) {
1229 vote_highlighted = ReadByte();
1233 vote_yescount = ReadByte();
1234 vote_nocount = ReadByte();
1235 vote_needed = ReadByte();
1239 void Net_VoteDialogReset() {
1247 if(type == CSQC_KILLNOTIFY)
1249 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1251 else if(type == CSQC_CENTERPRINT)
1253 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1257 void Net_WeaponComplain() {
1258 complain_weapon = ReadByte();
1260 if(complain_weapon_name)
1261 strunzone(complain_weapon_name);
1262 complain_weapon_name = strzone(ReadString());
1264 complain_weapon_type = ReadByte();
1266 complain_weapon_time = time;
1267 weapontime = time; // ping the weapon panel
1270 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1271 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1272 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1273 float CSQC_Parse_TempEntity()
1275 local float bHandled;
1281 // NOTE: Could just do return instead of break...
1284 case TE_CSQC_TARGET_MUSIC:
1288 case TE_CSQC_PICTURE:
1289 Net_MapVote_Picture();
1300 case TE_CSQC_ZCURVEPARTICLES:
1301 Net_ReadZCurveParticles();
1304 case TE_CSQC_NEXGUNBEAMPARTICLE:
1305 Net_ReadNexgunBeamParticle();
1308 case TE_CSQC_TEAMNAGGER:
1313 Net_VoteDialog(ReadByte());
1316 case TE_CSQC_VOTERESET:
1317 Net_VoteDialogReset();
1320 case TE_CSQC_LIGHTNINGARC:
1321 Net_ReadLightningarc();
1324 case TE_CSQC_PINGPLREPORT:
1325 Net_ReadPingPLReport();
1328 case TE_CSQC_ANNOUNCE:
1329 announce_snd = strzone(ReadString());
1332 case TE_CSQC_NOTIFY:
1336 case TE_CSQC_WEAPONCOMPLAIN:
1337 Net_WeaponComplain();
1340 case TE_CSQC_CR_MAXBULLETS:
1341 cr_maxbullets = ReadByte();
1345 // No special logic for this temporary entity; return 0 so the engine can handle it
1353 string getcommandkey(string text, string command)
1361 keys = db_get(binddb, command);
1364 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1365 for(j = 0; j < n; ++j)
1371 keys = keynumtostring(k);
1373 keys = strcat(keys, ", ", keynumtostring(k));
1376 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1380 db_put(binddb, command, keys);
1384 if (hud_showbinds > 1)
1385 return strcat(text, " (not bound)");
1389 else if (hud_showbinds > 1)
1390 return strcat(text, " (", keys, ")");