2 * Copyright (c) 2011 Rudolf Polzer
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22 #ifndef LIB_CSQCMODEL_INTERPOLATE_H
23 #define LIB_CSQCMODEL_INTERPOLATE_H
26 const int IFLAG_VELOCITY = BIT(0);
27 const int IFLAG_ANGLES = BIT(1);
28 const int IFLAG_AUTOANGLES = BIT(2);
29 const int IFLAG_VALID = BIT(3);
30 const int IFLAG_PREVALID = BIT(4);
31 const int IFLAG_TELEPORTED = BIT(5);
32 const int IFLAG_AUTOVELOCITY = BIT(6);
33 const int IFLAG_V_ANGLE = BIT(7);
34 const int IFLAG_V_ANGLE_X = BIT(8);
35 const int IFLAG_ORIGIN = BIT(9);
36 const int IFLAG_INTERNALMASK = IFLAG_VALID | IFLAG_PREVALID;
38 // call this BEFORE reading an entity update
39 void InterpolateOrigin_Undo();
41 // call this AFTER receiving an entity update
42 void InterpolateOrigin_Note();
44 // call this when the entity got teleported, before InterpolateOrigin_Note
45 void InterpolateOrigin_Reset();
47 // call this BEFORE drawing
48 void InterpolateOrigin_Do();
50 // in case we interpolate that: