4 #include "csqcmodel_hooks.qh"
11 #include "hud_config.qh"
13 #include "mapvoting.qh"
14 #include "miscfunctions.qh"
15 #include "modeleffects.qh"
16 #include "particles.qh"
18 #include "scoreboard.qh"
19 #include "shownames.qh"
20 #include "sortlist.qh"
21 #include "target_music.qh"
22 #include "tturrets.qh"
26 #include "waypointsprites.qh"
28 #include "vehicles/bumblebee.qh"
29 #include "vehicles/vehicles.qh"
31 #include "weapons/projectile.qh"
33 #include "../common/buffs.qh"
34 #include "../common/deathtypes.qh"
35 #include "../common/mapinfo.qh"
36 #include "../common/monsters/monsters.qh"
37 #include "../common/nades.qh"
38 #include "../common/net_notice.qh"
39 #include "../common/notifications.qh"
40 #include "../common/stats.qh"
41 #include "../common/teams.qh"
43 #include "../common/weapons/weapons.qh"
45 #include "../csqcmodellib/cl_model.qh"
46 #include "../csqcmodellib/interpolate.qh"
48 #include "../warpzonelib/client.qh"
50 // --------------------------------------------------------------------------
51 // BEGIN REQUIRED CSQC FUNCTIONS
54 entity clearentity_ent;
55 void clearentity(entity e)
59 clearentity_ent = spawn();
60 clearentity_ent.classname = "clearentity";
63 copyentity(clearentity_ent, e);
67 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
68 void menu_show_error()
70 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
73 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
74 // Useful for precaching things
81 void WaypointSprite_Load();
82 void ConsoleCommand_macro_init();
85 prvm_language = cvar_string("prvm_language");
88 dprintf("^4CSQC Build information: ^1%s\n", WATERMARK);
95 ClientProgsDB = db_load("client.db");
96 compressShortVector_init();
100 menu_show = menu_show_error;
101 menu_action = func_null;
103 for(i = 0; i < 255; ++i)
104 if(getplayerkeyvalue(i, "viewentity") == "")
108 //registercommand("hud_configure");
109 //registercommand("hud_save");
110 //registercommand("menu_action");
112 ConsoleCommand_macro_init();
114 registercvar("hud_usecsqc", "1");
115 registercvar("scoreboard_columns", "default");
117 registercvar("cl_nade_type", "3");
118 registercvar("cl_pokenade_type", "zombie");
122 // hud_fields uses strunzone on the titles!
123 for(i = 0; i < MAX_HUD_FIELDS; ++i)
124 hud_title[i] = strzone("(null)");
126 Cmd_HUD_SetFields(0);
132 teams = Sort_Spawn();
133 players = Sort_Spawn();
135 GetTeam(NUM_SPECTATOR, true); // add specs first
137 // needs to be done so early because of the constants they create
138 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
139 CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
140 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
141 CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
142 CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
143 CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
144 CALL_ACCUMULATED_FUNCTION(RegisterBuffs);
146 WaypointSprite_Load();
149 precache_model("null");
150 precache_sound("misc/hit.wav");
151 precache_sound("misc/typehit.wav");
153 Projectile_Precache();
155 GibSplash_Precache();
160 CSQCPlayer_Precache();
162 if(autocvar_cl_reticle)
164 precache_pic("gfx/reticle_normal");
165 // weapon reticles are precached in weapon files
168 get_mi_min_max_texcoords(1); // try the CLEVER way first
169 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
170 shortmapname = mi_shortname;
172 if(precache_pic(minimapname) == "")
174 // but maybe we have a non-clever minimap
175 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
176 if(precache_pic(minimapname) == "")
177 minimapname = ""; // FAIL
179 get_mi_min_max_texcoords(0); // load new texcoords
182 mi_center = (mi_min + mi_max) * 0.5;
183 mi_scale = mi_max - mi_min;
184 minimapname = strzone(minimapname);
188 hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
189 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
192 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
201 if(autocvar_cl_db_saveasdump)
202 db_dump(ClientProgsDB, "client.db");
204 db_save(ClientProgsDB, "client.db");
205 db_close(ClientProgsDB);
208 cvar_set("chase_active",ftos(chase_active_backup));
210 // unset the event chasecam's chase_active
211 if(autocvar_chase_active < 0)
212 cvar_set("chase_active", "0");
216 if (!(calledhooks & HOOK_START))
217 localcmd("\n_cl_hook_gamestart nop\n");
218 if (!(calledhooks & HOOK_END))
219 localcmd("\ncl_hook_gameend\n");
224 float SetTeam(entity o, int Team)
238 if(GetTeam(Team, false) == world)
240 dprintf("trying to switch to unsupported team %d\n", Team);
241 Team = NUM_SPECTATOR;
254 if(GetTeam(Team, false) == world)
256 dprintf("trying to switch to unsupported team %d\n", Team);
257 Team = NUM_SPECTATOR;
262 if(Team == -1) // leave
266 tm = GetTeam(o.team, false);
277 tm = GetTeam(Team, true);
282 else if(Team != o.team)
284 tm = GetTeam(o.team, false);
287 tm = GetTeam(Team, true);
295 void Playerchecker_Think()
299 for(i = 0; i < maxclients; ++i)
302 if(GetPlayerName(i) == "")
306 // player disconnected
319 playerslots[i] = e = spawn();
322 e.ping_packetloss = 0;
323 e.ping_movementloss = 0;
324 //e.gotscores = 0; // we might already have the scores...
325 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
327 HUD_UpdatePlayerPos(e);
331 self.nextthink = time + 0.2;
338 entity playerchecker;
339 playerchecker = spawn();
340 playerchecker.think = Playerchecker_Think;
341 playerchecker.nextthink = time + 0.2;
349 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
350 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
351 // All keys are in ascii.
352 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
353 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
354 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
355 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
356 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
361 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
364 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
367 if(menu_visible && menu_action)
368 if(menu_action(bInputType, nPrimary, nSecondary))
374 // END REQUIRED CSQC FUNCTIONS
375 // --------------------------------------------------------------------------
377 // --------------------------------------------------------------------------
378 // BEGIN OPTIONAL CSQC FUNCTIONS
379 void Ent_RemoveEntCS()
381 entcs_receiver[self.sv_entnum] = world;
386 InterpolateOrigin_Undo();
388 self.classname = "entcs_receiver";
392 self.sv_entnum = ReadByte();
395 self.origin_x = ReadShort();
396 self.origin_y = ReadShort();
397 self.origin_z = ReadShort();
398 setorigin(self, self.origin);
402 self.angles_y = ReadByte() * 360.0 / 256;
403 self.angles_x = self.angles_z = 0;
406 self.healthvalue = ReadByte() * 10;
408 self.armorvalue = ReadByte() * 10;
410 entcs_receiver[self.sv_entnum] = self;
411 self.entremove = Ent_RemoveEntCS;
412 self.iflags |= IFLAG_ORIGIN;
414 InterpolateOrigin_Note();
419 void Ent_RemovePlayerScore()
422 SetTeam(self.owner, -1);
423 self.owner.gotscores = 0;
424 for(int i = 0; i < MAX_SCORE; ++i) {
425 self.owner.(scores[i]) = 0; // clear all scores
430 void Ent_ReadPlayerScore()
436 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
437 // (no I've never heard of M-x replace-string, sed, or anything like that)
438 isNew = !self.owner; // workaround for DP bug
441 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
442 if(!isNew && n != self.sv_entnum)
444 //print("A CSQC entity changed its owner!\n");
445 printf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
448 self.enttype = ENT_CLIENT_SCORES;
454 if (!(playerslots[self.sv_entnum]))
455 playerslots[self.sv_entnum] = spawn();
456 o = self.owner = playerslots[self.sv_entnum];
457 o.sv_entnum = self.sv_entnum;
461 // RegisterPlayer(o);
462 //playerchecker will do this for us later, if it has not already done so
473 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
477 o.(scores[i]) = ReadInt24_t();
479 o.(scores[i]) = ReadChar();
483 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
485 self.entremove = Ent_RemovePlayerScore;
488 void Ent_ReadTeamScore()
493 self.team = ReadByte();
494 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
497 #if MAX_TEAMSCORE <= 8
505 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
509 o.(teamscores[i]) = ReadInt24_t();
511 o.(teamscores[i]) = ReadChar();
514 HUD_UpdateTeamPos(o);
517 void Ent_ClientData()
519 float newspectatee_status;
523 scoreboard_showscores_force = (f & 1);
527 newspectatee_status = ReadByte();
528 if(newspectatee_status == player_localnum + 1)
529 newspectatee_status = -1; // observing
532 newspectatee_status = 0;
534 spectatorbutton_zoom = (f & 4);
538 angles_held_status = 1;
539 angles_held.x = ReadAngle();
540 angles_held.y = ReadAngle();
544 angles_held_status = 0;
546 if(newspectatee_status != spectatee_status)
550 race_checkpointtime = 0;
552 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
554 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
555 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
558 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
561 spectatee_status = newspectatee_status;
563 // we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
570 int nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
575 strunzone(vote_called_vote);
576 vote_called_vote = string_null;
586 vote_yescount = ReadByte();
587 vote_nocount = ReadByte();
588 vote_needed = ReadByte();
589 vote_highlighted = ReadChar();
595 strunzone(vote_called_vote);
596 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
601 for(j = 0; j < maxclients; ++j)
603 playerslots[j].ready = 1;
604 for(i = 1; i <= maxclients; i += 8)
607 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
610 playerslots[j].ready = 0;
614 ready_waiting = (nags & 1);
615 ready_waiting_for_me = (nags & 2);
616 vote_waiting = (nags & 4);
617 vote_waiting_for_me = (nags & 8);
618 warmup_stage = (nags & 16);
621 void Ent_EliminatedPlayers()
628 for(j = 0; j < maxclients; ++j)
630 playerslots[j].eliminated = 1;
631 for(i = 1; i <= maxclients; i += 8)
634 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
637 playerslots[j].eliminated = 0;
642 void Ent_RandomSeed()
650 void Ent_ReadAccuracy(void)
653 int sf = ReadInt24_t();
656 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
657 weapon_accuracy[w] = -1;
661 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
667 weapon_accuracy[w] = -1;
669 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
671 weapon_accuracy[w] = (b - 1.0) / 100.0;
680 void Spawn_Draw(void)
682 pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
685 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
687 float teamnum = (ReadByte() - 1);
689 spn_origin.x = ReadShort();
690 spn_origin.y = ReadShort();
691 spn_origin.z = ReadShort();
695 self.origin = spn_origin;
696 setsize(self, PL_MIN, PL_MAX);
699 /*if(autocvar_cl_spawn_point_model) // needs a model first
701 self.mdl = "models/spawnpoint.md3";
702 self.colormod = Team_ColorRGB(teamnum);
703 precache_model(self.mdl);
704 setmodel(self, self.mdl);
705 self.drawmask = MASK_NORMAL;
706 //self.movetype = MOVETYPE_NOCLIP;
707 //self.draw = Spawn_Draw;
709 if(autocvar_cl_spawn_point_particles)
711 if((serverflags & SERVERFLAG_TEAMPLAY))
715 case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
716 case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
717 case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
718 case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
719 default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
722 else { self.cnt = particleeffectnum("spawn_point_neutral"); }
724 self.draw = Spawn_Draw;
728 //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt);
731 void Ent_ReadSpawnEvent(float is_new)
733 // If entnum is 0, ONLY do the local spawn actions
734 // this way the server can disable the sending of
735 // spawn origin or such to clients if wanted.
736 float entnum = ReadByte();
740 self.origin_x = ReadShort();
741 self.origin_y = ReadShort();
742 self.origin_z = ReadShort();
746 float teamnum = GetPlayerColor(entnum - 1);
748 if(autocvar_cl_spawn_event_particles)
752 case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
753 case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
754 case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
755 case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
756 default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
759 if(autocvar_cl_spawn_event_sound)
761 sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM);
766 // local spawn actions
767 if(is_new && (!entnum || (entnum == player_localentnum)))
770 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
772 if(autocvar_cl_unpress_zoom_on_spawn)
779 //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum);
782 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
783 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
784 void Ent_RadarLink();
786 void Ent_ScoresInfo();
787 void CSQC_Ent_Update(float bIsNewEntity)
793 if(autocvar_developer_csqcentities)
794 printf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
796 // set up the "time" global for received entities to be correct for interpolation purposes
804 serverprevtime = time;
805 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
806 time = serverprevtime + serverdeltatime;
809 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
812 if(t != self.enttype || bIsNewEntity)
814 //print("A CSQC entity changed its type!\n");
815 printf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
825 printf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
833 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
834 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
835 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
836 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
837 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
838 case ENT_CLIENT_LASER: Ent_Laser(); break;
839 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
840 case ENT_CLIENT_ELIMINATEDPLAYERS: Ent_EliminatedPlayers(); break;
841 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
842 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
843 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
844 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
845 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
846 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
847 case ENT_CLIENT_INIT: Ent_Init(); break;
848 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
849 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
850 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
851 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
852 case ENT_CLIENT_WALL: Ent_Wall(); break;
853 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
854 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
855 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
856 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
857 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
858 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
859 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
860 case ENT_CLIENT_ARC_BEAM: Ent_ReadArcBeam(bIsNewEntity); break;
861 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
862 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
863 case ENT_CLIENT_TURRET: ent_turret(); break;
864 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
865 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
866 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
867 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
868 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
869 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
870 case ENT_CLIENT_HEALING_ORB: ent_healer(); break;
873 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
874 error(sprintf("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n", self.enttype, num_for_edict(self), self.classname));
880 // Destructor, but does NOT deallocate the entity by calling remove(). Also
881 // used when an entity changes its type. For an entity that someone interacts
882 // with others, make sure it can no longer do so.
888 if(self.skeletonindex)
890 skel_delete(self.skeletonindex);
891 self.skeletonindex = 0;
894 if(self.snd_looping > 0)
896 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
897 self.snd_looping = 0;
902 self.draw = menu_sub_null;
903 self.entremove = menu_sub_null;
904 // TODO possibly set more stuff to defaults
906 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
907 void CSQC_Ent_Remove()
909 if(autocvar_developer_csqcentities)
910 printf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
914 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
926 if(!(calledhooks & HOOK_START))
927 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
928 calledhooks |= HOOK_START;
931 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
932 void CSQC_Parse_StuffCmd(string strMessage)
934 if(autocvar_developer_csqcentities)
935 printf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
937 localcmd(strMessage);
939 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
940 void CSQC_Parse_Print(string strMessage)
942 if(autocvar_developer_csqcentities)
943 printf("CSQC_Parse_Print(\"%s\")\n", strMessage);
945 print(ColorTranslateRGB(strMessage));
948 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
949 void CSQC_Parse_CenterPrint(string strMessage)
951 if(autocvar_developer_csqcentities)
952 printf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
954 centerprint_hud(strMessage);
957 string notranslate_fogcmd1 = "\nfog ";
958 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
961 // TODO somehow thwart prvm_globalset client ...
963 if(autocvar_cl_orthoview && autocvar_cl_orthoview_nofog)
964 { localcmd("\nr_drawfog 0\n"); }
965 else if(forcefog != "")
966 { localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2)); }
969 void Gamemode_Init();
970 void Ent_ScoresInfo()
973 self.classname = "ent_client_scores_info";
974 gametype = ReadInt24_t();
975 HUD_ModIcons_SetFunc();
976 for(i = 0; i < MAX_SCORE; ++i)
979 strunzone(scores_label[i]);
980 scores_label[i] = strzone(ReadString());
981 scores_flags[i] = ReadByte();
983 for(i = 0; i < MAX_TEAMSCORE; ++i)
985 if(teamscores_label[i])
986 strunzone(teamscores_label[i]);
987 teamscores_label[i] = strzone(ReadString());
988 teamscores_flags[i] = ReadByte();
996 self.classname = "ent_client_init";
998 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1000 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1001 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1002 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1003 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1004 arc_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1005 arc_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1006 arc_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1007 arc_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1010 strunzone(forcefog);
1011 forcefog = strzone(ReadString());
1013 armorblockpercent = ReadByte() / 255.0;
1015 g_balance_mortar_bouncefactor = ReadCoord();
1016 g_balance_mortar_bouncestop = ReadCoord();
1017 g_balance_electro_secondary_bouncefactor = ReadCoord();
1018 g_balance_electro_secondary_bouncestop = ReadCoord();
1020 vortex_scope = !ReadByte();
1021 rifle_scope = !ReadByte();
1023 serverflags = ReadByte();
1025 minelayer_maxmines = ReadByte();
1027 hagar_maxrockets = ReadByte();
1029 g_trueaim_minrange = ReadCoord();
1030 g_balance_porto_secondary = ReadByte();
1044 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1045 race_checkpoint = ReadByte();
1046 race_time = ReadInt24_t();
1047 race_previousbesttime = ReadInt24_t();
1048 if(race_previousbestname)
1049 strunzone(race_previousbestname);
1050 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1052 race_checkpointtime = time;
1054 if(race_checkpoint == 0 || race_checkpoint == 254)
1056 race_penaltyaccumulator = 0;
1057 race_laptime = time; // valid
1062 case RACE_NET_CHECKPOINT_CLEAR:
1064 race_checkpointtime = 0;
1067 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1068 race_laptime = ReadCoord();
1069 race_checkpointtime = -99999;
1071 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1072 race_nextcheckpoint = ReadByte();
1074 race_nextbesttime = ReadInt24_t();
1075 if(race_nextbestname)
1076 strunzone(race_nextbestname);
1077 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1080 case RACE_NET_CHECKPOINT_HIT_RACE:
1081 race_mycheckpoint = ReadByte();
1082 race_mycheckpointtime = time;
1083 race_mycheckpointdelta = ReadInt24_t();
1084 race_mycheckpointlapsdelta = ReadByte();
1085 if(race_mycheckpointlapsdelta >= 128)
1086 race_mycheckpointlapsdelta -= 256;
1087 if(race_mycheckpointenemy)
1088 strunzone(race_mycheckpointenemy);
1089 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1092 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1093 race_othercheckpoint = ReadByte();
1094 race_othercheckpointtime = time;
1095 race_othercheckpointdelta = ReadInt24_t();
1096 race_othercheckpointlapsdelta = ReadByte();
1097 if(race_othercheckpointlapsdelta >= 128)
1098 race_othercheckpointlapsdelta -= 256;
1099 if(race_othercheckpointenemy)
1100 strunzone(race_othercheckpointenemy);
1101 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1104 case RACE_NET_PENALTY_RACE:
1105 race_penaltyeventtime = time;
1106 race_penaltytime = ReadShort();
1107 //race_penaltyaccumulator += race_penaltytime;
1108 if(race_penaltyreason)
1109 strunzone(race_penaltyreason);
1110 race_penaltyreason = strzone(ReadString());
1113 case RACE_NET_PENALTY_QUALIFYING:
1114 race_penaltyeventtime = time;
1115 race_penaltytime = ReadShort();
1116 race_penaltyaccumulator += race_penaltytime;
1117 if(race_penaltyreason)
1118 strunzone(race_penaltyreason);
1119 race_penaltyreason = strzone(ReadString());
1122 case RACE_NET_SERVER_RECORD:
1123 race_server_record = ReadInt24_t();
1125 case RACE_NET_SPEED_AWARD:
1126 race_speedaward = ReadInt24_t();
1127 if(race_speedaward_holder)
1128 strunzone(race_speedaward_holder);
1129 race_speedaward_holder = strzone(ReadString());
1131 case RACE_NET_SPEED_AWARD_BEST:
1132 race_speedaward_alltimebest = ReadInt24_t();
1133 if(race_speedaward_alltimebest_holder)
1134 strunzone(race_speedaward_alltimebest_holder);
1135 race_speedaward_alltimebest_holder = strzone(ReadString());
1137 case RACE_NET_SERVER_RANKINGS:
1139 int pos = ReadShort();
1140 prevpos = ReadShort();
1143 // move other rankings out of the way
1146 for (i=prevpos-1;i>pos-1;--i) {
1147 grecordtime[i] = grecordtime[i-1];
1148 if(grecordholder[i])
1149 strunzone(grecordholder[i]);
1150 grecordholder[i] = strzone(grecordholder[i-1]);
1152 } else if (del) { // a record has been deleted by the admin
1153 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1154 if (i == RANKINGS_CNT-1) { // clear out last record
1156 if (grecordholder[i])
1157 strunzone(grecordholder[i]);
1158 grecordholder[i] = string_null;
1161 grecordtime[i] = grecordtime[i+1];
1162 if (grecordholder[i])
1163 strunzone(grecordholder[i]);
1164 grecordholder[i] = strzone(grecordholder[i+1]);
1167 } else { // player has no ranked record yet
1168 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1169 grecordtime[i] = grecordtime[i-1];
1170 if(grecordholder[i])
1171 strunzone(grecordholder[i]);
1172 grecordholder[i] = strzone(grecordholder[i-1]);
1176 // store new ranking
1177 if(grecordholder[pos-1] != "")
1178 strunzone(grecordholder[pos-1]);
1179 grecordholder[pos-1] = strzone(ReadString());
1180 grecordtime[pos-1] = ReadInt24_t();
1181 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1184 case RACE_NET_SERVER_STATUS:
1185 race_status = ReadShort();
1186 if(race_status_name)
1187 strunzone(race_status_name);
1188 race_status_name = strzone(ReadString());
1192 void Net_TeamNagger()
1197 void Net_ReadPingPLReport()
1204 if (!(playerslots[e]))
1206 playerslots[e].ping = pi;
1207 playerslots[e].ping_packetloss = pl / 255.0;
1208 playerslots[e].ping_movementloss = ml / 255.0;
1211 void Net_WeaponComplain()
1213 complain_weapon = ReadByte();
1215 if(complain_weapon_name)
1216 strunzone(complain_weapon_name);
1217 complain_weapon_name = strzone(WEP_NAME(complain_weapon));
1219 complain_weapon_type = ReadByte();
1221 complain_weapon_time = time;
1222 weapontime = time; // ping the weapon panel
1224 switch(complain_weapon_type)
1226 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1227 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1228 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1232 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1233 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1234 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1235 float CSQC_Parse_TempEntity()
1243 if(autocvar_developer_csqcentities)
1244 printf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
1246 // NOTE: Could just do return instead of break...
1249 case TE_CSQC_TARGET_MUSIC:
1253 case TE_CSQC_PICTURE:
1254 Net_MapVote_Picture();
1261 case TE_CSQC_VORTEXBEAMPARTICLE:
1262 Net_ReadVortexBeamParticle();
1265 case TE_CSQC_TEAMNAGGER:
1273 case TE_CSQC_PINGPLREPORT:
1274 Net_ReadPingPLReport();
1277 case TE_CSQC_WEAPONCOMPLAIN:
1278 Net_WeaponComplain();
1281 case TE_CSQC_VEHICLESETUP:
1285 case TE_CSQC_SVNOTICE:
1289 case TE_CSQC_SHOCKWAVEPARTICLE:
1290 Net_ReadShockwaveParticle();
1294 // No special logic for this temporary entity; return 0 so the engine can handle it
1302 string getcommandkey(string text, string command)
1305 float n, j, k, l = 0;
1307 if (!autocvar_hud_showbinds)
1310 keys = db_get(binddb, command);
1313 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1314 for(j = 0; j < n; ++j)
1320 keys = keynumtostring(k);
1322 keys = strcat(keys, ", ", keynumtostring(k));
1325 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1332 db_put(binddb, command, keys);
1335 if (keys == "NO_KEY") {
1336 if (autocvar_hud_showbinds > 1)
1337 return sprintf(_("%s (not bound)"), text);
1341 else if (autocvar_hud_showbinds > 1)
1342 return sprintf("%s (%s)", text, keys);