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Move weapon complain messages to notif system
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / notifications.qh
1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: February, 2013
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_CENTER_KILL 3 // Kill centerprint message
10 #define MSG_MULTI 4 // Subcall MSG_INFO and/or MSG_CENTER notifications
11
12 #define NO_MSG -12345 
13
14 #define EIGHT_VARS_TO_VARARGS_VARLIST \
15         VARITEM(1, 0, s1) \
16         VARITEM(2, 0, XPD(s1, s2)) \
17         VARITEM(3, 0, XPD(s1, s2, s3)) \
18         VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
19         VARITEM(0, 1, f1) \
20         VARITEM(1, 1, XPD(s1, f1)) \
21         VARITEM(2, 1, XPD(s1, s2, f1)) \
22         VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
23         VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
24         VARITEM(0, 2, XPD(f1, f2)) \
25         VARITEM(1, 2, XPD(s1, f1, f2)) \
26         VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
27         VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
28         VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
29         VARITEM(0, 3, XPD(f1, f2, f3)) \
30         VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
31         VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
32         VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
33         VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
34         VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
35         VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
36         VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
37         VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
38         VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
39
40 void Destroy_All_Notifications(void);
41 void Create_Notification_Entity(
42         float var_default,
43         float var_cvar,
44         float typeid,
45         float nameid,
46         string namestring,
47         float infoname,
48         float centername,
49         float strnum,
50         float flnum,
51         string args,
52         string hudargs,
53         string icon,
54         float cpid,
55         string durcnt,
56         string normal,
57         string gentle,
58         float msg_is_info,
59         float msg_is_multi);
60
61 void Dump_Notifications(float fh, float alsoprint);
62
63 void Local_Notification(float net_type, float net_name, ...count);
64 void Local_Notification_WOVA(
65         float net_type, float net_name,
66         float stringcount, float floatcount,
67         string s1, string s2, string s3, string s4,
68         float f1, float f2, float f3, float f4);
69
70 #ifdef CSQC // CLIENT ONLY
71 void Read_Notification(float is_new);
72 #endif
73
74 #ifdef SVQC // SERVER ONLY
75 #define NOTIF_ONE 1
76 #define NOTIF_ONE_ONLY 2
77 #define NOTIF_TEAM 3
78 #define NOTIF_TEAM_EXCEPT 4
79 #define NOTIF_ANY 5
80 #define NOTIF_ANY_EXCEPT 6
81
82 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
83 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
84
85 void Kill_Notification(
86         float broadcast, entity client,
87         float net_type, float net_name);
88 void Send_Notification(
89         float broadcast, entity client,
90         float net_type, float net_name,
91         ...count);
92 void Send_Notification_WOVA(
93         float broadcast, entity client,
94         float net_type, float net_name,
95         string s1, string s2, string s3, string s4,
96         float f1, float f2, float f3, float f4);
97
98 // legacy stuff
99 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num);
100 #define Send_CSQC_Centerprint_Generic_Expire(e,id) Send_CSQC_Centerprint_Generic(e, id, "", 1, 0)
101 float CPID_KH_MSG = 10;
102 #endif
103
104
105 // ====================================
106 //  Notifications List and Information
107 // ====================================
108 /*
109  List of all notifications (including identifiers and display information)
110  Possible Tokens: default, name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
111  Format Specifications:
112     MSG_INFO:
113       default: FLOAT: Default setting for whether the notification is enabled or not
114          ^-> 0 = disabled, 1 = enabled, 2 = also print to chat box
115       name: VAR: Name of notification
116       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
117       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
118       args: STRING: Arguments for Local_Notification_sprintf()
119       hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
120       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
121       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
122       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
123     MSG_CENTER:
124       default: FLOAT: Default setting for whether the notification is enabled or not
125          ^-> 0 = disabled, 1 = enabled
126       name: VAR: Name of notification
127       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
128       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
129       args: STRING: Arguments for Local_Notification_sprintf()
130       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
131       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
132       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
133       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
134     MSG_MULTI:
135       default: FLOAT: Default setting for whether the notification is enabled or not
136          ^-> 0 = disabled, 1 = enabled
137       name: VAR: Name of chaining notification
138       infoname: VAR: Name of info notification for reference
139       centername: VAR: Name of centerprint notification for reference
140
141  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
142  with colors according to the cvars the user has chosen. This allows for
143  users to create unique color profiles for their HUD, giving more customization
144  options to HUD designers and end users who want such a feature.
145
146  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
147  string TCR(...) to better understand how these code replacements work.
148  
149  Additionally, you can find all the definitions and explanations for
150  the argument values and what they return down below in this file.
151
152  Guidlines for notification declaration (please try and follow these):
153   Specific rules:
154     -ALWAYS start the string with a color, preferably background.
155     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
156     -NEVER re-declare an event twice.
157     -NEVER add or remove tokens from the format, it SHOULD already work.
158     -MSG_INFO messages must ALWAYS end with a new line: \n
159     -MSG_INFO hudargs must always be ATTACKER -> VICTIM
160     -MSG_CENTER should NOT end with a new line
161
162  General rules:
163     -Be clean and simple with your notification naming,
164      nothing too long for the name field... Abbreviations are your friend. :D
165     -Keep the spacing as clean as possible... if the arguments are abnormally long,
166       it's okay to go out of line a bit... but try and keep it clean still.
167     -Sort the notifications in the most appropriate order for their tasks.
168     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
169
170  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
171       The system is designed to save as much networking bandwidth as possible,
172       so please dynamically control your argument sending to fit *exactly* what is required.
173       If you send a notification with mismatching arguments, Send_Notification() will error.
174 */
175
176 #define MULTITEAM_INFO(default,prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
177         MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
178         MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
179         #if teams >= 3 \
180                 MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
181         #endif \
182         #if teams >= 4 \
183                 MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
184         #endif
185 #define MSG_INFO_NOTIFICATIONS \
186         /*MSG_INFO_NOTIF(1, INFO_EMPTY,                                                 0, 0, "", "",                                                   "",                                             "", "")*/ \
187         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DROPPED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
188         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DAMAGED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
189         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,             0, 1, "f1p2dec", "",                                    "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
190         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_NEEDKILL_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
191         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_ABORTRUN_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
192         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_TIMEOUT_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
193         MULTITEAM_INFO(1, INFO_CTF_PICKUP_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
194         MULTITEAM_INFO(1, INFO_CTF_RETURN_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
195         MULTITEAM_INFO(1, INFO_CTF_LOST_, 2,                                    1, 0, "s1", "s1",                                               "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
196         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_, 2,                                 1, 0, "s1", "s1",                                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
197         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_TIME_, 2,                    1, 1, "s1 f1p2dec", "s1",                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds\n"), "") \
198         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,                  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
199         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_UNBROKEN_, 2,                2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
200         MULTITEAM_INFO(1, INFO_DEATH_TEAMKILL_, 4,                              3, 1, "s1 s2 s3loc spree_end", "s2 s1", "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
201         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,                               3, 1, "s1 s2 s3loc spree_lost", "s1",   "notify_void",                  _("^BG%s^K1 %s^K1%s%s\n"), "") \
202         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,                              2, 1, "s1 s2loc spree_lost", "s1",              "notify_selfkill",              _("^BG%s^K1 died%s%s\n"), "") \
203         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_void",                  _("^BG%s^K1 was in the wrong place%s%s\n"), "") \
204         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,                              2, 1, "s1 s2loc spree_lost", "s1",              "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore%s%s\n"), "") \
205         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,                               2, 1, "s1 s2loc spree_lost", "s1",              "notify_outofammo",             _("^BG%s^K1 died%s%s. What's the point of living without ammo?\n"), _("^BG%s^K1 ran out of ammo%s%s\n")) \
206         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,                                  2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 rotted away%s%s\n"), "") \
207         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground%s%s\n"), "") \
208         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,                             2, 1, "s1 s2loc spree_lost", "s1",              "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s%s\n"), "") \
209         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TEAMCHANGE,                   2, 1, "s1 s2loc death_team", "",                "",                                             _("^BG%s^K1 switched to the %s%s\n"), "") \
210         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_AUTOTEAMCHANGE,               2, 1, "s1 s2loc death_team", "",                "",                                             _("^BG%s^K1 was moved into the %s%s\n"), "") \
211         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s%s\n"), _("^BG%s^K1 hit the ground with a bit too much force%s%s\n")) \
212         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,                                2, 1, "s1 s2loc spree_lost", "s1",              "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s%s\n"), _("^BG%s^K1 was in the water for too long%s%s\n")) \
213         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 became a bit too crispy%s%s\n"), _("^BG%s^K1 felt a little hot%s%s\n")) \
214         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_lava",                  _("^BG%s^K1 turned into hot slag%s%s\n"), _("^BG%s^K1 found a hot place%s%s\n")) \
215         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,                                2, 1, "s1 s2loc spree_lost", "s1",              "notify_slime",                 _("^BG%s^K1 was slimed%s%s\n"), "") \
216         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s%s\n"), "") \
217         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,                                2, 1, "s1 s2loc spree_lost", "s1",              "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s%s\n"), "") \
218         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,                                2, 1, "s1 s2loc spree_lost", "s1",              "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s%s\n"), "") \
219         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 died in an accident%s%s\n"), "") \
220         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET,                               2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 ran into a turret%s%s\n"), "") \
221         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was blasted away by an eWheel turret%s%s\n"), "") \
222         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,                  2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught up in the FLAC turret fire%s%s\n"), "") \
223         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,    2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s%s\n"), "") \
224         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_GUN,              2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got served a lead enrichment by a Walker turret%s%s\n"), "") \
225         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_MEELE,    2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was impaled by a Walker turret%s%s\n"), "") \
226         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_ROCKET,   2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was blasted away by a Walker turret%s%s\n"), "") \
227         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,               2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was blasted away by a Hellion turret%s%s\n"), "") \
228         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,                    2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 could not hide from the Hunter turret%s%s\n"), "") \
229         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,                  2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s%s\n"), "") \
230         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got served some superheated plasma from a turret%s%s\n"), "") \
231         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was phased out by a turret%s%s\n"), "") \
232         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was electrocuted by a Tesla turret%s%s\n"), "") \
233         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_CRUSH,                             2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was crushed by a vehicle%s%s\n"), "") \
234         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_ROCKET,               2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was blasted to bits by a Spiderbot rocket%s%s\n"), "") \
235         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_DEATH,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s%s\n"), "") \
236         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_ROCKET,               2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 couldn't find shelter from a Racer rocket%s%s\n"), "") \
237         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_DEATH,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught in the blast of a Racer explosion%s%s\n"), "") \
238         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_BOMB,                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was caught in a Raptor cluster bomb%s%s\n"), "") \
239         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_DEATH,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught in the blast of a Raptor explosion%s%s\n"), "") \
240         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_BUMB_DEATH,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s%s\n"), "") \
241         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TELEFRAG,                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_telefrag",              _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s%s\n"), _("^BG%s^K1 tried to occupy ^BG%s^K1's teleport destination space%s%s\n")) \
242         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_fall",                  _("^BG%s%s^K1 was grounded by ^BG%s^K1%s%s\n"), "") \
243         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_water",                 _("^BG%s%s^K1 was drowned by ^BG%s^K1%s%s\n"), "") \
244         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_LAVA,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_lava",                  _("^BG%s%s^K1 was cooked by ^BG%s^K1%s%s\n"), "") \
245         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SLIME,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",                 _("^BG%s%s^K1 was slimed by ^BG%s^K1%s%s\n"), "") \
246         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SHOOTING_STAR,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_shootingstar",  _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s%s\n"), "") \
247         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SWAMP,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",                 _("^BG%s%s^K1 was preserved by ^BG%s^K1%s%s\n"), "") \
248         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VOID,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_void",                  _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s%s\n"), "") \
249         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TOUCHEXPLODE,               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 died in an accident with ^BG%s^K1%s%s\n"), "") \
250         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_CHEAT,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s%s\n"), "") \
251         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FIRE,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s%s\n"), _("^BG%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s%s\n")) \
252         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_CRUSH,                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was crushed by ^BG%s^K1%s%s\n"), "") \
253         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_MINIGUN,    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got shredded by ^BG%s^K1's Spiderbot%s%s\n"), "") \
254         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_ROCKET,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was blasted to bits by ^BG%s^K1's Spiderbot%s%s\n"), "") \
255         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_DEATH,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Spiderbot exploded%s%s\n"), "") \
256         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_GUN,                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was bolted down by ^BG%s^K1's Racer%s%s\n"), "") \
257         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_ROCKET,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1's Racer%s%s\n"), "") \
258         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_DEATH,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Racer exploded%s%s\n"), "") \
259         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_CANNON,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 couldn't resist ^BG%s^K1's purple blobs%s%s\n"), "") \
260         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_BOMB,               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1's Raptor%s%s\n"), "") \
261         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_DEATH,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Raptor exploded%s%s\n"), "") \
262         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_GUN,                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 saw the pretty lights of ^BG%s^K1's Bumblebee gun%s%s\n"), "") \
263         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_DEATH,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Bumblebee exploded%s%s\n"), "") \
264         MULTITEAM_INFO(1, INFO_FREEZETAG_ROUND_WIN_, 4,                 0, 0, "", "",                                                   "",                                             _("^TC^TT^BG team wins the round, all other teams were frozen\n"), "") \
265         MSG_INFO_NOTIF(1, INFO_FREEZETAG_REVIVE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K3 was revived by ^BG%s\n"), "") \
266         MSG_INFO_NOTIF(1, INFO_FREEZETAG_FREEZE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K1 was frozen by ^BG%s\n"), "") \
267         MSG_INFO_NOTIF(1, INFO_FREEZETAG_SELF,                                  1, 0, "s1", "",                                                 "",                                             _("^BG%s^K1 froze themself\n"), "") \
268         MSG_INFO_NOTIF(1, INFO_GODMODE_OFF,                                             0, 1, "f1", "",                                                 "",                                             _("^BGGodmode saved you %s units of damage, cheater!\n"), "") \
269         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_DONTHAVE,                    0, 1, "item_wepname", "",                               "",                                             _("^BGYou do not have the ^F1%s\n"), "") \
270         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_DROP,                                1, 1, "item_wepname item_wepammo", "",  "",                                             _("^BGYou dropped the ^F1%s^BG%s\n"), "") \
271         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_GOT,                                 0, 1, "item_wepname", "",                               "",                                             _("^BGYou got the ^F1%s\n"), "") \
272         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_NOAMMO,                              0, 1, "item_wepname", "",                               "",                                             _("^BGYou don't have enough ammo for the ^F1%s\n"), "") \
273         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_UNAVAILABLE,                 0, 1, "item_wepname", "",                               "",                                             _("^BGThe ^F1%s^BG is ^F4not available^BG on this map\n"), "") \
274         MSG_INFO_NOTIF(2, INFO_JOIN_CONNECT,                                    1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected%s\n"), "") \
275         MULTITEAM_INFO(2, INFO_JOIN_CONNECT_TEAM_, 4,                   1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected and joined the ^TC^TT\n"), "") \
276         MSG_INFO_NOTIF(2, INFO_JOIN_PLAY,                                               1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 is now playing\n"), "") \
277         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_DROPPED,                                1, 0, "s1", "s1",                                               "notify_balldropped",   _("^BG%s^BG has dropped the ball!\n"), "") \
278         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_PICKUP,                                 1, 0, "s1", "s1",                                               "notify_ballpickedup",  _("^BG%s^BG has picked up the ball!\n"), "") \
279         MSG_INFO_NOTIF(1, INFO_LMS_NOLIVES,                                             1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 has no more lives left\n"), "") \
280         MSG_INFO_NOTIF(1, INFO_LMS_FORFEIT,                                             1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 forfeited\n"), "") \
281         MSG_INFO_NOTIF(1, INFO_POWERUP_INVISIBILITY,                    1, 0, "s1", "s1",                                               "strength",                             _("^BG%s^K1 picked up Invisibility\n"), "") \
282         MSG_INFO_NOTIF(1, INFO_POWERUP_SHIELD,                                  1, 0, "s1", "s1",                                               "shield",                               _("^BG%s^K1 picked up Shield\n"), "") \
283         MSG_INFO_NOTIF(1, INFO_POWERUP_SPEED,                                   1, 0, "s1", "s1",                                               "shield",                               _("^BG%s^K1 picked up Speed\n"), "") \
284         MSG_INFO_NOTIF(1, INFO_POWERUP_STRENGTH,                                1, 0, "s1", "s1",                                               "strength",                             _("^BG%s^K1 picked up Strength\n"), "") \
285         MSG_INFO_NOTIF(2, INFO_QUIT_DISCONNECT,                                 1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 disconnected\n"), "") \
286         MSG_INFO_NOTIF(2, INFO_QUIT_KICK_IDLING,                                1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 was kicked for idling\n"), "") \
287         MSG_INFO_NOTIF(1, INFO_QUIT_KICK_SPECTATING,                    0, 0, "", "",                                                   "",                                             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment.\n"), "") \
288         MSG_INFO_NOTIF(2, INFO_QUIT_SPECTATE,                                   1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 is now spectating\n"), "") \
289         MSG_INFO_NOTIF(1, INFO_RACE_FAIL_RANKED,                                1, 3, "s1 f1ord race_time race_diff", "s1",             "race_newfail", _("^BG%s^BG couldn't break their %s place record of %s %s\n"), "") \
290         MSG_INFO_NOTIF(1, INFO_RACE_FAIL_UNRANKED,                              1, 3, "s1 f1ord race_time race_diff", "s1",             "race_newfail", _("^BG%s^BG couldn't break the %s place record of %s %s\n"), "") \
291         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RECORD,                                 2, 0, "s1 s2", "s1",                                    "race_newrecordserver", "TODO\n", "") \
292         MSG_INFO_NOTIF(1, INFO_RACE_NEW_TIME,                                   2, 0, "s1 s2", "s1",                                    "race_newtime",                 "TODO\n", "") \
293         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RANK,                                   2, 0, "s1 s2", "s1",                                    "race_newrankyellow",   "TODO\n", "") \
294         MULTITEAM_INFO(1, INFO_SCORES_, 4,                                              0, 0, "", "",                                                   "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
295         MSG_INFO_NOTIF(1, INFO_SPECTATE_WARNING,                                0, 1, "f1", "",                                                 "",                                             _("^F2You have to become a player within the next %s seconds, otherwise you will be kicked, because spectating isn't allowed at this time!\n"), "") \
296         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_PICKUP,                              0, 0, "s1", "s1",                                               "strength",                             _("^BG%s^K1 picked up a Superweapon\n"), "") \
297         MSG_INFO_NOTIF(2, INFO_VERSION_BETA,                                    2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
298         MSG_INFO_NOTIF(2, INFO_VERSION_OLD,                                             2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
299         MSG_INFO_NOTIF(2, INFO_VERSION_OUTDATED,                                2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
300         MSG_INFO_NOTIF(1, INFO_WATERMARK,                                               1, 0, "s1", "",                                                 "",                                             _("^F3SVQC Build information: ^F4%s\n"), "") \
301         MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,                    2, 1, "s1 s2loc spree_lost", "s1",                                      "notify_selfkill",                      _("^BG%s^K1 is now thinking with portals%s%s\n"), "") \
302         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE,                                  2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of their Crylink%s%s\n"), "") \
303         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_MURDER,                                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponcrylink",                        _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s%s\n"), "") \
304         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                     2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponelectro",                        _("^BG%s^K1 could not remember where they put their Electro plasma%s%s\n"), "") \
305         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                     2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponelectro",                        _("^BG%s^K1 played with Electro plasma%s%s\n"), "") \
306         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_BOLT,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s%s\n"), "") \
307         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_ORBS,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro plasma%s%s\n"), "") \
308         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_COMBO,                     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s%s\n"), "") \
309         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,                2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponfireball",                       _("^BG%s^K1 forgot about their firemine%s%s\n"), "") \
310         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST,                   2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponfireball",                       _("^BG%s^K1 should have used a smaller gun%s%s\n"), "") \
311         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_FIREMINE,                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s%s\n"), "") \
312         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_BLAST,                    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s%s\n"), "") \
313         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,                   2, 1, "s1 s2loc spree_lost", "s1",                                      "weapongrenadelauncher",        _("^BG%s^K1 blew themself up with their own Mortar%s%s\n"), "") \
314         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                    2, 1, "s1 s2loc spree_lost", "s1",                                      "weapongrenadelauncher",        _("^BG%s^K1 didn't see their own Mortar grenade%s%s\n"), "") \
315         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_EXPLODE,                    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s%s\n"), "") \
316         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_BOUNCE,                     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s%s\n"), "") \
317         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE,                                    2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponhagar",                          _("^BG%s^K1 played with tiny Hagar rockets%s%s\n"), "") \
318         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_BURST,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s%s\n"), "") \
319         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_SPRAY,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s%s\n"), "") \
320         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE,                                     2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponhlac",                           _("^BG%s^K1 got a little jumpy with their HLAC%s%s\n"), "") \
321         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_MURDER,                                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhlac",                           _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s%s\n"), "") \
322         MSG_INFO_NOTIF(1, INFO_WEAPON_HOOK_MURDER,                                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhook",                           _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s%s\n"), "") \
323         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE,                                    2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponlaser",                          _("^BG%s^K1 shot themself to hell with their Laser%s%s\n"), "") \
324         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_MURDER,                                     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponlaser",                          _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Laser%s%s\n"), "") \
325         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE,                                2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponminelayer",                      _("^BG%s^K1 forgot about their mine%s%s\n"), "") \
326         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_MURDER,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminelayer",                      _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s%s\n"), "") \
327         MSG_INFO_NOTIF(1, INFO_WEAPON_MINSTANEX_MURDER,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminstanex",                      _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s%s\n"), "") \
328         MSG_INFO_NOTIF(1, INFO_WEAPON_NEX_MURDER,                                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponnex",                            _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Nex%s%s\n"), "") \
329         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s%s\n"), "") \
330         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL,                                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s%s^K1 died in ^BG%s^K1's Rifle bullet hail%s%s\n"), "") \
331         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_PIERCING,                    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s%s\n"), "") \
332         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER,                                     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s%s\n"), "") \
333         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "notify_headshot",                      _("^BG%s%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s%s\n"), "") \
334         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,                   2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponrocketlauncher",         _("^BG%s^K1 blew themself up with their Rocketlauncher%s%s\n"), "") \
335         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s%s\n"), "") \
336         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s%s\n"), "") \
337         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE,                                   2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponseeker",                         _("^BG%s^K1 played with tiny Seeker rockets%s%s\n"), "") \
338         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_TAG,                                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s%s\n"), "") \
339         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_SPRAY,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s%s\n"), "") \
340         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER_SLAP,                              3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1",       "notify_melee_shotgun",         _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s%s\n"), "") \
341         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER,                                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshotgun",                        _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s%s\n"), "") \
342         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE,                                     2, 1, "s1 s2loc spree_lost", "s1",                                      "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s%s\n"), "") \
343         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER,                                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s%s\n"), "") \
344         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE,                                2, 1, "s1 s2loc spree_lost", "s1",                                      "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s%s\n"), "") \
345         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_MURDER,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s%s\n"), "") \
346         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE,                              2, 1, "s1 s2loc spree_lost", "s1",                                      "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s%s\n"), "") \
347         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_MURDER,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s%s\n"), "") \
348         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s%s\n"), "") \
349         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s%s\n"), "") 
350
351 #define MULTITEAM_CENTER(default,prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
352         MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
353         MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
354         #if teams >= 3 \
355                 MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
356         #endif \
357         #if teams >= 4 \
358                 MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
359         #endif
360 #define MSG_CENTER_NOTIFICATIONS \
361         /*MSG_CENTER_NOTIF(1, CENTER_EMPTY,                                                     0, 0, "",                               NO_CPID,                                "0 0", "null", "")*/ \
362         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              "0 0", _("^BGYou are attacking!"), "") \
363         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              "0 0", _("^BGYou are defending!"), "") \
364         MSG_CENTER_NOTIF(1, CENTER_ARENA_BEGIN,                                         0, 0, "",                               CPID_ARENA,                             "2 0", _("^F4Begin!"), "") \
365         MSG_CENTER_NOTIF(1, CENTER_ARENA_NEEDPLAYER,                            0, 0, "",                               CPID_ARENA,                             "2 0", _("^BGNeed at least 1 player in each team to play Clan Arena!"), "") \
366         MSG_CENTER_NOTIF(1, CENTER_ARENA_ROUNDSTART,                            0, 1, "",                               CPID_ARENA,                     "1 f1", _("^F4Round will start in ^COUNT"), "") \
367         MSG_CENTER_NOTIF(1, CENTER_COUNTDOWN_BEGIN,                                     0, 0, "",                               CPID_GAMESTART,                 "2 0", _("^F4Begin!"), "") \
368         MSG_CENTER_NOTIF(1, CENTER_COUNTDOWN_GAMESTART,                         0, 1, "",                               CPID_GAMESTART,                 "1 f1", _("^F4Game starts in ^COUNT"), "") \
369         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,          0, 0, "",                               CPID_CTF_CAPSHIELD,             "0 0", _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
370         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,                      0, 0, "",                               CPID_CTF_CAPSHIELD,             "0 0", _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
371         MULTITEAM_CENTER(1, CENTER_CTF_PASS_OTHER_, 2,                          2, 0, "s1 s2",                  CPID_CTF_PASS,                  "0 0", _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
372         MULTITEAM_CENTER(1, CENTER_CTF_PASS_SENT_, 2,                           1, 0, "s1",                     CPID_CTF_PASS,                  "0 0", _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
373         MULTITEAM_CENTER(1, CENTER_CTF_PASS_RECEIVED_, 2,                       1, 0, "s1",                     CPID_CTF_PASS,                  "0 0", _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
374         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTING,                         1, 0, "s1",                             CPID_CTF_PASS,                  "0 0", _("^BGRequesting %s^BG to pass you the flag"), "") \
375         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTED,                          1, 0, "s1 pass_key",    CPID_CTF_PASS,                  "0 0", _("^BG%s^BG requests you to pass the flag%s"), "") \
376         MULTITEAM_CENTER(1, CENTER_CTF_RETURN_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               "0 0", _("^BGYou returned the ^TC^TT^BG flag!"), "") \
377         MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,                                     0, 0, "",                               CPID_CTF_LOWPRIO,               "0 0", _("^BGYou captured the ^TC^TT^BG flag!"), "") \
378         MULTITEAM_CENTER(1, CENTER_CTF_PICKUP_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               "0 0", _("^BGYou got the ^TC^TT^BG flag!"), "") \
379         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM,                                     1, 0, "s1",                             CPID_CTF_LOWPRIO,               "0 0", _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
380         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM_VERBOSE,                     2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               "0 0", _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
381         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY,                            1, 0, "s1",                             CPID_CTF_LOWPRIO,               "0 0", _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
382         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY_VERBOSE,            2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               "0 0", _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
383         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_CARRIER,                       0, 0, "",                               CPID_STALEMATE,                 "0 0", _("^BGStalemate! Enemies can now see you on radar!"), "") \
384         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_OTHER,                         0, 0, "",                               CPID_STALEMATE,                 "0 0", _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
385         MSG_CENTER_NOTIF(1, CENTER_CTF_FLAG_THROW_PUNISH,                       0, 1, "f1secs",                 CPID_CTF_LOWPRIO,               "0 0", _("^BGToo many flag throws! Throwing disabled for %s."), "") \
386         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CUSTOM,                           2, 0, "s2",                             NO_CPID,                                "0 0", _("^K1You were %s"), "") \
387         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_GENERIC,                          0, 0, "",                               NO_CPID,                                "0 0", _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
388         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VOID,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1Watch your step!"), "") \
389         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SUICIDE,                          0, 0, "",                               NO_CPID,                                "0 0", _("^K1You committed suicide!"), _("^K1You ended it all!")) \
390         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_NOAMMO,                           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
391         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_ROT,                                      0, 0, "",                               NO_CPID,                                "0 0", _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
392         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CAMP,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
393         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_BETRAYAL,                         0, 0, "",                               NO_CPID,                                "0 0", _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
394         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TEAMCHANGE,                       0, 1, "death_team",             NO_CPID,                                "0 0", _("^BGYou are now on: %s"), "") \
395         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_AUTOTEAMCHANGE,           0, 1, "death_team",             NO_CPID,                                "0 0", _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
396         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FALL,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You hit the ground with a crunch!"), "") \
397         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_DROWN,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You couldn't catch your breath!"), "") \
398         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FIRE,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
399         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_LAVA,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You couldn't stand the heat!"), "") \
400         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SLIME,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You melted away in slime!"), "") \
401         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SHOOTING_STAR,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You became a shooting star!"), "") \
402         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SWAMP,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got stuck in a swamp!"), "") \
403         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CHEAT,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You unfairly eliminated yourself!"), "") \
404         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TOUCHEXPLODE,                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You died in an accident!"), "") \
405         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET,                           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
406         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_EWHEEL,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
407         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_WALK,                      0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
408         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_CRUSH,                         0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were crushed by a vehicle!"), "") \
409         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_ROCKET,           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were blasted to bits by a Spiderbot rocket!"), "") \
410         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Spiderbot explosion!"), "") \
411         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_ROCKET,           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You couldn't find shelter from a Racer rocket!"), "") \
412         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Racer explosion!"), "") \
413         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_BOMB,                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were caught in a Raptor cluster bomb!"), "") \
414         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Raptor explosion!"), "") \
415         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_BUMB_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Bumblebee explosion!"), "") \
416         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG,                                   1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
417         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED,                                1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K1%sYou were fragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s")) \
418         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG,                               1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
419         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED,                    1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K1%sYou were typefragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing!")) \
420         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_VERBOSE,                   1, 2, "spree_cen s1 frag_ping",         NO_CPID, "0 0", _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
421         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                1, 4, "spree_cen s1 frag_stats",        NO_CPID, "0 0", _("^K1%sYou were fragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^BG%s")) \
422         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,               1, 2, "spree_cen s1 frag_ping",         NO_CPID, "0 0", _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
423         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,    1, 4, "spree_cen s1 frag_stats",        NO_CPID, "0 0", _("^K1%sYou were typefragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing^BG%s")) \
424         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,                                 1, 0, "s1",                                                     NO_CPID, "0 0", _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
425         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,                              1, 0, "s1",                                                     NO_CPID, "0 0", _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
426         MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,                           0, 1, "",                               CPID_IDLING,                    "1 f1", _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
427         MULTITEAM_CENTER(1, CENTER_FREEZETAG_ROUND_WIN_, 4,                     0, 0, "",                               NO_CPID,                                "0 0", _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
428         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE,                        0, 0, "",                               NO_CPID,                                "0 0", _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
429         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE,                            1, 0, "s1",                             NO_CPID,                                "0 0", _("^K3You revived ^BG%s"), "") \
430         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,                           1, 0, "s1",                             NO_CPID,                                "0 0", _("^K3You were revived by ^BG%s"), "") \
431         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,                                      0, 0, "",                               NO_CPID,                                "0 0", _("^K1You froze yourself"), "") \
432         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,                            1, 0, "s1",                             NO_CPID,                                "0 0", _("^K3You froze ^BG%s"), "") \
433         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,                            1, 0, "s1",                             NO_CPID,                                "0 0", _("^K1You were frozen by ^BG%s"), "") \
434         MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_DONTHAVE,                        0, 1, "item_wepname",                           CPID_ITEM,      "item_centime 0", _("^BGYou do not have the ^F1%s"), "") \
435         MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_DROP,                            1, 1, "item_wepname item_wepammo",      CPID_ITEM,      "item_centime 0", _("^BGYou dropped the ^F1%s^BG%s"), "") \
436         MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_GOT,                             0, 1, "item_wepname",                           CPID_ITEM,      "item_centime 0", _("^BGYou got the ^F1%s"), "") \
437         MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_NOAMMO,                          0, 1, "item_wepname",                           CPID_ITEM,      "item_centime 0", _("^BGYou don't have enough ammo for the ^F1%s"), "") \
438         MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_UNAVAILABLE,                     0, 1, "item_wepname",                           CPID_ITEM,      "item_centime 0", _("^BGThe ^F1%s^BG is ^F4not available^BG on this map"), "") \
439         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_DROPPED,                            1, 0, "s1",                     CPID_KEEPAWAY,                  "0 0", _("^BG%s^BG has dropped the ball!"), "") \
440         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_PICKUP,                                     1, 0, "s1",                     CPID_KEEPAWAY,                  "0 0", _("^BG%s^BG has picked up the ball!"), "") \
441         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_WARN,                                       0, 0, "",                               CPID_KA_WARN,                   "0 0", _("^BGKilling people while you don't have the ball gives no points!"), "") \
442         MSG_CENTER_NOTIF(1, CENTER_LMS_CAMPCHECK,                                       0, 0, "",                               CPID_LMS_CAMP,                  "0 0", _("^F2Don't camp!"), "") \
443         MSG_CENTER_NOTIF(1, CENTER_MOTD,                                                        1, 0, "s1",                             CPID_MOTD,                              "-1 0", _("^BG%s"), "") \
444         MSG_CENTER_NOTIF(1, CENTER_MINSTA_FINDAMMO,                                     0, 0, "",                               CPID_MINSTA_FINDAMMO,   "1 9", _("^F4^COUNT^BG left to find some ammo!"), "") \
445         MSG_CENTER_NOTIF(1, CENTER_MINSTA_FINDAMMO_FIRST,                       0, 0, "",                               CPID_MINSTA_FINDAMMO,   "1 10", _("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!"), _("Get some ammo! ^F4^COUNT^BG left!")) \
446         MSG_CENTER_NOTIF(1, CENTER_NIX_COUNTDOWN,                                       0, 2, "item_wepname",   CPID_NIX,                               "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "") \
447         MSG_CENTER_NOTIF(1, CENTER_NIX_NEWWEAPON,                                       0, 1, "item_wepname",   CPID_NIX,                               "0 0", _("^F2Active weapon: ^F1%s"), "") \
448         MSG_CENTER_NOTIF(1, CENTER_JOIN_NOSPAWNS,                                       0, 0, "",                               CPID_PREVENT_JOIN,              "0 0", _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
449         MSG_CENTER_NOTIF(1, CENTER_JOIN_PREVENT,                                        0, 0, "",                               CPID_PREVENT_JOIN,              "0 0", _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
450         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,                                       0, 1, "f1time",                 CPID_OVERTIME,                  "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s ^F2minute(s) to the game!"), "") \
451         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,                                       0, 0, "",                               CPID_OVERTIME,                  "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
452         MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_INVISIBILITY,                      0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Invisibility has worn off"), "") \
453         MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SHIELD,                            0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Shield has worn off"), "") \
454         MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SPEED,                                     0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Speed has worn off"), "") \
455         MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_STRENGTH,                          0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Strength has worn off"), "") \
456         MSG_CENTER_NOTIF(1, CENTER_POWERUP_INVISIBILITY,                        0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2You are invisible"), "") \
457         MSG_CENTER_NOTIF(1, CENTER_POWERUP_SHIELD,                                      0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Shield surrounds you"), "") \
458         MSG_CENTER_NOTIF(1, CENTER_POWERUP_SPEED,                                       0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2You are on speed"), "") \
459         MSG_CENTER_NOTIF(1, CENTER_POWERUP_STRENGTH,                            0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Strength infuses your weapons with devastating power"), "") \
460         MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,                                      0, 0, "",                               CPID_RACE_FINISHLAP,    "0 0", _("^F2The race is over, finish your lap!"), "") \
461         MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_BROKEN,                          0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Superweapons have broken down"), "") \
462         MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_PICKUP,                          0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2You now have a superweapon"), "") \
463         MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_LOST,                            0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Superweapons have been lost"), "") \
464         MULTITEAM_CENTER(1, CENTER_TEAMCHANGE_, 4,                                      0, 1, "",                               CPID_TEAMCHANGE,                "1 f1", _("^BGChanging to ^TC^TT^BG in ^COUNT"), "") \
465         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,                         0, 1, "",                               CPID_TEAMCHANGE,                "1 f1", _("^BGSpectating in ^COUNT"), "") \
466         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_AUTO,                                     0, 1, "",                               CPID_TEAMCHANGE,                "1 f1", _("^BGChanging team in ^COUNT"), "") \
467         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,                          0, 1, "",                               CPID_TEAMCHANGE,                "1 f1", _("^K1Suicide in ^COUNT"), "") \
468         MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_BEGINNING,                           0, 1, "",                               CPID_TIMEOUT,                   "1 f1", _("^F4Timeout begins in ^COUNT"), "") \
469         MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_ENDING,                                      0, 1, "",                               CPID_TIMEOUT,                   "1 f1", _("^F4Timeout ends in ^COUNT"), "")
470
471 #define MSG_MULTI_NOTIFICATIONS \
472         /*MSG_MULTI_NOTIF(1, MULTI_EMPTY,                                                       NO_MSG,                                                                         NO_MSG)*/ \
473         MSG_MULTI_NOTIF(1, DEATH_SELF_CUSTOM,                                           INFO_DEATH_SELF_GENERIC,                                        CENTER_DEATH_SELF_CUSTOM) \
474         MSG_MULTI_NOTIF(1, DEATH_SELF_GENERIC,                                          INFO_DEATH_SELF_GENERIC,                                        CENTER_DEATH_SELF_GENERIC) \
475         MSG_MULTI_NOTIF(1, DEATH_SELF_VOID,                                                     INFO_DEATH_SELF_VOID,                                           CENTER_DEATH_SELF_VOID) \
476         MSG_MULTI_NOTIF(1, DEATH_SELF_SUICIDE,                                          INFO_DEATH_SELF_SUICIDE,                                        CENTER_DEATH_SELF_SUICIDE) \
477         MSG_MULTI_NOTIF(1, DEATH_SELF_NOAMMO,                                           INFO_DEATH_SELF_NOAMMO,                                         CENTER_DEATH_SELF_NOAMMO) \
478         MSG_MULTI_NOTIF(1, DEATH_SELF_ROT,                                                      INFO_DEATH_SELF_ROT,                                            CENTER_DEATH_SELF_ROT) \
479         MSG_MULTI_NOTIF(1, DEATH_SELF_CAMP,                                                     INFO_DEATH_SELF_CAMP,                                           CENTER_DEATH_SELF_CAMP) \
480         MSG_MULTI_NOTIF(1, DEATH_SELF_BETRAYAL,                                         INFO_DEATH_SELF_BETRAYAL,                                       CENTER_DEATH_SELF_BETRAYAL) \
481         MSG_MULTI_NOTIF(1, DEATH_SELF_TEAMCHANGE,                                       INFO_DEATH_SELF_TEAMCHANGE,                                     CENTER_DEATH_SELF_TEAMCHANGE) \
482         MSG_MULTI_NOTIF(1, DEATH_SELF_AUTOTEAMCHANGE,                           INFO_DEATH_SELF_AUTOTEAMCHANGE,                         CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
483         MSG_MULTI_NOTIF(1, DEATH_SELF_FALL,                                                     INFO_DEATH_SELF_FALL,                                           CENTER_DEATH_SELF_FALL) \
484         MSG_MULTI_NOTIF(1, DEATH_SELF_DROWN,                                            INFO_DEATH_SELF_DROWN,                                          CENTER_DEATH_SELF_DROWN) \
485         MSG_MULTI_NOTIF(1, DEATH_SELF_FIRE,                                                     INFO_DEATH_SELF_FIRE,                                           CENTER_DEATH_SELF_FIRE) \
486         MSG_MULTI_NOTIF(1, DEATH_SELF_LAVA,                                                     INFO_DEATH_SELF_LAVA,                                           CENTER_DEATH_SELF_LAVA) \
487         MSG_MULTI_NOTIF(1, DEATH_SELF_SLIME,                                            INFO_DEATH_SELF_SLIME,                                          CENTER_DEATH_SELF_SLIME) \
488         MSG_MULTI_NOTIF(1, DEATH_SELF_SHOOTING_STAR,                            INFO_DEATH_SELF_SHOOTING_STAR,                          CENTER_DEATH_SELF_SHOOTING_STAR) \
489         MSG_MULTI_NOTIF(1, DEATH_SELF_SWAMP,                                            INFO_DEATH_SELF_SWAMP,                                          CENTER_DEATH_SELF_SWAMP) \
490         MSG_MULTI_NOTIF(1, DEATH_SELF_CHEAT,                                            INFO_DEATH_SELF_CHEAT,                                          CENTER_DEATH_SELF_CHEAT) \
491         MSG_MULTI_NOTIF(1, DEATH_SELF_TOUCHEXPLODE,                                     INFO_DEATH_SELF_TOUCHEXPLODE,                           CENTER_DEATH_SELF_TOUCHEXPLODE) \
492         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET,                                           INFO_DEATH_SELF_TURRET,                                         CENTER_DEATH_SELF_TURRET) \
493         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_EWHEEL,                            INFO_DEATH_SELF_TURRET_EWHEEL,                          CENTER_DEATH_SELF_TURRET_EWHEEL) \
494         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_FLAC,                                      INFO_DEATH_SELF_TURRET_FLAC,                            CENTER_DEATH_SELF_TURRET) \
495         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_MACHINEGUN,                        INFO_DEATH_SELF_TURRET_MACHINEGUN,                      CENTER_DEATH_SELF_TURRET) \
496         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_WALK_GUN,                          INFO_DEATH_SELF_TURRET_WALK_GUN,                        CENTER_DEATH_SELF_TURRET_WALK) \
497         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_WALK_MEELE,                        INFO_DEATH_SELF_TURRET_WALK_MEELE,                      CENTER_DEATH_SELF_TURRET_WALK) \
498         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_WALK_ROCKET,                       INFO_DEATH_SELF_TURRET_WALK_ROCKET,                     CENTER_DEATH_SELF_TURRET_WALK) \
499         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_HELLION,                           INFO_DEATH_SELF_TURRET_HELLION,                         CENTER_DEATH_SELF_TURRET) \
500         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_HK,                                        INFO_DEATH_SELF_TURRET_HK,                                      CENTER_DEATH_SELF_TURRET) \
501         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_MLRS,                                      INFO_DEATH_SELF_TURRET_MLRS,                            CENTER_DEATH_SELF_TURRET) \
502         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_PLASMA,                            INFO_DEATH_SELF_TURRET_PLASMA,                          CENTER_DEATH_SELF_TURRET) \
503         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_PHASER,                            INFO_DEATH_SELF_TURRET_PHASER,                          CENTER_DEATH_SELF_TURRET) \
504         MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_TESLA,                                     INFO_DEATH_SELF_TURRET_TESLA,                           CENTER_DEATH_SELF_TURRET) \
505         MSG_MULTI_NOTIF(1, DEATH_SELF_VH_CRUSH,                                         INFO_DEATH_SELF_VH_CRUSH,                                       CENTER_DEATH_SELF_VH_CRUSH) \
506         MSG_MULTI_NOTIF(1, DEATH_SELF_VH_SPID_ROCKET,                           INFO_DEATH_SELF_VH_SPID_ROCKET,                         CENTER_DEATH_SELF_VH_SPID_ROCKET) \
507         MSG_MULTI_NOTIF(1, DEATH_SELF_VH_SPID_DEATH,                            INFO_DEATH_SELF_VH_SPID_DEATH,                          CENTER_DEATH_SELF_VH_SPID_DEATH) \
508         MSG_MULTI_NOTIF(1, DEATH_SELF_VH_WAKI_ROCKET,                           INFO_DEATH_SELF_VH_WAKI_ROCKET,                         CENTER_DEATH_SELF_VH_WAKI_ROCKET) \
509         MSG_MULTI_NOTIF(1, DEATH_SELF_VH_WAKI_DEATH,                            INFO_DEATH_SELF_VH_WAKI_DEATH,                          CENTER_DEATH_SELF_VH_WAKI_DEATH) \
510         MSG_MULTI_NOTIF(1, DEATH_SELF_VH_RAPT_BOMB,                                     INFO_DEATH_SELF_VH_RAPT_BOMB,                           CENTER_DEATH_SELF_VH_RAPT_BOMB) \
511         MSG_MULTI_NOTIF(1, DEATH_SELF_VH_RAPT_DEATH,                            INFO_DEATH_SELF_VH_RAPT_DEATH,                          CENTER_DEATH_SELF_VH_RAPT_DEATH) \
512         MSG_MULTI_NOTIF(1, DEATH_SELF_VH_BUMB_DEATH,                            INFO_DEATH_SELF_VH_BUMB_DEATH,                          CENTER_DEATH_SELF_VH_BUMB_DEATH) \
513         MSG_MULTI_NOTIF(1, DEATH_MURDER_TELEFRAG,                                       INFO_DEATH_MURDER_TELEFRAG,                                     NO_MSG) \
514         MSG_MULTI_NOTIF(1, DEATH_MURDER_FALL,                                           INFO_DEATH_MURDER_FALL,                                         NO_MSG) \
515         MSG_MULTI_NOTIF(1, DEATH_MURDER_DROWN,                                          INFO_DEATH_MURDER_DROWN,                                        NO_MSG) \
516         MSG_MULTI_NOTIF(1, DEATH_MURDER_LAVA,                                           INFO_DEATH_MURDER_LAVA,                                         NO_MSG) \
517         MSG_MULTI_NOTIF(1, DEATH_MURDER_SLIME,                                          INFO_DEATH_MURDER_SLIME,                                        NO_MSG) \
518         MSG_MULTI_NOTIF(1, DEATH_MURDER_SHOOTING_STAR,                          INFO_DEATH_MURDER_SHOOTING_STAR,                        NO_MSG) \
519         MSG_MULTI_NOTIF(1, DEATH_MURDER_SWAMP,                                          INFO_DEATH_MURDER_SWAMP,                                        NO_MSG) \
520         MSG_MULTI_NOTIF(1, DEATH_MURDER_VOID,                                           INFO_DEATH_MURDER_VOID,                                         NO_MSG) \
521         MSG_MULTI_NOTIF(1, DEATH_MURDER_TOUCHEXPLODE,                           INFO_DEATH_MURDER_TOUCHEXPLODE,                         NO_MSG) \
522         MSG_MULTI_NOTIF(1, DEATH_MURDER_CHEAT,                                          INFO_DEATH_MURDER_CHEAT,                                        NO_MSG) \
523         MSG_MULTI_NOTIF(1, DEATH_MURDER_FIRE,                                           INFO_DEATH_MURDER_FIRE,                                         NO_MSG) \
524         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_CRUSH,                                       INFO_DEATH_MURDER_VH_CRUSH,                                     NO_MSG) \
525         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_SPID_MINIGUN,                        INFO_DEATH_MURDER_VH_SPID_MINIGUN,                      NO_MSG) \
526         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_SPID_ROCKET,                         INFO_DEATH_MURDER_VH_SPID_ROCKET,                       NO_MSG) \
527         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_SPID_DEATH,                          INFO_DEATH_MURDER_VH_SPID_DEATH,                        NO_MSG) \
528         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_WAKI_GUN,                            INFO_DEATH_MURDER_VH_WAKI_GUN,                          NO_MSG) \
529         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_WAKI_ROCKET,                         INFO_DEATH_MURDER_VH_WAKI_ROCKET,                       NO_MSG) \
530         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_WAKI_DEATH,                          INFO_DEATH_MURDER_VH_WAKI_DEATH,                        NO_MSG) \
531         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_RAPT_CANNON,                         INFO_DEATH_MURDER_VH_RAPT_CANNON,                       NO_MSG) \
532         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_RAPT_BOMB,                           INFO_DEATH_MURDER_VH_RAPT_BOMB,                         NO_MSG) \
533         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_RAPT_DEATH,                          INFO_DEATH_MURDER_VH_RAPT_DEATH,                        NO_MSG) \
534         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_BUMB_GUN,                            INFO_DEATH_MURDER_VH_BUMB_GUN,                          NO_MSG) \
535         MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_BUMB_DEATH,                          INFO_DEATH_MURDER_VH_BUMB_DEATH,                        NO_MSG) \
536         MSG_MULTI_NOTIF(1, ITEM_WEAPON_DONTHAVE,                                        INFO_ITEM_WEAPON_DONTHAVE,                                      CENTER_ITEM_WEAPON_DONTHAVE) \
537         MSG_MULTI_NOTIF(1, ITEM_WEAPON_DROP,                                            INFO_ITEM_WEAPON_DROP,                                          CENTER_ITEM_WEAPON_DROP) \
538         MSG_MULTI_NOTIF(1, ITEM_WEAPON_GOT,                                                     INFO_ITEM_WEAPON_GOT,                                           CENTER_ITEM_WEAPON_GOT) \
539         MSG_MULTI_NOTIF(1, ITEM_WEAPON_NOAMMO,                                          INFO_ITEM_WEAPON_NOAMMO,                                        CENTER_ITEM_WEAPON_NOAMMO) \
540         MSG_MULTI_NOTIF(1, ITEM_WEAPON_UNAVAILABLE,                                     INFO_ITEM_WEAPON_UNAVAILABLE,                           CENTER_ITEM_WEAPON_UNAVAILABLE) \
541         MSG_MULTI_NOTIF(1, WEAPON_THINKING_WITH_PORTALS,                        INFO_WEAPON_THINKING_WITH_PORTALS,                      CENTER_DEATH_SELF_GENERIC) \
542         MSG_MULTI_NOTIF(1, WEAPON_CRYLINK_SUICIDE,                                      INFO_WEAPON_CRYLINK_SUICIDE,                            CENTER_DEATH_SELF_GENERIC) \
543         MSG_MULTI_NOTIF(1, WEAPON_CRYLINK_MURDER,                                       INFO_WEAPON_CRYLINK_MURDER,                             NO_MSG) \
544         MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_SUICIDE_ORBS,                         INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                       CENTER_DEATH_SELF_GENERIC) \
545         MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_SUICIDE_BOLT,                         INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                       CENTER_DEATH_SELF_GENERIC) \
546         MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_MURDER_BOLT,                          INFO_WEAPON_ELECTRO_MURDER_BOLT,                        NO_MSG) \
547         MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_MURDER_ORBS,                          INFO_WEAPON_ELECTRO_MURDER_ORBS,                        NO_MSG) \
548         MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_MURDER_COMBO,                         INFO_WEAPON_ELECTRO_MURDER_COMBO,                       NO_MSG) \
549         MSG_MULTI_NOTIF(1, WEAPON_FIREBALL_SUICIDE_FIREMINE,            INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,          CENTER_DEATH_SELF_GENERIC) \
550         MSG_MULTI_NOTIF(1, WEAPON_FIREBALL_SUICIDE_BLAST,                       INFO_WEAPON_FIREBALL_SUICIDE_BLAST,             CENTER_DEATH_SELF_GENERIC) \
551         MSG_MULTI_NOTIF(1, WEAPON_FIREBALL_MURDER_FIREMINE,             INFO_WEAPON_FIREBALL_MURDER_FIREMINE,           NO_MSG) \
552         MSG_MULTI_NOTIF(1, WEAPON_FIREBALL_MURDER_BLAST,                        INFO_WEAPON_FIREBALL_MURDER_BLAST,                      NO_MSG) \
553         MSG_MULTI_NOTIF(1, WEAPON_MORTAR_SUICIDE_EXPLODE,                       INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,             CENTER_DEATH_SELF_GENERIC) \
554         MSG_MULTI_NOTIF(1, WEAPON_MORTAR_SUICIDE_BOUNCE,                        INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                      CENTER_DEATH_SELF_GENERIC) \
555         MSG_MULTI_NOTIF(1, WEAPON_MORTAR_MURDER_EXPLODE,                        INFO_WEAPON_MORTAR_MURDER_EXPLODE,                      NO_MSG) \
556         MSG_MULTI_NOTIF(1, WEAPON_MORTAR_MURDER_BOUNCE,                         INFO_WEAPON_MORTAR_MURDER_BOUNCE,                       NO_MSG) \
557         MSG_MULTI_NOTIF(1, WEAPON_HAGAR_SUICIDE,                                        INFO_WEAPON_HAGAR_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
558         MSG_MULTI_NOTIF(1, WEAPON_HAGAR_MURDER_BURST,                           INFO_WEAPON_HAGAR_MURDER_BURST,                         NO_MSG) \
559         MSG_MULTI_NOTIF(1, WEAPON_HAGAR_MURDER_SPRAY,                           INFO_WEAPON_HAGAR_MURDER_SPRAY,                         NO_MSG) \
560         MSG_MULTI_NOTIF(1, WEAPON_HLAC_SUICIDE,                                         INFO_WEAPON_HLAC_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
561         MSG_MULTI_NOTIF(1, WEAPON_HLAC_MURDER,                                          INFO_WEAPON_HLAC_MURDER,                                        NO_MSG) \
562         MSG_MULTI_NOTIF(1, WEAPON_HOOK_MURDER,                                          INFO_WEAPON_HOOK_MURDER,                                        NO_MSG) \
563         MSG_MULTI_NOTIF(1, WEAPON_LASER_SUICIDE,                                        INFO_WEAPON_LASER_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
564         MSG_MULTI_NOTIF(1, WEAPON_LASER_MURDER,                                         INFO_WEAPON_LASER_MURDER,                                       NO_MSG) \
565         MSG_MULTI_NOTIF(1, WEAPON_MINELAYER_SUICIDE,                            INFO_WEAPON_MINELAYER_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
566         MSG_MULTI_NOTIF(1, WEAPON_MINELAYER_MURDER,                             INFO_WEAPON_MINELAYER_MURDER,                           NO_MSG) \
567         MSG_MULTI_NOTIF(1, WEAPON_MINSTANEX_MURDER,                             INFO_WEAPON_MINSTANEX_MURDER,                           NO_MSG) \
568         MSG_MULTI_NOTIF(1, WEAPON_NEX_MURDER,                                           INFO_WEAPON_NEX_MURDER,                                         NO_MSG) \
569         MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL_PIERCING,           INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,         NO_MSG) \
570         MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL,                            INFO_WEAPON_RIFLE_MURDER_HAIL,                          NO_MSG) \
571         MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER_PIERCING,                        INFO_WEAPON_RIFLE_MURDER_PIERCING,                      NO_MSG) \
572         MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER,                                         INFO_WEAPON_RIFLE_MURDER,                                       NO_MSG) \
573         MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER_HEADSHOT,                        INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                      NO_MSG) \
574         MSG_MULTI_NOTIF(1, WEAPON_ROCKETLAUNCHER_SUICIDE,                       INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,             CENTER_DEATH_SELF_GENERIC) \
575         MSG_MULTI_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,         INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,       NO_MSG) \
576         MSG_MULTI_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,         INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,       NO_MSG) \
577         MSG_MULTI_NOTIF(1, WEAPON_SEEKER_SUICIDE,                                       INFO_WEAPON_SEEKER_SUICIDE,                             CENTER_DEATH_SELF_GENERIC) \
578         MSG_MULTI_NOTIF(1, WEAPON_SEEKER_MURDER_TAG,                            INFO_WEAPON_SEEKER_MURDER_TAG,                          NO_MSG) \
579         MSG_MULTI_NOTIF(1, WEAPON_SEEKER_MURDER_SPRAY,                          INFO_WEAPON_SEEKER_MURDER_SPRAY,                        NO_MSG) \
580         MSG_MULTI_NOTIF(1, WEAPON_SHOTGUN_MURDER_SLAP,                          INFO_WEAPON_SHOTGUN_MURDER_SLAP,                        NO_MSG) \
581         MSG_MULTI_NOTIF(1, WEAPON_SHOTGUN_MURDER,                                       INFO_WEAPON_SHOTGUN_MURDER,                             NO_MSG) \
582         MSG_MULTI_NOTIF(1, WEAPON_TUBA_SUICIDE,                                         INFO_WEAPON_TUBA_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
583         MSG_MULTI_NOTIF(1, WEAPON_TUBA_MURDER,                                          INFO_WEAPON_TUBA_MURDER,                                        NO_MSG) \
584         MSG_MULTI_NOTIF(1, WEAPON_ACCORDEON_SUICIDE,                            INFO_WEAPON_ACCORDEON_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
585         MSG_MULTI_NOTIF(1, WEAPON_ACCORDEON_MURDER,                             INFO_WEAPON_ACCORDEON_MURDER,                           NO_MSG) \
586         MSG_MULTI_NOTIF(1, WEAPON_KLEINBOTTLE_SUICIDE,                          INFO_WEAPON_KLEINBOTTLE_SUICIDE,                        CENTER_DEATH_SELF_GENERIC) \
587         MSG_MULTI_NOTIF(1, WEAPON_KLEINBOTTLE_MURDER,                           INFO_WEAPON_KLEINBOTTLE_MURDER,                         NO_MSG) \
588         MSG_MULTI_NOTIF(1, WEAPON_UZI_MURDER_SNIPE,                             INFO_WEAPON_UZI_MURDER_SNIPE,                           NO_MSG) \
589         MSG_MULTI_NOTIF(1, WEAPON_UZI_MURDER_SPRAY,                             INFO_WEAPON_UZI_MURDER_SPRAY,                           NO_MSG) 
590
591
592 // ===========================
593 //  Special CVAR Declarations
594 // ===========================
595
596 // MAKE SURE THIS IS ALWAYS SYNCHRONIZED WITH THE DUMP
597 // NOTIFICATIONS FUNCTION IN THE .QC FILE!
598
599 #define NOTIF_ADD_AUTOCVAR(name,default) var float autocvar_notification_##name = default;
600
601 var float autocvar_notification_show_location = FALSE;
602 var string autocvar_notification_show_location_string = ""; //_(" at the %s");
603 var float autocvar_notification_show_sprees = TRUE;
604 var float autocvar_notification_show_sprees_info = 3; // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
605 var float autocvar_notification_show_sprees_info_newline = FALSE;
606 var float autocvar_notification_show_sprees_info_specialonly = TRUE;
607 var float autocvar_notification_errors_are_fatal = TRUE;
608 var float autocvar_notification_lifetime_runtime = 0.5;
609 var float autocvar_notification_lifetime_mapload = 10;
610
611 #ifdef SVQC
612 .float FRAG_VERBOSE;
613 void Notification_GetCvars(void);
614 #else
615 var float autocvar_notification_item_centerprinttime = 1.5;
616 var float autocvar_notification_allow_chatboxprint = 1; // 0 = no, 1 = yes, 2 = forced on for all MSG_INFO notifs // todo set back to 1 after testing
617 var float autocvar_notification_show_sprees_center = TRUE;
618 var float autocvar_notification_show_sprees_center_specialonly = TRUE;
619 var float autocvar_notification_frag_verbose = TRUE;
620 #endif
621
622 // ============================
623 //  Notification Argument List
624 // ============================ TODO UPDATE THIS
625 /*
626  These arguments get replaced with the Local_Notification_sprintf
627  and Local_Notification_HUD_Notify_Push functions to supply data
628  from networked notifications to their usage in sprintf... It
629  allows for more dynamic data to be inferred by the local
630  notification parser, so that the server does not have to network
631  anything too crazy on a per-client/per-situation basis.
632  
633  Pay attention to the CSQC/SVQC relations, some of these are redefined
634  in slightly different ways for different programs, this is because the
635  server does a more conservative approach to the notifs than the client.
636  
637  All arguments are swapped into strings, so be sure that your
638  sprintf usage matches with proper %s placement.
639  
640  Argument descriptions:
641     s1-s4: string arguments to be literally swapped into sprintf
642     f1-f4: float arguments expanded into strings to be swapped into sprintf
643     f1p2dec: f1 float to string with 2 decimal places
644     f2p2dec: f2 float to string with 2 decimal places
645     pass_key: find the keybind for "passing" or "dropping" in CTF game mode
646     frag_ping: show the ping of a player
647     frag_stats: show health/armor/ping of a player
648     frag_pos: show score status and position in the match of a player
649     spree_cen: centerprint notif for kill spree/how many kills they have
650     spree_inf: info notif for kill spree/how many kills they have
651     spree_end: placed at the end of murder messages to show ending of sprees
652     spree_lost: placed at the end of suicide messages to show losing of sprees
653     death_team: show the full name of the team a player is switching from
654     weapon_name: return the full name of a weapon from a weaponid
655 */
656
657 #define NOTIF_MAX_ARGS 7
658 #define NOTIF_MAX_HUDARGS 2
659 #define NOTIF_MAX_DURCNT 2
660
661 string arg_slot[NOTIF_MAX_ARGS];
662
663 #define ARG_CS_SV_HA 1 // enabled on CSQC, SVQC, and Hudargs
664 #define ARG_CS_SV_DC 2 // enabled on CSQC, SVQC, and durcnt centerprint
665 #define ARG_CS_SV 3 // enabled on CSQC and SVQC
666 #define ARG_CS 4 // unique result to CSQC
667 #define ARG_SV 5 // unique result to SVQC
668 #define ARG_DC 6 // unique result to durcnt/centerprint
669
670 // todo possible idea.... declare how many floats/strings each arg needs, and then dynamically increment the input
671 // this way, we don't need to have duplicates like i.e. s2loc and s3loc
672
673 #define NOTIF_ARGUMENT_LIST \
674         ARG_CASE(ARG_CS_SV_HA,          "s1",                           s1) \
675         ARG_CASE(ARG_CS_SV_HA,          "s2",                           s2) \
676         ARG_CASE(ARG_CS_SV_HA,          "s3",                           s3) \
677         ARG_CASE(ARG_CS_SV_HA,          "s4",                           s4) \
678         ARG_CASE(ARG_CS_SV,             "s2loc",                        (autocvar_notification_show_location ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s2) : "")) \
679         ARG_CASE(ARG_CS_SV,             "s3loc",                        (autocvar_notification_show_location ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s3) : "")) \
680         ARG_CASE(ARG_CS_SV_DC,          "f1",                           ftos(f1)) \
681         ARG_CASE(ARG_CS_SV_DC,          "f2",                           ftos(f2)) \
682         ARG_CASE(ARG_CS_SV,             "f3",                           ftos(f3)) \
683         ARG_CASE(ARG_CS_SV,             "f4",                           ftos(f4)) \
684         ARG_CASE(ARG_CS_SV,             "f1p2dec",                      ftos_decimals(f1/100, 2)) \
685         ARG_CASE(ARG_CS_SV,             "f2p2dec",                      ftos_decimals(f2/100, 2)) \
686         ARG_CASE(ARG_CS,                        "f1secs",                       count_seconds(f1)) \
687         ARG_CASE(ARG_CS_SV,                     "f1ord",                        count_ordinal(f1)) \
688         ARG_CASE(ARG_CS,                        "f1time",                       process_time("todo", f1)) \
689         ARG_CASE(ARG_CS,                        "pass_key",             ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
690         ARG_CASE(ARG_CS,                        "frag_ping",            ((f2 != NO_MSG) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")) \
691         ARG_CASE(ARG_CS,                        "frag_stats",           sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f2, f3, ((f4 != NO_MSG) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f4) : ""))) \
692         /*ARG_CASE(ARG_CS,                      "frag_pos",                     ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
693         ARG_CASE(ARG_CS,                        "spree_cen",            (autocvar_notification_show_sprees ? notif_arg_spree_cen(f1) : "")) \
694         ARG_CASE(ARG_CS_SV,             "spree_inf",            (autocvar_notification_show_sprees ? notif_arg_spree_inf(1, input, s2, f2) : "")) \
695         ARG_CASE(ARG_CS_SV,             "spree_end",            (autocvar_notification_show_sprees ? notif_arg_spree_inf(-1, "", "", f1) : "")) \
696         ARG_CASE(ARG_CS_SV,             "spree_lost",           (autocvar_notification_show_sprees ? notif_arg_spree_inf(-2, "", "", f1) : "")) \
697         ARG_CASE(ARG_CS_SV,             "item_wepname",         W_Name(f1)) \
698         ARG_CASE(ARG_CS_SV,                     "item_wepammo",         (s1 != "" ? sprintf(_(" with %s"), s1) : "")) \
699         ARG_CASE(ARG_DC,                        "item_centime",         ftos(autocvar_notification_item_centerprinttime)) \
700         ARG_CASE(ARG_SV,                        "death_team",           Team_ColoredFullName(f1)) \
701         ARG_CASE(ARG_CS,                        "death_team",           Team_ColoredFullName(f1 - 1)) \
702         ARG_CASE(ARG_CS_SV,                     "race_time",            mmssss(f2)) \
703         ARG_CASE(ARG_CS_SV,             "race_diff",            ((f2 > f3) ? sprintf(CCR("^1[+%s]"), mmssss(f2 - f3)) : sprintf(CCR("^2[-%s]"), mmssss(f3 - f2))))
704
705 #define NOTIF_HIT_MAX(count,funcname) if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; }
706 #define NOTIF_HIT_UNKNOWN(token,funcname) { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
707
708 #define KILL_SPREE_LIST \
709         SPREE_ITEM(3, 03, _("TRIPLE FRAG! "), _("%s^K1 made a TRIPLE FRAG! %s^BG"), _("%s^K1 made a TRIPLE SCORE! %s^BG")) \
710         SPREE_ITEM(5, 05, _("RAGE! "), _("%s^K1 unlocked RAGE! %s^BG"), _("%s^K1 made FIVE SCORES IN A ROW! %s^BG")) \
711         SPREE_ITEM(10, 10, _("MASSACRE! "), _("%s^K1 started a MASSACRE! %s^BG"), _("%s^K1 made TEN SCORES IN A ROW! %s^BG")) \
712         SPREE_ITEM(15, 15, _("MAYHEM! "), _("%s^K1 executed MAYHEM! %s^BG"), _("%s^K1 made FIFTEEN SCORES IN A ROW! %s^BG")) \
713         SPREE_ITEM(20, 20, _("BERSERKER! "), _("%s^K1 is a BERSERKER! %s^BG"), _("%s^K1 made TWENTY SCORES IN A ROW! %s^BG")) \
714         SPREE_ITEM(25, 25, _("CARNAGE! "), _("%s^K1 inflicts CARNAGE! %s^BG"), _("%s^K1 made TWENTY FIVE SCORES IN A ROW! %s^BG")) \
715         SPREE_ITEM(30, 30, _("ARMAGEDDON! "), _("%s^K1 unleashes ARMAGEDDON! %s^BG"), _("%s^K1 made THIRTY SCORES IN A ROW! %s^BG"))
716
717 #ifdef CSQC
718 string notif_arg_spree_cen(float spree)
719 {
720         // 0 = off, 1 = target (but only for first victim) and attacker
721         if(autocvar_notification_show_sprees_center) 
722         {
723                 if(spree > 1)
724                 {
725                         #define SPREE_ITEM(counta,countb,center,normal,gentle) \
726                                 case counta: { return normal_or_gentle(center, sprintf(_("%d score spree! "), spree)); }
727                         
728                         switch(spree)
729                         {
730                                 KILL_SPREE_LIST
731                                 default:
732                                 {
733                                         if not(autocvar_notification_show_sprees_center_specialonly)
734                                         {
735                                                 return
736                                                         sprintf(
737                                                                 normal_or_gentle(
738                                                                         _("%d frag spree! "),
739                                                                         _("%d score spree! ")
740                                                                 ),
741                                                                 spree);
742                                         }
743                                         else { return ""; } // don't show spree information if it isn't an achievement 
744                                 }
745                         }
746
747                         #undef SPREE_ITEM
748                 }
749                 else if(spree == -1) // first blood
750                 {
751                         return normal_or_gentle(_("First blood! "), _("First score! "));
752                 }
753                 else if(spree == -2) // first victim
754                 {
755                         return normal_or_gentle(_("First victim! "), _("First casualty! "));
756                 }
757         }
758         return "";
759 }
760 #endif
761
762 string notif_arg_spree_inf(float type, string input, string player, float spree)
763 {
764         switch(type)
765         {
766                 case 1: // attacker kill spree
767                 {
768                         // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
769                         // this conditional (& 2) is true for 2 and 3
770                         if(autocvar_notification_show_sprees_info & 2) 
771                         {
772                                 #ifdef CSQC
773                                 string spree_newline =
774                                         ( autocvar_notification_show_sprees_info_newline ?
775                                                 ((substring(input, 0, 1) == "\{3}") ? "\n\{3}" : "\n") : "" );
776                                 #else
777                                 string spree_newline =
778                                         (autocvar_notification_show_sprees_info_newline ? "\n" : "");
779                                 #endif
780                                 
781                                 if(spree > 1)
782                                 {
783                                         #define SPREE_ITEM(counta,countb,center,normal,gentle) \
784                                                 case counta: { return sprintf(CCR(normal_or_gentle(normal, gentle)), player, spree_newline); }
785                                         
786                                         switch(spree)
787                                         {
788                                                 KILL_SPREE_LIST
789                                                 default:
790                                                 {
791                                                         if not(autocvar_notification_show_sprees_info_specialonly)
792                                                         {
793                                                                 return
794                                                                         sprintf(
795                                                                                 CCR(normal_or_gentle(
796                                                                                         _("%s^K1 has %d frags in a row! %s^BG"),
797                                                                                         _("%s^K1 made %d scores in a row! %s^BG")
798                                                                                 )),
799                                                                                 player,
800                                                                                 spree,
801                                                                                 spree_newline
802                                                                         );
803                                                         }
804                                                         else { return ""; } // don't show spree information if it isn't an achievement 
805                                                 }
806                                         }
807
808                                         #undef SPREE_ITEM
809                                 }
810                                 else if(spree == -1) // firstblood
811                                 {
812                                         return
813                                                 sprintf(
814                                                         CCR(normal_or_gentle(
815                                                                 _("%s^K1 drew first blood! %s^BG"),
816                                                                 _("%s^K1 got the first score! %s^BG")
817                                                         )),
818                                                         player,
819                                                         spree_newline
820                                                 );
821                                 }
822                         }
823                         break;
824                 }
825
826                 case -1: // kill spree ended
827                 {
828                         if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
829                         {
830                                 return
831                                         sprintf(normal_or_gentle(
832                                                 _(", ending their %d frag spree"),
833                                                 _(", ending their %d score spree")
834                                                 ),
835                                                 spree
836                                         );
837                         }
838                         break;
839                 }
840
841                 case -2: // kill spree lost
842                 {
843                         if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
844                         {
845                                 return
846                                         sprintf(normal_or_gentle(
847                                                 _(", losing their %d frag spree"),
848                                                 _(", losing their %d score spree")
849                                                 ),
850                                                 spree
851                                         );
852                         }
853                         break;
854                 }
855         }
856         return "";
857 }
858
859
860 // ====================================
861 //  Initialization/Create Declarations
862 // ====================================
863
864 #define NOTIF_FIRST 1
865 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
866
867 // error detection
868 float notif_error;
869 float notif_global_error;
870
871 // notification entities
872 entity msg_info_notifs[NOTIF_MAX];
873 entity msg_center_notifs[NOTIF_MAX];
874 entity msg_multi_notifs[NOTIF_MAX];
875
876 // notification counts
877 float NOTIF_INFO_COUNT;
878 float NOTIF_CENTER_COUNT;
879 float NOTIF_MULTI_COUNT;
880 float NOTIF_CPID_COUNT;
881
882 // notification entity values
883 .float nent_default;
884 .string nent_name;
885 .float nent_id;
886 .float nent_enabled;
887 .entity nent_msginfo;
888 .entity nent_msgcenter;
889 .float nent_stringcount;
890 .float nent_floatcount; 
891 .string nent_args;
892 .string nent_hudargs;
893 .string nent_icon;
894 .float nent_cpid;
895 .string nent_durcnt;
896 .string nent_string;
897
898 // networked notification values
899 .float nent_broadcast;
900 .entity nent_client;
901 .float nent_net_type;
902 .float nent_net_name;
903 .string nent_strings[4];
904 .float nent_floats[4];
905
906 #define MSG_INFO_NOTIF(default,name,strnum,flnum,args,hudargs,icon,normal,gentle) \
907         NOTIF_ADD_AUTOCVAR(name, default) \
908         float name; \
909         void RegisterNotification_##name() \
910         { \
911                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
912                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
913                 Create_Notification_Entity( \
914                         default,                                                /* var_default */ \
915                         autocvar_notification_##name,   /* var_cvar */ \
916                         MSG_INFO,                                               /* typeid */ \
917                         name,                                                   /* nameid */ \
918                         strtoupper(#name),                              /* namestring */ \
919                         NO_MSG,                                                 /* infoname */ \
920                         NO_MSG,                                                 /* centername */ \
921                         strnum,                                                 /* strnum */ \
922                         flnum,                                                  /* flnum */ \
923                         args,                                                   /* args */ \
924                         hudargs,                                                /* hudargs */ \
925                         icon,                                                   /* icon */ \
926                         NO_MSG,                                                 /* cpid */ \
927                         "",                                                     /* durcnt */ \
928                         normal,                                                 /* normal */ \
929                         gentle,                                                 /* gentle */ \
930                         TRUE,                                                   /* msg_is_info */ \
931                         FALSE);                                                 /* msg_is_multi */ \
932         } \
933         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
934
935 #define MSG_CENTER_NOTIF(default,name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
936         NOTIF_ADD_AUTOCVAR(name, default) \
937         float name; \
938         float cpid; \
939         void RegisterNotification_##name() \
940         { \
941                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
942                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
943                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
944                 Create_Notification_Entity( \
945                         default,                                                /* var_default */ \
946                         autocvar_notification_##name,   /* var_cvar */ \
947                         MSG_CENTER,                                     /* typeid */ \
948                         name,                                                   /* nameid */ \
949                         strtoupper(#name),                              /* namestring */ \
950                         NO_MSG,                                                 /* infoname */ \
951                         NO_MSG,                                                 /* centername */ \
952                         strnum,                                                 /* strnum */ \
953                         flnum,                                                  /* flnum */ \
954                         args,                                                   /* args */ \
955                         "",                                                     /* hudargs */ \
956                         "",                                                     /* icon */ \
957                         cpid,                                                   /* cpid */ \
958                         durcnt,                                                 /* durcnt */ \
959                         normal,                                                 /* normal */ \
960                         gentle,                                                 /* gentle */ \
961                         FALSE,                                                  /* msg_is_info */ \
962                         FALSE);                                                 /* msg_is_multi */ \
963         } \
964         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
965
966 #define MSG_MULTI_NOTIF(default,name,infoname,centername) \
967         NOTIF_ADD_AUTOCVAR(name, default) \
968         float name; \
969         void RegisterNotification_##name() \
970         { \
971                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_MULTI_COUNT) \
972                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_MULTI_COUNT, "notifications") \
973                 Create_Notification_Entity( \
974                         default,                                                /* var_default */ \
975                         autocvar_notification_##name,   /* var_cvar */ \
976                         MSG_MULTI,                                              /* typeid */ \
977                         name,                                                   /* nameid */ \
978                         strtoupper(#name),                              /* namestring */ \
979                         infoname,                                               /* infoname */ \
980                         centername,                                     /* centername */ \
981                         NO_MSG,                                                 /* strnum */ \
982                         NO_MSG,                                                 /* flnum */ \
983                         "",                                                     /* args */ \
984                         "",                                                     /* hudargs */ \
985                         "",                                                     /* icon */ \
986                         NO_MSG,                                                 /* cpid */ \
987                         "",                                                     /* durcnt */ \
988                         "",                                                     /* normal */ \
989                         "",                                                     /* gentle */ \
990                         FALSE,                                                  /* msg_is_info */ \
991                         TRUE);                                                  /* msg_is_multi */ \
992         } \
993         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
994
995 void RegisterNotifications_First()
996 {
997         notif_global_error = FALSE;
998
999         #ifdef SVQC
1000         #define dedi (server_is_dedicated ? "a dedicated " : "")
1001         #else
1002         #define dedi ""
1003         #endif
1004         
1005         print(sprintf("Beginning notification initialization on %s%s program...\n", dedi, PROGNAME));
1006         
1007         // maybe do another implementation of this with checksums? for now, we don't need versioning
1008         /*if(autocvar_notification_version != NOTIF_VERSION)
1009         {
1010                 #ifdef CSQC
1011                 if(autocvar_notification_version_mismatch_client_error)
1012                 #else
1013                 if(autocvar_notification_version_mismatch_server_error)
1014                 #endif
1015                         notif_global_error = TRUE;
1016
1017                 print(sprintf("^1NOTIFICATION VERSION MISMATCH: ^7program = %s, config = %d, code = %d.\n",
1018                         PROGNAME, autocvar_notification_version, NOTIF_VERSION));
1019         }*/
1020 }
1021
1022 void RegisterNotifications_Done()
1023 {
1024         if(notif_global_error)
1025         {
1026                 // shit happened... stop the loading of the program now if this is unacceptable
1027                 if(autocvar_notification_errors_are_fatal)
1028                         error("Notification initialization failed! Read above and fix the errors!\n");
1029                 else
1030                         print("Notification initialization failed! Read above and fix the errors!\n");
1031         }
1032         else { print("Notification initialization successful!\n"); }
1033 }
1034
1035 // NOW we actually activate the declarations
1036 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_First)
1037 MSG_INFO_NOTIFICATIONS
1038 MSG_CENTER_NOTIFICATIONS
1039 MSG_MULTI_NOTIFICATIONS
1040 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_Done)
1041 #undef MSG_INFO_NOTIF
1042 #undef MSG_CENTER_NOTIF
1043 #undef MSG_MULTI_NOTIF
1044
1045 #undef NOTIF_ADD_AUTOCVAR