2 /*QUAKED spawnfunc_trigger_relay (.5 .5 .5) (-8 -8 -8) (8 8 8)
3 This fixed size trigger cannot be touched, it can only be fired by other events. It can contain killtargets, targets, delays, and messages.
5 void spawnfunc_trigger_relay()
7 self.use = SUB_UseTargets;
8 self.reset = spawnfunc_trigger_relay; // this spawnfunc resets fully