1 #ifndef COMMON_PHYSICS_H
2 #define COMMON_PHYSICS_H
4 // Client/server mappings
11 .float swamp_slowdown;
15 .float spectatorspeed;
20 .string lastclassname;
22 .float() PlayerPhysplug;
23 float AdjustAirAccelQW(float accelqw, float factor);
25 bool IsFlying(entity a);
29 float PM_multijump_checkjump();
35 #define IS_CLIENT(s) (s).isplayermodel
36 #define IS_PLAYER(s) (s).isplayermodel
37 #define isPushable(s) (s).isplayermodel
39 float player_multijump;
40 float player_jumpheight;
42 #define PHYS_INPUT_ANGLES(s) input_angles
44 #define PHYS_WORLD_ANGLES(s) input_angles
46 #define PHYS_INPUT_TIMELENGTH input_timelength
47 #define PHYS_INPUT_FRAMETIME serverdeltatime
49 #define PHYS_INPUT_MOVEVALUES(s) input_movevalues
51 #define PHYS_INPUT_BUTTON_MASK(s) (input_buttons | 128 * (input_movevalues_x < 0) | 256 * (input_movevalues_x > 0) | 512 * (input_movevalues_y < 0) | 1024 * (input_movevalues_y > 0))
52 #define PHYS_INPUT_BUTTON_ATCK(s) !!(input_buttons & 1)
53 #define PHYS_INPUT_BUTTON_JUMP(s) !!(input_buttons & 2)
54 #define PHYS_INPUT_BUTTON_ATCK2(s) !!(input_buttons & 4)
55 #define PHYS_INPUT_BUTTON_ZOOM(s) !!(input_buttons & 8)
56 #define PHYS_INPUT_BUTTON_CROUCH(s) !!(input_buttons & 16)
57 #define PHYS_INPUT_BUTTON_HOOK(s) !!(input_buttons & 32)
58 #define PHYS_INPUT_BUTTON_USE(s) !!(input_buttons & 64)
59 #define PHYS_INPUT_BUTTON_BACKWARD(s) !!(input_buttons & 128)
60 #define PHYS_INPUT_BUTTON_FORWARD(s) !!(input_buttons & 256)
61 #define PHYS_INPUT_BUTTON_LEFT(s) !!(input_buttons & 512)
62 #define PHYS_INPUT_BUTTON_RIGHT(s) !!(input_buttons & 1024)
63 #define PHYS_INPUT_BUTTON_JETPACK(s) !!(input_buttons & 2048)
65 #define PHYS_DEAD(s) s.csqcmodel_isdead
67 #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE !!(moveflags & MOVEFLAG_GRAVITYUNAFFECTEDBYTICRATE)
68 #define GAMEPLAYFIX_NOGRAVITYONGROUND cvar("sv_gameplayfix_nogravityonground")
69 #define GAMEPLAYFIX_Q2AIRACCELERATE cvar("sv_gameplayfix_q2airaccelerate")
70 #define GAMEPLAYFIX_EASIERWATERJUMP getstati(STAT_GAMEPLAYFIX_EASIERWATERJUMP)
72 #define IS_DUCKED(s) !!(s.pmove_flags & PMF_DUCKED)
73 #define SET_DUCKED(s) s.pmove_flags |= PMF_DUCKED
74 #define UNSET_DUCKED(s) s.pmove_flags &= ~PMF_DUCKED
76 #define IS_JUMP_HELD(s) !!(s.pmove_flags & PMF_JUMP_HELD)
77 #define SET_JUMP_HELD(s) s.pmove_flags |= PMF_JUMP_HELD
78 #define UNSET_JUMP_HELD(s) s.pmove_flags &= ~PMF_JUMP_HELD
80 #define IS_ONGROUND(s) !!(s.pmove_flags & PMF_ONGROUND)
81 #define SET_ONGROUND(s) s.pmove_flags |= PMF_ONGROUND
82 #define UNSET_ONGROUND(s) s.pmove_flags &= ~PMF_ONGROUND
84 #define WAS_ONGROUND(s) !!(s.lastflags & PMF_ONGROUND)
86 #define ITEMS(s) getstati(STAT_ITEMS, 0, 24)
88 #define FLAGS(s) (s).pmove_flags
90 #define PHYS_AMMO_FUEL(s) getstati(STAT_FUEL)
92 #define PHYS_FROZEN(s) getstati(STAT_FROZEN)
94 #define PHYS_DOUBLEJUMP getstati(STAT_DOUBLEJUMP)
96 #define PHYS_JUMPSPEEDCAP_MIN getstatf(STAT_MOVEVARS_JUMPSPEEDCAP_MIN)
97 #define PHYS_JUMPSPEEDCAP_MAX getstatf(STAT_MOVEVARS_JUMPSPEEDCAP_MAX)
98 #define PHYS_JUMPSPEEDCAP_DISABLE_ONRAMPS getstati(STAT_MOVEVARS_JUMPSPEEDCAP_DISABLE_ONRAMPS)
100 #define PHYS_TRACK_CANJUMP(s) getstati(STAT_MOVEVARS_TRACK_CANJUMP)
101 #define PHYS_ACCELERATE getstatf(STAT_MOVEVARS_ACCELERATE)
102 #define PHYS_AIRACCEL_QW(s) getstatf(STAT_MOVEVARS_AIRACCEL_QW)
103 #define PHYS_AIRACCEL_QW_STRETCHFACTOR(s) getstatf(STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR)
104 #define PHYS_AIRACCEL_SIDEWAYS_FRICTION getstatf(STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION)
105 #define PHYS_AIRACCELERATE getstatf(STAT_MOVEVARS_AIRACCELERATE)
106 #define PHYS_AIRCONTROL getstatf(STAT_MOVEVARS_AIRCONTROL)
107 #define PHYS_AIRCONTROL_PENALTY getstatf(STAT_MOVEVARS_AIRCONTROL_PENALTY)
108 #define PHYS_AIRCONTROL_POWER getstatf(STAT_MOVEVARS_AIRCONTROL_POWER)
109 #define PHYS_AIRSPEEDLIMIT_NONQW(s) getstatf(STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW)
110 #define PHYS_AIRSTOPACCELERATE getstatf(STAT_MOVEVARS_AIRSTOPACCELERATE)
111 #define PHYS_AIRSTRAFEACCEL_QW(s) getstatf(STAT_MOVEVARS_AIRSTRAFEACCEL_QW)
112 #define PHYS_AIRSTRAFEACCELERATE getstatf(STAT_MOVEVARS_AIRSTRAFEACCELERATE)
113 #define PHYS_ENTGRAVITY(s) getstatf(STAT_MOVEVARS_ENTGRAVITY)
114 #define PHYS_FRICTION getstatf(STAT_MOVEVARS_FRICTION)
115 #define PHYS_FRICTION_SLICK getstatf(STAT_MOVEVARS_FRICTION_SLICK)
116 #define PHYS_FRICTION_ONLAND getstatf(STAT_MOVEVARS_FRICTION_ONLAND)
117 #define PHYS_GRAVITY getstatf(STAT_MOVEVARS_GRAVITY)
118 #define PHYS_HIGHSPEED getstatf(STAT_MOVEVARS_HIGHSPEED)
119 #define PHYS_JUMPVELOCITY getstatf(STAT_MOVEVARS_JUMPVELOCITY)
120 #define PHYS_MAXAIRSPEED getstatf(STAT_MOVEVARS_MAXAIRSPEED)
121 #define PHYS_MAXAIRSTRAFESPEED getstatf(STAT_MOVEVARS_MAXAIRSTRAFESPEED)
122 #define PHYS_MAXSPEED(s) getstatf(STAT_MOVEVARS_MAXSPEED)
123 #define PHYS_STEPHEIGHT getstatf(STAT_MOVEVARS_STEPHEIGHT)
124 #define PHYS_STOPSPEED getstatf(STAT_MOVEVARS_STOPSPEED)
125 #define PHYS_WARSOWBUNNY_ACCEL getstatf(STAT_MOVEVARS_WARSOWBUNNY_ACCEL)
126 #define PHYS_WARSOWBUNNY_BACKTOSIDERATIO getstatf(STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO)
127 #define PHYS_WARSOWBUNNY_AIRFORWARDACCEL getstatf(STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL)
128 #define PHYS_WARSOWBUNNY_TOPSPEED getstatf(STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED)
129 #define PHYS_WARSOWBUNNY_TURNACCEL getstatf(STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL)
131 #define PHYS_JETPACK_ACCEL_UP getstatf(STAT_JETPACK_ACCEL_UP)
132 #define PHYS_JETPACK_ACCEL_SIDE getstatf(STAT_JETPACK_ACCEL_SIDE)
133 #define PHYS_JETPACK_ANTIGRAVITY getstatf(STAT_JETPACK_ANTIGRAVITY)
134 #define PHYS_JETPACK_FUEL getstatf(STAT_JETPACK_FUEL)
135 #define PHYS_JETPACK_MAXSPEED_UP getstatf(STAT_JETPACK_MAXSPEED_UP)
136 #define PHYS_JETPACK_MAXSPEED_SIDE getstatf(STAT_JETPACK_MAXSPEED_SIDE)
138 #define PHYS_DODGING_FROZEN getstati(STAT_DODGING_FROZEN)
142 .float stat_sv_airaccel_qw;
143 .float stat_sv_airstrafeaccel_qw;
144 .float stat_sv_airspeedlimit_nonqw;
145 .float stat_sv_maxspeed;
146 .float stat_movement_highspeed;
148 .float stat_sv_friction_on_land;
149 .float stat_sv_friction_slick;
151 .float stat_doublejump;
153 .float stat_jumpspeedcap_min;
154 .float stat_jumpspeedcap_max;
155 .float stat_jumpspeedcap_disable_onramps;
157 .float stat_jetpack_accel_side;
158 .float stat_jetpack_accel_up;
159 .float stat_jetpack_antigravity;
160 .float stat_jetpack_fuel;
161 .float stat_jetpack_maxspeed_up;
162 .float stat_jetpack_maxspeed_side;
163 .float stat_gameplayfix_easierwaterjump;
165 #define PHYS_INPUT_ANGLES(s) s.v_angle
166 #define PHYS_WORLD_ANGLES(s) s.angles
168 #define PHYS_INPUT_TIMELENGTH frametime
169 #define PHYS_INPUT_FRAMETIME sys_frametime
171 #define PHYS_INPUT_MOVEVALUES(s) s.movement
173 #define PHYS_INPUT_BUTTON_MASK(s) (s.BUTTON_ATCK | 2 * s.BUTTON_JUMP | 4 * s.BUTTON_ATCK2 | 8 * s.BUTTON_ZOOM | 16 * s.BUTTON_CROUCH | 32 * s.BUTTON_HOOK | 64 * s.BUTTON_USE | 128 * (s.movement_x < 0) | 256 * (s.movement_x > 0) | 512 * (s.movement_y < 0) | 1024 * (s.movement_y > 0))
174 #define PHYS_INPUT_BUTTON_ATCK(s) s.BUTTON_ATCK
175 #define PHYS_INPUT_BUTTON_JUMP(s) s.BUTTON_JUMP
176 #define PHYS_INPUT_BUTTON_ATCK2(s) s.BUTTON_ATCK2
177 #define PHYS_INPUT_BUTTON_ZOOM(s) s.BUTTON_ZOOM
178 #define PHYS_INPUT_BUTTON_CROUCH(s) s.BUTTON_CROUCH
179 #define PHYS_INPUT_BUTTON_HOOK(s) s.BUTTON_HOOK
180 #define PHYS_INPUT_BUTTON_USE(s) s.BUTTON_USE
181 #define PHYS_INPUT_BUTTON_BACKWARD(s) (s.movement_x < 0)
182 #define PHYS_INPUT_BUTTON_FORWARD(s) (s.movement_x > 0)
183 #define PHYS_INPUT_BUTTON_LEFT(s) (s.movement_y < 0)
184 #define PHYS_INPUT_BUTTON_RIGHT(s) (s.movement_y > 0)
185 #define PHYS_INPUT_BUTTON_JETPACK(s) s.BUTTON_JETPACK
187 #define PHYS_DEAD(s) s.deadflag != DEAD_NO
189 #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE autocvar_sv_gameplayfix_gravityunaffectedbyticrate
190 #define GAMEPLAYFIX_NOGRAVITYONGROUND cvar("sv_gameplayfix_nogravityonground")
191 #define GAMEPLAYFIX_Q2AIRACCELERATE autocvar_sv_gameplayfix_q2airaccelerate
192 #define GAMEPLAYFIX_EASIERWATERJUMP cvar("sv_gameplayfix_easierwaterjump")
194 #define IS_DUCKED(s) s.crouch
195 #define SET_DUCKED(s) s.crouch = true
196 #define UNSET_DUCKED(s) s.crouch = false
198 #define IS_JUMP_HELD(s) !(s.flags & FL_JUMPRELEASED)
199 #define SET_JUMP_HELD(s) s.flags &= ~FL_JUMPRELEASED
200 #define UNSET_JUMP_HELD(s) s.flags |= FL_JUMPRELEASED
202 #define IS_ONGROUND(s) !!(self.flags & FL_ONGROUND)
203 #define SET_ONGROUND(s) s.flags |= FL_ONGROUND
204 #define UNSET_ONGROUND(s) s.flags &= ~FL_ONGROUND
206 #define WAS_ONGROUND(s) !!((s).lastflags & FL_ONGROUND)
208 #define ITEMS(s) s.items
210 #define FLAGS(s) (s).flags
212 #define PHYS_AMMO_FUEL(s) s.ammo_fuel
214 #define PHYS_FROZEN(s) s.frozen
216 #define PHYS_DOUBLEJUMP autocvar_sv_doublejump
218 #define PHYS_JUMPSPEEDCAP_MIN autocvar_sv_jumpspeedcap_min
219 #define PHYS_JUMPSPEEDCAP_MAX autocvar_sv_jumpspeedcap_max
220 #define PHYS_JUMPSPEEDCAP_DISABLE_ONRAMPS autocvar_sv_jumpspeedcap_max_disable_on_ramps
222 #define PHYS_TRACK_CANJUMP(s) s.cvar_cl_movement_track_canjump
223 #define PHYS_ACCELERATE autocvar_sv_accelerate
224 #define PHYS_AIRACCEL_QW(s) s.stat_sv_airaccel_qw
225 #define PHYS_AIRACCEL_QW_STRETCHFACTOR(s) autocvar_sv_airaccel_qw_stretchfactor
226 #define PHYS_AIRACCEL_SIDEWAYS_FRICTION autocvar_sv_airaccel_sideways_friction
227 #define PHYS_AIRACCELERATE autocvar_sv_airaccelerate
228 #define PHYS_AIRCONTROL autocvar_sv_aircontrol
229 #define PHYS_AIRCONTROL_PENALTY autocvar_sv_aircontrol_penalty
230 #define PHYS_AIRCONTROL_POWER autocvar_sv_aircontrol_power
231 #define PHYS_AIRSPEEDLIMIT_NONQW(s) s.stat_sv_airspeedlimit_nonqw
232 #define PHYS_AIRSTOPACCELERATE autocvar_sv_airstopaccelerate
233 #define PHYS_AIRSTRAFEACCEL_QW(s) s.stat_sv_airstrafeaccel_qw
234 #define PHYS_AIRSTRAFEACCELERATE autocvar_sv_airstrafeaccelerate
235 #define PHYS_ENTGRAVITY(s) s.gravity
236 #define PHYS_FRICTION autocvar_sv_friction
237 #define PHYS_FRICTION_SLICK autocvar_sv_friction_slick
238 #define PHYS_FRICTION_ONLAND autocvar_sv_friction_on_land
239 #define PHYS_GRAVITY autocvar_sv_gravity
240 #define PHYS_HIGHSPEED autocvar_g_movement_highspeed
241 #define PHYS_JUMPVELOCITY autocvar_sv_jumpvelocity
242 #define PHYS_MAXAIRSPEED autocvar_sv_maxairspeed
243 #define PHYS_MAXAIRSTRAFESPEED autocvar_sv_maxairstrafespeed
244 #define PHYS_MAXSPEED(s) s.stat_sv_maxspeed
245 #define PHYS_STEPHEIGHT autocvar_sv_stepheight
246 #define PHYS_STOPSPEED autocvar_sv_stopspeed
247 #define PHYS_WARSOWBUNNY_ACCEL autocvar_sv_warsowbunny_accel
248 #define PHYS_WARSOWBUNNY_BACKTOSIDERATIO autocvar_sv_warsowbunny_backtosideratio
249 #define PHYS_WARSOWBUNNY_AIRFORWARDACCEL autocvar_sv_warsowbunny_airforwardaccel
250 #define PHYS_WARSOWBUNNY_TOPSPEED autocvar_sv_warsowbunny_topspeed
251 #define PHYS_WARSOWBUNNY_TURNACCEL autocvar_sv_warsowbunny_turnaccel
253 #define PHYS_JETPACK_ACCEL_UP autocvar_g_jetpack_acceleration_up
254 #define PHYS_JETPACK_ACCEL_SIDE autocvar_g_jetpack_acceleration_side
255 #define PHYS_JETPACK_ANTIGRAVITY autocvar_g_jetpack_antigravity
256 #define PHYS_JETPACK_FUEL autocvar_g_jetpack_fuel
257 #define PHYS_JETPACK_MAXSPEED_UP autocvar_g_jetpack_maxspeed_up
258 #define PHYS_JETPACK_MAXSPEED_SIDE autocvar_g_jetpack_maxspeed_side
260 #define PHYS_DODGING_FROZEN autocvar_sv_dodging_frozen