1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
18 float autocvar_sv_cheats;
20 #define CHIMPULSE_SPEEDRUN_INIT 30
21 #define CHIMPULSE_GIVE_ALL 99
22 #define CHIMPULSE_CLONE_MOVING 140
23 #define CHIMPULSE_SPEEDRUN 141
24 #define CHIMPULSE_CLONE_STANDING 142
25 #define CHIMPULSE_TELEPORT 143
26 #define CHIMPULSE_R00T 148
32 sv_cheats = cvar("sv_cheats");
39 void CheatInitClient()
43 void CheatShutdownClient()
47 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
49 // dead people cannot cheat
50 if(self.deadflag != DEAD_NO)
52 if(self.classname != "player")
56 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
57 if(self.lip < sv_clones)
65 if(sv_cheats && autocvar_sv_cheats)
68 // if we get here, player is not allowed to cheat. Log it.
70 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
72 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
74 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
76 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
81 #define BEGIN_CHEAT_FUNCTION() \
82 float cheating, attempting; \
83 cheating = 0; attempting = 0
86 #define ADD_CHEATS(e,n) \
87 cheatcount_total += n; \
89 #define END_CHEAT_FUNCTION() \
90 ADD_CHEATS(self,cheating); \
92 #define IS_CHEAT(i,argc,fr) \
94 if(!CheatsAllowed(i,argc,fr)) \
97 float CheatImpulse(float i)
99 BEGIN_CHEAT_FUNCTION();
105 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
106 // shared with regular waypoint init, so this is not a cheat by itself
109 self.personal = spawn();
110 self.personal.classname = "personal_wp";
112 self.personal.origin = self.origin;
113 self.personal.v_angle = self.v_angle;
114 self.personal.velocity = self.velocity;
115 self.personal.ammo_rockets = self.ammo_rockets;
116 self.personal.ammo_nails = self.ammo_nails;
117 self.personal.ammo_cells = self.ammo_cells;
118 self.personal.ammo_shells = self.ammo_shells;
119 self.personal.ammo_fuel = self.ammo_fuel;
120 self.personal.health = self.health;
121 self.personal.armorvalue = self.armorvalue;
122 self.personal.weapons = self.weapons;
123 self.personal.items = self.items;
124 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
125 self.personal.pauserothealth_finished = self.pauserothealth_finished;
126 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
127 self.personal.pauseregen_finished = self.pauseregen_finished;
128 self.personal.strength_finished = self.strength_finished;
129 self.personal.invincible_finished = self.invincible_finished;
130 self.personal.teleport_time = time;
131 break; // this part itself doesn't cheat, so let's not count this
132 case CHIMPULSE_CLONE_MOVING:
134 makevectors (self.v_angle);
135 self.velocity = self.velocity + v_forward * 300;
138 self.velocity = self.velocity - v_forward * 300;
141 case CHIMPULSE_CLONE_STANDING:
147 case CHIMPULSE_GIVE_ALL:
149 CheatCommand(tokenize_console("give all"));
150 break; // already counted as cheat
151 case CHIMPULSE_SPEEDRUN:
155 self.speedrunning = TRUE;
156 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
159 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
163 // Abort speedrun, teleport back
164 setorigin(self, self.personal.origin);
165 self.oldvelocity = self.velocity = self.personal.velocity;
166 self.angles = self.personal.v_angle;
167 self.fixangle = TRUE;
170 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
171 ReturnFlag(self.flagcarried);
176 self.ammo_rockets = 999;
177 self.ammo_nails = 999;
178 self.ammo_cells = 999;
179 self.ammo_shells = 999;
180 self.ammo_fuel = 999;
181 self.health = start_health;
182 self.armorvalue = start_armorvalue;
183 self.weapons |= weaponsInMap;
184 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
185 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
186 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
187 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
188 self.strength_finished = 0;
189 self.invincible_finished = 0;
193 self.ammo_rockets = self.personal.ammo_rockets;
194 self.ammo_nails = self.personal.ammo_nails;
195 self.ammo_cells = self.personal.ammo_cells;
196 self.ammo_shells = self.personal.ammo_shells;
197 self.ammo_fuel = self.personal.ammo_fuel;
198 self.health = self.personal.health;
199 self.armorvalue = self.personal.armorvalue;
200 self.weapons = self.personal.weapons;
201 self.items = self.personal.items;
202 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
203 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
204 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
205 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
206 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
207 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
212 if(self.deadflag != DEAD_NO)
213 sprint(self, "UR DEAD AHAHAH))\n");
215 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
217 case CHIMPULSE_TELEPORT:
219 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
221 self.angles_x = -self.angles_x;
222 self.fixangle = TRUE;
223 self.velocity = '0 0 0';
227 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
233 get_model_parameters(e.playermodel, e.skinindex);
234 if(get_model_parameters_sex == "Female")
236 makevectors(e.angles);
237 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
244 org = normalize(org);
245 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
248 org = findbetterlocation(trace_endpos, 12);
252 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
253 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
254 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
257 print("404 Sportsmanship not found.\n");
262 END_CHEAT_FUNCTION();
265 void DragBox_Think();
267 float CheatCommand(float argc)
269 BEGIN_CHEAT_FUNCTION();
279 case "pointparticles":
280 IS_CHEAT(0, argc, 0);
285 // origin (0..1, on crosshair line)
288 effectnum = particleeffectnum(argv(1));
290 crosshair_trace(self);
291 start = (1-f) * self.origin + f * trace_endpos;
294 pointparticles(effectnum, start, end, f);
298 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
300 case "trailparticles":
301 IS_CHEAT(0, argc, 0);
306 effectnum = particleeffectnum(argv(1));
307 W_SetupShot(self, FALSE, FALSE, "",0);
308 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
309 trailparticles(self, effectnum, w_shotorg, trace_endpos);
313 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
316 IS_CHEAT(0, argc, 0);
322 W_SetupShot(self, FALSE, FALSE, "", 0);
323 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
324 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
326 sprint(self, "cannot make stuff there (bad surface)\n");
331 e.model = strzone(argv(1));
332 e.mdl = "rocket_explode";
334 setorigin(e, trace_endpos);
335 e.effects = EF_NOMODELFLAGS;
338 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
339 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
343 spawnfunc_func_breakable();
348 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
352 sprint(self, "cannot make stuff there (no space)\n");
362 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
365 IS_CHEAT(0, argc, 0);
368 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
372 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
374 case "dragbox_spawn":
375 IS_CHEAT(0, argc, 0);
377 e.classname = "dragbox_box";
378 e.think = DragBox_Think;
380 e.solid = -1; // black
381 setmodel(e, "null"); // network it
383 e.cnt = stof(argv(1));
385 e.cnt = max(0, drag_lastcnt);
388 e.aiment.classname = "dragbox_corner_1";
390 setmodel(e.aiment, "models/marker.md3");
392 setsize(e.aiment, '0 0 0', '0 0 0');
394 setorigin(e.aiment, stov(argv(2)));
397 crosshair_trace(self);
398 setorigin(e.aiment, trace_endpos);
402 e.enemy.classname = "dragbox_corner_2";
404 setmodel(e.enemy, "models/marker.md3");
406 setsize(e.enemy, '0 0 0', '0 0 0');
407 end = normalize(self.origin + self.view_ofs - e.aiment.origin);
408 end_x = (end_x > 0) * 2 - 1;
409 end_y = (end_y > 0) * 2 - 1;
410 end_z = (end_z > 0) * 2 - 1;
412 setorigin(e.enemy, stov(argv(3)));
414 setorigin(e.enemy, e.aiment.origin + 32 * end);
416 e.killindicator = spawn();
417 e.killindicator.classname = "drag_digit";
418 e.killindicator.owner = e;
419 setattachment(e.killindicator, e, "");
420 setorigin(e.killindicator, '0 0 -8');
421 e.killindicator.killindicator = spawn();
422 e.killindicator.killindicator.classname = "drag_digit";
423 e.killindicator.killindicator.owner = e;
424 setattachment(e.killindicator.killindicator, e, "");
425 setorigin(e.killindicator.killindicator, '0 0 8');
428 case "dragpoint_spawn":
429 IS_CHEAT(0, argc, 0);
431 e.classname = "dragpoint";
432 e.think = DragBox_Think;
434 e.solid = 0; // nothing special
435 setmodel(e, "models/marker.md3");
436 setsize(e, PL_MIN, PL_MAX);
439 e.cnt = stof(argv(1));
441 e.cnt = drag_lastcnt;
443 setorigin(e, stov(argv(2)));
446 crosshair_trace(self);
447 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
448 move_out_of_solid(e);
451 e.killindicator = spawn();
452 e.killindicator.classname = "drag_digit";
453 e.killindicator.owner = e;
454 setattachment(e.killindicator, e, "");
455 setorigin(e.killindicator, '0 0 40');
456 e.killindicator.killindicator = spawn();
457 e.killindicator.killindicator.classname = "drag_digit";
458 e.killindicator.killindicator.owner = e;
459 setattachment(e.killindicator.killindicator, e, "");
460 setorigin(e.killindicator.killindicator, '0 0 56');
464 IS_CHEAT(0, argc, 0);
465 RandomSelection_Init();
466 crosshair_trace(self);
467 for(e = world; (e = find(e, classname, "dragbox_box")); )
468 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
469 for(e = world; (e = find(e, classname, "dragpoint")); )
470 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
471 if(RandomSelection_chosen_ent)
473 remove(RandomSelection_chosen_ent.killindicator.killindicator);
474 remove(RandomSelection_chosen_ent.killindicator);
475 if(RandomSelection_chosen_ent.aiment)
476 remove(RandomSelection_chosen_ent.aiment);
477 if(RandomSelection_chosen_ent.enemy)
478 remove(RandomSelection_chosen_ent.enemy);
479 remove(RandomSelection_chosen_ent);
484 IS_CHEAT(0, argc, 0);
487 RandomSelection_Init();
488 crosshair_trace(self);
489 for(e = world; (e = find(e, classname, "dragbox_box")); )
490 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
491 for(e = world; (e = find(e, classname, "dragpoint")); )
492 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
493 if(RandomSelection_chosen_ent)
495 if(substring(argv(1), 0, 1) == "*")
496 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
498 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
503 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
506 IS_CHEAT(0, argc, 0);
509 f = fopen(argv(1), FILE_WRITE);
510 fputs(f, "cmd drag_clear\n");
511 for(e = world; (e = find(e, classname, "dragbox_box")); )
513 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
515 for(e = world; (e = find(e, classname, "dragpoint")); )
517 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
523 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
525 case "drag_saveraceent":
526 IS_CHEAT(0, argc, 0);
529 f = fopen(argv(1), FILE_WRITE);
530 for(e = world; (e = find(e, classname, "dragbox_box")); )
533 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
534 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
535 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
536 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
537 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
540 for(e = world; (e = find(e, classname, "dragpoint")); )
544 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
546 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
548 start = start + oldself.origin;
552 start *= 1 / effectnum;
554 fputs(f, "\"classname\" \"info_player_race\"\n");
555 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
556 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
559 fputs(f, "\"target\" \"checkpoint0\"\n");
560 fputs(f, "\"race_place\" \"0\"\n");
564 fputs(f, "\"target\" \"checkpoint0\"\n");
565 fputs(f, "\"race_place\" \"-1\"\n");
569 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
572 // these need race_place
575 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
578 if(vlen(oldself.origin - start) < vlen(e.origin - start))
580 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
583 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
592 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
595 IS_CHEAT(0, argc, 0);
596 for(e = world; (e = find(e, classname, "dragbox_box")); )
598 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
600 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
602 for(e = world; (e = find(e, classname, "dragpoint")); )
604 for(e = world; (e = find(e, classname, "drag_digit")); )
609 IS_CHEAT(0, argc, 0);
610 if(argc == 2) if(cvar("g_campaign"))
612 CampaignLevelWarp(stof(argv(1)));
617 IS_CHEAT(0, argc, 0);
618 BITXOR_ASSIGN(self.flags, FL_GODMODE);
619 if(self.flags & FL_GODMODE)
621 sprint(self, "godmode ON\n");
625 sprint(self, "godmode OFF\n");
628 IS_CHEAT(0, argc, 0);
629 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
630 if(self.flags & FL_NOTARGET)
632 sprint(self, "notarget ON\n");
636 sprint(self, "notarget OFF\n");
639 IS_CHEAT(0, argc, 0);
640 if(self.movetype != MOVETYPE_NOCLIP)
642 self.movetype = MOVETYPE_NOCLIP;
643 sprint(self, "noclip ON\n");
648 self.movetype = MOVETYPE_WALK;
649 sprint(self, "noclip OFF\n");
653 IS_CHEAT(0, argc, 0);
654 if(self.movetype != MOVETYPE_FLY)
656 self.movetype = MOVETYPE_FLY;
657 sprint(self, "flmodey ON\n");
662 self.movetype = MOVETYPE_WALK;
663 sprint(self, "flymode OFF\n");
667 IS_CHEAT(0, argc, 0);
668 if(GiveItems(self, 1, argc))
673 END_CHEAT_FUNCTION();
676 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
677 void Drag_Finish(entity dragger);
678 float Drag_IsDraggable(entity draggee);
679 float Drag_MayChangeAngles(entity draggee);
680 void Drag_MoveForward(entity dragger);
681 void Drag_SetSpeed(entity dragger, float s);
682 void Drag_MoveBackward(entity dragger);
683 void Drag_Update(entity dragger);
684 float Drag_CanDrag(entity dragger);
685 float Drag_IsDragging(entity dragger);
686 void Drag_MoveDrag(entity from, entity to);
691 BEGIN_CHEAT_FUNCTION();
693 if(Drag_IsDragging(self))
697 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
699 Drag_MoveForward(self);
702 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
704 Drag_MoveBackward(self);
707 else if(self.impulse >= 1 && self.impulse <= 9)
709 Drag_SetSpeed(self, self.impulse - 1);
711 else if(self.impulse == 14)
713 Drag_SetSpeed(self, 9);
726 if(Drag_CanDrag(self))
729 crosshair_trace(self);
731 if(Drag_IsDraggable(trace_ent))
735 IS_CHEAT(0, 0, CHRAME_DRAG);
736 if(trace_ent.draggedby)
737 Drag_Finish(trace_ent.draggedby);
738 if(trace_ent.tag_entity)
739 detach_sameorigin(trace_ent);
740 Drag_Begin(self, trace_ent, trace_endpos);
747 END_CHEAT_FUNCTION();
758 .float dragspeed; // speed of mouse wheel action
759 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
760 .vector draglocalvector; // local attachment vector of the dragentity
761 .float draglocalangle;
765 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
769 draggee.dragmovetype = draggee.movetype;
770 draggee.draggravity = draggee.gravity;
771 draggee.movetype = MOVETYPE_WALK;
772 draggee.gravity = 0.00001;
773 draggee.flags &~= FL_ONGROUND;
774 draggee.draggedby = dragger;
776 dragger.dragentity = draggee;
778 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
779 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
780 touchpoint = touchpoint - gettaginfo(draggee, 0);
781 tagscale = pow(vlen(v_forward), -2);
782 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
783 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
784 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
786 dragger.dragspeed = 64;
789 void Drag_Finish(entity dragger)
792 draggee = dragger.dragentity;
794 dragger.dragentity = world;
795 draggee.draggedby = world;
796 draggee.movetype = draggee.dragmovetype;
797 draggee.gravity = draggee.draggravity;
799 switch(draggee.movetype)
804 case MOVETYPE_FLYMISSILE:
805 case MOVETYPE_BOUNCE:
806 case MOVETYPE_BOUNCEMISSILE:
807 case MOVETYPE_PHYSICS:
810 draggee.velocity = '0 0 0';
814 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
816 draggee.velocity = '0 0 0';
817 draggee.flags |= FL_ONGROUND; // floating items are FUN
821 float Drag_IsDraggable(entity draggee)
823 // TODO add more checks for bad stuff here
824 if(draggee.classname == "func_bobbing")
826 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
828 if(draggee.classname == "plat")
830 if(draggee.classname == "func_button")
832 if(draggee.model == "")
834 if(draggee.classname == "spectator")
836 if(draggee.classname == "observer")
838 if(draggee.classname == "exteriorweaponentity")
844 float Drag_MayChangeAngles(entity draggee)
846 // TODO add more checks for bad stuff here
847 if(substring(draggee.model, 0, 1) == "*")
852 void Drag_MoveForward(entity dragger)
854 dragger.dragdistance += dragger.dragspeed;
857 void Drag_SetSpeed(entity dragger, float s)
859 dragger.dragspeed = pow(2, s);
862 void Drag_MoveBackward(entity dragger)
864 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
867 void Drag_Update(entity dragger)
869 vector curorigin, neworigin, goodvelocity;
873 draggee = dragger.dragentity;
874 draggee.flags &~= FL_ONGROUND;
876 curorigin = gettaginfo(draggee, 0);
877 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
878 makevectors(dragger.v_angle);
879 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
880 goodvelocity = (neworigin - curorigin) * (1 / frametime);
882 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
883 dragger.draglocalangle += 360;
884 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
885 dragger.draglocalangle -= 360;
887 f = min(frametime * 10, 1);
888 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
890 if(Drag_MayChangeAngles(draggee))
891 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
893 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
895 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
898 float Drag_CanDrag(entity dragger)
900 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
903 float Drag_IsDragging(entity dragger)
905 if(!dragger.dragentity)
907 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
909 dragger.dragentity = world;
912 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
914 Drag_Finish(dragger);
920 void Drag_MoveDrag(entity from, entity to)
924 to.draggedby = from.draggedby;
925 to.draggedby.dragentity = to;
926 from.draggedby = world;
937 if(self.aiment && self.enemy)
939 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
940 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
941 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
942 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
943 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
944 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
945 self.mins = -1 * self.maxs;
946 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
949 if(self.cnt == -1) // actually race_place -1
951 // show "10 10" for qualifying spawns
952 setmodel(self.killindicator, "models/sprites/10.spr32");
953 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
955 else if(self.cnt == -2) // actually race_place 0
957 // show "10 0" for loser spawns
958 setmodel(self.killindicator, "models/sprites/10.spr32");
959 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
963 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
964 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
967 self.nextthink = time;