2 CLASS(XonoticGametypeList) EXTENDS(XonoticListBox)
3 METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity))
4 ATTRIB(XonoticGametypeList, rowsPerItem, float, 1)
5 METHOD(XonoticGametypeList, drawListBoxItem, void(entity, float, vector, float))
6 METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector))
7 METHOD(XonoticGametypeList, setSelected, void(entity, float))
8 METHOD(XonoticGametypeList, loadCvars, void(entity))
9 METHOD(XonoticGametypeList, saveCvars, void(entity))
11 ATTRIB(XonoticGametypeList, realFontSize, vector, '0 0 0')
12 ATTRIB(XonoticGametypeList, realUpperMargin, float, 0)
13 ATTRIB(XonoticGametypeList, columnNameOrigin, float, 0)
14 ATTRIB(XonoticGametypeList, columnNameSize, float, 0)
15 ENDCLASS(XonoticGametypeList)
16 entity makeXonoticGametypeList();
22 GAMETYPE(MAPINFO_TYPE_DEATHMATCH, "Deathmatch") \
23 GAMETYPE(MAPINFO_TYPE_LMS, "LMS") \
24 GAMETYPE(MAPINFO_TYPE_ARENA, "Arena") \
25 GAMETYPE(MAPINFO_TYPE_RUNEMATCH, "Runematch") \
26 GAMETYPE(MAPINFO_TYPE_RACE, "Race") \
27 GAMETYPE(MAPINFO_TYPE_CTS, "Race CTS") \
28 GAMETYPE(MAPINFO_TYPE_TEAM_DEATHMATCH, "TDM") \
29 GAMETYPE(MAPINFO_TYPE_CTF, "CTF") \
30 GAMETYPE(MAPINFO_TYPE_CA, "Clan Arena") \
31 GAMETYPE(MAPINFO_TYPE_DOMINATION, "Domination") \
32 GAMETYPE(MAPINFO_TYPE_KEYHUNT, "Key Hunt") \
33 GAMETYPE(MAPINFO_TYPE_ASSAULT, "Assault") \
34 GAMETYPE(MAPINFO_TYPE_ONSLAUGHT, "Onslaught") \
35 GAMETYPE(MAPINFO_TYPE_NEXBALL, "Nexball") \
36 GAMETYPE(MAPINFO_TYPE_FREEZETAG, "Freeze Tag") \
37 GAMETYPE(MAPINFO_TYPE_KEEPAWAY, "Keepaway") \
40 float GameType_GetID(float cnt)
44 #define GAMETYPE(id,name) if(i++ == cnt) return id;
49 string GameType_GetName(float cnt)
53 #define GAMETYPE(id,name) if(i++ == cnt) return name;
56 return "@!#%'n Tuba Throwing";
58 float GameType_GetCount()
62 #define GAMETYPE(id,name) ++i;
68 entity makeXonoticGametypeList(void)
71 me = spawnXonoticGametypeList();
72 me.configureXonoticGametypeList(me);
75 void XonoticGametypeList_configureXonoticGametypeList(entity me)
78 me.configureXonoticListBox(me);
80 void XonoticGametypeList_setSelected(entity me, float i)
82 SUPER(XonoticGametypeList).setSelected(me, i);
86 void XonoticGametypeList_loadCvars(entity me)
92 t = MapInfo_CurrentGametype();
94 for(i = 0; i < GameType_GetCount(); ++i)
95 if(t == GameType_GetID(i))
97 if(i >= GameType_GetCount())
99 me.setSelected(me, i);
100 // do we need this: me.parent.gameTypeChangeNotify(me.parent); // to make sure
102 void XonoticGametypeList_saveCvars(entity me)
105 t = GameType_GetID(me.selectedItem);
106 if(t == MapInfo_CurrentGametype())
108 MapInfo_SwitchGameType(t);
109 me.parent.gameTypeChangeNotify(me.parent);
111 void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
115 draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
116 s = GameType_GetName(i);
117 draw_Text(me.realUpperMargin * eY + (me.columnNameOrigin + (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize)) * 0.5) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0);
119 void XonoticGametypeList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
121 SUPER(XonoticServerList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
122 me.realFontSize_y = me.fontSize / (absSize_y * me.itemHeight);
123 me.realFontSize_x = me.fontSize / (absSize_x * (1 - me.controlWidth));
124 me.realUpperMargin = 0.5 * (1 - me.realFontSize_y);
125 me.columnNameOrigin = 0;
126 me.columnNameSize = 1;