2 #include "../client/defs.qh"
4 #include <common/weapons/all.qh>
9 #include <common/monsters/all.qh>
13 // generic string stuff
15 int _MapInfo_Cache_Active;
16 int _MapInfo_Cache_DB_NameToIndex;
17 int _MapInfo_Cache_Buf_IndexToMapData;
19 void MapInfo_Cache_Destroy()
21 if(!_MapInfo_Cache_Active)
24 db_close(_MapInfo_Cache_DB_NameToIndex);
25 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
26 _MapInfo_Cache_Active = 0;
29 void MapInfo_Cache_Create()
31 MapInfo_Cache_Destroy();
32 _MapInfo_Cache_DB_NameToIndex = db_create();
33 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
34 _MapInfo_Cache_Active = 1;
37 void MapInfo_Cache_Invalidate()
39 if(!_MapInfo_Cache_Active)
42 MapInfo_Cache_Create();
45 void MapInfo_Cache_Store()
49 if(!_MapInfo_Cache_Active)
52 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
55 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
56 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
61 // now store all the stuff
62 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
63 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
64 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
65 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
66 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
67 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
68 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
69 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
72 float MapInfo_Cache_Retrieve(string map)
76 if(!_MapInfo_Cache_Active)
79 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
84 // now retrieve all the stuff
85 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
86 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
87 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
88 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
89 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
90 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
91 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
92 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
97 // GLOB HANDLING (for all BSP files)
98 float _MapInfo_globopen;
99 float _MapInfo_globcount;
100 float _MapInfo_globhandle;
101 string _MapInfo_GlobItem(float i)
104 if(!_MapInfo_globopen)
106 s = search_getfilename(_MapInfo_globhandle, i);
107 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
110 void MapInfo_Enumerate()
112 if(_MapInfo_globopen)
114 search_end(_MapInfo_globhandle);
115 _MapInfo_globopen = 0;
117 MapInfo_Cache_Invalidate();
118 _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
119 if(_MapInfo_globhandle >= 0)
121 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
122 _MapInfo_globopen = 1;
125 _MapInfo_globcount = 0;
128 // filter the info by game type mask (updates MapInfo_count)
130 float _MapInfo_filtered;
131 float _MapInfo_filtered_allocated;
132 float MapInfo_FilterList_Lookup(float i)
134 return stof(bufstr_get(_MapInfo_filtered, i));
137 void _MapInfo_FilterList_swap(float i, float j, entity pass)
140 h = bufstr_get(_MapInfo_filtered, i);
141 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
142 bufstr_set(_MapInfo_filtered, j, h);
145 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
148 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
149 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
150 return strcasecmp(a, b);
153 float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
155 return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
157 float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
160 if (!_MapInfo_filtered_allocated)
162 _MapInfo_filtered_allocated = 1;
163 _MapInfo_filtered = buf_create();
166 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
168 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
171 LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
172 MapInfo_progress = i / _MapInfo_globcount;
175 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
176 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
177 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
178 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
179 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
181 MapInfo_count = j + 1;
182 MapInfo_ClearTemps();
184 // sometimes the glob isn't sorted nicely, so fix it here...
185 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
189 void MapInfo_FilterString(string sf)
191 // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
195 for(i = 0, j = -1; i < MapInfo_count; ++i)
197 if (MapInfo_Get_ByID(i))
199 // prepare for keyword filter
200 if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
201 title = MapInfo_Map_title;
203 title = MapInfo_Map_bspname;
205 if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
206 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
209 MapInfo_count = j + 1;
210 MapInfo_ClearTemps();
212 // sometimes the glob isn't sorted nicely, so fix it here...
213 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
216 void MapInfo_Filter_Free()
218 if(_MapInfo_filtered_allocated)
220 buf_del(_MapInfo_filtered);
221 _MapInfo_filtered_allocated = 0;
225 // load info about the i-th map into the MapInfo_Map_* globals
226 string MapInfo_BSPName_ByID(float i)
228 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
231 string unquote(string s)
236 for(i = 0; i < l; ++i)
239 ch = substring(s, i, 1);
240 if(ch != " ") if(ch != "\"")
242 for(j = strlen(s) - i - 1; j > 0; --j)
244 ch = substring(s, i+j, 1);
245 if(ch != " ") if(ch != "\"")
246 return substring(s, i, j+1);
248 return substring(s, i, 1);
254 float MapInfo_Get_ByID(float i)
256 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL))
261 string _MapInfo_Map_worldspawn_music;
263 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
272 float diameter, spawnpoints;
275 vector mapMins, mapMaxs;
278 fn = strcat("maps/", pFilename, ".ent");
279 fh = fopen(fn, FILE_READ);
283 fn = strcat("maps/", pFilename, ".bsp");
284 fh = fopen(fn, FILE_READ);
288 LOG_INFO("Analyzing ", fn, " to generate initial mapinfo\n");
291 MapInfo_Map_flags = 0;
292 MapInfo_Map_supportedGametypes = 0;
295 _MapInfo_Map_worldspawn_music = "";
301 if (!((s = fgets(fh))))
303 if(inWorldspawn == 1)
304 if(startsWith(s, "}"))
310 if(k == "classname" && v == "worldspawn")
312 else if(k == "author")
313 MapInfo_Map_author = v;
314 else if(k == "_description")
315 MapInfo_Map_description = v;
316 else if(k == "music")
317 _MapInfo_Map_worldspawn_music = v;
318 else if(k == "noise")
319 _MapInfo_Map_worldspawn_music = v;
320 else if(k == "message")
322 i = strstrofs(v, " by ", 0);
323 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
325 MapInfo_Map_title = substring(v, 0, i);
326 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
329 MapInfo_Map_title = v;
336 o = stov(strcat("'", v, "'"));
337 mapMins.x = min(mapMins.x, o.x);
338 mapMins.y = min(mapMins.y, o.y);
339 mapMins.z = min(mapMins.z, o.z);
340 mapMaxs.x = max(mapMaxs.x, o.x);
341 mapMaxs.y = max(mapMaxs.y, o.y);
342 mapMaxs.z = max(mapMaxs.z, o.z);
344 else if(k == "race_place")
349 else if(k == "classname")
351 if(v == "info_player_team1")
353 else if(v == "info_player_team2")
355 else if(v == "info_player_start")
357 else if(v == "info_player_deathmatch")
359 else if(v == "weapon_nex")
361 else if(v == "weapon_railgun")
363 else if(startsWith(v, "weapon_"))
364 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
365 else if(startsWith(v, "turret_"))
366 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
367 else if(startsWith(v, "vehicle_"))
368 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
369 else if(startsWith(v, "monster_"))
370 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
371 else if(v == "target_music" || v == "trigger_music")
372 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
374 FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
380 LOG_MAPWARN(fn, " ended still in worldspawn, BUG\n");
383 diameter = vlen(mapMaxs - mapMins);
385 int twoBaseModes = 0;
386 FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
387 if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
389 // we have a symmetrical map, don't add the modes without bases
393 FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
396 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
399 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
400 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
403 LOG_TRACE("-> diameter ", ftos(diameter));
404 LOG_TRACE("; spawnpoints ", ftos(spawnpoints));
405 LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes));
412 void _MapInfo_Map_Reset()
414 MapInfo_Map_title = "<TITLE>";
415 MapInfo_Map_titlestring = "<TITLE>";
416 MapInfo_Map_description = "<DESCRIPTION>";
417 MapInfo_Map_author = "<AUTHOR>";
418 MapInfo_Map_supportedGametypes = 0;
419 MapInfo_Map_supportedFeatures = 0;
420 MapInfo_Map_flags = 0;
421 MapInfo_Map_clientstuff = "";
422 MapInfo_Map_fog = "";
423 MapInfo_Map_mins = '0 0 0';
424 MapInfo_Map_maxs = '0 0 0';
427 string _MapInfo_GetDefault(Gametype t)
431 case MAPINFO_TYPE_DEATHMATCH: return "30 20 0";
432 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
433 case MAPINFO_TYPE_DOMINATION: return "200 20 0";
434 case MAPINFO_TYPE_CTF: return "300 20 10 0";
435 case MAPINFO_TYPE_LMS: return "9 20 0";
436 case MAPINFO_TYPE_CA: return "10 20 0";
437 case MAPINFO_TYPE_KEYHUNT: return "1000 20 3 0";
438 case MAPINFO_TYPE_ASSAULT: return "20 0";
439 case MAPINFO_TYPE_RACE: return "20 5 7 15 0";
440 case MAPINFO_TYPE_ONSLAUGHT: return "20 0";
441 case MAPINFO_TYPE_NEXBALL: return "5 20 0";
442 case MAPINFO_TYPE_CTS: return "20 0 0";
443 case MAPINFO_TYPE_FREEZETAG: return "10 20 0";
444 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
445 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
446 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
447 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
452 void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
455 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
456 if(!(pThisType.m_flags & pWantedType.m_flags))
460 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
462 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
464 cvar_set("fraglimit", "0");
470 cvar_set("fraglimit", sa);
476 cvar_set("timelimit", sa);
479 if(pWantedType.m_setTeams)
483 pWantedType.m_setTeams(sa);
487 // rc = timelimit timelimit_qualification laps laps_teamplay
488 if(pWantedType == MAPINFO_TYPE_RACE)
490 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
491 cvar_set("g_race_qualifying_timelimit", sa);
496 if(cvar("g_race_teams") < 2)
497 cvar_set("fraglimit", sa);
502 if(cvar("g_race_teams") >= 2)
503 cvar_set("fraglimit", sa);
507 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
509 cvar_set("leadlimit", "0");
515 cvar_set("leadlimit", sa);
520 string _MapInfo_GetDefaultEx(Gametype t)
522 return t ? t.model2 : "";
525 float _MapInfo_GetTeamPlayBool(Gametype t)
527 return t ? t.team : false;
530 void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
532 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
533 if (!(pThisType.m_flags & pWantedType.m_flags))
536 // reset all the cvars to their defaults
538 cvar_set("timelimit", cvar_defstring("timelimit"));
539 cvar_set("leadlimit", cvar_defstring("leadlimit"));
540 cvar_set("fraglimit", cvar_defstring("fraglimit"));
541 FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
543 string fraglimit_normal = string_null;
544 string fraglimit_teams = string_null;
546 for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
548 if (sa == "") continue;
549 int p = strstrofs(sa, "=", 0);
551 LOG_MAPWARNF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
554 string k = substring(sa, 0, p);
555 string v = substring(sa, p + 1, -1);
560 cvar_set("timelimit", v);
565 cvar_set("leadlimit", v);
574 fraglimit_normal = v;
577 case "teampointlimit":
589 FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
591 LOG_MAPWARNF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
594 if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
597 cvar_set("fraglimit", fraglimit_teams);
602 cvar_set("fraglimit", fraglimit_normal);
606 Gametype MapInfo_Type_FromString(string t)
608 #define deprecate(from, to) MACRO_BEGIN { \
610 string replacement = #to; \
611 LOG_MAPWARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.\n", MapInfo_Map_bspname, t, replacement); \
615 deprecate(nexball, nb);
616 deprecate(freezetag, ft);
617 deprecate(keepaway, ka);
618 deprecate(invasion, inv);
619 deprecate(assault, as);
621 FOREACH(Gametypes, it.mdl == t, return it);
626 string MapInfo_Type_Description(Gametype t)
628 return t ? t.gametype_description : "";
631 string MapInfo_Type_ToString(Gametype t)
633 return t ? t.mdl : "";
636 string MapInfo_Type_ToText(Gametype t)
638 /* xgettext:no-c-format */
639 return t ? t.message : _("@!#%'n Tuba Throwing");
642 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
646 t = car(s); s = cdr(s);
648 // limited support of "" and comments
649 // remove trailing and leading " of t
650 if(substring(t, 0, 1) == "\"")
652 if(substring(t, -1, 1) == "\"")
653 t = substring(t, 1, -2);
656 // remove leading " of s
657 if(substring(s, 0, 1) == "\"")
659 s = substring(s, 1, -1);
661 // remove trailing " of s, and all that follows (cvar description)
662 o = strstrofs(s, "\"", 0);
664 s = substring(s, 0, o);
666 // remove // comments
667 o = strstrofs(s, "//", 0);
669 s = substring(s, 0, o);
671 // remove trailing spaces
672 while(substring(s, -1, 1) == " ")
673 s = substring(s, 0, -2);
679 fh = fopen(s, FILE_READ);
681 LOG_MAPWARN("Map ", pFilename, " references not existing config file ", s, "\n");
686 if (!((s = fgets(fh))))
689 // catch different sorts of comments
690 if(s == "") // empty lines
692 if(substring(s, 0, 1) == "#") // UNIX style
694 if(substring(s, 0, 2) == "//") // C++ style
696 if(substring(s, 0, 1) == "_") // q3map style
699 if(substring(s, 0, 4) == "set ")
700 s = substring(s, 4, -1);
701 if(substring(s, 0, 5) == "seta ")
702 s = substring(s, 5, -1);
704 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
710 LOG_MAPWARN("Map ", pFilename, " uses too many levels of inclusion\n");
713 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
714 else if (!cvar_value_issafe(t))
715 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
716 else if (!cvar_value_issafe(s))
717 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
718 else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
719 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
720 else if(matchacl(acl, t) <= 0)
721 LOG_MAPWARN("Map ", pFilename, " contains a denied setting, ignored\n");
724 if(type == 0) // server set
726 LOG_TRACE("Applying temporary setting ", t, " := ", s);
727 if(cvar("g_campaign"))
728 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
734 LOG_TRACE("Applying temporary client setting ", t, " := ", s);
735 MapInfo_Map_clientstuff = strcat(
736 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
742 float MapInfo_isRedundant(string fn, string t)
744 // normalize file name
745 fn = strreplace("_", "-", fn);
747 // normalize visible title
748 t = strreplace(": ", "-", t);
749 t = strreplace(":", "-", t);
750 t = strreplace(" ", "-", t);
751 t = strreplace("_", "-", t);
752 t = strreplace("'", "-", t);
754 if(!strcasecmp(fn, t))
757 // we allow the visible title to have punctuation the file name does
758 // not, but not vice versa
759 t = strreplace("-", "", t);
761 if(!strcasecmp(fn, t))
767 // load info about a map by name into the MapInfo_Map_* globals
768 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
777 acl = MAPINFO_SETTEMP_ACL_USER;
779 if(strstrofs(pFilename, "/", 0) >= 0)
781 LOG_MAPWARN("Invalid character in map name, ignored\n");
785 if(pGametypeToSet == NULL)
786 if(MapInfo_Cache_Retrieve(pFilename))
791 MapInfo_Map_bspname = pFilename;
793 // default all generic fields so they have "good" values in case something fails
794 fn = strcat("maps/", pFilename, ".mapinfo");
795 fh = fopen(fn, FILE_READ);
798 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
799 fh = fopen(fn, FILE_READ);
804 _MapInfo_Map_Reset();
805 r = _MapInfo_Generate(pFilename);
808 fh = fopen(fn, FILE_WRITE);
809 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
810 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
811 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
812 if(_MapInfo_Map_worldspawn_music != "")
815 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
817 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
819 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
821 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
825 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
826 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
829 i = floor(random() * n);
830 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
833 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
835 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
836 fputs(fh, "has weapons\n");
838 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
839 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
840 fputs(fh, "has turrets\n");
842 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
843 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
844 fputs(fh, "has vehicles\n");
846 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
847 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
848 fputs(fh, "frustrating\n");
850 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
851 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
854 if(fexists(strcat("scripts/", pFilename, ".arena")))
855 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
857 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
858 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
859 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
860 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
861 fputs(fh, "// optional: hidden\n");
866 fh = fopen(fn, FILE_READ);
868 error("... but I just wrote it!");
871 LOG_MAPWARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
874 _MapInfo_Map_Reset();
877 if (!((s = fgets(fh))))
880 // catch different sorts of comments
881 if(s == "") // empty lines
883 if(substring(s, 0, 1) == "#") // UNIX style
885 if(substring(s, 0, 2) == "//") // C++ style
887 if(substring(s, 0, 1) == "_") // q3map style
890 p = strstrofs(s, "//", 0);
892 s = substring(s, 0, p);
894 t = car(s); s = cdr(s);
896 MapInfo_Map_title = s;
897 else if(t == "description")
898 MapInfo_Map_description = s;
899 else if(t == "author")
900 MapInfo_Map_author = s;
903 t = car(s); // s = cdr(s);
904 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
905 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
906 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
907 else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
908 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
910 LOG_MAPWARN("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
912 else if(t == "hidden")
914 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
916 else if(t == "forbidden")
918 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
920 else if(t == "frustrating")
922 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
924 else if(t == "noautomaplist")
926 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
928 else if(t == "gameversion_min")
930 if (cvar("gameversion") < stof(s))
931 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
935 t = car(s); s = cdr(s);
936 Gametype f = MapInfo_Type_FromString(t);
937 LOG_MAPWARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
939 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
941 LOG_MAPWARN("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
943 else if(t == "gametype")
945 t = car(s); s = cdr(s);
946 Gametype f = MapInfo_Type_FromString(t);
948 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
950 LOG_MAPWARN("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
955 t = car(s); s = cdr(s); a = stof(t);
956 t = car(s); s = cdr(s); b = stof(t);
957 t = car(s); s = cdr(s); c = stof(t);
958 t = car(s); s = cdr(s); d = stof(t);
959 t = car(s); s = cdr(s); e = stof(t);
961 LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
964 t = car(s); s = cdr(s); f = stof(t);
966 LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
969 if(a >= d || b >= e || c >= f)
970 LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
973 MapInfo_Map_mins.x = a;
974 MapInfo_Map_mins.y = b;
975 MapInfo_Map_mins.z = c;
976 MapInfo_Map_maxs.x = d;
977 MapInfo_Map_maxs.y = e;
978 MapInfo_Map_maxs.z = f;
983 else if(t == "settemp_for_type")
985 t = car(s); s = cdr(s);
987 if((f = MapInfo_Type_FromString(t)))
989 if(f.m_flags & pGametypeToSet.m_flags)
991 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
996 LOG_MAPWARN("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
999 else if(t == "clientsettemp_for_type")
1001 t = car(s); s = cdr(s);
1003 if((f = MapInfo_Type_FromString(t)))
1005 if(f.m_flags & pGametypeToSet.m_flags)
1007 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1012 LOG_MAPWARN("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1017 if (!cvar_value_issafe(s))
1018 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1020 MapInfo_Map_fog = s;
1022 else if(t == "cdtrack")
1024 t = car(s); s = cdr(s);
1025 // We do this only if pGametypeToSet even though this
1026 // content is theoretically game type independent,
1027 // because MapInfo_Map_clientstuff contains otherwise
1028 // game type dependent stuff. That way this value stays
1029 // empty when not setting a game type to not set any
1030 // false expectations.
1033 if (!cvar_value_issafe(t))
1034 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1036 MapInfo_Map_clientstuff = strcat(
1037 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1042 LOG_MAPWARN("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1046 if(MapInfo_Map_title == "<TITLE>")
1047 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1048 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1049 MapInfo_Map_titlestring = MapInfo_Map_title;
1051 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1053 MapInfo_Cache_Store();
1054 if(MapInfo_Map_supportedGametypes != 0)
1056 LOG_MAPWARN("Map ", pFilename, " supports no game types, ignored\n");
1059 int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
1061 int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1063 if(cvar("g_tdm_on_dm_maps"))
1065 // if this is set, all DM maps support TDM too
1066 if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH.m_flags))
1067 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH.m_flags)
1068 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1073 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
1075 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1076 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1084 float MapInfo_FindName(string s)
1086 // if there is exactly one map of prefix s, return it
1087 // if not, return the null string
1088 // note that DP sorts glob results... so I can use a binary search
1092 // invariants: r is behind s, l-1 is equal or before
1095 m = floor((l + r) / 2);
1096 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1097 cmp = strcasecmp(MapInfo_FindName_match, s);
1099 return m; // found and good
1101 l = m + 1; // l-1 is before s
1105 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1106 MapInfo_FindName_firstResult = l;
1107 // r == l, so: l is behind s, l-1 is before
1108 // SO: if there is any, l is the one with the right prefix
1109 // and l+1 may be one too
1110 if(l == MapInfo_count)
1112 MapInfo_FindName_match = string_null;
1113 MapInfo_FindName_firstResult = -1;
1114 return -1; // no MapInfo_FindName_match, behind last item
1116 if(!startsWithNocase(MapInfo_FindName_match, s))
1118 MapInfo_FindName_match = string_null;
1119 MapInfo_FindName_firstResult = -1;
1120 return -1; // wrong prefix
1122 if(l == MapInfo_count - 1)
1123 return l; // last one, nothing can follow => unique
1124 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1126 MapInfo_FindName_match = string_null;
1127 return -1; // ambigous MapInfo_FindName_match
1132 string MapInfo_FixName(string s)
1134 MapInfo_FindName(s);
1135 return MapInfo_FindName_match;
1138 int MapInfo_CurrentFeatures()
1141 if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1142 req |= MAPINFO_FEATURE_WEAPONS;
1146 Gametype MapInfo_CurrentGametype()
1148 Gametype prev = Gametypes_from(cvar("gamecfg"));
1149 FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
1150 return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
1153 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1155 if(!MapInfo_Get_ByName(s, 1, NULL))
1157 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
1159 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1164 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1167 r = _MapInfo_CheckMap(s);
1168 MapInfo_ClearTemps();
1172 void MapInfo_SwitchGameType(Gametype t)
1174 FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
1177 void MapInfo_LoadMap(string s, float reinit)
1179 MapInfo_Map_supportedGametypes = 0;
1180 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1181 //if(!MapInfo_CheckMap(s))
1183 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1184 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
1187 cvar_settemp_restore();
1189 localcmd(strcat("\nmap ", s, "\n"));
1191 localcmd(strcat("\nchangelevel ", s, "\n"));
1194 string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
1199 // to make absolutely sure:
1200 MapInfo_Enumerate();
1201 MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1204 for(i = 0; i < MapInfo_count; ++i)
1205 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1206 return substring(out, 1, strlen(out) - 1);
1209 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1214 // to make absolutely sure:
1215 MapInfo_Enumerate();
1216 _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1219 for(i = 0; i < MapInfo_count; ++i)
1220 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1222 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1224 return substring(out, 1, strlen(out) - 1);
1227 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
1229 MapInfo_SwitchGameType(t);
1230 cvar_set("gamecfg", ftos(t.m_id));
1231 MapInfo_LoadedGametype = t;
1234 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1236 Gametype t = MapInfo_CurrentGametype();
1237 MapInfo_LoadMapSettings_SaveGameType(t);
1239 if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1241 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1243 LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
1244 _MapInfo_Map_ApplyGametypeEx("", t, t);
1245 return; // do not call Get_ByName!
1248 if(MapInfo_Map_supportedGametypes == 0)
1250 LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.");
1251 MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags;
1252 MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1253 _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1254 return; // do not call Get_ByName!
1258 while(!(MapInfo_Map_supportedGametypes & 1))
1261 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
1263 FOREACH(Gametypes, it.m_flags == _t, { t = it; break; });
1265 // t is now a supported mode!
1266 LOG_WARN("can't play the selected map in the given game mode. Falling back to a supported mode.");
1267 MapInfo_LoadMapSettings_SaveGameType(t);
1269 MapInfo_Get_ByName(s, 1, t);
1272 void MapInfo_ClearTemps()
1274 MapInfo_Map_bspname = string_null;
1275 MapInfo_Map_title = string_null;
1276 MapInfo_Map_titlestring = string_null;
1277 MapInfo_Map_description = string_null;
1278 MapInfo_Map_author = string_null;
1279 MapInfo_Map_clientstuff = string_null;
1280 MapInfo_Map_supportedGametypes = 0;
1281 MapInfo_Map_supportedFeatures = 0;
1284 void MapInfo_Shutdown()
1286 MapInfo_ClearTemps();
1287 MapInfo_Filter_Free();
1288 MapInfo_Cache_Destroy();
1289 if(_MapInfo_globopen)
1291 search_end(_MapInfo_globhandle);
1292 _MapInfo_globhandle = -1;
1293 _MapInfo_globopen = false;
1297 int MapInfo_ForbiddenFlags()
1299 int f = MAPINFO_FLAG_FORBIDDEN;
1302 if (!cvar("g_maplist_allow_hidden"))
1304 f |= MAPINFO_FLAG_HIDDEN;
1306 if (!cvar("g_maplist_allow_frustrating"))
1307 f |= MAPINFO_FLAG_FRUSTRATING;
1312 int MapInfo_RequiredFlags()
1316 if(cvar("g_maplist_allow_frustrating") > 1)
1317 f |= MAPINFO_FLAG_FRUSTRATING;