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Add movetype updates from QC physics branch
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1 #ifndef COMMON_PHYSICS_H
2 #define COMMON_PHYSICS_H
3
4 // Client/server mappings
5
6 .entity conveyor;
7
8 .float race_penalty;
9
10 .float gravity;
11 .float swamp_slowdown;
12 .float lastflags;
13 .float lastground;
14 .float wasFlying;
15 .float spectatorspeed;
16
17 .vector movement_old;
18 .float buttons_old;
19 .vector v_angle_old;
20 .string lastclassname;
21
22 .float() PlayerPhysplug;
23 float AdjustAirAccelQW(float accelqw, float factor);
24
25 bool IsFlying(entity a);
26
27 #ifdef CSQC
28
29         const int FL_WATERJUMP = 2048;  // player jumping out of water
30         const int FL_JUMPRELEASED = 4096;       // for jump debouncing
31
32         float PM_multijump_checkjump();
33         void PM_multijump();
34
35         .float watertype;
36         .int items;
37
38 // TODO
39         #define IS_CLIENT(s)                                            (s).isplayermodel
40         #define IS_PLAYER(s)                                            (s).isplayermodel
41         #define isPushable(s)                                           (s).isplayermodel
42
43         float player_multijump;
44         float player_jumpheight;
45
46         #define PHYS_INPUT_ANGLES(s)                            input_angles
47 // TODO
48         #define PHYS_WORLD_ANGLES(s)                            input_angles
49
50         #define PHYS_INPUT_TIMELENGTH                           input_timelength
51         #define PHYS_INPUT_FRAMETIME                            serverdeltatime
52
53         #define PHYS_INPUT_MOVEVALUES(s)                        input_movevalues
54
55         #define PHYS_INPUT_BUTTON_MASK(s)               (input_buttons | 128 * (input_movevalues_x < 0) | 256 * (input_movevalues_x > 0) | 512 * (input_movevalues_y < 0) | 1024 * (input_movevalues_y > 0))
56         #define PHYS_INPUT_BUTTON_ATCK(s)                       !!(input_buttons & 1)
57         #define PHYS_INPUT_BUTTON_JUMP(s)                       !!(input_buttons & 2)
58         #define PHYS_INPUT_BUTTON_ATCK2(s)                      !!(input_buttons & 4)
59         #define PHYS_INPUT_BUTTON_ZOOM(s)                       !!(input_buttons & 8)
60         #define PHYS_INPUT_BUTTON_CROUCH(s)                     !!(input_buttons & 16)
61         #define PHYS_INPUT_BUTTON_HOOK(s)                       !!(input_buttons & 32)
62         #define PHYS_INPUT_BUTTON_USE(s)                        !!(input_buttons & 64)
63         #define PHYS_INPUT_BUTTON_BACKWARD(s)           !!(input_buttons & 128)
64         #define PHYS_INPUT_BUTTON_FORWARD(s)            !!(input_buttons & 256)
65         #define PHYS_INPUT_BUTTON_LEFT(s)                       !!(input_buttons & 512)
66         #define PHYS_INPUT_BUTTON_RIGHT(s)                      !!(input_buttons & 1024)
67         #define PHYS_INPUT_BUTTON_JETPACK(s)            !!(input_buttons & 2048)
68
69         #define PHYS_DEAD(s)                                            s.csqcmodel_isdead
70
71         #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE  !!(moveflags & MOVEFLAG_GRAVITYUNAFFECTEDBYTICRATE)
72         #define GAMEPLAYFIX_NOGRAVITYONGROUND                   cvar("sv_gameplayfix_nogravityonground")
73         #define GAMEPLAYFIX_Q2AIRACCELERATE                             cvar("sv_gameplayfix_q2airaccelerate")
74         #define GAMEPLAYFIX_EASIERWATERJUMP                     getstati(STAT_GAMEPLAYFIX_EASIERWATERJUMP)
75         #define GAMEPLAYFIX_DOWNTRACEONGROUND                   getstati(STAT_GAMEPLAYFIX_DOWNTRACEONGROUND)
76         #define GAMEPLAYFIX_STEPMULTIPLETIMES                   getstati(STAT_GAMEPLAYFIX_STEPMULTIPLETIMES)
77         #define GAMEPLAYFIX_UNSTICKPLAYERS                              getstati(STAT_GAMEPLAYFIX_UNSTICKPLAYERS)
78         #define GAMEPLAYFIX_STEPDOWN                                    getstati(STAT_GAMEPLAYFIX_STEPDOWN)
79
80         #define IS_DUCKED(s)                                            !!(s.flags & FL_DUCKED)
81         #define SET_DUCKED(s)                                           s.flags |= FL_DUCKED
82         #define UNSET_DUCKED(s)                                         s.flags &= ~FL_DUCKED
83
84         #define IS_JUMP_HELD(s)                                         !(s.flags & FL_JUMPRELEASED)
85         #define SET_JUMP_HELD(s)                                        s.flags &= ~FL_JUMPRELEASED
86         #define UNSET_JUMP_HELD(s)                                      s.flags |= FL_JUMPRELEASED
87
88         #define IS_ONGROUND(s)                                          !!(s.flags & FL_ONGROUND)
89         #define SET_ONGROUND(s)                                         s.flags |= FL_ONGROUND
90         #define UNSET_ONGROUND(s)                                       s.flags &= ~FL_ONGROUND
91
92         #define WAS_ONGROUND(s)                                         !!(s.lastflags & FL_ONGROUND)
93
94         #define ITEMS(s)                                                        (s).items
95
96         #define PHYS_AMMO_FUEL(s)                                       getstati(STAT_FUEL)
97
98         #define PHYS_FROZEN(s)                                          getstati(STAT_FROZEN)
99
100         #define PHYS_DOUBLEJUMP                                         getstati(STAT_DOUBLEJUMP)
101
102         #define PHYS_BUGRIGS                                            getstati(STAT_BUGRIGS)
103         #define PHYS_BUGRIGS_ANGLE_SMOOTHING            getstati(STAT_BUGRIGS_ANGLE_SMOOTHING)
104         #define PHYS_BUGRIGS_PLANAR_MOVEMENT            getstati(STAT_BUGRIGS_PLANAR_MOVEMENT)
105         #define PHYS_BUGRIGS_REVERSE_SPEEDING           getstati(STAT_BUGRIGS_REVERSE_SPEEDING)
106         #define PHYS_BUGRIGS_FRICTION_FLOOR             getstatf(STAT_BUGRIGS_FRICTION_FLOOR)
107         #define PHYS_BUGRIGS_AIR_STEERING                       getstati(STAT_BUGRIGS_AIR_STEERING)
108         #define PHYS_BUGRIGS_FRICTION_BRAKE             getstatf(STAT_BUGRIGS_FRICTION_BRAKE)
109         #define PHYS_BUGRIGS_ACCEL                                      getstatf(STAT_BUGRIGS_ACCEL)
110         #define PHYS_BUGRIGS_SPEED_REF                          getstatf(STAT_BUGRIGS_SPEED_REF)
111         #define PHYS_BUGRIGS_SPEED_POW                          getstatf(STAT_BUGRIGS_SPEED_POW)
112         #define PHYS_BUGRIGS_STEER                                      getstatf(STAT_BUGRIGS_STEER)
113         #define PHYS_BUGRIGS_FRICTION_AIR                       getstatf(STAT_BUGRIGS_FRICTION_AIR)
114         #define PHYS_BUGRIGS_CAR_JUMPING                        getstatf(STAT_BUGRIGS_CAR_JUMPING)
115         #define PHYS_BUGRIGS_REVERSE_SPINNING           getstatf(STAT_BUGRIGS_REVERSE_SPINNING)
116         #define PHYS_BUGRIGS_REVERSE_STOPPING           getstatf(STAT_BUGRIGS_REVERSE_STOPPING)
117
118         #define PHYS_JUMPSPEEDCAP_MIN                           getstatf(STAT_MOVEVARS_JUMPSPEEDCAP_MIN)
119         #define PHYS_JUMPSPEEDCAP_MAX                           getstatf(STAT_MOVEVARS_JUMPSPEEDCAP_MAX)
120         #define PHYS_JUMPSPEEDCAP_DISABLE_ONRAMPS       getstati(STAT_MOVEVARS_JUMPSPEEDCAP_DISABLE_ONRAMPS)
121
122         #define PHYS_TRACK_CANJUMP(s)                           getstati(STAT_MOVEVARS_TRACK_CANJUMP)
123         #define PHYS_ACCELERATE                                         getstatf(STAT_MOVEVARS_ACCELERATE)
124         #define PHYS_AIRACCEL_QW(s)                                     getstatf(STAT_MOVEVARS_AIRACCEL_QW)
125         #define PHYS_AIRACCEL_QW_STRETCHFACTOR(s)       getstatf(STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR)
126         #define PHYS_AIRACCEL_SIDEWAYS_FRICTION         getstatf(STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION)
127         #define PHYS_AIRACCELERATE                                      getstatf(STAT_MOVEVARS_AIRACCELERATE)
128         #define PHYS_AIRCONTROL                                         getstatf(STAT_MOVEVARS_AIRCONTROL)
129         #define PHYS_AIRCONTROL_PENALTY                         getstatf(STAT_MOVEVARS_AIRCONTROL_PENALTY)
130         #define PHYS_AIRCONTROL_POWER                           getstatf(STAT_MOVEVARS_AIRCONTROL_POWER)
131         #define PHYS_AIRSPEEDLIMIT_NONQW(s)                     getstatf(STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW)
132         #define PHYS_AIRSTOPACCELERATE                          getstatf(STAT_MOVEVARS_AIRSTOPACCELERATE)
133         #define PHYS_AIRSTRAFEACCEL_QW(s)                       getstatf(STAT_MOVEVARS_AIRSTRAFEACCEL_QW)
134         #define PHYS_AIRSTRAFEACCELERATE                        getstatf(STAT_MOVEVARS_AIRSTRAFEACCELERATE)
135         #define PHYS_ENTGRAVITY(s)                                      getstatf(STAT_MOVEVARS_ENTGRAVITY)
136         #define PHYS_FRICTION                                           getstatf(STAT_MOVEVARS_FRICTION)
137         #define PHYS_FRICTION_SLICK                                     getstatf(STAT_MOVEVARS_FRICTION_SLICK)
138         #define PHYS_FRICTION_ONLAND                            getstatf(STAT_MOVEVARS_FRICTION_ONLAND)
139         #define PHYS_GRAVITY                                            getstatf(STAT_MOVEVARS_GRAVITY)
140         #define PHYS_HIGHSPEED                                          getstatf(STAT_MOVEVARS_HIGHSPEED)
141         #define PHYS_JUMPVELOCITY                                       getstatf(STAT_MOVEVARS_JUMPVELOCITY)
142         #define PHYS_MAXAIRSPEED                                        getstatf(STAT_MOVEVARS_MAXAIRSPEED)
143         #define PHYS_MAXAIRSTRAFESPEED                          getstatf(STAT_MOVEVARS_MAXAIRSTRAFESPEED)
144         #define PHYS_MAXSPEED(s)                                        getstatf(STAT_MOVEVARS_MAXSPEED)
145         #define PHYS_STEPHEIGHT                                         getstatf(STAT_MOVEVARS_STEPHEIGHT)
146         #define PHYS_STOPSPEED                                          getstatf(STAT_MOVEVARS_STOPSPEED)
147         #define PHYS_WARSOWBUNNY_ACCEL                          getstatf(STAT_MOVEVARS_WARSOWBUNNY_ACCEL)
148         #define PHYS_WARSOWBUNNY_BACKTOSIDERATIO        getstatf(STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO)
149         #define PHYS_WARSOWBUNNY_AIRFORWARDACCEL        getstatf(STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL)
150         #define PHYS_WARSOWBUNNY_TOPSPEED                       getstatf(STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED)
151         #define PHYS_WARSOWBUNNY_TURNACCEL                      getstatf(STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL)
152
153         #define PHYS_WALLFRICTION                                       getstati(STAT_MOVEVARS_WALLFRICTION)
154
155         #define PHYS_JETPACK_ACCEL_UP                           getstatf(STAT_JETPACK_ACCEL_UP)
156         #define PHYS_JETPACK_ACCEL_SIDE                         getstatf(STAT_JETPACK_ACCEL_SIDE)
157         #define PHYS_JETPACK_ANTIGRAVITY                        getstatf(STAT_JETPACK_ANTIGRAVITY)
158         #define PHYS_JETPACK_FUEL                                       getstatf(STAT_JETPACK_FUEL)
159         #define PHYS_JETPACK_MAXSPEED_UP                        getstatf(STAT_JETPACK_MAXSPEED_UP)
160         #define PHYS_JETPACK_MAXSPEED_SIDE                      getstatf(STAT_JETPACK_MAXSPEED_SIDE)
161
162         #define PHYS_DODGING_FROZEN                                     getstati(STAT_DODGING_FROZEN)
163
164         #define PHYS_NOSTEP                                                     getstati(STAT_NOSTEP)
165         #define PHYS_JUMPSTEP                                           getstati(STAT_MOVEVARS_JUMPSTEP)
166
167 #elif defined(SVQC)
168
169         .float stat_sv_airaccel_qw;
170         .float stat_sv_airstrafeaccel_qw;
171         .float stat_sv_airspeedlimit_nonqw;
172         .float stat_sv_maxspeed;
173         .float stat_movement_highspeed;
174
175         .float stat_sv_friction_on_land;
176         .float stat_sv_friction_slick;
177
178         .float stat_doublejump;
179
180         .float stat_jumpspeedcap_min;
181         .float stat_jumpspeedcap_max;
182         .float stat_jumpspeedcap_disable_onramps;
183
184         .float stat_jetpack_accel_side;
185         .float stat_jetpack_accel_up;
186         .float stat_jetpack_antigravity;
187         .float stat_jetpack_fuel;
188         .float stat_jetpack_maxspeed_up;
189         .float stat_jetpack_maxspeed_side;
190         .float stat_gameplayfix_easierwaterjump;
191         .float stat_gameplayfix_downtracesupportsongroundflag;
192         .float stat_gameplayfix_stepmultipletimes;
193         .float stat_gameplayfix_unstickplayers;
194         .float stat_gameplayfix_stepdown;
195
196         .float stat_bugrigs;
197         .float stat_bugrigs_angle_smoothing;
198         .float stat_bugrigs_planar_movement;
199         .float stat_bugrigs_reverse_speeding;
200         .float stat_bugrigs_friction_floor;
201         .float stat_bugrigs_air_steering;
202         .float stat_bugrigs_friction_brake;
203         .float stat_bugrigs_accel;
204         .float stat_bugrigs_speed_ref;
205         .float stat_bugrigs_speed_pow;
206         .float stat_bugrigs_steer;
207         .float stat_bugrigs_friction_air;
208         .float stat_bugrigs_car_jumping;
209         .float stat_bugrigs_reverse_spinning;
210         .float stat_bugrigs_reverse_stopping;
211
212         .float stat_nostep;
213         .float stat_jumpstep;
214
215         #define PHYS_INPUT_ANGLES(s)                            s.v_angle
216         #define PHYS_WORLD_ANGLES(s)                            s.angles
217
218         #define PHYS_INPUT_TIMELENGTH                           frametime
219         #define PHYS_INPUT_FRAMETIME                            sys_frametime
220
221         #define PHYS_INPUT_MOVEVALUES(s)                        s.movement
222         // TODO: cache
223         #define PHYS_INPUT_BUTTON_MASK(s)               (s.BUTTON_ATCK | 2 * s.BUTTON_JUMP | 4 * s.BUTTON_ATCK2 | 8 * s.BUTTON_ZOOM | 16 * s.BUTTON_CROUCH | 32 * s.BUTTON_HOOK | 64 * s.BUTTON_USE | 128 * (s.movement_x < 0) | 256 * (s.movement_x > 0) | 512 * (s.movement_y < 0) | 1024 * (s.movement_y > 0))
224         #define PHYS_INPUT_BUTTON_ATCK(s)                       s.BUTTON_ATCK
225         #define PHYS_INPUT_BUTTON_JUMP(s)                       s.BUTTON_JUMP
226         #define PHYS_INPUT_BUTTON_ATCK2(s)                      s.BUTTON_ATCK2
227         #define PHYS_INPUT_BUTTON_ZOOM(s)                       s.BUTTON_ZOOM
228         #define PHYS_INPUT_BUTTON_CROUCH(s)                     s.BUTTON_CROUCH
229         #define PHYS_INPUT_BUTTON_HOOK(s)                       s.BUTTON_HOOK
230         #define PHYS_INPUT_BUTTON_USE(s)                        s.BUTTON_USE
231         #define PHYS_INPUT_BUTTON_BACKWARD(s)           (s.movement_x < 0)
232         #define PHYS_INPUT_BUTTON_FORWARD(s)            (s.movement_x > 0)
233         #define PHYS_INPUT_BUTTON_LEFT(s)                       (s.movement_y < 0)
234         #define PHYS_INPUT_BUTTON_RIGHT(s)                      (s.movement_y > 0)
235         #define PHYS_INPUT_BUTTON_JETPACK(s)            s.BUTTON_JETPACK
236
237         #define PHYS_DEAD(s)                                            s.deadflag != DEAD_NO
238
239         #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE  autocvar_sv_gameplayfix_gravityunaffectedbyticrate
240         #define GAMEPLAYFIX_NOGRAVITYONGROUND                   cvar("sv_gameplayfix_nogravityonground")
241         #define GAMEPLAYFIX_Q2AIRACCELERATE                             autocvar_sv_gameplayfix_q2airaccelerate
242         #define GAMEPLAYFIX_EASIERWATERJUMP                             cvar("sv_gameplayfix_easierwaterjump")
243         #define GAMEPLAYFIX_DOWNTRACEONGROUND                   cvar("sv_gameplayfix_downtracesupportsongroundflag")
244         #define GAMEPLAYFIX_STEPMULTIPLETIMES                   cvar("sv_gameplayfix_stepmultipletimes")
245         #define GAMEPLAYFIX_UNSTICKPLAYERS                              cvar("sv_gameplayfix_unstickplayers")
246         #define GAMEPLAYFIX_STEPDOWN                                    cvar("sv_gameplayfix_stepdown")
247
248         #define IS_DUCKED(s)                                            s.crouch
249         #define SET_DUCKED(s)                                           s.crouch = true
250         #define UNSET_DUCKED(s)                                         s.crouch = false
251
252         #define IS_JUMP_HELD(s)                                         !(s.flags & FL_JUMPRELEASED)
253         #define SET_JUMP_HELD(s)                                        s.flags &= ~FL_JUMPRELEASED
254         #define UNSET_JUMP_HELD(s)                                      s.flags |= FL_JUMPRELEASED
255
256         #define IS_ONGROUND(s)                                          !!(self.flags & FL_ONGROUND)
257         #define SET_ONGROUND(s)                                         s.flags |= FL_ONGROUND
258         #define UNSET_ONGROUND(s)                                       s.flags &= ~FL_ONGROUND
259
260         #define WAS_ONGROUND(s)                                         !!((s).lastflags & FL_ONGROUND)
261
262         #define ITEMS(s)                                                        s.items
263
264         #define PHYS_AMMO_FUEL(s)                                       s.ammo_fuel
265
266         #define PHYS_FROZEN(s)                                          s.frozen
267
268         #define PHYS_DOUBLEJUMP                                         autocvar_sv_doublejump
269
270         #define PHYS_BUGRIGS                                            g_bugrigs
271         #define PHYS_BUGRIGS_ANGLE_SMOOTHING            g_bugrigs_angle_smoothing
272         #define PHYS_BUGRIGS_PLANAR_MOVEMENT            g_bugrigs_planar_movement
273         #define PHYS_BUGRIGS_REVERSE_SPEEDING           g_bugrigs_reverse_speeding
274         #define PHYS_BUGRIGS_FRICTION_FLOOR                     g_bugrigs_friction_floor
275         #define PHYS_BUGRIGS_AIR_STEERING                       g_bugrigs_air_steering
276         #define PHYS_BUGRIGS_FRICTION_BRAKE                     g_bugrigs_friction_brake
277         #define PHYS_BUGRIGS_ACCEL                                      g_bugrigs_accel
278         #define PHYS_BUGRIGS_SPEED_REF                          g_bugrigs_speed_ref
279         #define PHYS_BUGRIGS_SPEED_POW                          g_bugrigs_speed_pow
280         #define PHYS_BUGRIGS_STEER                                      g_bugrigs_steer
281         #define PHYS_BUGRIGS_FRICTION_AIR                       g_bugrigs_friction_air
282         #define PHYS_BUGRIGS_CAR_JUMPING                        g_bugrigs_planar_movement_car_jumping
283         #define PHYS_BUGRIGS_REVERSE_SPINNING           g_bugrigs_reverse_spinning
284         #define PHYS_BUGRIGS_REVERSE_STOPPING           g_bugrigs_reverse_stopping
285
286         #define PHYS_JUMPSPEEDCAP_MIN                           autocvar_sv_jumpspeedcap_min
287         #define PHYS_JUMPSPEEDCAP_MAX                           autocvar_sv_jumpspeedcap_max
288         #define PHYS_JUMPSPEEDCAP_DISABLE_ONRAMPS       autocvar_sv_jumpspeedcap_max_disable_on_ramps
289
290         #define PHYS_TRACK_CANJUMP(s)                           s.cvar_cl_movement_track_canjump
291         #define PHYS_ACCELERATE                                         autocvar_sv_accelerate
292         #define PHYS_AIRACCEL_QW(s)                                     s.stat_sv_airaccel_qw
293         #define PHYS_AIRACCEL_QW_STRETCHFACTOR(s)       autocvar_sv_airaccel_qw_stretchfactor
294         #define PHYS_AIRACCEL_SIDEWAYS_FRICTION         autocvar_sv_airaccel_sideways_friction
295         #define PHYS_AIRACCELERATE                                      autocvar_sv_airaccelerate
296         #define PHYS_AIRCONTROL                                         autocvar_sv_aircontrol
297         #define PHYS_AIRCONTROL_PENALTY                         autocvar_sv_aircontrol_penalty
298         #define PHYS_AIRCONTROL_POWER                           autocvar_sv_aircontrol_power
299         #define PHYS_AIRSPEEDLIMIT_NONQW(s)                     s.stat_sv_airspeedlimit_nonqw
300         #define PHYS_AIRSTOPACCELERATE                          autocvar_sv_airstopaccelerate
301         #define PHYS_AIRSTRAFEACCEL_QW(s)                       s.stat_sv_airstrafeaccel_qw
302         #define PHYS_AIRSTRAFEACCELERATE                        autocvar_sv_airstrafeaccelerate
303         #define PHYS_ENTGRAVITY(s)                                      s.gravity
304         #define PHYS_FRICTION                                           autocvar_sv_friction
305         #define PHYS_FRICTION_SLICK                                     autocvar_sv_friction_slick
306         #define PHYS_FRICTION_ONLAND                            autocvar_sv_friction_on_land
307         #define PHYS_GRAVITY                                            autocvar_sv_gravity
308         #define PHYS_HIGHSPEED                                          autocvar_g_movement_highspeed
309         #define PHYS_JUMPVELOCITY                                       autocvar_sv_jumpvelocity
310         #define PHYS_MAXAIRSPEED                                        autocvar_sv_maxairspeed
311         #define PHYS_MAXAIRSTRAFESPEED                          autocvar_sv_maxairstrafespeed
312         #define PHYS_MAXSPEED(s)                                        s.stat_sv_maxspeed
313         #define PHYS_STEPHEIGHT                                         autocvar_sv_stepheight
314         #define PHYS_STOPSPEED                                          autocvar_sv_stopspeed
315         #define PHYS_WARSOWBUNNY_ACCEL                          autocvar_sv_warsowbunny_accel
316         #define PHYS_WARSOWBUNNY_BACKTOSIDERATIO        autocvar_sv_warsowbunny_backtosideratio
317         #define PHYS_WARSOWBUNNY_AIRFORWARDACCEL        autocvar_sv_warsowbunny_airforwardaccel
318         #define PHYS_WARSOWBUNNY_TOPSPEED                       autocvar_sv_warsowbunny_topspeed
319         #define PHYS_WARSOWBUNNY_TURNACCEL                      autocvar_sv_warsowbunny_turnaccel
320
321         #define PHYS_WALLFRICTION                                       cvar("sv_wallfriction")
322
323         #define PHYS_JETPACK_ACCEL_UP                           autocvar_g_jetpack_acceleration_up
324         #define PHYS_JETPACK_ACCEL_SIDE                         autocvar_g_jetpack_acceleration_side
325         #define PHYS_JETPACK_ANTIGRAVITY                        autocvar_g_jetpack_antigravity
326         #define PHYS_JETPACK_FUEL                                       autocvar_g_jetpack_fuel
327         #define PHYS_JETPACK_MAXSPEED_UP                        autocvar_g_jetpack_maxspeed_up
328         #define PHYS_JETPACK_MAXSPEED_SIDE                      autocvar_g_jetpack_maxspeed_side
329
330         #define PHYS_DODGING_FROZEN                                     autocvar_sv_dodging_frozen
331
332         #define PHYS_NOSTEP                                                     cvar("sv_nostep")
333         #define PHYS_JUMPSTEP                                           cvar("sv_jumpstep")
334
335 #endif
336 #endif