1 #ifndef DIALOG_SETTINGS_EFFECTS_H
2 #define DIALOG_SETTINGS_EFFECTS_H
4 CLASS(XonoticEffectsSettingsTab, XonoticTab)
5 METHOD(XonoticEffectsSettingsTab, fill, void(entity))
6 ATTRIB(XonoticEffectsSettingsTab, title, string, _("Effects"))
7 ATTRIB(XonoticEffectsSettingsTab, intendedWidth, float, 0.9)
8 ATTRIB(XonoticEffectsSettingsTab, rows, float, 15.5)
9 ATTRIB(XonoticEffectsSettingsTab, columns, float, 6.2) // added extra .2 for center space
10 ENDCLASS(XonoticEffectsSettingsTab)
11 entity makeXonoticEffectsSettingsTab();
15 entity makeXonoticEffectsSettingsTab()
18 me = NEW(XonoticEffectsSettingsTab);
19 me.configureDialog(me);
23 float someShadowCvarIsEnabled(entity box)
25 if(cvar("r_shadow_realtime_dlight"))
26 if(cvar("r_shadow_realtime_dlight_shadows"))
28 if(cvar("r_shadow_realtime_world"))
29 if(cvar("r_shadow_realtime_world_shadows"))
34 void XonoticEffectsSettingsTab_fill(entity me)
39 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Quality preset:")));
40 n = 5 + 2 * !!cvar("developer");
42 me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^OMG!")), '1 0 1', "exec effects-omg.cfg", 0));
43 me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Low")), '0 0 0', "exec effects-low.cfg", 0));
44 me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Medium")), '0 0 0', "exec effects-med.cfg", 0));
45 me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Normal")), '0 0 0', "exec effects-normal.cfg", 0));
46 me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^High")), '0 0 0', "exec effects-high.cfg", 0));
47 me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Ultra")), '0 0 0', "exec effects-ultra.cfg", 0));
49 me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Ultimate")), '0.5 0 0', "exec effects-ultimate.cfg", 0));
51 me.gotoRC(me, 1.25, 0);
52 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Geometry detail:")));
53 me.TD(me, 1, 2, e = makeXonoticTextSlider("r_subdivisions_tolerance"));
54 e.addValue(e, ZCTX(_("DET^Lowest")), "16");
55 e.addValue(e, ZCTX(_("DET^Low")), "8");
56 e.addValue(e, ZCTX(_("DET^Normal")), "4");
57 e.addValue(e, ZCTX(_("DET^Good")), "3");
58 e.addValue(e, ZCTX(_("DET^Best")), "2");
59 e.addValue(e, ZCTX(_("DET^Insane")), "1");
60 e.configureXonoticTextSliderValues(e);
62 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Player detail:")));
63 me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_playerdetailreduction"));
64 e.addValue(e, ZCTX(_("PDET^Low")), "4");
65 e.addValue(e, ZCTX(_("PDET^Medium")), "3");
66 e.addValue(e, ZCTX(_("PDET^Normal")), "2");
67 e.addValue(e, ZCTX(_("PDET^Good")), "1");
68 e.addValue(e, ZCTX(_("PDET^Best")), "0");
69 e.configureXonoticTextSliderValues(e);
71 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Texture resolution:")));
72 setDependent(e, "r_showsurfaces", 0, 0);
73 me.TD(me, 1, 2, e = makeXonoticPicmipSlider());
75 e.addValue(e, ZCTX(_("RES^Leet")), "1337");
76 e.addValue(e, ZCTX(_("RES^Lowest")), "3");
77 e.addValue(e, ZCTX(_("RES^Very low")), "2");
78 e.addValue(e, ZCTX(_("RES^Low")), "1");
79 e.addValue(e, ZCTX(_("RES^Normal")), "0");
80 e.addValue(e, ZCTX(_("RES^Good")), "-1");
81 e.addValue(e, ZCTX(_("RES^Best")), "-2");
82 e.configureXonoticTextSliderValues(e);
83 setDependent(e, "r_showsurfaces", 0, 0);
87 // detect texture compression method
89 f = updateCompression();
93 me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", _("Avoid lossy texture compression")));
94 e.disabled = 1; // just show the checkbox anyway, but with no ability to control it
97 me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", _("Avoid lossy texture compression")));
98 setDependent(e, "r_showsurfaces", 0, 0);
101 me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", _("Avoid lossy texture compression")));
102 setDependent(e, "r_showsurfaces", 0, 0);
103 makeMulti(e, "gl_texturecompression");
108 if(cvar("developer"))
111 me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(3, 0, "r_showsurfaces", _("Show surfaces")));
114 me.TD(me, 1, 1, e = makeXonoticCheckBox(1, "mod_q3bsp_nolightmaps", _("Use lightmaps")));
115 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_glsl_deluxemapping", _("Deluxe mapping")));
116 setDependentAND(e, "vid_gl20", 1, 1, "mod_q3bsp_nolightmaps", 0, 0);
117 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_gloss", _("Gloss")));
118 setDependentAND3(e, "vid_gl20", 1, 1, "mod_q3bsp_nolightmaps", 0, 0, "r_glsl_deluxemapping", 1, 1);
120 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping", _("Offset mapping")));
121 setDependent(e, "vid_gl20", 1, 1);
122 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping_reliefmapping", _("Relief mapping")));
123 setDependentAND(e, "vid_gl20", 1, 1, "r_glsl_offsetmapping", 1, 1);
125 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_water", _("Reflections:")));
126 setDependent(e, "vid_gl20", 1, 1);
127 me.TD(me, 1, 2, e = makeXonoticTextSlider("r_water_resolutionmultiplier"));
128 e.addValue(e, _("Blurred"), "0.25");
129 e.addValue(e, ZCTX(_("REFL^Good")), "0.5");
130 e.addValue(e, _("Sharp"), "1");
131 e.configureXonoticTextSliderValues(e);
132 setDependentAND(e, "vid_gl20", 1, 1, "r_water", 1, 1);
134 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_decals", _("Decals")));
135 me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "cl_decals_models", _("Decals on models")));
136 setDependent(e, "cl_decals", 1, 1);
139 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Distance:")));
140 setDependent(e, "cl_decals", 1, 1);
141 me.TD(me, 1, 2, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance"));
142 setDependent(e, "cl_decals", 1, 1);
145 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Time:")));
146 setDependent(e, "cl_decals", 1, 1);
147 me.TD(me, 1, 2, e = makeXonoticSlider(1, 20, 1, "cl_decals_fadetime"));
148 setDependent(e, "cl_decals", 1, 1);
151 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Damage effects:")));
152 me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_damageeffect"));
153 e.addValue(e, ZCTX(_("DMGFX^Disabled")), "0");
154 e.addValue(e, _("Skeletal"), "1");
155 e.addValue(e, ZCTX(_("DMGFX^All")), "2");
156 e.configureXonoticTextSliderValues(e);
158 me.gotoRC(me, 1.25, 3.2); me.setFirstColumn(me, me.currentColumn);
159 me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "r_coronas", "0", _("No dynamic lighting")));
161 me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "gl_flashblend", string_null, _("Fake corona lighting")));
162 makeMulti(e, "r_coronas");
164 me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "r_shadow_realtime_dlight", string_null, _("Realtime dynamic lighting")));
165 makeMulti(e, "r_coronas");
166 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_realtime_dlight_shadows", _("Shadows")));
167 setDependent(e, "r_shadow_realtime_dlight", 1, 1);
169 me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "r_shadow_realtime_world", _("Realtime world lighting")));
170 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_realtime_world_shadows", _("Shadows")));
171 setDependent(e, "r_shadow_realtime_world", 1, 1);
174 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "r_shadow_usenormalmap", _("Use normal maps")));
175 setDependentOR(e, "r_shadow_realtime_dlight", 1, 1, "r_shadow_realtime_world", 1, 1);
176 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_shadowmapping", _("Soft shadows")));
177 setDependentWeird(e, someShadowCvarIsEnabled);
180 me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "r_coronas_occlusionquery", _("Fade corona according to visibility")));
181 setDependent(e, "r_coronas", 1, 1);
184 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_bloom", _("Bloom")));
185 me.TD(me, 1, 2, e = makeXonoticCheckBoxEx(0.5, 0, "hud_postprocessing_maxbluralpha", _("Extra postprocessing effects")));
186 makeMulti(e, "hud_powerup");
187 setDependent(e, "vid_gl20", 1, 1);
189 s = makeXonoticSlider(0.1, 1, 0.1, "r_motionblur");
190 me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, s, _("Motion blur:")));
191 if(s.value != e.savedValue)
192 e.savedValue = 0.4; // default
196 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_particles", _("Particles")));
197 me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "cl_spawn_point_particles", _("Spawnpoint effects")));
198 makeMulti(e, "cl_spawn_event_particles");
199 setDependent(e, "cl_particles", 1, 1);
202 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Quality:")));
203 setDependent(e, "cl_particles", 1, 1);
204 me.TD(me, 1, 2, e = makeXonoticParticlesSlider());
205 setDependent(e, "cl_particles", 1, 1);
208 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Distance:")));
209 setDependent(e, "cl_particles", 1, 1);
210 me.TD(me, 1, 2, e = makeXonoticSlider(200, 500, 20, "r_drawparticles_drawdistance"));
211 setDependent(e, "cl_particles", 1, 1);
213 me.gotoRC(me, me.rows - 1, 0);
214 me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "vid_restart", COMMANDBUTTON_APPLY));