14 #define NULL (RVALUE, null_entity)
17 #define NULL (RVALUE, world)
20 // Shadow functions which use globals - see deglobalization.qh for details.
21 #define makevectors DO_NOT_USE_GLOBALS_PREFER_MAKE_VECTORS_MACRO_INSTEAD
22 #define aim DO_NOT_USE_GLOBALS
23 #define makestatic DO_NOT_USE_GLOBALS
24 #define skel_get_bonerel DO_NOT_USE_GLOBALS
25 #define skel_get_boneabs DO_NOT_USE_GLOBALS_PREFER_SKEL_GET_BONE_ABS_MACRO_INSTEAD
26 #define skel_set_bone DO_NOT_USE_GLOBALS_PREFER_SKEL_SET_BONE_MACRO_INSTEAD
27 #define skel_mul_bone DO_NOT_USE_GLOBALS
28 #define skel_mul_bones DO_NOT_USE_GLOBALS
29 #define adddynamiclight DO_NOT_USE_GLOBALS_PREFER_ADD_DYNAMIC_LIGHT_MACRO_INSTEAD
30 #define adddynamiclight2 DO_NOT_USE_GLOBALS
31 #define vectorvectors DO_NOT_USE_GLOBALS_PREFER_VECTOR_VECTORS_MACRO_INSTEAD
32 #define gettaginfo DO_NOT_USE_GLOBALS_PREFER_GET_TAG_INFO_MACRO_INSTEAD
33 #define getentity DO_NOT_USE_GLOBALS
34 #define getentityvec DO_NOT_USE_GLOBALS