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Prioritize scoreboard UI over other things
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / radar.qc
1 #include "radar.qh"
2
3 #include <client/draw.qh>
4 #include <client/mapvoting.qh>
5 #include <client/teamradar.qh>
6 #include <common/ent_cs.qh>
7 #include <common/mutators/mutator/waypoints/all.qh>
8 #include <common/resources/cl_resources.qh>
9
10 // Radar (#6)
11
12 void HUD_Radar_Export(int fh)
13 {
14         // allow saving cvars that aesthetically change the panel into hud skin files
15         HUD_Write_Cvar("hud_panel_radar_foreground_alpha");
16         HUD_Write_Cvar("hud_panel_radar_rotation");
17         HUD_Write_Cvar("hud_panel_radar_zoommode");
18         HUD_Write_Cvar("hud_panel_radar_scale");
19         HUD_Write_Cvar("hud_panel_radar_maximized_scale");
20         HUD_Write_Cvar("hud_panel_radar_maximized_size");
21         HUD_Write_Cvar("hud_panel_radar_maximized_rotation");
22         HUD_Write_Cvar("hud_panel_radar_maximized_zoommode");
23 }
24
25 bool HUD_Radar_Clickable()
26 {
27         return hud_panel_radar_mouse && !hud_panel_radar_temp_hidden;
28 }
29
30 void HUD_Radar_Show_Maximized(bool doshow, bool clickable)
31 {
32         TC(bool, doshow);
33         hud_panel_radar_maximized = doshow;
34         hud_panel_radar_temp_hidden = 0;
35
36         if ( doshow )
37         {
38                 if (clickable)
39                 {
40                         hud_panel_radar_mouse = 1;
41
42                         // we must unset the player's buttons, as they aren't released elsewhere
43                         localcmd("-fire\n");
44                         localcmd("-fire2\n");
45                         localcmd("-use\n");
46                         localcmd("-hook\n");
47                         localcmd("-jump\n");
48                 }
49         }
50         else if ( hud_panel_radar_mouse )
51         {
52                 hud_panel_radar_mouse = 0;
53                 mouseClicked = 0;
54         }
55 }
56 void HUD_Radar_Hide_Maximized()
57 {
58         HUD_Radar_Show_Maximized(false,false);
59 }
60
61
62 float HUD_Radar_InputEvent(int bInputType, float nPrimary, float nSecondary)
63 {
64         TC(int, bInputType);
65         if(!hud_panel_radar_maximized || !hud_panel_radar_mouse || autocvar__hud_configure || mv_active)
66                 return false;
67
68         if(bInputType == 3)
69         {
70                 mousepos_x = nPrimary;
71                 mousepos_y = nSecondary;
72                 return true;
73         }
74
75         if (bInputType == 2)
76                 return false;
77
78         // at this point bInputType can only be 0 or 1 (key pressed or released)
79         bool key_pressed = (bInputType == 0);
80
81         if(nPrimary == K_MOUSE1)
82         {
83                 if(key_pressed)
84                         mouseClicked |= S_MOUSE1;
85                 else
86                         mouseClicked -= (mouseClicked & S_MOUSE1);
87         }
88         else if(nPrimary == K_MOUSE2)
89         {
90                 if(key_pressed)
91                         mouseClicked |= S_MOUSE2;
92                 else
93                         mouseClicked -= (mouseClicked & S_MOUSE2);
94         }
95         else if (nPrimary == K_ESCAPE && key_pressed)
96         {
97                 HUD_Radar_Hide_Maximized();
98         }
99         else
100         {
101                 // allow console/use binds to work without hiding the map
102                 string con_keys = strcat(findkeysforcommand("toggleconsole", 0), " ", findkeysforcommand("+use", 0)) ;
103                 int keys = tokenize(con_keys); // findkeysforcommand returns data for this
104                 int i;
105                 for (i = 0; i < keys; ++i)
106                 {
107                         if(nPrimary == stof(argv(i)))
108                                 return false;
109                 }
110
111                 if ( STAT(HEALTH) <= 0 )
112                 {
113                         // Show scoreboard
114                         con_keys = findkeysforcommand("+showscores", 0);
115                         keys = tokenize(con_keys);
116                         for (i = 0; i < keys; ++i)
117                         {
118                                 if ( nPrimary == stof(argv(i)) )
119                                 {
120                                         hud_panel_radar_temp_hidden = key_pressed;
121                                         return false;
122                                 }
123                         }
124                 }
125                 else if (key_pressed)
126                         HUD_Radar_Hide_Maximized();
127
128                 return false;
129         }
130
131         return true;
132 }
133
134 void HUD_Radar_Mouse()
135 {
136         if ( !hud_panel_radar_mouse ) return;
137         if(mv_active) return;
138
139         if (intermission || scoreboard_ui_enabled || (mouseClicked & S_MOUSE2))
140         {
141                 HUD_Radar_Hide_Maximized();
142                 return;
143         }
144
145         panel = HUD_PANEL(RADAR);
146         HUD_Panel_LoadCvars();
147
148
149         panel_size = autocvar_hud_panel_radar_maximized_size;
150         panel_size_x = bound(0.2, panel_size_x, 1) * vid_conwidth;
151         panel_size_y = bound(0.2, panel_size_y, 1) * vid_conheight;
152         panel_pos_x = (vid_conwidth - panel_size_x) / 2;
153         panel_pos_y = (vid_conheight - panel_size_y) / 2;
154
155         if(mouseClicked & S_MOUSE1)
156         {
157                 // click outside
158                 if ( mousepos_x < panel_pos_x || mousepos_x > panel_pos_x + panel_size_x ||
159                          mousepos_y < panel_pos_y || mousepos_y > panel_pos_y + panel_size_y )
160                 {
161                         HUD_Radar_Hide_Maximized();
162                         return;
163                 }
164                 vector pos = teamradar_texcoord_to_3dcoord(teamradar_2dcoord_to_texcoord(mousepos),view_origin_z);
165                 localcmd(sprintf("cmd ons_spawn %f %f %f",pos_x,pos_y,pos_z));
166
167                 HUD_Radar_Hide_Maximized();
168                 return;
169         }
170 }
171
172 float HUD_Radar_GetZoomFactor(int zoommode)
173 {
174         switch(zoommode)
175         {
176                 case 1: return 1 - current_zoomfraction;
177                 case 2: return 0;
178                 case 3: return 1;
179         }
180         return current_zoomfraction;
181 }
182
183 float HUD_Radar_GetAngle(int rotation)
184 {
185         if (rotation)
186                 return 90 * rotation;
187         return view_angles.y - 90;
188 }
189
190 void HUD_Radar()
191 {
192         if (!autocvar__hud_configure)
193         {
194                 if (hud_panel_radar_maximized)
195                 {
196                         if (!hud_draw_maximized) return;
197                 }
198                 else
199                 {
200                         if (autocvar_hud_panel_radar == 0) return;
201                         if (autocvar_hud_panel_radar != 2 && !teamplay) return;
202                         if(radar_panel_modified)
203                         {
204                                 panel.update_time = time; // forces reload of panel attributes
205                                 radar_panel_modified = false;
206                         }
207                 }
208         }
209
210         if ( hud_panel_radar_temp_hidden )
211                 return;
212
213         HUD_Panel_LoadCvars();
214
215         float zoom_factor = 0;
216
217         if (hud_panel_radar_maximized && !autocvar__hud_configure)
218         {
219                 panel_size = autocvar_hud_panel_radar_maximized_size;
220                 panel_size.x = bound(0.2, panel_size.x, 1) * vid_conwidth;
221                 panel_size.y = bound(0.2, panel_size.y, 1) * vid_conheight;
222                 panel_pos.x = (vid_conwidth - panel_size.x) / 2;
223                 panel_pos.y = (vid_conheight - panel_size.y) / 2;
224
225                 string panel_bg;
226                 panel_bg = strcat(hud_skin_path, "/border_default"); // always use the default border when maximized
227                 if(precache_pic(panel_bg) == "")
228                         panel_bg = "gfx/hud/default/border_default"; // fallback
229                 if(!radar_panel_modified && panel_bg != panel.current_panel_bg)
230                         radar_panel_modified = true;
231                 strcpy(panel.current_panel_bg, panel_bg);
232
233                 zoom_factor = HUD_Radar_GetZoomFactor(hud_panel_radar_maximized_zoommode);
234                 teamradar_angle = HUD_Radar_GetAngle(hud_panel_radar_maximized_rotation);
235         }
236
237         if (!hud_panel_radar_maximized && !autocvar__hud_configure)
238         {
239                 zoom_factor = HUD_Radar_GetZoomFactor(hud_panel_radar_zoommode);
240                 teamradar_angle = HUD_Radar_GetAngle(hud_panel_radar_rotation);
241         }
242
243         vector pos, mySize;
244         pos = panel_pos;
245         mySize = panel_size;
246
247         if (autocvar_hud_panel_radar_dynamichud)
248                 HUD_Scale_Enable();
249         else
250                 HUD_Scale_Disable();
251         HUD_Panel_DrawBg();
252         if(panel_bg_padding)
253         {
254                 pos += '1 1 0' * panel_bg_padding;
255                 mySize -= '2 2 0' * panel_bg_padding;
256         }
257
258         int color2;
259         float scale2d, normalsize, bigsize;
260
261         teamradar_origin2d = HUD_Shift(pos + 0.5 * mySize);
262         teamradar_size2d = mySize;
263
264         if(minimapname == "")
265                 return;
266
267         teamradar_loadcvars();
268
269         scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin);
270         teamradar_size2d = HUD_Scale(mySize);
271
272         teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; // we always center
273
274         // pixels per world qu to match the teamradar_size2d_x range in the longest dimension
275         if((hud_panel_radar_rotation == 0 && !hud_panel_radar_maximized) || (hud_panel_radar_maximized_rotation == 0 && hud_panel_radar_maximized))
276         {
277                 // max-min distance must fit the radar in any rotation
278                 bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen(vec2(mi_scale)));
279         }
280         else
281         {
282                 vector c0, c1, c2, c3, span;
283                 c0 = Rotate(mi_min, teamradar_angle * DEG2RAD);
284                 c1 = Rotate(mi_max, teamradar_angle * DEG2RAD);
285                 c2 = Rotate('1 0 0' * mi_min.x + '0 1 0' * mi_max.y, teamradar_angle * DEG2RAD);
286                 c3 = Rotate('1 0 0' * mi_max.x + '0 1 0' * mi_min.y, teamradar_angle * DEG2RAD);
287                 span = '0 0 0';
288                 span.x = max(c0_x, c1_x, c2_x, c3_x) - min(c0_x, c1_x, c2_x, c3_x);
289                 span.y = max(c0_y, c1_y, c2_y, c3_y) - min(c0_y, c1_y, c2_y, c3_y);
290
291                 // max-min distance must fit the radar in x=x, y=y
292                 bigsize = min(
293                         teamradar_size2d.x * scale2d / (1.05 * span.x),
294                         teamradar_size2d.y * scale2d / (1.05 * span.y)
295                 );
296         }
297
298         normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / hud_panel_radar_scale;
299         if(bigsize > normalsize)
300                 normalsize = bigsize;
301
302         teamradar_size = zoom_factor * bigsize + (1 - zoom_factor) * normalsize;
303         teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord(zoom_factor * mi_center + (1 - zoom_factor) * view_origin);
304
305         drawsetcliparea(pos.x, pos.y, mySize.x, mySize.y);
306
307         draw_teamradar_background(hud_panel_radar_foreground_alpha);
308
309         IL_EACH(g_radarlinks, true, draw_teamradar_link(it.origin, it.velocity, it.team));
310
311         bool mutator_returnvalue = MUTATOR_CALLHOOK(TeamRadar_Draw); // TODO: allow players to show on the radar as well!
312
313         IL_EACH(g_radaricons, it.teamradar_icon, {
314                 if ( hud_panel_radar_mouse )
315                 if ( GetResource(it, RES_HEALTH) >= 0 )
316                 if ( it.team == myteam + 1 || mutator_returnvalue || !teamplay )
317                 {
318                         vector coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(it.origin));
319                         if(vdist((mousepos - coord), <, 8))
320                         {
321                                 vector brightcolor;
322                                 brightcolor_x = min(1,it.teamradar_color_x*1.5);
323                                 brightcolor_y = min(1,it.teamradar_color_y*1.5);
324                                 brightcolor_z = min(1,it.teamradar_color_z*1.5);
325                                 drawpic(coord - '8 8 0', "gfx/teamradar_icon_glow", '16 16 0', brightcolor, panel_fg_alpha, 0);
326                         }
327                 }
328                 entity icon = REGISTRY_GET(RadarIcons, it.teamradar_icon);
329                 draw_teamradar_icon(it.origin, icon, it, spritelookupcolor(it, icon.netname, it.teamradar_color), panel_fg_alpha);
330         });
331         AL_EACH(_entcs, e, it != NULL, {
332                 if (!it.m_entcs_private) continue;
333                 if (it.sv_entnum == current_player) continue;
334                 color2 = entcs_GetTeam(it.sv_entnum);
335                 draw_teamradar_player(it.origin, it.angles, Team_ColorRGB(color2));
336         });
337         draw_teamradar_player(entcs_receiver(current_player).origin, view_angles, '1 1 1');
338
339         drawresetcliparea();
340
341         if ( hud_panel_radar_mouse )
342         {
343                 string message = _("Click to select teleport destination");
344
345                 if ( STAT(HEALTH) <= 0 )
346                 {
347                         message = _("Click to select spawn location");
348                 }
349
350                 drawcolorcodedstring(pos + '0.5 0 0' * (mySize_x - stringwidth(message, true, hud_fontsize)) - '0 1 0' * hud_fontsize_y * 2,
351                                                          message, hud_fontsize, hud_panel_radar_foreground_alpha, DRAWFLAG_NORMAL);
352
353                 hud_panel_radar_bottom = pos_y + mySize_y + hud_fontsize_y;
354         }
355 }