4 CLASS(XonoticCharmap, Item)
5 METHOD(XonoticCharmap, configureXonoticCharmap, void(entity, entity))
6 METHOD(XonoticCharmap, mousePress, float(entity, vector))
7 METHOD(XonoticCharmap, mouseRelease, float(entity, vector))
8 METHOD(XonoticCharmap, mouseMove, float(entity, vector))
9 METHOD(XonoticCharmap, mouseDrag, float(entity, vector))
10 METHOD(XonoticCharmap, keyDown, float(entity, float, float, float))
11 METHOD(XonoticCharmap, focusLeave, void(entity))
12 METHOD(XonoticCharmap, resizeNotify, void(entity, vector, vector, vector, vector))
13 METHOD(XonoticCharmap, draw, void(entity))
14 ATTRIB(XonoticCharmap, focusable, float, 1)
16 METHOD(XonoticCharmap, moveFocus, void(entity, vector, vector))
17 METHOD(XonoticCharmap, enterChar, void(entity))
18 ATTRIB(XonoticCharmap, inputBox, entity, NULL)
19 ATTRIB(XonoticCharmap, realFontSize, vector, '0 0 0')
20 ATTRIB(XonoticCharmap, realCellSize, vector, '0 0 0')
21 ATTRIB(XonoticCharmap, focusedCell, vector, '-1 -1 0')
22 ATTRIB(XonoticCharmap, previouslyFocusedCell, vector, '-1 -1 0')
23 ENDCLASS(XonoticCharmap)
24 entity makeXonoticCharmap(entity controlledInputBox);
29 const float CHARMAP_COLS = 14;
30 const float CHARMAP_ROWS = 10;
38 "\xEE\x83\xA1\xEE\x83\xA2\xEE\x83\xA3\xEE\x83\xA4\xEE\x83\xA5\xEE\x83\xA6\xEE\x83\xA7"
39 "\xEE\x83\xA8\xEE\x83\xA9\xEE\x83\xAA\xEE\x83\xAB\xEE\x83\xAC\xEE\x83\xAD\xEE\x83\xAE"
40 "\xEE\x83\xAF\xEE\x83\xB0\xEE\x83\xB1\xEE\x83\xB2\xEE\x83\xB3\xEE\x83\xB4\xEE\x83\xB5"
41 "\xEE\x83\xB6\xEE\x83\xB7\xEE\x83\xB8\xEE\x83\xB9\xEE\x83\xBA\xEE\x80\x90\xEE\x80\x91"
42 "\xEE\x82\xB0\xEE\x82\xB1\xEE\x82\xB2\xEE\x82\xB3\xEE\x82\xB4\xEE\x82\xB5\xEE\x82\xB6"
43 "\xEE\x82\xB7\xEE\x82\xB8\xEE\x82\xB9\xEE\x82\xA1\xEE\x82\xBF\xEE\x82\xA6\xEE\x82\xA5"
44 "\xEE\x83\x81\xEE\x83\x82\xEE\x83\x83\xEE\x83\x84\xEE\x83\x85\xEE\x83\x86\xEE\x83\x87"
45 "\xEE\x83\x88\xEE\x83\x89\xEE\x83\x8A\xEE\x83\x8B\xEE\x83\x8C\xEE\x83\x8D\xEE\x83\x8E"
46 "\xEE\x83\x8F\xEE\x83\x90\xEE\x83\x91\xEE\x83\x92\xEE\x83\x93\xEE\x83\x94\xEE\x83\x95"
47 "\xEE\x83\x96\xEE\x83\x97\xEE\x83\x98\xEE\x83\x99\xEE\x83\x9A\xEE\x81\x9B\xEE\x81\x9D";
49 string charmap_cellToChar(vector cell)
51 string character = substring(CHARMAP, cell.y * CHARMAP_COLS + cell.x, 1);
59 entity makeXonoticCharmap(entity controlledInputBox)
62 me = NEW(XonoticCharmap);
63 me.configureXonoticCharmap(me, controlledInputBox);
67 void XonoticCharmap_configureXonoticCharmap(entity me, entity controlledInputBox)
69 me.inputBox = controlledInputBox;
70 me.realCellSize = eX / CHARMAP_COLS + eY / CHARMAP_ROWS;
73 void XonoticCharmap_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
75 SUPER(XonoticCharmap).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
77 float maxFontWidth = SKINFONTSIZE_NORMAL / absSize.x;
78 float maxFontHeight = SKINFONTSIZE_NORMAL / absSize.y;
80 if((me.realCellSize.x * absSize.x) > (me.realCellSize.y * absSize.y))
82 me.realFontSize_x = me.realCellSize.y * absSize.y / absSize.x;
83 me.realFontSize_y = me.realCellSize.y;
87 me.realFontSize_x = me.realCellSize.x;
88 me.realFontSize_y = me.realCellSize.x * absSize.x / absSize.y;
91 if(me.realFontSize.x > maxFontWidth || me.realFontSize.y > maxFontHeight)
92 me.realFontSize = eX * maxFontWidth + eY * maxFontHeight;
95 float XonoticCharmap_mouseMove(entity me, vector coords)
97 me.focusedCell_x = floor(coords.x * CHARMAP_COLS);
98 me.focusedCell_y = floor(coords.y * CHARMAP_ROWS);
100 if(me.focusedCell.x < 0 || me.focusedCell.y < 0 ||
101 me.focusedCell.x >= CHARMAP_COLS || me.focusedCell.y >= CHARMAP_ROWS)
103 me.focusedCell = '-1 -1 0';
110 float XonoticCharmap_mouseDrag(entity me, vector coords)
112 return me.mouseMove(me, coords);
115 float XonoticCharmap_mousePress(entity me, vector coords)
117 me.mouseMove(me, coords);
119 if(me.focusedCell.x >= 0)
122 me.previouslyFocusedCell = me.focusedCell;
128 float XonoticCharmap_mouseRelease(entity me, vector coords)
133 me.mouseMove(me, coords);
135 if(me.focusedCell == me.previouslyFocusedCell)
142 float XonoticCharmap_keyDown(entity me, float key, float ascii, float shift)
148 me.moveFocus(me, me.focusedCell, '-1 0 0');
151 case K_KP_RIGHTARROW:
152 me.moveFocus(me, me.focusedCell, '1 0 0');
156 me.moveFocus(me, me.focusedCell, '0 -1 0');
160 me.moveFocus(me, me.focusedCell, '0 1 0');
164 me.focusedCell = '0 0 0';
168 me.focusedCell_x = CHARMAP_COLS - 1;
169 me.focusedCell_y = CHARMAP_ROWS - 1;
178 return me.inputBox.keyDown(me.inputBox, key, ascii, shift);
182 void XonoticCharmap_moveFocus(entity me, vector initialCell, vector step)
184 me.focusedCell_x = mod(me.focusedCell.x + step.x + CHARMAP_COLS, CHARMAP_COLS);
185 me.focusedCell_y = mod(me.focusedCell.y + step.y + CHARMAP_ROWS, CHARMAP_ROWS);
187 if(me.focusedCell != initialCell) // Recursion break
188 if(charmap_cellToChar(me.focusedCell) == "")
189 me.moveFocus(me, initialCell, step);
192 void XonoticCharmap_enterChar(entity me)
194 string character = charmap_cellToChar(me.focusedCell);
196 me.inputBox.enterText(me.inputBox, character);
199 void XonoticCharmap_focusLeave(entity me)
201 me.inputBox.saveCvars(me.inputBox);
204 void XonoticCharmap_draw(entity me)
207 vector cell, cellPos, charPos;
212 float CHAR_OFFSET_X = me.realCellSize.x / 2;
213 float CHAR_OFFSET_Y = (me.realCellSize.y - me.realFontSize.y) / 2;
215 for(cell_y = 0; cell.y < CHARMAP_ROWS; ++cell.y)
217 charPos_y = cell.y / CHARMAP_ROWS + CHAR_OFFSET_Y;
218 for(cell_x = 0; cell.x < CHARMAP_COLS; ++cell.x)
220 character = charmap_cellToChar(cell);
226 if(cell == me.focusedCell && me.focused)
228 if(!me.pressed || me.focusedCell == me.previouslyFocusedCell)
230 cellPos_x = mod(me.focusedCell.x, CHARMAP_COLS) / CHARMAP_COLS;
231 cellPos_y = mod(me.focusedCell.y, CHARMAP_ROWS) / CHARMAP_ROWS;
232 draw_Fill(cellPos, me.realCellSize, SKINCOLOR_CHARMAP_FOCUS, SKINALPHA_CHARMAP_FOCUS);
237 charPos_x = cell.x / CHARMAP_COLS + CHAR_OFFSET_X;
238 draw_CenterText(charPos, character, me.realFontSize, SKINCOLOR_CHARMAP_CHAR, SKINALPHA_CHARMAP_CHAR, 0);