4 CLASS(XonoticGameModelSettingsTab, XonoticTab)
5 METHOD(XonoticGameModelSettingsTab, fill, void(entity));
6 METHOD(XonoticGameModelSettingsTab, showNotify, void(entity));
7 ATTRIB(XonoticGameModelSettingsTab, title, string, _("Models"))
8 ATTRIB(XonoticGameModelSettingsTab, tooltip, string, _("Customize how players and items are displayed in game"))
9 ATTRIB(XonoticGameModelSettingsTab, intendedWidth, float, 0.9)
10 ATTRIB(XonoticGameModelSettingsTab, rows, float, 15.5)
11 ATTRIB(XonoticGameModelSettingsTab, columns, float, 5)
12 ENDCLASS(XonoticGameModelSettingsTab)
13 entity makeXonoticGameModelSettingsTab();
14 #include "../gamesettings.qh"
15 REGISTER_SETTINGS(Models, makeXonoticGameModelSettingsTab());