3 #include "rootdialog.qh"
4 CLASS(XonoticHUDPhysicsDialog, XonoticRootDialog)
5 METHOD(XonoticHUDPhysicsDialog, fill, void(entity));
6 ATTRIB(XonoticHUDPhysicsDialog, title, string, _("Physics Panel"))
7 ATTRIB(XonoticHUDPhysicsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
8 ATTRIB(XonoticHUDPhysicsDialog, intendedWidth, float, 0.4)
9 ATTRIB(XonoticHUDPhysicsDialog, rows, float, 15)
10 ATTRIB(XonoticHUDPhysicsDialog, columns, float, 4)
11 ATTRIB(XonoticHUDPhysicsDialog, name, string, "HUDphysics")
12 ATTRIB(XonoticHUDPhysicsDialog, sliderTopspeedTime, entity, NULL)
13 ATTRIB(XonoticHUDPhysicsDialog, requiresConnection, float, true)
14 ENDCLASS(XonoticHUDPhysicsDialog)