1 #include "waypoints.qh"
6 #include "navigation.qh"
8 #include <common/state.qh>
10 #include "../../antilag.qh"
12 #include <common/constants.qh>
14 #include <lib/warpzone/common.qh>
15 #include <lib/warpzone/util_server.qh>
17 // create a new spawnfunc_waypoint and automatically link it to other waypoints, and link
18 // them back to it as well
19 // (suitable for spawnfunc_waypoint editor)
20 entity waypoint_spawn(vector m1, vector m2, float f)
22 if(!(f & WAYPOINTFLAG_PERSONAL))
24 IL_EACH(g_waypoints, boxesoverlap(m1, m2, it.absmin, it.absmax),
30 entity w = new(waypoint);
31 IL_PUSH(g_waypoints, w);
32 w.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
34 w.solid = SOLID_TRIGGER;
35 setorigin(w, (m1 + m2) * 0.5);
36 setsize(w, m1 - w.origin, m2 - w.origin);
42 setsize(w, STAT(PL_MIN, NULL) - '1 1 0', STAT(PL_MAX, NULL) + '1 1 0');
43 if(!move_out_of_solid(w))
45 if(!(f & WAYPOINTFLAG_GENERATED))
47 LOG_TRACE("Killed a waypoint that was stuck in solid at ", vtos(w.origin));
53 if(autocvar_developer)
55 LOG_INFO("A generated waypoint is stuck in solid at ", vtos(w.origin), "\n");
56 backtrace("Waypoint stuck");
60 setsize(w, '0 0 0', '0 0 0');
63 waypoint_clearlinks(w);
64 //waypoint_schedulerelink(w);
66 if (autocvar_g_waypointeditor)
70 setmodel(w, MDL_WAYPOINT); w.effects = EF_LOWPRECISION;
72 if (w.wpflags & WAYPOINTFLAG_ITEM)
74 else if (w.wpflags & WAYPOINTFLAG_GENERATED)
85 // add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
86 void waypoint_addlink(entity from, entity to)
92 if (from.wpflags & WAYPOINTFLAG_NORELINK)
95 if (from.wp00 == to) return;if (from.wp01 == to) return;if (from.wp02 == to) return;if (from.wp03 == to) return;
96 if (from.wp04 == to) return;if (from.wp05 == to) return;if (from.wp06 == to) return;if (from.wp07 == to) return;
97 if (from.wp08 == to) return;if (from.wp09 == to) return;if (from.wp10 == to) return;if (from.wp11 == to) return;
98 if (from.wp12 == to) return;if (from.wp13 == to) return;if (from.wp14 == to) return;if (from.wp15 == to) return;
99 if (from.wp16 == to) return;if (from.wp17 == to) return;if (from.wp18 == to) return;if (from.wp19 == to) return;
100 if (from.wp20 == to) return;if (from.wp21 == to) return;if (from.wp22 == to) return;if (from.wp23 == to) return;
101 if (from.wp24 == to) return;if (from.wp25 == to) return;if (from.wp26 == to) return;if (from.wp27 == to) return;
102 if (from.wp28 == to) return;if (from.wp29 == to) return;if (from.wp30 == to) return;if (from.wp31 == to) return;
104 if (to.wpisbox || from.wpisbox)
106 // if either is a box we have to find the nearest points on them to
107 // calculate the distance properly
108 vector v1, v2, m1, m2;
112 v1_x = bound(m1_x, v1_x, m2_x);
113 v1_y = bound(m1_y, v1_y, m2_y);
114 v1_z = bound(m1_z, v1_z, m2_z);
118 v2_x = bound(m1_x, v2_x, m2_x);
119 v2_y = bound(m1_y, v2_y, m2_y);
120 v2_z = bound(m1_z, v2_z, m2_z);
125 c = vlen(to.origin - from.origin);
127 if (from.wp31mincost < c) return;
128 if (from.wp30mincost < c) {from.wp31 = to;from.wp31mincost = c;return;} from.wp31 = from.wp30;from.wp31mincost = from.wp30mincost;
129 if (from.wp29mincost < c) {from.wp30 = to;from.wp30mincost = c;return;} from.wp30 = from.wp29;from.wp30mincost = from.wp29mincost;
130 if (from.wp28mincost < c) {from.wp29 = to;from.wp29mincost = c;return;} from.wp29 = from.wp28;from.wp29mincost = from.wp28mincost;
131 if (from.wp27mincost < c) {from.wp28 = to;from.wp28mincost = c;return;} from.wp28 = from.wp27;from.wp28mincost = from.wp27mincost;
132 if (from.wp26mincost < c) {from.wp27 = to;from.wp27mincost = c;return;} from.wp27 = from.wp26;from.wp27mincost = from.wp26mincost;
133 if (from.wp25mincost < c) {from.wp26 = to;from.wp26mincost = c;return;} from.wp26 = from.wp25;from.wp26mincost = from.wp25mincost;
134 if (from.wp24mincost < c) {from.wp25 = to;from.wp25mincost = c;return;} from.wp25 = from.wp24;from.wp25mincost = from.wp24mincost;
135 if (from.wp23mincost < c) {from.wp24 = to;from.wp24mincost = c;return;} from.wp24 = from.wp23;from.wp24mincost = from.wp23mincost;
136 if (from.wp22mincost < c) {from.wp23 = to;from.wp23mincost = c;return;} from.wp23 = from.wp22;from.wp23mincost = from.wp22mincost;
137 if (from.wp21mincost < c) {from.wp22 = to;from.wp22mincost = c;return;} from.wp22 = from.wp21;from.wp22mincost = from.wp21mincost;
138 if (from.wp20mincost < c) {from.wp21 = to;from.wp21mincost = c;return;} from.wp21 = from.wp20;from.wp21mincost = from.wp20mincost;
139 if (from.wp19mincost < c) {from.wp20 = to;from.wp20mincost = c;return;} from.wp20 = from.wp19;from.wp20mincost = from.wp19mincost;
140 if (from.wp18mincost < c) {from.wp19 = to;from.wp19mincost = c;return;} from.wp19 = from.wp18;from.wp19mincost = from.wp18mincost;
141 if (from.wp17mincost < c) {from.wp18 = to;from.wp18mincost = c;return;} from.wp18 = from.wp17;from.wp18mincost = from.wp17mincost;
142 if (from.wp16mincost < c) {from.wp17 = to;from.wp17mincost = c;return;} from.wp17 = from.wp16;from.wp17mincost = from.wp16mincost;
143 if (from.wp15mincost < c) {from.wp16 = to;from.wp16mincost = c;return;} from.wp16 = from.wp15;from.wp16mincost = from.wp15mincost;
144 if (from.wp14mincost < c) {from.wp15 = to;from.wp15mincost = c;return;} from.wp15 = from.wp14;from.wp15mincost = from.wp14mincost;
145 if (from.wp13mincost < c) {from.wp14 = to;from.wp14mincost = c;return;} from.wp14 = from.wp13;from.wp14mincost = from.wp13mincost;
146 if (from.wp12mincost < c) {from.wp13 = to;from.wp13mincost = c;return;} from.wp13 = from.wp12;from.wp13mincost = from.wp12mincost;
147 if (from.wp11mincost < c) {from.wp12 = to;from.wp12mincost = c;return;} from.wp12 = from.wp11;from.wp12mincost = from.wp11mincost;
148 if (from.wp10mincost < c) {from.wp11 = to;from.wp11mincost = c;return;} from.wp11 = from.wp10;from.wp11mincost = from.wp10mincost;
149 if (from.wp09mincost < c) {from.wp10 = to;from.wp10mincost = c;return;} from.wp10 = from.wp09;from.wp10mincost = from.wp09mincost;
150 if (from.wp08mincost < c) {from.wp09 = to;from.wp09mincost = c;return;} from.wp09 = from.wp08;from.wp09mincost = from.wp08mincost;
151 if (from.wp07mincost < c) {from.wp08 = to;from.wp08mincost = c;return;} from.wp08 = from.wp07;from.wp08mincost = from.wp07mincost;
152 if (from.wp06mincost < c) {from.wp07 = to;from.wp07mincost = c;return;} from.wp07 = from.wp06;from.wp07mincost = from.wp06mincost;
153 if (from.wp05mincost < c) {from.wp06 = to;from.wp06mincost = c;return;} from.wp06 = from.wp05;from.wp06mincost = from.wp05mincost;
154 if (from.wp04mincost < c) {from.wp05 = to;from.wp05mincost = c;return;} from.wp05 = from.wp04;from.wp05mincost = from.wp04mincost;
155 if (from.wp03mincost < c) {from.wp04 = to;from.wp04mincost = c;return;} from.wp04 = from.wp03;from.wp04mincost = from.wp03mincost;
156 if (from.wp02mincost < c) {from.wp03 = to;from.wp03mincost = c;return;} from.wp03 = from.wp02;from.wp03mincost = from.wp02mincost;
157 if (from.wp01mincost < c) {from.wp02 = to;from.wp02mincost = c;return;} from.wp02 = from.wp01;from.wp02mincost = from.wp01mincost;
158 if (from.wp00mincost < c) {from.wp01 = to;from.wp01mincost = c;return;} from.wp01 = from.wp00;from.wp01mincost = from.wp00mincost;
159 from.wp00 = to;from.wp00mincost = c;return;
162 // relink this spawnfunc_waypoint
163 // (precompile a list of all reachable waypoints from this spawnfunc_waypoint)
165 void waypoint_think(entity this)
167 vector sv, sm1, sm2, ev, em1, em2, dv;
169 bot_calculate_stepheightvec();
171 bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
173 //dprint("waypoint_think wpisbox = ", ftos(this.wpisbox), "\n");
174 sm1 = this.origin + this.mins;
175 sm2 = this.origin + this.maxs;
176 IL_EACH(g_waypoints, true,
178 if (boxesoverlap(this.absmin, this.absmax, it.absmin, it.absmax))
180 waypoint_addlink(this, it);
181 waypoint_addlink(it, this);
186 if(!checkpvs(this.origin, it))
192 sv.x = bound(sm1_x, sv.x, sm2_x);
193 sv.y = bound(sm1_y, sv.y, sm2_y);
194 sv.z = bound(sm1_z, sv.z, sm2_z);
196 em1 = it.origin + it.mins;
197 em2 = it.origin + it.maxs;
198 ev.x = bound(em1_x, ev.x, em2_x);
199 ev.y = bound(em1_y, ev.y, em2_y);
200 ev.z = bound(em1_z, ev.z, em2_z);
203 if(vdist(dv, >=, 1050)) // max search distance in XY
205 ++relink_lengthculled;
208 navigation_testtracewalk = 0;
211 tracebox(sv - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, false, this);
212 if (!trace_startsolid)
214 //dprint("sv deviation", vtos(trace_endpos - sv), "\n");
215 sv = trace_endpos + '0 0 1';
220 tracebox(ev - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, false, it);
221 if (!trace_startsolid)
223 //dprint("ev deviation", vtos(trace_endpos - ev), "\n");
224 ev = trace_endpos + '0 0 1';
227 //traceline(this.origin, it.origin, false, NULL);
228 //if (trace_fraction == 1)
229 if (!this.wpisbox && tracewalk(this, sv, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, MOVE_NOMONSTERS))
230 waypoint_addlink(this, it);
232 relink_walkculled += 0.5;
233 if (!it.wpisbox && tracewalk(it, ev, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, MOVE_NOMONSTERS))
234 waypoint_addlink(it, this);
236 relink_walkculled += 0.5;
239 navigation_testtracewalk = 0;
240 this.wplinked = true;
243 void waypoint_clearlinks(entity wp)
245 // clear links to other waypoints
248 wp.wp00 = wp.wp01 = wp.wp02 = wp.wp03 = wp.wp04 = wp.wp05 = wp.wp06 = wp.wp07 = NULL;
249 wp.wp08 = wp.wp09 = wp.wp10 = wp.wp11 = wp.wp12 = wp.wp13 = wp.wp14 = wp.wp15 = NULL;
250 wp.wp16 = wp.wp17 = wp.wp18 = wp.wp19 = wp.wp20 = wp.wp21 = wp.wp22 = wp.wp23 = NULL;
251 wp.wp24 = wp.wp25 = wp.wp26 = wp.wp27 = wp.wp28 = wp.wp29 = wp.wp30 = wp.wp31 = NULL;
253 wp.wp00mincost = wp.wp01mincost = wp.wp02mincost = wp.wp03mincost = wp.wp04mincost = wp.wp05mincost = wp.wp06mincost = wp.wp07mincost = f;
254 wp.wp08mincost = wp.wp09mincost = wp.wp10mincost = wp.wp11mincost = wp.wp12mincost = wp.wp13mincost = wp.wp14mincost = wp.wp15mincost = f;
255 wp.wp16mincost = wp.wp17mincost = wp.wp18mincost = wp.wp19mincost = wp.wp20mincost = wp.wp21mincost = wp.wp22mincost = wp.wp23mincost = f;
256 wp.wp24mincost = wp.wp25mincost = wp.wp26mincost = wp.wp27mincost = wp.wp28mincost = wp.wp29mincost = wp.wp30mincost = wp.wp31mincost = f;
261 // tell a spawnfunc_waypoint to relink
262 void waypoint_schedulerelink(entity wp)
266 // TODO: add some sort of visible box in edit mode for box waypoints
267 if (autocvar_g_waypointeditor)
272 setmodel(wp, MDL_WAYPOINT); wp.effects = EF_LOWPRECISION;
274 if (wp.wpflags & WAYPOINTFLAG_ITEM)
275 wp.colormod = '1 0 0';
276 else if (wp.wpflags & WAYPOINTFLAG_GENERATED)
277 wp.colormod = '1 1 0';
279 wp.colormod = '1 1 1';
283 wp.wpisbox = vlen(wp.size) > 0;
285 if (!(wp.wpflags & WAYPOINTFLAG_PERSONAL))
287 if (!(wp.wpflags & WAYPOINTFLAG_NORELINK))
288 waypoint_clearlinks(wp);
289 // schedule an actual relink on next frame
290 setthink(wp, waypoint_think);
292 wp.effects = EF_LOWPRECISION;
295 // spawnfunc_waypoint map entity
298 IL_PUSH(g_waypoints, this);
300 setorigin(this, this.origin);
301 // schedule a relink after other waypoints have had a chance to spawn
302 waypoint_clearlinks(this);
303 //waypoint_schedulerelink(this);
306 // remove a spawnfunc_waypoint, and schedule all neighbors to relink
307 void waypoint_remove(entity e)
309 // tell all linked waypoints that they need to relink
310 waypoint_schedulerelink(e.wp00);
311 waypoint_schedulerelink(e.wp01);
312 waypoint_schedulerelink(e.wp02);
313 waypoint_schedulerelink(e.wp03);
314 waypoint_schedulerelink(e.wp04);
315 waypoint_schedulerelink(e.wp05);
316 waypoint_schedulerelink(e.wp06);
317 waypoint_schedulerelink(e.wp07);
318 waypoint_schedulerelink(e.wp08);
319 waypoint_schedulerelink(e.wp09);
320 waypoint_schedulerelink(e.wp10);
321 waypoint_schedulerelink(e.wp11);
322 waypoint_schedulerelink(e.wp12);
323 waypoint_schedulerelink(e.wp13);
324 waypoint_schedulerelink(e.wp14);
325 waypoint_schedulerelink(e.wp15);
326 waypoint_schedulerelink(e.wp16);
327 waypoint_schedulerelink(e.wp17);
328 waypoint_schedulerelink(e.wp18);
329 waypoint_schedulerelink(e.wp19);
330 waypoint_schedulerelink(e.wp20);
331 waypoint_schedulerelink(e.wp21);
332 waypoint_schedulerelink(e.wp22);
333 waypoint_schedulerelink(e.wp23);
334 waypoint_schedulerelink(e.wp24);
335 waypoint_schedulerelink(e.wp25);
336 waypoint_schedulerelink(e.wp26);
337 waypoint_schedulerelink(e.wp27);
338 waypoint_schedulerelink(e.wp28);
339 waypoint_schedulerelink(e.wp29);
340 waypoint_schedulerelink(e.wp30);
341 waypoint_schedulerelink(e.wp31);
342 // and now remove the spawnfunc_waypoint
346 // empties the map of waypoints
347 void waypoint_removeall()
349 IL_EACH(g_waypoints, true,
355 // tell all waypoints to relink
356 // (is this useful at all?)
357 void waypoint_schedulerelinkall()
359 relink_total = relink_walkculled = relink_pvsculled = relink_lengthculled = 0;
360 IL_EACH(g_waypoints, true,
362 waypoint_schedulerelink(it);
366 // Load waypoint links from file
367 float waypoint_load_links()
370 float file, tokens, c = 0, found;
371 entity wp_from = NULL, wp_to;
372 vector wp_to_pos, wp_from_pos;
373 filename = strcat("maps/", mapname);
374 filename = strcat(filename, ".waypoints.cache");
375 file = fopen(filename, FILE_READ);
379 LOG_TRACE("waypoint links load from ");
381 LOG_TRACE(" failed");
385 while ((s = fgets(file)))
387 tokens = tokenizebyseparator(s, "*");
396 wp_from_pos = stov(argv(0));
397 wp_to_pos = stov(argv(1));
399 // Search "from" waypoint
400 if(!wp_from || wp_from.origin!=wp_from_pos)
402 wp_from = findradius(wp_from_pos, 1);
406 if(vdist(wp_from.origin - wp_from_pos, <, 1))
407 if(wp_from.classname == "waypoint")
412 wp_from = wp_from.chain;
417 LOG_TRACE("waypoint_load_links: couldn't find 'from' waypoint at ", vtos(wp_from.origin));
423 // Search "to" waypoint
424 wp_to = findradius(wp_to_pos, 1);
428 if(vdist(wp_to.origin - wp_to_pos, <, 1))
429 if(wp_to.classname == "waypoint")
439 LOG_TRACE("waypoint_load_links: couldn't find 'to' waypoint at ", vtos(wp_to.origin));
444 waypoint_addlink(wp_from, wp_to);
449 LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.cache");
451 botframe_cachedwaypointlinks = true;
455 void waypoint_load_links_hardwired()
458 float file, tokens, c = 0, found;
459 entity wp_from = NULL, wp_to;
460 vector wp_to_pos, wp_from_pos;
461 filename = strcat("maps/", mapname);
462 filename = strcat(filename, ".waypoints.hardwired");
463 file = fopen(filename, FILE_READ);
465 botframe_loadedforcedlinks = true;
469 LOG_TRACE("waypoint links load from ", filename, " failed");
473 while ((s = fgets(file)))
475 if(substring(s, 0, 2)=="//")
478 if(substring(s, 0, 1)=="#")
481 tokens = tokenizebyseparator(s, "*");
486 wp_from_pos = stov(argv(0));
487 wp_to_pos = stov(argv(1));
489 // Search "from" waypoint
490 if(!wp_from || wp_from.origin!=wp_from_pos)
492 wp_from = findradius(wp_from_pos, 5);
496 if(vdist(wp_from.origin - wp_from_pos, <, 5))
497 if(wp_from.classname == "waypoint")
502 wp_from = wp_from.chain;
507 LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_from_pos), ". Path skipped\n"));
512 // Search "to" waypoint
513 wp_to = findradius(wp_to_pos, 5);
517 if(vdist(wp_to.origin - wp_to_pos, <, 5))
518 if(wp_to.classname == "waypoint")
528 LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_to_pos), ". Path skipped\n"));
533 waypoint_addlink(wp_from, wp_to);
534 wp_from.wphardwired = true;
535 wp_to.wphardwired = true;
540 LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.hardwired");
543 entity waypoint_get_link(entity w, float i)
547 case 0:return w.wp00;
548 case 1:return w.wp01;
549 case 2:return w.wp02;
550 case 3:return w.wp03;
551 case 4:return w.wp04;
552 case 5:return w.wp05;
553 case 6:return w.wp06;
554 case 7:return w.wp07;
555 case 8:return w.wp08;
556 case 9:return w.wp09;
557 case 10:return w.wp10;
558 case 11:return w.wp11;
559 case 12:return w.wp12;
560 case 13:return w.wp13;
561 case 14:return w.wp14;
562 case 15:return w.wp15;
563 case 16:return w.wp16;
564 case 17:return w.wp17;
565 case 18:return w.wp18;
566 case 19:return w.wp19;
567 case 20:return w.wp20;
568 case 21:return w.wp21;
569 case 22:return w.wp22;
570 case 23:return w.wp23;
571 case 24:return w.wp24;
572 case 25:return w.wp25;
573 case 26:return w.wp26;
574 case 27:return w.wp27;
575 case 28:return w.wp28;
576 case 29:return w.wp29;
577 case 30:return w.wp30;
578 case 31:return w.wp31;
583 // Save all waypoint links to a file
584 void waypoint_save_links()
586 string filename = sprintf("maps/%s.waypoints.cache", mapname);
587 int file = fopen(filename, FILE_WRITE);
590 LOG_INFOF("waypoint link save to %s failed\n", filename);
595 IL_EACH(g_waypoints, true,
597 for(int j = 0; j < 32; ++j)
599 entity link = waypoint_get_link(it, j);
602 string s = strcat(vtos(it.origin), "*", vtos(link.origin), "\n");
609 botframe_cachedwaypointlinks = true;
611 LOG_INFOF("saved %d waypoint links to maps/%s.waypoints.cache\n", c, mapname);
614 // save waypoints to gamedir/data/maps/mapname.waypoints
615 void waypoint_saveall()
617 string filename = sprintf("maps/%s.waypoints", mapname);
618 int file = fopen(filename, FILE_WRITE);
621 waypoint_save_links(); // save anyway?
622 botframe_loadedforcedlinks = false;
624 LOG_INFOF("waypoint links: save to %s failed\n", filename);
629 IL_EACH(g_waypoints, true,
631 if(it.wpflags & WAYPOINTFLAG_GENERATED)
634 for(int j = 0; j < 32; ++j)
637 s = strcat(vtos(it.origin + it.mins), "\n");
638 s = strcat(s, vtos(it.origin + it.maxs));
640 s = strcat(s, ftos(it.wpflags));
647 waypoint_save_links();
648 botframe_loadedforcedlinks = false;
650 LOG_INFOF("saved %d waypoints to maps/%s.waypoints\n", c, mapname);
653 // load waypoints from file
654 float waypoint_loadall()
657 float file, cwp, cwb, fl;
661 filename = strcat("maps/", mapname);
662 filename = strcat(filename, ".waypoints");
663 file = fopen(filename, FILE_READ);
666 while ((s = fgets(file)))
677 waypoint_spawn(m1, m2, fl);
684 LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints");
688 LOG_TRACE("waypoint load from ", filename, " failed");
693 vector waypoint_fixorigin(vector position)
695 tracebox(position + '0 0 1' * (1 - STAT(PL_MIN, NULL).z), STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), position + '0 0 -512', MOVE_NOMONSTERS, NULL);
696 if(trace_fraction < 1)
697 position = trace_endpos;
698 //traceline(position, position + '0 0 -512', MOVE_NOMONSTERS, NULL);
699 //print("position is ", ftos(trace_endpos_z - position_z), " above solid\n");
703 void waypoint_spawnforitem_force(entity e, vector org)
705 // Fix the waypoint altitude if necessary
706 org = waypoint_fixorigin(org);
708 // don't spawn an item spawnfunc_waypoint if it already exists
709 IL_EACH(g_waypoints, true,
713 if(boxesoverlap(org, org, it.absmin, it.absmax))
715 e.nearestwaypoint = it;
721 if(vdist(it.origin - org, <, 16))
723 e.nearestwaypoint = it;
729 e.nearestwaypoint = waypoint_spawn(org, org, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_ITEM);
732 void waypoint_spawnforitem(entity e)
734 if(!bot_waypoints_for_items)
737 waypoint_spawnforitem_force(e, e.origin);
740 void waypoint_spawnforteleporter_boxes(entity e, vector org1, vector org2, vector destination1, vector destination2, float timetaken)
744 w = waypoint_spawn(org1, org2, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_TELEPORT | WAYPOINTFLAG_NORELINK);
745 dw = waypoint_spawn(destination1, destination2, WAYPOINTFLAG_GENERATED);
746 // one way link to the destination
748 w.wp00mincost = timetaken; // this is just for jump pads
749 // the teleporter's nearest spawnfunc_waypoint is this one
750 // (teleporters are not goals, so this is probably useless)
751 e.nearestwaypoint = w;
752 e.nearestwaypointtimeout = time + 1000000000;
755 void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken)
757 org = waypoint_fixorigin(org);
758 destination = waypoint_fixorigin(destination);
759 waypoint_spawnforteleporter_boxes(e, org, org, destination, destination, timetaken);
762 void waypoint_spawnforteleporter(entity e, vector destination, float timetaken)
764 destination = waypoint_fixorigin(destination);
765 waypoint_spawnforteleporter_boxes(e, e.absmin, e.absmax, destination, destination, timetaken);
768 entity waypoint_spawnpersonal(entity this, vector position)
772 // drop the waypoint to a proper location:
773 // first move it up by a player height
774 // then move it down to hit the floor with player bbox size
775 position = waypoint_fixorigin(position);
777 w = waypoint_spawn(position, position, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_PERSONAL);
778 w.nearestwaypoint = NULL;
779 w.nearestwaypointtimeout = 0;
782 waypoint_schedulerelink(w);
787 void botframe_showwaypointlinks()
789 if (time < botframe_waypointeditorlightningtime)
791 botframe_waypointeditorlightningtime = time + 0.5;
792 FOREACH_CLIENT(IS_PLAYER(it) && !it.isbot,
794 if(IS_ONGROUND(it) || it.waterlevel > WATERLEVEL_NONE)
796 //navigation_testtracewalk = true;
797 entity head = navigation_findnearestwaypoint(it, false);
798 // print("currently selected WP is ", etos(head), "\n");
799 //navigation_testtracewalk = false;
803 w = head ;if (w) te_lightning2(NULL, w.origin, it.origin);
804 w = head.wp00;if (w) te_lightning2(NULL, w.origin, head.origin);
805 w = head.wp01;if (w) te_lightning2(NULL, w.origin, head.origin);
806 w = head.wp02;if (w) te_lightning2(NULL, w.origin, head.origin);
807 w = head.wp03;if (w) te_lightning2(NULL, w.origin, head.origin);
808 w = head.wp04;if (w) te_lightning2(NULL, w.origin, head.origin);
809 w = head.wp05;if (w) te_lightning2(NULL, w.origin, head.origin);
810 w = head.wp06;if (w) te_lightning2(NULL, w.origin, head.origin);
811 w = head.wp07;if (w) te_lightning2(NULL, w.origin, head.origin);
812 w = head.wp08;if (w) te_lightning2(NULL, w.origin, head.origin);
813 w = head.wp09;if (w) te_lightning2(NULL, w.origin, head.origin);
814 w = head.wp10;if (w) te_lightning2(NULL, w.origin, head.origin);
815 w = head.wp11;if (w) te_lightning2(NULL, w.origin, head.origin);
816 w = head.wp12;if (w) te_lightning2(NULL, w.origin, head.origin);
817 w = head.wp13;if (w) te_lightning2(NULL, w.origin, head.origin);
818 w = head.wp14;if (w) te_lightning2(NULL, w.origin, head.origin);
819 w = head.wp15;if (w) te_lightning2(NULL, w.origin, head.origin);
820 w = head.wp16;if (w) te_lightning2(NULL, w.origin, head.origin);
821 w = head.wp17;if (w) te_lightning2(NULL, w.origin, head.origin);
822 w = head.wp18;if (w) te_lightning2(NULL, w.origin, head.origin);
823 w = head.wp19;if (w) te_lightning2(NULL, w.origin, head.origin);
824 w = head.wp20;if (w) te_lightning2(NULL, w.origin, head.origin);
825 w = head.wp21;if (w) te_lightning2(NULL, w.origin, head.origin);
826 w = head.wp22;if (w) te_lightning2(NULL, w.origin, head.origin);
827 w = head.wp23;if (w) te_lightning2(NULL, w.origin, head.origin);
828 w = head.wp24;if (w) te_lightning2(NULL, w.origin, head.origin);
829 w = head.wp25;if (w) te_lightning2(NULL, w.origin, head.origin);
830 w = head.wp26;if (w) te_lightning2(NULL, w.origin, head.origin);
831 w = head.wp27;if (w) te_lightning2(NULL, w.origin, head.origin);
832 w = head.wp28;if (w) te_lightning2(NULL, w.origin, head.origin);
833 w = head.wp29;if (w) te_lightning2(NULL, w.origin, head.origin);
834 w = head.wp30;if (w) te_lightning2(NULL, w.origin, head.origin);
835 w = head.wp31;if (w) te_lightning2(NULL, w.origin, head.origin);
841 float botframe_autowaypoints_fixdown(vector v)
843 tracebox(v, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), v + '0 0 -64', MOVE_NOMONSTERS, NULL);
844 if(trace_fraction >= 1)
849 float botframe_autowaypoints_createwp(vector v, entity p, .entity fld, float f)
851 IL_EACH(g_waypoints, boxesoverlap(v - '32 32 32', v + '32 32 32', it.absmin, it.absmax),
853 // if a matching spawnfunc_waypoint already exists, don't add a duplicate
857 waypoint_schedulerelink(p.(fld) = waypoint_spawn(v, v, f));
863 // 0 = no action needed
864 // -1 = temp fail, try from world too
865 // -2 = permanent fail, do not retry
866 float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .entity fld)
868 // make it possible to go from p to wp, if we can
869 // if wp is NULL, nearest is chosen
877 if(!botframe_autowaypoints_fixdown(p.origin))
883 // if any WP w fulfills wp -> w -> porg and w is closer than wp, then switch from wp to w
885 // if wp -> porg, then OK
887 if(navigation_waypoint_will_link(wp.origin, porg, p, walkfromwp, 1050))
889 // we may find a better one
890 maxdist = vlen(wp.origin - porg);
898 float bestdist = maxdist;
899 IL_EACH(g_waypoints, it != wp && !(it.wpflags & WAYPOINTFLAG_NORELINK),
901 float d = vlen(wp.origin - it.origin) + vlen(it.origin - porg);
903 if(navigation_waypoint_will_link(wp.origin, it.origin, p, walkfromwp, 1050))
904 if(navigation_waypoint_will_link(it.origin, porg, p, walkfromwp, 1050))
910 if(bestdist < maxdist)
912 LOG_INFO("update chain to new nearest WP ", etos(p.(fld)), "\n");
918 // we know maxdist < 2100
919 // so wp -> porg is still valid
925 // otherwise, no existing WP can fix our issues
931 w = navigation_findnearestwaypoint(p, walkfromwp);
944 if(tmax - tmin < 0.001)
946 // did not get a good candidate
950 t = (tmin + tmax) * 0.5;
951 o = antilag_takebackorigin(p, CS(p), time - t);
952 if(!botframe_autowaypoints_fixdown(o))
958 if(!navigation_waypoint_will_link(wp.origin, o, p, walkfromwp, 1050))
960 // we cannot walk from wp.origin to o
961 // get closer to tmax
970 w = navigation_findnearestwaypoint(p, walkfromwp);
974 // we cannot walk from any WP to o
975 // get closer to tmax
981 // if we get here, o is valid regarding waypoints
982 // check if o is connected right to the player
983 // we break if it succeeds, as that means o is a good waypoint location
984 if(navigation_waypoint_will_link(o, porg, p, walkfromwp, 1050))
987 // o is no good, we need to get closer to the player
991 LOG_INFO("spawning a waypoint for connecting to ", etos(wp), "\n");
992 botframe_autowaypoints_createwp(o, p, fld, 0);
996 // automatically create missing waypoints
997 .entity botframe_autowaypoints_lastwp0, botframe_autowaypoints_lastwp1;
998 void botframe_autowaypoints_fix(entity p, float walkfromwp, .entity fld)
1000 float r = botframe_autowaypoints_fix_from(p, walkfromwp, p.(fld), fld);
1003 r = botframe_autowaypoints_fix_from(p, walkfromwp, NULL, fld);
1007 LOG_INFO("emergency: got no good nearby WP to build a link from, starting a new chain\n");
1008 if(!botframe_autowaypoints_fixdown(p.origin))
1009 return; // shouldn't happen, caught above
1010 botframe_autowaypoints_createwp(trace_endpos, p, fld, WAYPOINTFLAG_PROTECTED);
1013 void botframe_deleteuselesswaypoints()
1015 IL_EACH(g_items, it.bot_pickup,
1017 // NOTE: this protects waypoints if they're the ONLY nearest
1018 // waypoint. That's the intention.
1019 navigation_findnearestwaypoint(it, false); // Walk TO item.
1020 navigation_findnearestwaypoint(it, true); // Walk FROM item.
1022 IL_EACH(g_waypoints, true,
1024 it.wpflags |= WAYPOINTFLAG_DEAD_END;
1025 it.wpflags &= ~WAYPOINTFLAG_USEFUL;
1027 if (it.wpflags & WAYPOINTFLAG_ITEM)
1028 it.wpflags |= WAYPOINTFLAG_USEFUL;
1029 if (it.wpflags & WAYPOINTFLAG_TELEPORT)
1030 it.wpflags |= WAYPOINTFLAG_USEFUL;
1031 if (it.wpflags & WAYPOINTFLAG_PROTECTED)
1032 it.wpflags |= WAYPOINTFLAG_USEFUL;
1033 // b) WP is closest WP for an item/spawnpoint/other entity
1034 // This has been done above by protecting these WPs.
1036 // c) There are w1, w, w2 so that w1 -> w, w -> w2 and not w1 -> w2.
1037 IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_PERSONAL),
1039 for (int m = 0; m < 32; ++m)
1041 entity w = waypoint_get_link(it, m);
1044 if (w.wpflags & WAYPOINTFLAG_PERSONAL)
1046 if (w.wpflags & WAYPOINTFLAG_USEFUL)
1048 for (int j = 0; j < 32; ++j)
1050 entity w2 = waypoint_get_link(w, j);
1055 if (w2.wpflags & WAYPOINTFLAG_PERSONAL)
1057 // If we got here, it != w2 exist with it -> w
1058 // and w -> w2. That means the waypoint is not
1060 w.wpflags &= ~WAYPOINTFLAG_DEAD_END;
1061 for (int k = 0; k < 32; ++k)
1063 if (waypoint_get_link(it, k) == w2)
1065 // IF WE GET HERE, w is proven useful
1066 // to get from it to w2!
1067 w.wpflags |= WAYPOINTFLAG_USEFUL;
1074 // d) The waypoint is a dead end. Dead end waypoints must be kept as
1075 // they are needed to complete routes while autowaypointing.
1077 IL_EACH(g_waypoints, !(it.wpflags & (WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END)),
1079 LOG_INFOF("Removed a waypoint at %v. Try again for more!\n", it.origin);
1080 te_explosion(it.origin);
1081 waypoint_remove(it);
1085 IL_EACH(g_waypoints, true,
1087 it.wpflags &= ~(WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END); // temp flag
1091 void botframe_autowaypoints()
1093 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && !IS_DEAD(it), LAMBDA(
1094 // going back is broken, so only fix waypoints to walk TO the player
1095 //botframe_autowaypoints_fix(p, false, botframe_autowaypoints_lastwp0);
1096 botframe_autowaypoints_fix(it, true, botframe_autowaypoints_lastwp1);
1097 //te_explosion(p.botframe_autowaypoints_lastwp0.origin);
1100 if (autocvar_g_waypointeditor_auto >= 2) {
1101 botframe_deleteuselesswaypoints();