1 #include "dialog_hudpanel_weapons.qh"
4 #include "textlabel.qh"
5 #include "textslider.qh"
7 #include "radiobutton.qh"
8 #include "colorpicker_string.qh"
10 void XonoticHUDWeaponsDialog_fill(entity me)
13 string panelname = "weapons";
16 DIALOG_HUDPANEL_COMMON();
20 me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Fade out after:")));
21 me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_timeout"))));
22 e.addValue(e, _("Never"), "0");
23 for(i = 1; i <= 10; ++i)
24 e.addValue(e, strzone(sprintf(_("%ds"), i)), strzone(ftos(i)));
25 e.configureXonoticTextSliderValues(e);
28 me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Fade effect:")));
29 setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_timeout")), "0");
30 me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_timeout_effect"))));
31 e.addValue(e, ZCTX(_("EF^None")), "0");
32 e.addValue(e, _("Alpha"), "1");
33 e.addValue(e, _("Slide"), "2");
34 e.addValue(e, ZCTX(_("EF^Both")), "3");
35 e.configureXonoticTextSliderValues(e);
36 setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_timeout")), "0");
38 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Weapon icons:")));
41 me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_weapons_onlyowned", _("Show only owned weapons")));
44 me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Noncurrent alpha:")));
45 me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 1, 0.1, "hud_panel_weapons_noncurrent_alpha"));
48 me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Noncurrent scale:")));
49 me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 1, 0.1, "hud_panel_weapons_noncurrent_scale"));
52 me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Show weapon ID as:")));
53 me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "0", ZCTX(_("SHOWAS^None"))));
54 me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "1", _("Number")));
55 me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "2", _("Bind")));
58 me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Weapon ID scale:")));
59 setDependent(e, "hud_panel_weapons_label", 1, 2);
60 me.TD(me, 1, 2.4, e = makeXonoticSlider(0.1, 1, 0.05, "hud_panel_weapons_label_scale"));
61 setDependent(e, "hud_panel_weapons_label", 1, 2);
64 me.TD(me, 1, 3.8/2, e = makeXonoticCheckBox(0, "hud_panel_weapons_accuracy", _("Show Accuracy")));
65 me.TD(me, 1, 3.8/2, e = makeXonoticCheckBox(0, "hud_panel_weapons_ammo", _("Show Ammo")));
68 me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Ammo bar alpha:")));
69 setDependent(e, "hud_panel_weapons_ammo", 1, 1);
70 me.TD(me, 1, 2.4, e = makeXonoticSlider(0.1, 1, 0.1, "hud_panel_weapons_ammo_alpha"));
71 setDependent(e, "hud_panel_weapons_ammo", 1, 1);
74 me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Ammo bar color:")));
75 setDependent(e, "hud_panel_weapons_ammo", 1, 1);
76 me.TD(me, 2, 2.4, e = makeXonoticColorpickerString("hud_panel_weapons_ammo_color", "hud_panel_weapons_ammo_color"));
77 setDependent(e, "hud_panel_weapons_ammo", 1, 1);