2 CLASS(XonoticGametypeList) EXTENDS(XonoticListBox)
3 METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity))
4 ATTRIB(XonoticGametypeList, rowsPerItem, float, 2)
5 METHOD(XonoticGametypeList, drawListBoxItem, void(entity, float, vector, float))
6 METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector))
7 METHOD(XonoticGametypeList, setSelected, void(entity, float))
8 METHOD(XonoticGametypeList, loadCvars, void(entity))
9 METHOD(XonoticGametypeList, saveCvars, void(entity))
11 ATTRIB(XonoticGametypeList, realFontSize, vector, '0 0 0')
12 ATTRIB(XonoticGametypeList, realUpperMargin1, float, 0)
13 ATTRIB(XonoticGametypeList, realUpperMargin2, float, 0)
14 ATTRIB(XonoticGametypeList, columnIconOrigin, float, 0)
15 ATTRIB(XonoticGametypeList, columnIconSize, float, 0)
16 ATTRIB(XonoticGametypeList, columnNameOrigin, float, 0)
17 ATTRIB(XonoticGametypeList, columnNameSize, float, 0)
18 ENDCLASS(XonoticGametypeList)
19 entity makeXonoticGametypeList();
24 entity makeXonoticGametypeList(void)
27 me = spawnXonoticGametypeList();
28 me.configureXonoticGametypeList(me);
31 void XonoticGametypeList_configureXonoticGametypeList(entity me)
34 me.configureXonoticListBox(me);
35 me.nItems = GameType_GetCount();
37 // we want the pics mipmapped
38 for(i = 0; i < GameType_GetCount(); ++i)
39 draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP);
43 void XonoticGametypeList_setSelected(entity me, float i)
45 SUPER(XonoticGametypeList).setSelected(me, i);
49 void XonoticGametypeList_loadCvars(entity me)
52 t = MapInfo_CurrentGametype();
54 for(i = 0; i < GameType_GetCount(); ++i)
55 if(t == GameType_GetID(i))
57 if(i >= GameType_GetCount())
59 for(i = 0; i < GameType_GetCount(); ++i)
60 if(t == MAPINFO_TYPE_DEATHMATCH)
62 if(i >= GameType_GetCount())
65 me.setSelected(me, i);
66 // do we need this: me.parent.gameTypeChangeNotify(me.parent); // to make sure
68 void XonoticGametypeList_saveCvars(entity me)
71 t = GameType_GetID(me.selectedItem);
72 if(t == MapInfo_CurrentGametype())
74 MapInfo_SwitchGameType(t);
75 me.parent.gameTypeChangeNotify(me.parent);
77 void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
82 draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
84 draw_Picture(me.columnIconOrigin * eX, GameType_GetIcon(i), me.columnIconSize * eX + eY, '1 1 1', SKINALPHA_LISTBOX_SELECTED);
85 s = GameType_GetName(i);
86 draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 0.5 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0);
87 //s = GameType_GetTeams(i);
88 //draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 1.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0);
90 void XonoticGametypeList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
92 me.itemAbsSize = '0 0 0';
93 SUPER(XonoticServerList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
95 me.realFontSize_y = me.fontSize / (me.itemAbsSize_y = (absSize_y * me.itemHeight));
96 me.realFontSize_x = me.fontSize / (me.itemAbsSize_x = (absSize_x * (1 - me.controlWidth)));
97 me.realUpperMargin1 = 0.5 * (1 - me.realFontSize_y);
98 me.realUpperMargin2 = me.realUpperMargin1 + me.realFontSize_y;
99 me.columnIconOrigin = 0;
100 me.columnIconSize = me.itemAbsSize_y / me.itemAbsSize_x;
101 me.columnNameOrigin = me.columnIconOrigin + me.columnIconSize;
102 me.columnNameSize = 1 - me.columnIconSize - 2 * me.realFontSize_x;