1 #include "mapvoting.qh"
2 #include "modeleffects.qh"
3 #include "particles.qh"
4 #include "scoreboard.qh"
5 #include "shownames.qh"
9 #include "waypointsprites.qh"
11 #include "vehicles/vehicles.qh"
13 #include "../server/vehicles/bumblebee.qh"
15 #include "../common/net_notice.qh"
17 #include "../common/monsters/monsters.qh"
19 #include "../common/triggers/include.qh"
21 #include "../warpzonelib/client.qh"
23 // --------------------------------------------------------------------------
24 // BEGIN REQUIRED CSQC FUNCTIONS
27 entity clearentity_ent;
28 void clearentity(entity e)
32 clearentity_ent = spawn();
33 clearentity_ent.classname = "clearentity";
36 copyentity(clearentity_ent, e);
40 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
41 void menu_show_error()
43 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
46 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
47 // Useful for precaching things
54 void WaypointSprite_Load();
55 void ConsoleCommand_macro_init();
58 prvm_language = cvar_string("prvm_language");
61 dprintf("^4CSQC Build information: ^1%s\n", WATERMARK);
68 ClientProgsDB = db_load("client.db");
69 compressShortVector_init();
73 menu_show = menu_show_error;
74 menu_action = func_null;
76 for(i = 0; i < 255; ++i)
77 if(getplayerkeyvalue(i, "viewentity") == "")
81 //registercommand("hud_configure");
82 //registercommand("hud_save");
83 //registercommand("menu_action");
85 ConsoleCommand_macro_init();
87 registercvar("hud_usecsqc", "1");
88 registercvar("scoreboard_columns", "default");
90 registercvar("cl_nade_type", "3");
91 registercvar("cl_pokenade_type", "zombie");
95 // hud_fields uses strunzone on the titles!
96 for(i = 0; i < MAX_HUD_FIELDS; ++i)
97 hud_title[i] = strzone("(null)");
105 teams = Sort_Spawn();
106 players = Sort_Spawn();
108 GetTeam(NUM_SPECTATOR, true); // add specs first
110 // needs to be done so early because of the constants they create
111 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
112 CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
113 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
114 CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
115 CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
116 CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
117 CALL_ACCUMULATED_FUNCTION(RegisterBuffs);
119 WaypointSprite_Load();
122 precache_model("null");
123 precache_sound("misc/hit.wav");
124 precache_sound("misc/typehit.wav");
126 Projectile_Precache();
128 GibSplash_Precache();
133 CSQCPlayer_Precache();
135 if(autocvar_cl_reticle)
137 precache_pic("gfx/reticle_normal");
138 // weapon reticles are precached in weapon files
141 get_mi_min_max_texcoords(1); // try the CLEVER way first
142 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
143 shortmapname = mi_shortname;
145 if(precache_pic(minimapname) == "")
147 // but maybe we have a non-clever minimap
148 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
149 if(precache_pic(minimapname) == "")
150 minimapname = ""; // FAIL
152 get_mi_min_max_texcoords(0); // load new texcoords
155 mi_center = (mi_min + mi_max) * 0.5;
156 mi_scale = mi_max - mi_min;
157 minimapname = strzone(minimapname);
161 hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
162 hud_configure_prev = -1;
164 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
167 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
176 if(autocvar_cl_db_saveasdump)
177 db_dump(ClientProgsDB, "client.db");
179 db_save(ClientProgsDB, "client.db");
180 db_close(ClientProgsDB);
183 cvar_set("chase_active",ftos(chase_active_backup));
185 // unset the event chasecam's chase_active
186 if(autocvar_chase_active < 0)
187 cvar_set("chase_active", "0");
191 if (!(calledhooks & HOOK_START))
192 localcmd("\n_cl_hook_gamestart nop\n");
193 if (!(calledhooks & HOOK_END))
194 localcmd("\ncl_hook_gameend\n");
199 float SetTeam(entity o, int Team)
213 if(GetTeam(Team, false) == world)
215 dprintf("trying to switch to unsupported team %d\n", Team);
216 Team = NUM_SPECTATOR;
229 if(GetTeam(Team, false) == world)
231 dprintf("trying to switch to unsupported team %d\n", Team);
232 Team = NUM_SPECTATOR;
237 if(Team == -1) // leave
241 tm = GetTeam(o.team, false);
252 tm = GetTeam(Team, true);
257 else if(Team != o.team)
259 tm = GetTeam(o.team, false);
262 tm = GetTeam(Team, true);
270 void Playerchecker_Think()
274 for(i = 0; i < maxclients; ++i)
277 if(GetPlayerName(i) == "")
281 // player disconnected
294 playerslots[i] = e = spawn();
297 e.ping_packetloss = 0;
298 e.ping_movementloss = 0;
299 //e.gotscores = 0; // we might already have the scores...
300 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
302 HUD_UpdatePlayerPos(e);
306 self.nextthink = time + 0.2;
313 entity playerchecker;
314 playerchecker = spawn();
315 playerchecker.think = Playerchecker_Think;
316 playerchecker.nextthink = time + 0.2;
324 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
325 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
326 // All keys are in ascii.
327 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
328 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
329 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
330 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
331 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
336 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
339 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
342 if(menu_visible && menu_action)
343 if(menu_action(bInputType, nPrimary, nSecondary))
349 // END REQUIRED CSQC FUNCTIONS
350 // --------------------------------------------------------------------------
352 // --------------------------------------------------------------------------
353 // BEGIN OPTIONAL CSQC FUNCTIONS
355 void Ent_RemoveEntCS()
357 entcs_receiver[self.sv_entnum] = world;
362 InterpolateOrigin_Undo();
364 self.classname = "entcs_receiver";
368 self.sv_entnum = ReadByte();
371 self.origin_x = ReadShort();
372 self.origin_y = ReadShort();
373 self.origin_z = ReadShort();
374 setorigin(self, self.origin);
378 self.angles_y = ReadByte() * 360.0 / 256;
379 self.angles_x = self.angles_z = 0;
382 self.healthvalue = ReadByte() * 10;
384 self.armorvalue = ReadByte() * 10;
386 entcs_receiver[self.sv_entnum] = self;
387 self.entremove = Ent_RemoveEntCS;
388 self.iflags |= IFLAG_ORIGIN;
390 InterpolateOrigin_Note();
395 void Ent_RemovePlayerScore()
398 SetTeam(self.owner, -1);
399 self.owner.gotscores = 0;
400 for(int i = 0; i < MAX_SCORE; ++i) {
401 self.owner.(scores[i]) = 0; // clear all scores
406 void Ent_ReadPlayerScore()
412 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
413 // (no I've never heard of M-x replace-string, sed, or anything like that)
414 isNew = !self.owner; // workaround for DP bug
417 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
418 if(!isNew && n != self.sv_entnum)
420 //print("A CSQC entity changed its owner!\n");
421 printf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
424 self.enttype = ENT_CLIENT_SCORES;
430 if (!(playerslots[self.sv_entnum]))
431 playerslots[self.sv_entnum] = spawn();
432 o = self.owner = playerslots[self.sv_entnum];
433 o.sv_entnum = self.sv_entnum;
437 // RegisterPlayer(o);
438 //playerchecker will do this for us later, if it has not already done so
449 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
453 o.(scores[i]) = ReadInt24_t();
455 o.(scores[i]) = ReadChar();
459 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
461 self.entremove = Ent_RemovePlayerScore;
464 void Ent_ReadTeamScore()
469 self.team = ReadByte();
470 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
473 #if MAX_TEAMSCORE <= 8
481 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
485 o.(teamscores[i]) = ReadInt24_t();
487 o.(teamscores[i]) = ReadChar();
490 HUD_UpdateTeamPos(o);
493 void Ent_ClientData()
495 float newspectatee_status;
499 scoreboard_showscores_force = (f & 1);
503 newspectatee_status = ReadByte();
504 if(newspectatee_status == player_localnum + 1)
505 newspectatee_status = -1; // observing
508 newspectatee_status = 0;
510 spectatorbutton_zoom = (f & 4);
514 angles_held_status = 1;
515 angles_held.x = ReadAngle();
516 angles_held.y = ReadAngle();
520 angles_held_status = 0;
522 if(newspectatee_status != spectatee_status)
526 race_checkpointtime = 0;
528 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
530 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
531 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
534 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
537 spectatee_status = newspectatee_status;
539 // we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
546 int nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
551 strunzone(vote_called_vote);
552 vote_called_vote = string_null;
562 vote_yescount = ReadByte();
563 vote_nocount = ReadByte();
564 vote_needed = ReadByte();
565 vote_highlighted = ReadChar();
571 strunzone(vote_called_vote);
572 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
577 for(j = 0; j < maxclients; ++j)
579 playerslots[j].ready = 1;
580 for(i = 1; i <= maxclients; i += 8)
583 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
586 playerslots[j].ready = 0;
590 ready_waiting = (nags & 1);
591 ready_waiting_for_me = (nags & 2);
592 vote_waiting = (nags & 4);
593 vote_waiting_for_me = (nags & 8);
594 warmup_stage = (nags & 16);
597 void Ent_EliminatedPlayers()
604 for(j = 0; j < maxclients; ++j)
606 playerslots[j].eliminated = 1;
607 for(i = 1; i <= maxclients; i += 8)
610 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
613 playerslots[j].eliminated = 0;
618 void Ent_RandomSeed()
626 void Ent_ReadAccuracy(void)
629 int sf = ReadInt24_t();
632 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
633 weapon_accuracy[w] = -1;
637 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
643 weapon_accuracy[w] = -1;
645 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
647 weapon_accuracy[w] = (b - 1.0) / 100.0;
656 void Spawn_Draw(void)
658 pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
661 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
663 float teamnum = (ReadByte() - 1);
665 spn_origin.x = ReadShort();
666 spn_origin.y = ReadShort();
667 spn_origin.z = ReadShort();
671 self.origin = spn_origin;
672 setsize(self, PL_MIN, PL_MAX);
675 /*if(autocvar_cl_spawn_point_model) // needs a model first
677 self.mdl = "models/spawnpoint.md3";
678 self.colormod = Team_ColorRGB(teamnum);
679 precache_model(self.mdl);
680 setmodel(self, self.mdl);
681 self.drawmask = MASK_NORMAL;
682 //self.movetype = MOVETYPE_NOCLIP;
683 //self.draw = Spawn_Draw;
685 if(autocvar_cl_spawn_point_particles)
687 if((serverflags & SERVERFLAG_TEAMPLAY))
691 case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
692 case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
693 case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
694 case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
695 default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
698 else { self.cnt = particleeffectnum("spawn_point_neutral"); }
700 self.draw = Spawn_Draw;
704 //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt);
707 void Ent_ReadSpawnEvent(float is_new)
709 // If entnum is 0, ONLY do the local spawn actions
710 // this way the server can disable the sending of
711 // spawn origin or such to clients if wanted.
712 float entnum = ReadByte();
716 self.origin_x = ReadShort();
717 self.origin_y = ReadShort();
718 self.origin_z = ReadShort();
722 float teamnum = GetPlayerColor(entnum - 1);
724 if(autocvar_cl_spawn_event_particles)
728 case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
729 case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
730 case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
731 case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
732 default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
735 if(autocvar_cl_spawn_event_sound)
737 sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM);
742 // local spawn actions
743 if(is_new && (!entnum || (entnum == player_localentnum)))
746 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
748 if(autocvar_cl_unpress_zoom_on_spawn)
755 //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum);
758 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
759 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
760 void Ent_RadarLink();
762 void Ent_ScoresInfo();
763 void CSQC_Ent_Update(float bIsNewEntity)
769 if(autocvar_developer_csqcentities)
770 printf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
772 // set up the "time" global for received entities to be correct for interpolation purposes
780 serverprevtime = time;
781 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
782 time = serverprevtime + serverdeltatime;
785 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
788 if(t != self.enttype || bIsNewEntity)
790 //print("A CSQC entity changed its type!\n");
791 printf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
801 printf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
809 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
810 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
811 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
812 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
813 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
814 case ENT_CLIENT_LASER: Ent_Laser(); break;
815 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
816 case ENT_CLIENT_ELIMINATEDPLAYERS: Ent_EliminatedPlayers(); break;
817 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
818 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
819 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
820 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
821 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
822 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
823 case ENT_CLIENT_INIT: Ent_Init(); break;
824 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
825 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
826 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
827 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
828 case ENT_CLIENT_WALL: Ent_Wall(); break;
829 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
830 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
831 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
832 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
833 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
834 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
835 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
836 case ENT_CLIENT_ARC_BEAM: Ent_ReadArcBeam(bIsNewEntity); break;
837 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
838 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
839 case ENT_CLIENT_TURRET: ent_turret(); break;
840 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
841 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
842 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
843 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
844 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
845 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
846 case ENT_CLIENT_HEALING_ORB: ent_healer(); break;
847 case ENT_CLIENT_LADDER: ent_func_ladder(); break;
848 case ENT_CLIENT_TRIGGER_PUSH: ent_trigger_push(); break;
849 case ENT_CLIENT_TARGET_PUSH: ent_target_push(); break;
850 case ENT_CLIENT_CONVEYOR: ent_conveyor(); break;
851 case ENT_CLIENT_DOOR: ent_door(); break;
852 case ENT_CLIENT_PLAT: ent_plat(); break;
853 case ENT_CLIENT_SWAMP: ent_swamp(); break;
854 case ENT_CLIENT_CORNER: ent_corner(); break;
855 case ENT_CLIENT_KEYLOCK: ent_keylock(); break;
856 case ENT_CLIENT_TRAIN: ent_train(); break;
857 case ENT_CLIENT_TRIGGER_IMPULSE: ent_trigger_impulse(); break;
860 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
861 error(sprintf("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n", self.enttype, num_for_edict(self), self.classname));
867 // Destructor, but does NOT deallocate the entity by calling remove(). Also
868 // used when an entity changes its type. For an entity that someone interacts
869 // with others, make sure it can no longer do so.
875 if(self.skeletonindex)
877 skel_delete(self.skeletonindex);
878 self.skeletonindex = 0;
881 if(self.snd_looping > 0)
883 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
884 self.snd_looping = 0;
889 self.draw = menu_sub_null;
890 self.entremove = menu_sub_null;
891 // TODO possibly set more stuff to defaults
893 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
894 void CSQC_Ent_Remove()
896 if(autocvar_developer_csqcentities)
897 printf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
901 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
913 if(!(calledhooks & HOOK_START))
914 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
915 calledhooks |= HOOK_START;
918 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
919 void CSQC_Parse_StuffCmd(string strMessage)
921 if(autocvar_developer_csqcentities)
922 printf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
924 localcmd(strMessage);
926 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
927 void CSQC_Parse_Print(string strMessage)
929 if(autocvar_developer_csqcentities)
930 printf("CSQC_Parse_Print(\"%s\")\n", strMessage);
932 print(ColorTranslateRGB(strMessage));
935 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
936 void CSQC_Parse_CenterPrint(string strMessage)
938 if(autocvar_developer_csqcentities)
939 printf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
941 centerprint_hud(strMessage);
944 string notranslate_fogcmd1 = "\nfog ";
945 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
948 // TODO somehow thwart prvm_globalset client ...
950 if(autocvar_cl_orthoview && autocvar_cl_orthoview_nofog)
951 { localcmd("\nr_drawfog 0\n"); }
952 else if(forcefog != "")
953 { localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2)); }
956 void Gamemode_Init();
957 void Ent_ScoresInfo()
960 self.classname = "ent_client_scores_info";
961 gametype = ReadInt24_t();
962 HUD_ModIcons_SetFunc();
963 for(i = 0; i < MAX_SCORE; ++i)
966 strunzone(scores_label[i]);
967 scores_label[i] = strzone(ReadString());
968 scores_flags[i] = ReadByte();
970 for(i = 0; i < MAX_TEAMSCORE; ++i)
972 if(teamscores_label[i])
973 strunzone(teamscores_label[i]);
974 teamscores_label[i] = strzone(ReadString());
975 teamscores_flags[i] = ReadByte();
983 self.classname = "ent_client_init";
985 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
987 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
988 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
989 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
990 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
991 arc_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
992 arc_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
993 arc_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
994 arc_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
998 forcefog = strzone(ReadString());
1000 armorblockpercent = ReadByte() / 255.0;
1002 g_balance_mortar_bouncefactor = ReadCoord();
1003 g_balance_mortar_bouncestop = ReadCoord();
1004 g_balance_electro_secondary_bouncefactor = ReadCoord();
1005 g_balance_electro_secondary_bouncestop = ReadCoord();
1007 vortex_scope = !ReadByte();
1008 rifle_scope = !ReadByte();
1010 serverflags = ReadByte();
1012 minelayer_maxmines = ReadByte();
1014 hagar_maxrockets = ReadByte();
1016 g_trueaim_minrange = ReadCoord();
1017 g_balance_porto_secondary = ReadByte();
1031 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1032 race_checkpoint = ReadByte();
1033 race_time = ReadInt24_t();
1034 race_previousbesttime = ReadInt24_t();
1035 if(race_previousbestname)
1036 strunzone(race_previousbestname);
1037 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1039 race_checkpointtime = time;
1041 if(race_checkpoint == 0 || race_checkpoint == 254)
1043 race_penaltyaccumulator = 0;
1044 race_laptime = time; // valid
1049 case RACE_NET_CHECKPOINT_CLEAR:
1051 race_checkpointtime = 0;
1054 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1055 race_laptime = ReadCoord();
1056 race_checkpointtime = -99999;
1058 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1059 race_nextcheckpoint = ReadByte();
1061 race_nextbesttime = ReadInt24_t();
1062 if(race_nextbestname)
1063 strunzone(race_nextbestname);
1064 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1067 case RACE_NET_CHECKPOINT_HIT_RACE:
1068 race_mycheckpoint = ReadByte();
1069 race_mycheckpointtime = time;
1070 race_mycheckpointdelta = ReadInt24_t();
1071 race_mycheckpointlapsdelta = ReadByte();
1072 if(race_mycheckpointlapsdelta >= 128)
1073 race_mycheckpointlapsdelta -= 256;
1074 if(race_mycheckpointenemy)
1075 strunzone(race_mycheckpointenemy);
1076 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1079 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1080 race_othercheckpoint = ReadByte();
1081 race_othercheckpointtime = time;
1082 race_othercheckpointdelta = ReadInt24_t();
1083 race_othercheckpointlapsdelta = ReadByte();
1084 if(race_othercheckpointlapsdelta >= 128)
1085 race_othercheckpointlapsdelta -= 256;
1086 if(race_othercheckpointenemy)
1087 strunzone(race_othercheckpointenemy);
1088 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1091 case RACE_NET_PENALTY_RACE:
1092 race_penaltyeventtime = time;
1093 race_penaltytime = ReadShort();
1094 //race_penaltyaccumulator += race_penaltytime;
1095 if(race_penaltyreason)
1096 strunzone(race_penaltyreason);
1097 race_penaltyreason = strzone(ReadString());
1100 case RACE_NET_PENALTY_QUALIFYING:
1101 race_penaltyeventtime = time;
1102 race_penaltytime = ReadShort();
1103 race_penaltyaccumulator += race_penaltytime;
1104 if(race_penaltyreason)
1105 strunzone(race_penaltyreason);
1106 race_penaltyreason = strzone(ReadString());
1109 case RACE_NET_SERVER_RECORD:
1110 race_server_record = ReadInt24_t();
1112 case RACE_NET_SPEED_AWARD:
1113 race_speedaward = ReadInt24_t();
1114 if(race_speedaward_holder)
1115 strunzone(race_speedaward_holder);
1116 race_speedaward_holder = strzone(ReadString());
1118 case RACE_NET_SPEED_AWARD_BEST:
1119 race_speedaward_alltimebest = ReadInt24_t();
1120 if(race_speedaward_alltimebest_holder)
1121 strunzone(race_speedaward_alltimebest_holder);
1122 race_speedaward_alltimebest_holder = strzone(ReadString());
1124 case RACE_NET_SERVER_RANKINGS:
1126 int pos = ReadShort();
1127 prevpos = ReadShort();
1130 // move other rankings out of the way
1133 for (i=prevpos-1;i>pos-1;--i) {
1134 grecordtime[i] = grecordtime[i-1];
1135 if(grecordholder[i])
1136 strunzone(grecordholder[i]);
1137 grecordholder[i] = strzone(grecordholder[i-1]);
1139 } else if (del) { // a record has been deleted by the admin
1140 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1141 if (i == RANKINGS_CNT-1) { // clear out last record
1143 if (grecordholder[i])
1144 strunzone(grecordholder[i]);
1145 grecordholder[i] = string_null;
1148 grecordtime[i] = grecordtime[i+1];
1149 if (grecordholder[i])
1150 strunzone(grecordholder[i]);
1151 grecordholder[i] = strzone(grecordholder[i+1]);
1154 } else { // player has no ranked record yet
1155 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1156 grecordtime[i] = grecordtime[i-1];
1157 if(grecordholder[i])
1158 strunzone(grecordholder[i]);
1159 grecordholder[i] = strzone(grecordholder[i-1]);
1163 // store new ranking
1164 if(grecordholder[pos-1] != "")
1165 strunzone(grecordholder[pos-1]);
1166 grecordholder[pos-1] = strzone(ReadString());
1167 grecordtime[pos-1] = ReadInt24_t();
1168 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1171 case RACE_NET_SERVER_STATUS:
1172 race_status = ReadShort();
1173 if(race_status_name)
1174 strunzone(race_status_name);
1175 race_status_name = strzone(ReadString());
1179 void Net_TeamNagger()
1184 void Net_ReadPingPLReport()
1191 if (!(playerslots[e]))
1193 playerslots[e].ping = pi;
1194 playerslots[e].ping_packetloss = pl / 255.0;
1195 playerslots[e].ping_movementloss = ml / 255.0;
1198 void Net_WeaponComplain()
1200 complain_weapon = ReadByte();
1202 if(complain_weapon_name)
1203 strunzone(complain_weapon_name);
1204 complain_weapon_name = strzone(WEP_NAME(complain_weapon));
1206 complain_weapon_type = ReadByte();
1208 complain_weapon_time = time;
1209 weapontime = time; // ping the weapon panel
1211 switch(complain_weapon_type)
1213 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1214 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1215 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1219 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1220 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1221 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1222 float CSQC_Parse_TempEntity()
1230 if(autocvar_developer_csqcentities)
1231 printf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
1233 // NOTE: Could just do return instead of break...
1236 case TE_CSQC_TARGET_MUSIC:
1240 case TE_CSQC_PICTURE:
1241 Net_MapVote_Picture();
1248 case TE_CSQC_VORTEXBEAMPARTICLE:
1249 Net_ReadVortexBeamParticle();
1252 case TE_CSQC_TEAMNAGGER:
1260 case TE_CSQC_PINGPLREPORT:
1261 Net_ReadPingPLReport();
1264 case TE_CSQC_WEAPONCOMPLAIN:
1265 Net_WeaponComplain();
1268 case TE_CSQC_VEHICLESETUP:
1272 case TE_CSQC_SVNOTICE:
1276 case TE_CSQC_SHOCKWAVEPARTICLE:
1277 Net_ReadShockwaveParticle();
1281 // No special logic for this temporary entity; return 0 so the engine can handle it
1289 string getcommandkey(string text, string command)
1292 float n, j, k, l = 0;
1294 if (!autocvar_hud_showbinds)
1297 keys = db_get(binddb, command);
1300 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1301 for(j = 0; j < n; ++j)
1307 keys = keynumtostring(k);
1309 keys = strcat(keys, ", ", keynumtostring(k));
1312 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1319 db_put(binddb, command, keys);
1322 if (keys == "NO_KEY") {
1323 if (autocvar_hud_showbinds > 1)
1324 return sprintf(_("%s (not bound)"), text);
1328 else if (autocvar_hud_showbinds > 1)
1329 return sprintf("%s (%s)", text, keys);