3 #include <common/items/item/pickup.qh>
6 ATTRIB(Powerup, m_mins, vector, '-16 -16 0');
7 ATTRIB(Powerup, m_maxs, vector, '16 16 80');
8 ATTRIB(Powerup, m_botvalue, int, 11000);
9 ATTRIB(Powerup, m_itemflags, int, FL_POWERUP);
10 ATTRIB(Powerup, m_respawntime, float(), GET(g_pickup_respawntime_powerup));
11 ATTRIB(Powerup, m_respawntimejitter, float(), GET(g_pickup_respawntimejitter_powerup));
15 #include <common/mutators/mutator/status_effects/all.qh>
16 CLASS(Powerups, StatusEffects)
18 ATTRIB(Powerups, m_sound_rm, Sound, SND_POWEROFF);