3 #include "rootdialog.qh"
4 CLASS(XonoticHUDModIconsDialog, XonoticRootDialog)
5 METHOD(XonoticHUDModIconsDialog, fill, void(entity));
6 ATTRIB(XonoticHUDModIconsDialog, title, string, _("Mod Icons Panel"));
7 ATTRIB(XonoticHUDModIconsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
8 ATTRIB(XonoticHUDModIconsDialog, intendedWidth, float, 0.4);
9 ATTRIB(XonoticHUDModIconsDialog, rows, float, 15.5);
10 ATTRIB(XonoticHUDModIconsDialog, columns, float, 4);
11 ATTRIB(XonoticHUDModIconsDialog, name, string, "HUDmodicons");
12 ATTRIB(XonoticHUDModIconsDialog, requiresConnection, float, true);
13 ENDCLASS(XonoticHUDModIconsDialog)