3 #include "../client/defs.qh"
5 #include <common/weapons/_all.qh>
9 #include <common/monsters/_mod.qh>
12 bool autocvar_g_mapinfo_ignore_warnings;
14 // generic string stuff
16 int _MapInfo_Cache_Active;
17 int _MapInfo_Cache_DB_NameToIndex;
18 int _MapInfo_Cache_Buf_IndexToMapData;
20 void MapInfo_Cache_Destroy()
22 if(!_MapInfo_Cache_Active)
25 db_close(_MapInfo_Cache_DB_NameToIndex);
26 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
27 _MapInfo_Cache_Active = 0;
30 void MapInfo_Cache_Create()
32 MapInfo_Cache_Destroy();
33 _MapInfo_Cache_DB_NameToIndex = db_create();
34 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
35 _MapInfo_Cache_Active = 1;
38 void MapInfo_Cache_Invalidate()
40 if(!_MapInfo_Cache_Active)
43 MapInfo_Cache_Create();
46 void MapInfo_Cache_Store()
50 if(!_MapInfo_Cache_Active)
53 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
56 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
57 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
62 // now store all the stuff
63 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
64 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
65 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
66 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
67 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
68 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
69 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
70 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
73 float MapInfo_Cache_Retrieve(string map)
77 if(!_MapInfo_Cache_Active)
80 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
85 // now retrieve all the stuff
86 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
87 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
88 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
89 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
90 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
91 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
92 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
93 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
98 // GLOB HANDLING (for all BSP files)
99 float _MapInfo_globopen;
100 float _MapInfo_globcount;
101 float _MapInfo_globhandle;
102 string _MapInfo_GlobItem(float i)
105 if(!_MapInfo_globopen)
107 s = search_getfilename(_MapInfo_globhandle, i);
108 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
111 void MapInfo_Enumerate()
113 if(_MapInfo_globopen)
115 search_end(_MapInfo_globhandle);
116 _MapInfo_globopen = 0;
118 MapInfo_Cache_Invalidate();
119 _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
120 if(_MapInfo_globhandle >= 0)
122 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
123 _MapInfo_globopen = 1;
126 _MapInfo_globcount = 0;
129 // filter the info by game type mask (updates MapInfo_count)
131 float _MapInfo_filtered;
132 float _MapInfo_filtered_allocated;
133 float MapInfo_FilterList_Lookup(float i)
135 return stof(bufstr_get(_MapInfo_filtered, i));
138 void _MapInfo_FilterList_swap(float i, float j, entity pass)
141 h = bufstr_get(_MapInfo_filtered, i);
142 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
143 bufstr_set(_MapInfo_filtered, j, h);
146 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
149 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
150 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
151 return strcasecmp(a, b);
154 float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
156 return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
158 float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
161 if (!_MapInfo_filtered_allocated)
163 _MapInfo_filtered_allocated = 1;
164 _MapInfo_filtered = buf_create();
167 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
169 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
172 LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
173 MapInfo_progress = i / _MapInfo_globcount;
176 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
177 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
178 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
179 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
180 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
182 MapInfo_count = j + 1;
183 MapInfo_ClearTemps();
185 // sometimes the glob isn't sorted nicely, so fix it here...
186 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
190 void MapInfo_FilterString(string sf)
192 // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
196 for(i = 0, j = -1; i < MapInfo_count; ++i)
198 if (MapInfo_Get_ByID(i))
200 // prepare for keyword filter
201 if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
202 title = MapInfo_Map_title;
204 title = MapInfo_Map_bspname;
206 if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
207 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
210 MapInfo_count = j + 1;
211 MapInfo_ClearTemps();
213 // sometimes the glob isn't sorted nicely, so fix it here...
214 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
217 void MapInfo_Filter_Free()
219 if(_MapInfo_filtered_allocated)
221 buf_del(_MapInfo_filtered);
222 _MapInfo_filtered_allocated = 0;
226 // load info about the i-th map into the MapInfo_Map_* globals
227 string MapInfo_BSPName_ByID(float i)
229 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
232 string unquote(string s)
235 for(float i = 0; i < l; ++i)
237 string ch = substring(s, i, 1);
238 if((ch != " ") && (ch != "\""))
240 for(float j = l - i - 1; j > 0; --j)
242 ch = substring(s, i+j, 1);
243 if(ch != " ") if(ch != "\"")
244 return substring(s, i, j+1);
246 return substring(s, i, 1);
252 float MapInfo_Get_ByID(float i)
254 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL))
259 string _MapInfo_Map_worldspawn_music;
261 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
270 float diameter, spawnpoints;
273 vector mapMins, mapMaxs;
276 fn = strcat("maps/", pFilename, ".ent");
277 fh = fopen(fn, FILE_READ);
281 fn = strcat("maps/", pFilename, ".bsp");
282 fh = fopen(fn, FILE_READ);
286 LOG_INFO("Analyzing ", fn, " to generate initial mapinfo");
289 MapInfo_Map_flags = 0;
290 MapInfo_Map_supportedGametypes = 0;
293 _MapInfo_Map_worldspawn_music = "";
299 if (!((s = fgets(fh))))
301 if(inWorldspawn == 1)
302 if(startsWith(s, "}"))
308 if(k == "classname" && v == "worldspawn")
310 else if(k == "author")
311 MapInfo_Map_author = v;
312 else if(k == "_description")
313 MapInfo_Map_description = v;
314 else if(k == "music")
315 _MapInfo_Map_worldspawn_music = v;
316 else if(k == "noise")
317 _MapInfo_Map_worldspawn_music = v;
318 else if(k == "message")
320 i = strstrofs(v, " by ", 0);
321 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
323 MapInfo_Map_title = substring(v, 0, i);
324 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
327 MapInfo_Map_title = v;
334 o = stov(strcat("'", v, "'"));
335 mapMins.x = min(mapMins.x, o.x);
336 mapMins.y = min(mapMins.y, o.y);
337 mapMins.z = min(mapMins.z, o.z);
338 mapMaxs.x = max(mapMaxs.x, o.x);
339 mapMaxs.y = max(mapMaxs.y, o.y);
340 mapMaxs.z = max(mapMaxs.z, o.z);
342 else if(k == "race_place")
347 else if(k == "classname")
349 if(v == "info_player_team1")
351 else if(v == "info_player_team2")
353 else if(v == "info_player_start")
355 else if(v == "info_player_deathmatch")
357 else if(v == "weapon_nex")
359 else if(v == "weapon_railgun")
361 else if(startsWith(v, "weapon_"))
362 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
363 else if(startsWith(v, "turret_"))
364 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
365 else if(startsWith(v, "vehicle_"))
366 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
367 else if(startsWith(v, "monster_"))
368 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
369 else if(v == "target_music" || v == "trigger_music")
370 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
372 FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
378 LOG_WARN(fn, " ended still in worldspawn, BUG");
381 diameter = vlen(mapMaxs - mapMins);
383 int twoBaseModes = 0;
384 FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
385 if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
387 // we have a symmetrical map, don't add the modes without bases
391 FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
394 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
397 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
398 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
401 LOG_TRACE("-> diameter ", ftos(diameter));
402 LOG_TRACE("; spawnpoints ", ftos(spawnpoints));
403 LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes));
410 void _MapInfo_Map_Reset()
412 MapInfo_Map_title = "<TITLE>";
413 MapInfo_Map_titlestring = "<TITLE>";
414 MapInfo_Map_description = "<DESCRIPTION>";
415 MapInfo_Map_author = "<AUTHOR>";
416 MapInfo_Map_supportedGametypes = 0;
417 MapInfo_Map_supportedFeatures = 0;
418 MapInfo_Map_flags = 0;
419 MapInfo_Map_clientstuff = "";
420 MapInfo_Map_fog = "";
421 MapInfo_Map_mins = '0 0 0';
422 MapInfo_Map_maxs = '0 0 0';
425 string _MapInfo_GetDefault(Gametype t)
427 return t.m_legacydefaults;
430 void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
433 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
434 if(!(pThisType.m_flags & pWantedType.m_flags))
438 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
440 if(!pWantedType.frags) // these modes don't use fraglimit
442 cvar_set("fraglimit", "0");
448 cvar_set("fraglimit", sa);
454 cvar_set("timelimit", sa);
457 if(pWantedType.m_setTeams)
461 pWantedType.m_setTeams(sa);
465 // rc = timelimit timelimit_qualification laps laps_teamplay
466 if(pWantedType == MAPINFO_TYPE_RACE)
468 cvar_set("fraglimit", "0"); // special case!
470 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
471 cvar_set("g_race_qualifying_timelimit", sa);
476 if(cvar("g_race_teams") < 2)
477 cvar_set("fraglimit", sa);
482 if(cvar("g_race_teams") >= 2)
483 cvar_set("fraglimit", sa);
487 if(!pWantedType.frags) // these modes don't use fraglimit
489 cvar_set("leadlimit", "0");
495 cvar_set("leadlimit", sa);
500 string _MapInfo_GetDefaultEx(Gametype t)
502 return t ? t.model2 : "";
505 float _MapInfo_GetTeamPlayBool(Gametype t)
507 return t ? t.team : false;
510 void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
512 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
513 if (!(pThisType.m_flags & pWantedType.m_flags))
516 // reset all the cvars to their defaults
518 cvar_set("timelimit", cvar_defstring("timelimit"));
519 cvar_set("leadlimit", cvar_defstring("leadlimit"));
520 cvar_set("fraglimit", cvar_defstring("fraglimit"));
521 FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
523 string fraglimit_normal = string_null;
524 string fraglimit_teams = string_null;
526 for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
528 if (sa == "") continue;
529 int p = strstrofs(sa, "=", 0);
531 if(!autocvar_g_mapinfo_ignore_warnings)
532 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
535 string k = substring(sa, 0, p);
536 string v = substring(sa, p + 1, -1);
541 cvar_set("timelimit", v);
546 cvar_set("leadlimit", v);
555 fraglimit_normal = v;
558 case "teampointlimit":
570 FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
571 if (!handled && !autocvar_g_mapinfo_ignore_warnings)
572 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
575 if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
578 cvar_set("fraglimit", fraglimit_teams);
583 cvar_set("fraglimit", fraglimit_normal);
587 Gametype MapInfo_Type_FromString(string t)
589 #define deprecate(from, to) MACRO_BEGIN { \
591 string replacement = #to; \
592 if(!autocvar_g_mapinfo_ignore_warnings) \
593 LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, t, replacement); \
597 deprecate(nexball, nb);
598 deprecate(freezetag, ft);
599 deprecate(keepaway, ka);
600 deprecate(invasion, inv);
601 deprecate(assault, as);
603 FOREACH(Gametypes, it.mdl == t, return it);
608 string MapInfo_Type_Description(Gametype t)
610 return t ? t.gametype_description : "";
613 string MapInfo_Type_ToString(Gametype t)
615 return t ? t.mdl : "";
618 string MapInfo_Type_ToText(Gametype t)
620 /* xgettext:no-c-format */
621 return t ? t.message : _("@!#%'n Tuba Throwing");
624 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
628 t = car(s); s = cdr(s);
630 // limited support of "" and comments
631 // remove trailing and leading " of t
632 if(substring(t, 0, 1) == "\"")
634 if(substring(t, -1, 1) == "\"")
635 t = substring(t, 1, -2);
638 // remove leading " of s
639 if(substring(s, 0, 1) == "\"")
641 s = substring(s, 1, -1);
643 // remove trailing " of s, and all that follows (cvar description)
644 o = strstrofs(s, "\"", 0);
646 s = substring(s, 0, o);
648 // remove // comments
649 o = strstrofs(s, "//", 0);
651 s = substring(s, 0, o);
653 // remove trailing spaces
654 while(substring(s, -1, 1) == " ")
655 s = substring(s, 0, -2);
661 fh = fopen(s, FILE_READ);
663 LOG_WARN("Map ", pFilename, " references not existing config file ", s);
668 if (!((s = fgets(fh))))
671 // catch different sorts of comments
672 if(s == "") // empty lines
674 if(substring(s, 0, 1) == "#") // UNIX style
676 if(substring(s, 0, 2) == "//") // C++ style
678 if(substring(s, 0, 1) == "_") // q3map style
681 if(substring(s, 0, 4) == "set ")
682 s = substring(s, 4, -1);
683 if(substring(s, 0, 5) == "seta ")
684 s = substring(s, 5, -1);
686 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
692 LOG_WARN("Map ", pFilename, " uses too many levels of inclusion");
695 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
696 else if (!cvar_value_issafe(t))
697 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
698 else if (!cvar_value_issafe(s))
699 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
700 else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
701 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
702 else if(matchacl(acl, t) <= 0)
703 LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
706 if(type == 0) // server set
708 LOG_TRACE("Applying temporary setting ", t, " := ", s);
709 if(cvar("g_campaign"))
710 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
716 LOG_TRACE("Applying temporary client setting ", t, " := ", s);
717 MapInfo_Map_clientstuff = strcat(
718 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
724 float MapInfo_isRedundant(string fn, string t)
726 // normalize file name
727 fn = strreplace("_", "", fn);
728 fn = strreplace("-", "", fn);
730 // normalize visible title
731 t = strreplace(":", "", t);
732 t = strreplace(" ", "", t);
733 t = strreplace("_", "", t);
734 t = strreplace("-", "", t);
735 t = strreplace("'", "", t);
736 t = strdecolorize(t);
738 // we allow the visible title to have punctuation the file name does
739 // not, but not vice versa
740 if(!strcasecmp(fn, t))
746 // load info about a map by name into the MapInfo_Map_* globals
747 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
756 acl = MAPINFO_SETTEMP_ACL_USER;
758 if(strstrofs(pFilename, "/", 0) >= 0)
760 LOG_WARN("Invalid character in map name, ignored");
764 if(pGametypeToSet == NULL)
765 if(MapInfo_Cache_Retrieve(pFilename))
770 MapInfo_Map_bspname = pFilename;
772 // default all generic fields so they have "good" values in case something fails
773 fn = strcat("maps/", pFilename, ".mapinfo");
774 fh = fopen(fn, FILE_READ);
777 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
778 fh = fopen(fn, FILE_READ);
783 _MapInfo_Map_Reset();
784 r = _MapInfo_Generate(pFilename);
787 fh = fopen(fn, FILE_WRITE);
788 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
789 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
790 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
791 if(_MapInfo_Map_worldspawn_music != "")
794 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
796 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
798 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
800 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
804 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
805 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
808 i = floor(random() * n);
809 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
812 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
814 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
815 fputs(fh, "has weapons\n");
817 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
818 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
819 fputs(fh, "has turrets\n");
821 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
822 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
823 fputs(fh, "has vehicles\n");
825 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
826 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
827 fputs(fh, "frustrating\n");
829 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
830 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
833 if(fexists(strcat("scripts/", pFilename, ".arena")))
834 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
836 if(fexists(strcat("scripts/", pFilename, ".defi")))
837 fputs(fh, "settemp_for_type all sv_vq3compat 1\n");
839 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
840 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
841 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
842 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
843 fputs(fh, "// optional: hidden\n");
848 fh = fopen(fn, FILE_READ);
850 error("... but I just wrote it!");
853 if(!autocvar_g_mapinfo_ignore_warnings)
854 LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo");
857 _MapInfo_Map_Reset();
860 if (!((s = fgets(fh))))
863 // catch different sorts of comments
864 if(s == "") // empty lines
866 if(substring(s, 0, 1) == "#") // UNIX style
868 if(substring(s, 0, 2) == "//") // C++ style
870 if(substring(s, 0, 1) == "_") // q3map style
873 p = strstrofs(s, "//", 0);
875 s = substring(s, 0, p);
877 t = car(s); s = cdr(s);
879 MapInfo_Map_title = s;
880 else if(t == "description")
881 MapInfo_Map_description = s;
882 else if(t == "author")
883 MapInfo_Map_author = s;
886 t = car(s); // s = cdr(s);
887 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
888 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
889 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
890 else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
891 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
893 LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored");
895 else if(t == "hidden")
897 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
899 else if(t == "forbidden")
901 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
903 else if(t == "frustrating")
905 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
907 else if(t == "noautomaplist")
909 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
911 else if(t == "gameversion_min")
913 if (cvar("gameversion") < stof(s))
914 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
918 t = car(s); s = cdr(s);
919 Gametype f = MapInfo_Type_FromString(t);
920 //if(!autocvar_g_mapinfo_ignore_warnings)
921 //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
923 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
924 else if(!autocvar_g_mapinfo_ignore_warnings)
925 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
927 else if(t == "gametype")
929 t = car(s); s = cdr(s);
930 Gametype f = MapInfo_Type_FromString(t);
932 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
933 else if(!autocvar_g_mapinfo_ignore_warnings)
934 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
939 t = car(s); s = cdr(s); a = stof(t);
940 t = car(s); s = cdr(s); b = stof(t);
941 t = car(s); s = cdr(s); c = stof(t);
942 t = car(s); s = cdr(s); d = stof(t);
943 t = car(s); s = cdr(s); e = stof(t);
945 LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
948 t = car(s); s = cdr(s); f = stof(t);
950 LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
953 if(a >= d || b >= e || c >= f)
954 LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
957 MapInfo_Map_mins.x = a;
958 MapInfo_Map_mins.y = b;
959 MapInfo_Map_mins.z = c;
960 MapInfo_Map_maxs.x = d;
961 MapInfo_Map_maxs.y = e;
962 MapInfo_Map_maxs.z = f;
967 else if(t == "settemp_for_type")
969 t = car(s); s = cdr(s);
970 bool all = t == "all";
972 if(all || (f = MapInfo_Type_FromString(t)))
974 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
976 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
981 LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
984 else if(t == "clientsettemp_for_type")
986 t = car(s); s = cdr(s);
987 bool all = t == "all";
989 if(all || (f = MapInfo_Type_FromString(t)))
991 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
993 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
998 LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
1003 if (!cvar_value_issafe(s))
1004 LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
1006 MapInfo_Map_fog = s;
1008 else if(t == "cdtrack")
1010 t = car(s); s = cdr(s);
1011 // We do this only if pGametypeToSet even though this
1012 // content is theoretically game type independent,
1013 // because MapInfo_Map_clientstuff contains otherwise
1014 // game type dependent stuff. That way this value stays
1015 // empty when not setting a game type to not set any
1016 // false expectations.
1019 if (!cvar_value_issafe(t))
1020 LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
1022 MapInfo_Map_clientstuff = strcat(
1023 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1027 else if(!autocvar_g_mapinfo_ignore_warnings)
1028 LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored");
1032 if(MapInfo_Map_title == "<TITLE>")
1033 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1034 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1035 MapInfo_Map_titlestring = MapInfo_Map_title;
1037 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1039 MapInfo_Cache_Store();
1040 if(MapInfo_Map_supportedGametypes != 0)
1042 LOG_WARN("Map ", pFilename, " supports no game types, ignored");
1045 int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
1047 int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1049 FOREACH(Gametypes, it.m_isForcedSupported(it), _MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, it));
1053 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
1055 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1056 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1064 float MapInfo_FindName(string s)
1066 // if there is exactly one map of prefix s, return it
1067 // if not, return the null string
1068 // note that DP sorts glob results... so I can use a binary search
1072 // invariants: r is behind s, l-1 is equal or before
1075 m = floor((l + r) / 2);
1076 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1077 cmp = strcasecmp(MapInfo_FindName_match, s);
1079 return m; // found and good
1081 l = m + 1; // l-1 is before s
1085 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1086 MapInfo_FindName_firstResult = l;
1087 // r == l, so: l is behind s, l-1 is before
1088 // SO: if there is any, l is the one with the right prefix
1089 // and l+1 may be one too
1090 if(l == MapInfo_count)
1092 MapInfo_FindName_match = string_null;
1093 MapInfo_FindName_firstResult = -1;
1094 return -1; // no MapInfo_FindName_match, behind last item
1096 if(!startsWithNocase(MapInfo_FindName_match, s))
1098 MapInfo_FindName_match = string_null;
1099 MapInfo_FindName_firstResult = -1;
1100 return -1; // wrong prefix
1102 if(l == MapInfo_count - 1)
1103 return l; // last one, nothing can follow => unique
1104 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1106 MapInfo_FindName_match = string_null;
1107 return -1; // ambigous MapInfo_FindName_match
1112 string MapInfo_FixName(string s)
1114 MapInfo_FindName(s);
1115 return MapInfo_FindName_match;
1118 int MapInfo_CurrentFeatures()
1121 if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1122 req |= MAPINFO_FEATURE_WEAPONS;
1126 Gametype MapInfo_CurrentGametype()
1128 Gametype prev = Gametypes_from(cvar("gamecfg"));
1129 FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
1130 return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
1133 float _MapInfo_CheckMap(string s, bool gametype_only) // returns 0 if the map can't be played with the current settings, 1 otherwise
1135 if(!MapInfo_Get_ByName(s, 1, NULL))
1137 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
1141 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1146 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1149 r = _MapInfo_CheckMap(s, false);
1150 MapInfo_ClearTemps();
1154 void MapInfo_SwitchGameType(Gametype t)
1156 FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
1159 void MapInfo_LoadMap(string s, float reinit)
1161 MapInfo_Map_supportedGametypes = 0;
1162 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1163 //if(!MapInfo_CheckMap(s))
1165 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1166 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
1169 LOG_INFO("Switching to map ", s);
1171 cvar_settemp_restore();
1173 localcmd(strcat("\nmap ", s, "\n"));
1175 localcmd(strcat("\nchangelevel ", s, "\n"));
1178 string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
1182 // to make absolutely sure:
1183 MapInfo_Enumerate();
1184 MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1187 for(float i = 0; i < MapInfo_count; ++i)
1188 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1189 return substring(out, 1, strlen(out) - 1);
1192 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1196 // to make absolutely sure:
1197 MapInfo_Enumerate();
1198 _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1201 for(float i = 0; i < MapInfo_count; ++i)
1202 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1204 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1206 return substring(out, 1, strlen(out) - 1);
1209 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
1211 MapInfo_SwitchGameType(t);
1212 cvar_set("gamecfg", ftos(t.m_id));
1213 MapInfo_LoadedGametype = t;
1216 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1218 Gametype t = MapInfo_CurrentGametype();
1219 MapInfo_LoadMapSettings_SaveGameType(t);
1221 if(!_MapInfo_CheckMap(s, true)) // with underscore, it keeps temps
1223 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1225 LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
1226 _MapInfo_Map_ApplyGametypeEx("", t, t);
1227 return; // do not call Get_ByName!
1230 if(MapInfo_Map_supportedGametypes == 0)
1232 LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.");
1233 MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags;
1234 MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1235 _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1236 return; // do not call Get_ByName!
1240 while(!(MapInfo_Map_supportedGametypes & 1))
1243 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
1245 Gametype t_prev = t;
1246 FOREACH(Gametypes, it.m_flags == _t, { t = it; break; });
1248 // t is now a supported mode!
1249 LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);
1250 MapInfo_LoadMapSettings_SaveGameType(t);
1252 if(!_MapInfo_CheckMap(s, false)) { // with underscore, it keeps temps
1253 LOG_WARNF("the selected map lacks features required by current settings; playing anyway.");
1255 MapInfo_Get_ByName(s, 1, t);
1258 void MapInfo_ClearTemps()
1260 MapInfo_Map_bspname = string_null;
1261 MapInfo_Map_title = string_null;
1262 MapInfo_Map_titlestring = string_null;
1263 MapInfo_Map_description = string_null;
1264 MapInfo_Map_author = string_null;
1265 MapInfo_Map_clientstuff = string_null;
1266 MapInfo_Map_supportedGametypes = 0;
1267 MapInfo_Map_supportedFeatures = 0;
1270 void MapInfo_Shutdown()
1272 MapInfo_ClearTemps();
1273 MapInfo_Filter_Free();
1274 MapInfo_Cache_Destroy();
1275 if(_MapInfo_globopen)
1277 search_end(_MapInfo_globhandle);
1278 _MapInfo_globhandle = -1;
1279 _MapInfo_globopen = false;
1283 int MapInfo_ForbiddenFlags()
1285 int f = MAPINFO_FLAG_FORBIDDEN;
1288 if (!cvar("g_maplist_allow_hidden"))
1290 f |= MAPINFO_FLAG_HIDDEN;
1292 if (!cvar("g_maplist_allow_frustrating"))
1293 f |= MAPINFO_FLAG_FRUSTRATING;
1298 int MapInfo_RequiredFlags()
1302 if(cvar("g_maplist_allow_frustrating") > 1)
1303 f |= MAPINFO_FLAG_FRUSTRATING;