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implement target support
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cheats.qc
1 void CopyBody(float keepvelocity);
2
3 #ifdef NOCHEATS
4
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
13
14 #else
15
16 .float maycheat;
17 float gamestart_sv_cheats;
18
19 #define CHIMPULSE_SPEEDRUN_INIT 30
20 #define CHIMPULSE_GIVE_ALL 99
21 #define CHIMPULSE_CLONE_MOVING 140
22 #define CHIMPULSE_SPEEDRUN 141
23 #define CHIMPULSE_CLONE_STANDING 142
24 #define CHIMPULSE_TELEPORT 143
25 #define CHIMPULSE_R00T 148
26
27 #define CHRAME_DRAG 8
28
29 void CheatInit()
30 {
31         gamestart_sv_cheats = autocvar_sv_cheats;
32 }
33
34 void CheatShutdown()
35 {
36 }
37
38 void CheatInitClient()
39 {
40 }
41
42 void CheatShutdownClient()
43 {
44 }
45
46 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
47 {
48         // dead people cannot cheat
49         if(self.deadflag != DEAD_NO)
50                 return 0;
51         if(self.classname != "player")
52                 return 0;
53         
54         // sv_clones
55         if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
56                 if(self.lip < sv_clones)
57                         return 1;
58
59         // haha
60         if(self.maycheat)
61                 return 1;
62         
63         // sv_cheats
64         if(gamestart_sv_cheats && autocvar_sv_cheats)
65                 return 1;
66
67         // if we get here, player is not allowed to cheat. Log it.
68         if(i)
69                 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
70         else if(argc)
71                 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
72         else if(fr)
73                 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
74         else
75                 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
76
77         return 0;
78 }
79
80 #define BEGIN_CHEAT_FUNCTION() \
81         float cheating, attempting; \
82         cheating = 0; attempting = 0
83 #define DID_CHEAT() \
84         ++cheating
85 #define ADD_CHEATS(e,n) \
86         cheatcount_total += n; \
87         e.cheatcount += n
88 #define END_CHEAT_FUNCTION() \
89         ADD_CHEATS(self,cheating); \
90         return attempting
91 #define IS_CHEAT(i,argc,fr) \
92         if((++attempting, !CheatsAllowed(i,argc,fr))) \
93                 break
94
95 float num_autoscreenshot;
96 void info_autoscreenshot_findtarget()
97 {
98         entity e;
99         e = find(world, targetname, self.target);
100         if(!e)
101         {
102                 objerror("Missing target. FAIL!");
103                 return;
104         }
105         vector a = vectoangles(e.origin - self.origin);
106         self.angles_x = a_x;
107         self.angles_y = a_y;
108         // we leave Rick Roll alone
109 }
110 void spawnfunc_info_autoscreenshot()
111 {
112         if(++num_autoscreenshot > autocvar_g_max_info_autoscreenshot)
113         {
114                 objerror("Too many info_autoscreenshot entitites. FAIL!");
115                 return;
116         }
117         if(self.target != "")
118                 InitializeEntity(self, info_autoscreenshot_findtarget, INITPRIO_FINDTARGET);
119         // this one just has to exist
120 }
121
122 float CheatImpulse(float i)
123 {
124         BEGIN_CHEAT_FUNCTION();
125         switch(i)
126         {
127                 entity e, e2;
128                 vector org;
129
130                 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
131                         // shared with regular waypoint init, so this is not a cheat by itself
132                         if(!self.personal)
133                         {
134                                 self.personal = spawn();
135                                 self.personal.classname = "personal_wp";
136                         }
137                         self.personal.origin = self.origin;
138                         self.personal.v_angle = self.v_angle;
139                         self.personal.velocity = self.velocity;
140                         self.personal.ammo_rockets = self.ammo_rockets;
141                         self.personal.ammo_nails = self.ammo_nails;
142                         self.personal.ammo_cells = self.ammo_cells;
143                         self.personal.ammo_shells = self.ammo_shells;
144                         self.personal.ammo_fuel = self.ammo_fuel;
145                         self.personal.health = self.health;
146                         self.personal.armorvalue = self.armorvalue;
147                         self.personal.weapons = self.weapons;
148                         self.personal.items = self.items;
149                         self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
150                         self.personal.pauserothealth_finished = self.pauserothealth_finished;
151                         self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
152                         self.personal.pauseregen_finished = self.pauseregen_finished;
153                         self.personal.strength_finished = self.strength_finished;
154                         self.personal.invincible_finished = self.invincible_finished;
155                         self.personal.teleport_time = time;
156                         break; // this part itself doesn't cheat, so let's not count this
157                 case CHIMPULSE_CLONE_MOVING:
158                         IS_CHEAT(i, 0, 0);
159                         makevectors (self.v_angle);
160                         self.velocity = self.velocity + v_forward * 300;
161                         CopyBody(1);
162                         self.lip += 1;
163                         self.velocity = self.velocity - v_forward * 300;
164                         DID_CHEAT();
165                         break;
166                 case CHIMPULSE_CLONE_STANDING:
167                         IS_CHEAT(i, 0, 0);
168                         CopyBody(0);
169                         self.lip += 1;
170                         DID_CHEAT();
171                         break;
172                 case CHIMPULSE_GIVE_ALL:
173                         IS_CHEAT(i, 0, 0);
174                         CheatCommand(tokenize_console("give all"));
175                         break; // already counted as cheat
176                 case CHIMPULSE_SPEEDRUN:
177                         IS_CHEAT(i, 0, 0);
178                         if(self.personal)
179                         {
180                                 self.speedrunning = TRUE;
181                                 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
182                                 if(trace_startsolid)
183                                 {
184                                         sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
185                                 }
186                                 else
187                                 {
188                                         // Abort speedrun, teleport back
189                                         setorigin(self, self.personal.origin);
190                                         self.oldvelocity = self.velocity = self.personal.velocity;
191                                         self.angles = self.personal.v_angle;
192                                         self.fixangle = TRUE;
193                                         if(self.flagcarried)
194                                         {
195                                                 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
196                                                 ReturnFlag(self.flagcarried);
197                                         }
198                                 }
199                                 if(g_ctf)
200                                 {
201                                         self.ammo_rockets = 999;
202                                         self.ammo_nails = 999;
203                                         self.ammo_cells = 999;
204                                         self.ammo_shells = 999;
205                                         self.ammo_fuel = 999;
206                                         self.health = start_health;
207                                         self.armorvalue = start_armorvalue;
208                                         self.weapons |= weaponsInMap;
209                                         self.pauserotarmor_finished = time + autocvar_g_balance_pause_armor_rot_spawn;
210                                         self.pauserothealth_finished = time + autocvar_g_balance_pause_health_rot_spawn;
211                                         self.pauserotfuel_finished = time + autocvar_g_balance_pause_fuel_rot_spawn;
212                                         self.pauseregen_finished = time + autocvar_g_balance_pause_health_regen_spawn;
213                                         self.strength_finished = 0;
214                                         self.invincible_finished = 0;
215                                 }
216                                 else
217                                 {
218                                         self.ammo_rockets = self.personal.ammo_rockets;
219                                         self.ammo_nails = self.personal.ammo_nails;
220                                         self.ammo_cells = self.personal.ammo_cells;
221                                         self.ammo_shells = self.personal.ammo_shells;
222                                         self.ammo_fuel = self.personal.ammo_fuel;
223                                         self.health = self.personal.health;
224                                         self.armorvalue = self.personal.armorvalue;
225                                         self.weapons = self.personal.weapons;
226                                         self.items = self.personal.items;
227                                         self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
228                                         self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
229                                         self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
230                                         self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
231                                         self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
232                                         self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
233                                 }
234                                 DID_CHEAT();
235                                 break;
236                         }
237                         if(self.deadflag != DEAD_NO)
238                                 sprint(self, "UR DEAD AHAHAH))\n");
239                         else
240                                 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
241                         break;
242                 case CHIMPULSE_TELEPORT:
243                         IS_CHEAT(i, 0, 0);
244                         if(self.movetype == MOVETYPE_NOCLIP)
245                         {
246                                 e = find(world, classname, "info_autoscreenshot");
247                                 if(e)
248                                 {
249                                         sprint(self, "Emergency teleport used info_autoscreenshot location\n");
250                                         setorigin(self, e.origin);
251                                         self.angles = e.angles;
252                                         remove(e);
253                                         // should we? self.angles_x = -self.angles_x;
254                                         self.fixangle = TRUE;
255                                         self.velocity = '0 0 0';
256                                         DID_CHEAT();
257                                         break;
258                                 }
259                         }
260                         if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((gamestart_sv_cheats >= 2) ? 100000 : 100), 1024, 256))
261                         {
262                                 sprint(self, "Emergency teleport used random location\n");
263                                 self.angles_x = -self.angles_x;
264                                 self.fixangle = TRUE;
265                                 self.velocity = '0 0 0';
266                                 DID_CHEAT();
267                                 break;
268                         }
269                         sprint(self, "Emergency teleport could not find a good location, forget it!\n");
270                         break;
271                 case CHIMPULSE_R00T:
272                         IS_CHEAT(i, 0, 0);
273                         FOR_EACH_PLAYER(e)
274                         {
275                                 get_model_parameters(e.playermodel, e.skin);
276                                 if(get_model_parameters_sex == "Female")
277                                 {
278                                         makevectors(e.angles);
279                                         traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
280                                 }
281                                 else
282                                 {
283                                         org_x = random();
284                                         org_y = random();
285                                         org_z = 0;
286                                         org = normalize(org);
287                                         traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
288                                 }
289
290                                 org = findbetterlocation(trace_endpos, 12);
291
292                                 e2 = spawn();
293                                 setorigin(e2, org);
294                                 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
295                                 sound(e2, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
296                                 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
297                                 remove(e2);
298                         }
299                         print("404 Sportsmanship not found.\n");
300                         DID_CHEAT();
301                         break;
302         }
303
304         END_CHEAT_FUNCTION();
305 }
306
307 void DragBox_Think();
308 float drag_lastcnt;
309 float CheatCommand(float argc)
310 {
311         BEGIN_CHEAT_FUNCTION();
312         string cmd;
313         cmd = argv(0);
314         switch(cmd)
315         {
316                 entity e;
317                 float effectnum, f;
318                 vector start, end;
319                 entity oldself;
320
321                 case "pointparticles":
322                         IS_CHEAT(0, argc, 0);
323                         if(argc == 5)
324                         {
325                                 // arguments:
326                                 //   effectname
327                                 //   origin (0..1, on crosshair line)
328                                 //   velocity
329                                 //   howmany
330                                 effectnum = particleeffectnum(argv(1));
331                                 f = stof(argv(2));
332                                 crosshair_trace(self);
333                                 start = (1-f) * self.origin + f * trace_endpos;
334                                 end = stov(argv(3));
335                                 f = stof(argv(4));
336                                 pointparticles(effectnum, start, end, f);
337                                 DID_CHEAT();
338                                 break;
339                         }
340                         sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
341                         break;
342                 case "trailparticles":
343                         IS_CHEAT(0, argc, 0);
344                         if(argc == 2)
345                         {
346                                 // arguments:
347                                 //   effectname
348                                 effectnum = particleeffectnum(argv(1));
349                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
350                                 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
351                                 trailparticles(self, effectnum, w_shotorg, trace_endpos);
352                                 DID_CHEAT();
353                                 break;
354                         }
355                         sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
356                         break;
357                 case "make":
358                         IS_CHEAT(0, argc, 0);
359                         if(argc == 3)
360                         {
361                                 // arguments:
362                                 //   modelname mode
363                                 f = stof(argv(2));
364                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
365                                 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
366                                 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
367                                 {
368                                         sprint(self, "cannot make stuff there (bad surface)\n");
369                                 }
370                                 else
371                                 {
372                                         e = spawn();
373                                         e.model = strzone(argv(1));
374                                         e.mdl = "rocket_explode";
375                                         e.health = 1000;
376                                         setorigin(e, trace_endpos);
377                                         e.effects = EF_NOMODELFLAGS;
378                                         if(f == 1)
379                                         {
380                                                 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
381                                                 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
382                                         }
383                                         oldself = self;
384                                         self = e;
385                                         spawnfunc_func_breakable();
386                                         self = oldself;
387                                         // now, is it valid?
388                                         if(f == 0)
389                                         {
390                                                 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
391                                                 if(trace_startsolid)
392                                                 {
393                                                         remove(e);
394                                                         sprint(self, "cannot make stuff there (no space)\n");
395                                                 }
396                                                 else
397                                                         DID_CHEAT();
398                                         }
399                                         else
400                                                 DID_CHEAT();
401                                 }
402                         }
403                         else
404                                 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
405                         break;
406                 case "penalty":
407                         IS_CHEAT(0, argc, 0);
408                         if(argc == 3)
409                         {
410                                 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
411                                 DID_CHEAT();
412                                 break;
413                         }
414                         sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
415                         break;
416                 case "dragbox_spawn":
417                         IS_CHEAT(0, argc, 0);
418                         e = spawn();
419                         e.classname = "dragbox_box";
420                         e.think = DragBox_Think;
421                         e.nextthink = time;
422                         e.solid = -1; // black
423                         setmodel(e, "null"); // network it
424                         if(argc == 4)
425                                 e.cnt = stof(argv(1));
426                         else
427                                 e.cnt = max(0, drag_lastcnt);
428
429                         e.aiment = spawn();
430                         e.aiment.classname = "dragbox_corner_1";
431                         e.aiment.owner = e;
432                         setmodel(e.aiment, "models/marker.md3");
433                         e.aiment.skin = 0;
434                         setsize(e.aiment, '0 0 0', '0 0 0');
435                         if(argc == 4)
436                                 setorigin(e.aiment, stov(argv(2)));
437                         else
438                         {
439                                 crosshair_trace(self);
440                                 setorigin(e.aiment, trace_endpos);
441                         }
442
443                         e.enemy = spawn();
444                         e.enemy.classname = "dragbox_corner_2";
445                         e.enemy.owner = e;
446                         setmodel(e.enemy, "models/marker.md3");
447                         e.enemy.skin = 1;
448                         setsize(e.enemy, '0 0 0', '0 0 0');
449                         end = normalize(self.origin + self.view_ofs - e.aiment.origin);
450                         end_x = (end_x > 0) * 2 - 1;
451                         end_y = (end_y > 0) * 2 - 1;
452                         end_z = (end_z > 0) * 2 - 1;
453                         if(argc == 4)
454                                 setorigin(e.enemy, stov(argv(3)));
455                         else
456                                 setorigin(e.enemy, e.aiment.origin + 32 * end);
457
458                         e.killindicator = spawn();
459                         e.killindicator.classname = "drag_digit";
460                         e.killindicator.owner = e;
461                         setattachment(e.killindicator, e, "");
462                         setorigin(e.killindicator, '0 0 -8');
463                         e.killindicator.killindicator = spawn();
464                         e.killindicator.killindicator.classname = "drag_digit";
465                         e.killindicator.killindicator.owner = e;
466                         setattachment(e.killindicator.killindicator, e, "");
467                         setorigin(e.killindicator.killindicator, '0 0 8');
468                         DID_CHEAT();
469                         break;
470                 case "dragpoint_spawn":
471                         IS_CHEAT(0, argc, 0);
472                         e = spawn();
473                         e.classname = "dragpoint";
474                         e.think = DragBox_Think;
475                         e.nextthink = time;
476                         e.solid = 0; // nothing special
477                         setmodel(e, "models/marker.md3");
478                         setsize(e, PL_MIN, PL_MAX);
479                         e.skin = 2;
480                         if(argc == 3)
481                                 e.cnt = stof(argv(1));
482                         else
483                                 e.cnt = drag_lastcnt;
484                         if(argc == 3)
485                                 setorigin(e, stov(argv(2)));
486                         else
487                         {
488                                 crosshair_trace(self);
489                                 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
490                                 move_out_of_solid(e);
491                         }
492
493                         e.killindicator = spawn();
494                         e.killindicator.classname = "drag_digit";
495                         e.killindicator.owner = e;
496                         setattachment(e.killindicator, e, "");
497                         setorigin(e.killindicator, '0 0 40');
498                         e.killindicator.killindicator = spawn();
499                         e.killindicator.killindicator.classname = "drag_digit";
500                         e.killindicator.killindicator.owner = e;
501                         setattachment(e.killindicator.killindicator, e, "");
502                         setorigin(e.killindicator.killindicator, '0 0 56');
503                         DID_CHEAT();
504                         break;
505                 case "drag_remove":
506                         IS_CHEAT(0, argc, 0);
507                         RandomSelection_Init();
508                         crosshair_trace(self);
509                         for(e = world; (e = find(e, classname, "dragbox_box")); )
510                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
511                         for(e = world; (e = find(e, classname, "dragpoint")); )
512                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
513                         if(RandomSelection_chosen_ent)
514                         {
515                                 remove(RandomSelection_chosen_ent.killindicator.killindicator);
516                                 remove(RandomSelection_chosen_ent.killindicator);
517                                 if(RandomSelection_chosen_ent.aiment)
518                                         remove(RandomSelection_chosen_ent.aiment);
519                                 if(RandomSelection_chosen_ent.enemy)
520                                         remove(RandomSelection_chosen_ent.enemy);
521                                 remove(RandomSelection_chosen_ent);
522                         }
523                         DID_CHEAT();
524                         break;
525                 case "drag_setcnt":
526                         IS_CHEAT(0, argc, 0);
527                         if(argc == 2)
528                         {
529                                 RandomSelection_Init();
530                                 crosshair_trace(self);
531                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
532                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
533                                 for(e = world; (e = find(e, classname, "dragpoint")); )
534                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
535                                 if(RandomSelection_chosen_ent)
536                                 {
537                                         if(substring(argv(1), 0, 1) == "*")
538                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
539                                         else
540                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
541                                 }
542                                 DID_CHEAT();
543                                 break;
544                         }
545                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
546                         break;
547                 case "drag_save":
548                         IS_CHEAT(0, argc, 0);
549                         if(argc == 2)
550                         {
551                                 f = fopen(argv(1), FILE_WRITE);
552                                 fputs(f, "cmd drag_clear\n");
553                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
554                                 {
555                                         fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
556                                 }
557                                 for(e = world; (e = find(e, classname, "dragpoint")); )
558                                 {
559                                         fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
560                                 }
561                                 fclose(f);
562                                 DID_CHEAT();
563                                 break;
564                         }
565                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
566                         break;
567                 case "drag_saveraceent":
568                         IS_CHEAT(0, argc, 0);
569                         if(argc == 2)
570                         {
571                                 f = fopen(argv(1), FILE_WRITE);
572                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
573                                 {
574                                         fputs(f, "{\n");
575                                         fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
576                                         fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
577                                         fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
578                                         fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
579                                         fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
580                                         fputs(f, "}\n");
581                                 }
582                                 for(e = world; (e = find(e, classname, "dragpoint")); )
583                                 {
584                                         start = '0 0 0';
585                                         effectnum = 0;
586                                         for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
587                                         {
588                                                 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
589                                                 {
590                                                         start = start + oldself.origin;
591                                                         ++effectnum;
592                                                 }
593                                         }
594                                         start *= 1 / effectnum;
595                                         fputs(f, "{\n");
596                                         fputs(f, "\"classname\" \"info_player_race\"\n");
597                                         fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
598                                         fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
599                                         if(e.cnt == -2)
600                                         {
601                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
602                                                 fputs(f, "\"race_place\" \"0\"\n");
603                                         }
604                                         else if(e.cnt == -1)
605                                         {
606                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
607                                                 fputs(f, "\"race_place\" \"-1\"\n");
608                                         }
609                                         else
610                                         {
611                                                 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
612                                                 if(e.cnt == 0)
613                                                 {
614                                                         // these need race_place
615                                                         // counting...
616                                                         effectnum = 1;
617                                                         for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
618                                                         if(oldself.cnt == 0)
619                                                         {
620                                                                 if(vlen(oldself.origin - start) < vlen(e.origin - start))
621                                                                         ++effectnum;
622                                                                 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
623                                                                         ++effectnum;
624                                                         }
625                                                         fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
626                                                 }
627                                         }
628                                         fputs(f, "}\n");
629                                 }
630                                 fclose(f);
631                                 DID_CHEAT();
632                                 break;
633                         }
634                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
635                         break;
636                 case "drag_clear":
637                         IS_CHEAT(0, argc, 0);
638                         for(e = world; (e = find(e, classname, "dragbox_box")); )
639                                 remove(e);
640                         for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
641                                 remove(e);
642                         for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
643                                 remove(e);
644                         for(e = world; (e = find(e, classname, "dragpoint")); )
645                                 remove(e);
646                         for(e = world; (e = find(e, classname, "drag_digit")); )
647                                 remove(e);
648                         DID_CHEAT();
649                         break;
650                 case "god":
651                         IS_CHEAT(0, argc, 0);
652                         BITXOR_ASSIGN(self.flags, FL_GODMODE);
653                         if(self.flags & FL_GODMODE)
654                         {
655                                 sprint(self, "godmode ON\n");
656                                 DID_CHEAT();
657                         }
658                         else
659                                 sprint(self, "godmode OFF\n");
660                         break;
661                 case "notarget":
662                         IS_CHEAT(0, argc, 0);
663                         BITXOR_ASSIGN(self.flags, FL_NOTARGET);
664                         if(self.flags & FL_NOTARGET)
665                         {
666                                 sprint(self, "notarget ON\n");
667                                 DID_CHEAT();
668                         }
669                         else
670                                 sprint(self, "notarget OFF\n");
671                         break;
672                 case "noclip":
673                         IS_CHEAT(0, argc, 0);
674                         if(self.movetype != MOVETYPE_NOCLIP)
675                         {
676                                 self.movetype = MOVETYPE_NOCLIP;
677                                 sprint(self, "noclip ON\n");
678                                 DID_CHEAT();
679                         }
680                         else
681                         {
682                                 self.movetype = MOVETYPE_WALK;
683                                 sprint(self, "noclip OFF\n");
684                         }
685                         break;
686                 case "fly":
687                         IS_CHEAT(0, argc, 0);
688                         if(self.movetype != MOVETYPE_FLY)
689                         {
690                                 self.movetype = MOVETYPE_FLY;
691                                 sprint(self, "flymode ON\n");
692                                 DID_CHEAT();
693                         }
694                         else
695                         {
696                                 self.movetype = MOVETYPE_WALK;
697                                 sprint(self, "flymode OFF\n");
698                         }
699                         break;
700                 case "give":
701                         IS_CHEAT(0, argc, 0);
702                         if(GiveItems(self, 1, argc))
703                                 DID_CHEAT();
704                         break;
705         }
706
707         END_CHEAT_FUNCTION();
708 }
709
710 float Drag(entity e, float grab, float ischeat);
711 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
712 void Drag_Finish(entity dragger);
713 float Drag_IsDraggable(entity draggee);
714 float Drag_MayChangeAngles(entity draggee);
715 void Drag_MoveForward(entity dragger);
716 void Drag_SetSpeed(entity dragger, float s);
717 void Drag_MoveBackward(entity dragger);
718 void Drag_Update(entity dragger);
719 float Drag_CanDrag(entity dragger);
720 float Drag_IsDragging(entity dragger);
721 void Drag_MoveDrag(entity from, entity to);
722 .entity dragentity;
723
724 float CheatFrame()
725 {
726         BEGIN_CHEAT_FUNCTION();
727
728         // Dragging can be used as either a cheat, or a function for some objects. If sv_cheats is active,
729         // the cheat dragging is used (unlimited pickup range and any entity can be carried). If sv_cheats
730         // is disabled, normal dragging is used (limited pickup range and only dragable objects can be carried),
731         // grabbing itself no longer being accounted as cheating.
732
733         switch(0)
734         {
735                 default:
736                         if(self.maycheat || (gamestart_sv_cheats && autocvar_sv_cheats))
737                         {
738                                 // use cheat dragging if cheats are enabled
739                                 crosshair_trace_plusvisibletriggers(self);
740                                 Drag(trace_ent, TRUE, TRUE);
741                         }
742                         else
743                         {
744                                 // drag is TRUE if the object can be picked up. While an object is being carried, the Drag() function
745                                 // must execute for it either way, otherwise it would cause bugs if it went out of the player's trace.
746                                 // This also makes sure that an object can only pe picked up if in range, but does not get dropped if
747                                 // it goes out of range while slinging it around.
748
749                                 float drag;
750                                 crosshair_trace_plusvisibletriggers(self);
751                                 if(vlen(self.origin - trace_ent.origin) <= autocvar_g_grab_range)
752                                 {
753                                         switch(trace_ent.grab)
754                                         {
755                                                 case 0: // can't grab
756                                                         break;
757                                                 case 1: // owner can grab
758                                                         if(trace_ent.owner == self || trace_ent.realowner == self)
759                                                                 drag = TRUE;
760                                                         break;
761                                                 case 2: // owner and team mates can grab
762                                                         if(!IsDifferentTeam(trace_ent.owner, self) || !IsDifferentTeam(trace_ent.realowner, self) || trace_ent.team == self.team)
763                                                                 drag = TRUE;
764                                                         break;
765                                                 case 3: // anyone can grab
766                                                         drag = TRUE;
767                                                         break;
768                                                 default:
769                                                         break;
770                                         }
771                                 }
772                                 Drag(trace_ent, drag, FALSE); // execute dragging
773                         }
774                         break;
775         }
776
777         END_CHEAT_FUNCTION();
778 }
779
780
781
782
783
784 // ENTITY DRAGGING
785
786 float Drag(entity e, float pick, float ischeat)
787 {
788         BEGIN_CHEAT_FUNCTION();
789
790         // returns TRUE when an entity has been picked up
791         // If pick is TRUE, the object can also be picked up if it's not being held already
792         // If pick is FALSE, only keep dragging the object if it's already being held
793
794         switch(0)
795         {
796                 default:
797                         if(Drag_IsDragging(self))
798                         {
799                                 if(self.BUTTON_DRAG)
800                                 {
801                                         if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
802                                         {
803                                                 Drag_MoveForward(self);
804                                                 self.impulse = 0;
805                                         }
806                                         else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
807                                         {
808                                                 Drag_MoveBackward(self);
809                                                 self.impulse = 0;
810                                         }
811                                         else if(self.impulse >= 1 && self.impulse <= 9)
812                                         {
813                                                 Drag_SetSpeed(self, self.impulse - 1);
814                                         }
815                                         else if(self.impulse == 14)
816                                         {
817                                                 Drag_SetSpeed(self, 9);
818                                         }
819
820                                         if(frametime)
821                                                 Drag_Update(self);
822                                 }
823                                 else
824                                 {
825                                         Drag_Finish(self);
826                                 }
827                         }
828                         else
829                         {
830                                 if(Drag_CanDrag(self))
831                                         if(self.BUTTON_DRAG && pick)
832                                         {
833                                                 if(e)
834                                                         if(Drag_IsDraggable(e))
835                                                         {
836                                                                 if(ischeat)
837                                                                         IS_CHEAT(0, 0, CHRAME_DRAG);
838                                                                 if(e.draggedby)
839                                                                         Drag_Finish(e.draggedby);
840                                                                 if(e.tag_entity)
841                                                                         detach_sameorigin(e);
842                                                                 Drag_Begin(self, e, trace_endpos);
843                                                                 if(ischeat)
844                                                                         DID_CHEAT();
845                                                                 return TRUE;
846                                                         }
847                                         }
848                         }
849                         break;
850         }
851         return FALSE;
852 }
853
854 // on dragger:
855 .float draggravity;
856 .float dragspeed; // speed of mouse wheel action
857 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
858 .vector draglocalvector; // local attachment vector of the dragentity
859 .float draglocalangle;
860 // on draggee:
861 .entity draggedby;
862 .float dragmovetype;
863 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
864 {
865         float tagscale;
866
867         draggee.dragmovetype = draggee.movetype;
868         draggee.draggravity = draggee.gravity;
869         draggee.movetype = MOVETYPE_WALK;
870         draggee.gravity = 0.00001;
871         draggee.flags &~= FL_ONGROUND;
872         draggee.draggedby = dragger;
873
874         dragger.dragentity = draggee;
875
876         dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
877         dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
878         touchpoint = touchpoint - gettaginfo(draggee, 0);
879         tagscale = pow(vlen(v_forward), -2);
880         dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
881         dragger.draglocalvector_y = touchpoint * v_right * tagscale;
882         dragger.draglocalvector_z = touchpoint * v_up * tagscale;
883
884         dragger.dragspeed = 64;
885 }
886
887 void Drag_Finish(entity dragger)
888 {
889         entity draggee;
890         draggee = dragger.dragentity;
891         if(dragger)
892                 dragger.dragentity = world;
893         draggee.draggedby = world;
894         draggee.movetype = draggee.dragmovetype;
895         draggee.gravity = draggee.draggravity;
896
897         switch(draggee.movetype)
898         {
899                 case MOVETYPE_TOSS:
900                 case MOVETYPE_WALK:
901                 case MOVETYPE_STEP:
902                 case MOVETYPE_FLYMISSILE:
903                 case MOVETYPE_BOUNCE:
904                 case MOVETYPE_BOUNCEMISSILE:
905                 case MOVETYPE_PHYSICS:
906                         break;
907                 default:
908                         draggee.velocity = '0 0 0';
909                         break;
910         }
911
912         if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
913         {
914                 draggee.velocity = '0 0 0';
915                 draggee.flags |= FL_ONGROUND; // floating items are FUN
916         }
917 }
918
919 float Drag_IsDraggable(entity draggee)
920 {
921         // TODO add more checks for bad stuff here
922         if(draggee == world)
923                 return FALSE;
924         if(draggee.classname == "func_bobbing")
925                 return FALSE;
926         if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
927                 return FALSE;
928         if(draggee.classname == "plat")
929                 return FALSE;
930         if(draggee.classname == "func_button")
931                 return FALSE;
932 //      if(draggee.model == "")
933 //              return FALSE;
934         if(draggee.classname == "spectator")
935                 return FALSE;
936         if(draggee.classname == "observer")
937                 return FALSE;
938         if(draggee.classname == "exteriorweaponentity")
939                 return FALSE;
940         if(draggee.classname == "weaponentity")
941                 return FALSE;
942
943         return TRUE;
944 }
945
946 float Drag_MayChangeAngles(entity draggee)
947 {
948         // TODO add more checks for bad stuff here
949         if(substring(draggee.model, 0, 1) == "*")
950                 return FALSE;
951         return TRUE;
952 }
953
954 void Drag_MoveForward(entity dragger)
955 {
956         dragger.dragdistance += dragger.dragspeed;
957 }
958
959 void Drag_SetSpeed(entity dragger, float s)
960 {
961         dragger.dragspeed = pow(2, s);
962 }
963
964 void Drag_MoveBackward(entity dragger)
965 {
966         dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
967 }
968
969 void Drag_Update(entity dragger)
970 {
971         vector curorigin, neworigin, goodvelocity;
972         float f;
973         entity draggee;
974
975         draggee = dragger.dragentity;
976         draggee.flags &~= FL_ONGROUND;
977
978         curorigin = gettaginfo(draggee, 0);
979         curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
980         makevectors(dragger.v_angle);
981         neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
982         goodvelocity = (neworigin - curorigin) * (1 / frametime);
983
984         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
985                 dragger.draglocalangle += 360;
986         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
987                 dragger.draglocalangle -= 360;
988
989         f = min(frametime * 10, 1);
990         draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
991
992         if(Drag_MayChangeAngles(draggee))
993                 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
994
995         draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
996
997         te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
998 }
999
1000 float Drag_CanDrag(entity dragger)
1001 {
1002         return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
1003 }
1004
1005 float Drag_IsDragging(entity dragger)
1006 {
1007         if(!dragger.dragentity)
1008                 return FALSE;
1009         if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
1010         {
1011                 dragger.dragentity = world;
1012                 return FALSE;
1013         }
1014         if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
1015         {
1016                 Drag_Finish(dragger);
1017                 return FALSE;
1018         }
1019         return TRUE;
1020 }
1021
1022 void Drag_MoveDrag(entity from, entity to)
1023 {
1024         if(from.draggedby)
1025         {
1026                 to.draggedby = from.draggedby;
1027                 to.draggedby.dragentity = to;
1028                 from.draggedby = world;
1029         }
1030 }
1031
1032 void DragBox_Think()
1033 {
1034         if(self.aiment && self.enemy)
1035         {
1036                 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
1037                 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
1038                 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
1039                 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
1040                 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
1041                 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
1042                 self.mins = -1 * self.maxs;
1043                 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
1044         }
1045
1046         if(self.cnt == -1) // actually race_place -1
1047         {
1048                 // show "10 10" for qualifying spawns
1049                 setmodel(self.killindicator, "models/sprites/10.spr32");
1050                 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
1051         }
1052         else if(self.cnt == -2) // actually race_place 0
1053         {
1054                 // show "10 0" for loser spawns
1055                 setmodel(self.killindicator, "models/sprites/10.spr32");
1056                 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
1057         }
1058         else
1059         {
1060                 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
1061                 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
1062         }
1063
1064         self.nextthink = time;
1065 }
1066
1067 #endif