5 .float bgmscriptangular;
6 .int lodmodelindex0, lodmodelindex1, lodmodelindex2;
7 .float loddistance1, loddistance2;
10 // Needed for dynamic clientwalls
11 .float inactive; // Clientwall disappears when inactive
12 .float alpha_max, alpha_min;
13 .float fade_start, fade_end;
14 .float default_solid; // Variable to store default self.solid for clientwalls
18 void Ent_Wall_Remove();