2 CLASS(XonoticHUDQuickMenuDialog) EXTENDS(XonoticRootDialog)
3 METHOD(XonoticHUDQuickMenuDialog, fill, void(entity))
4 ATTRIB(XonoticHUDQuickMenuDialog, title, string, _("Quick Menu Panel"))
5 ATTRIB(XonoticHUDQuickMenuDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
6 ATTRIB(XonoticHUDQuickMenuDialog, intendedWidth, float, 0.4)
7 ATTRIB(XonoticHUDQuickMenuDialog, rows, float, 15)
8 ATTRIB(XonoticHUDQuickMenuDialog, columns, float, 4)
9 ATTRIB(XonoticHUDQuickMenuDialog, name, string, "HUDquickmenu")
10 ENDCLASS(XonoticHUDQuickMenuDialog)
14 void XonoticHUDQuickMenuDialog_fill(entity me)
17 string panelname = "quickmenu";
19 DIALOG_HUDPANEL_COMMON();
22 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Text alignment:")));
25 me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_quickmenu_align", "0", _("Left")));
26 me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_quickmenu_align", "0.5", _("Center")));
27 me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_quickmenu_align", "1", _("Right")));