3 #include <common/weapons/all.qh>
6 void spiderbot_rocket_do(entity this);
10 float autocvar_g_vehicle_spiderbot_minigun_damage = 24;
11 float autocvar_g_vehicle_spiderbot_minigun_refire = 0.06;
12 float autocvar_g_vehicle_spiderbot_minigun_spread = 0.015;
13 int autocvar_g_vehicle_spiderbot_minigun_ammo_cost = 1;
14 int autocvar_g_vehicle_spiderbot_minigun_ammo_max = 100;
15 int autocvar_g_vehicle_spiderbot_minigun_ammo_regen = 40;
16 float autocvar_g_vehicle_spiderbot_minigun_ammo_regen_pause = 1;
17 float autocvar_g_vehicle_spiderbot_minigun_force = 9;
18 float autocvar_g_vehicle_spiderbot_minigun_solidpenetration = 32;
20 float autocvar_g_vehicle_spiderbot_rocket_damage = 50;
21 float autocvar_g_vehicle_spiderbot_rocket_force = 150;
22 float autocvar_g_vehicle_spiderbot_rocket_radius = 250;
23 float autocvar_g_vehicle_spiderbot_rocket_speed = 3500;
24 float autocvar_g_vehicle_spiderbot_rocket_spread = 0.05;
25 float autocvar_g_vehicle_spiderbot_rocket_refire = 0.1;
27 float autocvar_g_vehicle_spiderbot_rocket_refire2 = 0.025;
28 float autocvar_g_vehicle_spiderbot_rocket_reload = 4;
29 float autocvar_g_vehicle_spiderbot_rocket_health = 100;
30 float autocvar_g_vehicle_spiderbot_rocket_noise = 0.2;
31 float autocvar_g_vehicle_spiderbot_rocket_turnrate = 0.25;
32 float autocvar_g_vehicle_spiderbot_rocket_lifetime = 20;