8 // FIXME also control bgmvolume here, to not require a target_music for the default track.
10 entityclass(TargetMusic);
11 class(TargetMusic) .int state;
12 class(TargetMusic) .float lastvol;
14 void TargetMusic_Advance();
16 void Net_TargetMusic();
18 void Ent_TriggerMusic_Think();
20 void Ent_TriggerMusic_Remove();
22 void Ent_ReadTriggerMusic();