3 #include <common/command/_mod.qh>
4 #include <common/constants.qh>
5 #include <common/deathtypes/all.qh>
6 #include <common/effects/all.qh>
7 #include <common/gamemodes/_mod.qh>
8 #include <common/mapinfo.qh>
9 #include <common/mapobjects/triggers.qh>
10 #include <common/minigames/sv_minigames.qh>
11 #include <common/monsters/_mod.qh>
12 #include <common/monsters/sv_monsters.qh>
13 #include <common/monsters/sv_spawn.qh>
14 #include <common/notifications/all.qh>
15 #include <common/physics/player.qh>
16 #include <common/teams.qh>
17 #include <common/util.qh>
18 #include <common/vehicles/all.qh>
19 #include <lib/warpzone/common.qh>
20 #include <server/bot/api.qh>
21 #include <server/campaign.qh>
22 #include <server/chat.qh>
23 #include <server/cheats.qh>
24 #include <server/client.qh>
25 #include <server/clientkill.qh>
26 #include <server/command/common.qh>
27 #include <server/command/getreplies.qh>
28 #include <server/command/vote.qh>
29 #include <server/ipban.qh>
30 #include <server/mapvoting.qh>
31 #include <server/mutators/_mod.qh>
32 #include <server/player.qh>
33 #include <server/scores.qh>
34 #include <server/teamplay.qh>
35 #include <server/world.qh>
37 // =========================================================
38 // Server side networked commands code, reworked by Samual
39 // Last updated: December 28th, 2011
40 // =========================================================
42 bool SV_ParseClientCommand_floodcheck(entity this)
44 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
46 if (!timeout_status) // not while paused
48 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
50 store.cmd_floodcount += 1;
51 if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) return false; // too much spam, halt
55 store.cmd_floodtime = time;
56 store.cmd_floodcount = 1;
59 return true; // continue, as we're not flooding yet
63 // =======================
64 // Command Sub-Functions
65 // =======================
67 void ClientCommand_autoswitch(entity caller, int request, int argc)
71 case CMD_REQUEST_COMMAND:
75 CS(caller).autoswitch = InterpretBoolean(argv(1));
76 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
82 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
83 case CMD_REQUEST_USAGE:
85 sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
86 sprint(caller, " Where 'selection' controls if autoswitch is on or off.\n");
92 void ClientCommand_clientversion(entity caller, int request, int argc) // internal command, used only by code
96 case CMD_REQUEST_COMMAND:
100 if (IS_CLIENT(caller))
102 CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
104 if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
106 CS(caller).version_mismatch = true;
107 ClientKill_TeamChange(caller, -2); // observe
109 else if (autocvar_g_campaign || autocvar_g_balance_teams)
111 // JoinBestTeam(caller, false, true);
113 else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
115 TRANSMUTE(Observer, caller); // really?
116 stuffcmd(caller, "menu_showteamselect\n");
125 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
126 case CMD_REQUEST_USAGE:
128 sprint(caller, "\nUsage:^3 cmd clientversion version\n");
129 sprint(caller, " Where 'version' is the game version reported by caller.\n");
135 void ClientCommand_mv_getpicture(entity caller, int request, int argc) // internal command, used only by code
139 case CMD_REQUEST_COMMAND:
143 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
150 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
151 case CMD_REQUEST_USAGE:
153 sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
154 sprint(caller, " Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
160 void ClientCommand_wpeditor(entity caller, int request, int argc)
164 case CMD_REQUEST_COMMAND:
166 if (!autocvar_g_waypointeditor)
168 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
174 if (argv(1) == "spawn")
177 if (!IS_PLAYER(caller))
178 sprint(caller, "ERROR: this command works only if you are player\n");
180 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
183 else if (argv(1) == "remove")
185 if (!IS_PLAYER(caller))
186 sprint(caller, "ERROR: this command works only if you are player\n");
188 waypoint_remove_fromeditor(caller);
191 else if (argv(1) == "hardwire")
194 waypoint_start_hardwiredlink(caller, (s == "crosshair"));
197 else if (argv(1) == "lock")
199 waypoint_lock(caller);
202 else if (argv(1) == "unreachable")
204 if (!IS_PLAYER(caller))
205 sprint(caller, "ERROR: this command works only if you are player\n");
207 waypoint_unreachable(caller);
210 else if (argv(1) == "saveall")
215 else if (argv(1) == "relinkall")
217 waypoint_schedulerelinkall();
220 else if (argv(1) == "symaxis")
222 if (argv(2) == "set" || argv(2) == "get")
224 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
228 else if (argv(1) == "symorigin")
230 if (argv(2) == "set" || argv(2) == "get")
232 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
240 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
241 case CMD_REQUEST_USAGE:
243 sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
244 sprint(caller, " Where 'action' can be:\n");
245 sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n");
246 sprint(caller, " ^5remove^7: removes player's nearest waypoint\n");
247 sprint(caller, " ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
248 sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n");
249 sprint(caller, " ^5relinkall^7: relinks all waypoints as if they were respawned\n");
250 sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
251 sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
252 sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
253 sprint(caller, " ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
254 sprint(caller, " ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
255 sprint(caller, " ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
256 sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
257 sprint(caller, " ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
258 sprint(caller, " ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
259 sprint(caller, " ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
260 sprint(caller, " ^5symorigin get|set\n");
261 sprint(caller, " ^5symorigin get|set p1 p2 ... pX\n");
262 sprint(caller, " ^5symaxis get|set p1 p2\n");
263 sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
264 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
265 sprint(caller, " See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
271 void ClientCommand_join(entity caller, int request)
275 case CMD_REQUEST_COMMAND:
277 if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
279 if (joinAllowed(caller))
281 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
282 CS(caller).autojoin_checked = -1;
285 return; // never fall through to usage
289 case CMD_REQUEST_USAGE:
291 sprint(caller, "\nUsage:^3 cmd join\n");
292 sprint(caller, " No arguments required.\n");
298 void ClientCommand_kill(entity caller, int request)
302 case CMD_REQUEST_COMMAND:
304 if(IS_SPEC(caller) || IS_OBSERVER(caller))
305 return; // no point warning about this, command does nothing
307 if(GetResource(caller, RES_HEALTH) <= 0)
309 sprint(caller, "Can't die - you are already dead!\n");
315 return; // never fall through to usage
319 case CMD_REQUEST_USAGE:
321 sprint(caller, "\nUsage:^3 cmd kill\n");
322 sprint(caller, " No arguments required.\n");
328 void ClientCommand_physics(entity caller, int request, int argc)
332 case CMD_REQUEST_COMMAND:
334 string command = strtolower(argv(1));
336 if (!autocvar_g_physics_clientselect)
338 sprint(caller, "Client physics selection is currently disabled.\n");
342 if (command == "list" || command == "help")
344 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
348 if (Physics_Valid(command) || command == "default")
350 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
351 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
357 sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
358 case CMD_REQUEST_USAGE:
360 sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
361 sprint(caller, " See 'cmd physics list' for available physics sets.\n");
362 sprint(caller, " Argument 'default' resets to standard physics.\n");
368 void ClientCommand_ready(entity caller, int request) // todo: anti-spam for toggling readyness
372 case CMD_REQUEST_COMMAND:
374 if (IS_CLIENT(caller))
376 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
378 if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
380 if (time < game_starttime) // game is already restarting
382 if (caller.ready) // toggle
384 caller.ready = false;
385 if(IS_PLAYER(caller) || caller.caplayer == 1)
386 bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
391 if(IS_PLAYER(caller) || caller.caplayer == 1)
392 bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
395 // cannot reset the game while a timeout is active!
396 if (!timeout_status) ReadyCount();
400 sprint(caller, "^1Game has already been restarted\n");
404 return; // never fall through to usage
408 case CMD_REQUEST_USAGE:
410 sprint(caller, "\nUsage:^3 cmd ready\n");
411 sprint(caller, " No arguments required.\n");
417 void ClientCommand_say(entity caller, int request, int argc, string command)
421 case CMD_REQUEST_COMMAND:
423 if (argc >= 2) Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
424 return; // never fall through to usage
428 case CMD_REQUEST_USAGE:
430 sprint(caller, "\nUsage:^3 cmd say <message>\n");
431 sprint(caller, " Where 'message' is the string of text to say.\n");
437 void ClientCommand_say_team(entity caller, int request, int argc, string command)
441 case CMD_REQUEST_COMMAND:
444 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
445 return; // never fall through to usage
449 case CMD_REQUEST_USAGE:
451 sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
452 sprint(caller, " Where 'message' is the string of text to say.\n");
459 void ClientCommand_selectteam(entity caller, int request, int argc)
463 case CMD_REQUEST_COMMAND:
469 if (!IS_CLIENT(caller))
475 sprint(caller, "^7selectteam can only be used in teamgames\n");
478 if (Player_GetForcedTeamIndex(caller) > 0)
480 sprint(caller, "^7selectteam can not be used as your team is forced\n");
485 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
493 selection = NUM_TEAM_1;
498 selection = NUM_TEAM_2;
503 selection = NUM_TEAM_3;
508 selection = NUM_TEAM_4;
521 if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
523 sprint(caller, "^7You already are on that team.\n");
526 if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
528 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
531 if ((selection != -1) && autocvar_g_balance_teams &&
532 autocvar_g_balance_teams_prevent_imbalance)
534 entity balance = TeamBalance_CheckAllowedTeams(caller);
535 TeamBalance_GetTeamCounts(balance, caller);
536 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
537 TeamBalance_FindBestTeams(balance, caller, false)) == 0)
539 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
540 TeamBalance_Destroy(balance);
543 TeamBalance_Destroy(balance);
545 ClientKill_TeamChange(caller, selection);
546 if (!IS_PLAYER(caller))
548 caller.team_selected = true; // avoids asking again for team selection on join
553 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
554 case CMD_REQUEST_USAGE:
556 sprint(caller, "\nUsage:^3 cmd selectteam team\n");
557 sprint(caller, " Where 'team' is the prefered team to try and join.\n");
558 sprint(caller, " Full list of options here: \"red, blue, yellow, pink, auto\"\n");
564 void ClientCommand_selfstuff(entity caller, int request, string command)
568 case CMD_REQUEST_COMMAND:
572 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
578 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
579 case CMD_REQUEST_USAGE:
581 sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
582 sprint(caller, " Where 'command' is the string to be stuffed to your client.\n");
588 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
592 case CMD_REQUEST_COMMAND:
599 if (argc == 2) // undefined cvar: use the default value on the server then
601 s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
605 GetCvars(caller, CS(caller), 1);
612 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
613 case CMD_REQUEST_USAGE:
615 sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
616 sprint(caller, " Where 'cvar' is the cvar plus arguments to send to the server.\n");
622 void ClientCommand_spectate(entity caller, int request)
626 case CMD_REQUEST_COMMAND:
628 if (!intermission_running && IS_CLIENT(caller))
632 if(IS_SPEC(caller) || IS_OBSERVER(caller))
634 entity client = GetFilteredEntity(argv(1));
635 int spec_accepted = VerifyClientEntity(client, false, false);
636 if(spec_accepted > 0 && IS_PLAYER(client))
638 bool caller_is_observer = (IS_OBSERVER(caller));
639 Spectate(caller, client);
640 if (caller_is_observer)
641 TRANSMUTE(Spectator, caller);
644 sprint(caller, "Can't spectate ", argv(1), "^7\n");
647 sprint(caller, "cmd spectate client only works when you are spectator/observer\n");
651 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
653 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
655 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
656 if (autocvar_sv_spectate == 1)
657 ClientKill_TeamChange(caller, -2); // observe
659 return; // never fall through to usage
663 case CMD_REQUEST_USAGE:
665 sprint(caller, "\nUsage:^3 cmd spectate [client]\n");
666 sprint(caller, " Where 'client' can be the player to spectate.\n");
672 void ClientCommand_suggestmap(entity caller, int request, int argc)
676 case CMD_REQUEST_COMMAND:
680 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
686 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
687 case CMD_REQUEST_USAGE:
689 sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
690 sprint(caller, " Where 'map' is the name of the map to suggest.\n");
696 void ClientCommand_tell(entity caller, int request, int argc, string command)
700 case CMD_REQUEST_COMMAND:
704 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
706 print_to(caller, "You can't ^2tell^7 a message while connecting.");
710 entity tell_to = GetIndexedEntity(argc, 1);
711 float tell_accepted = VerifyClientEntity(tell_to, true, false);
713 if (tell_accepted > 0) // the target is a real client
715 if (tell_to != caller) // and we're allowed to send to them :D
717 // workaround for argv indexes indexing ascii chars instead of utf8 chars
718 // In this case when the player name contains utf8 chars
719 // the message gets partially trimmed in the beginning.
720 // Potentially this bug affects any substring call that uses
721 // argv_start_index and argv_end_index.
723 string utf8_enable_save = cvar_string("utf8_enable");
724 cvar_set("utf8_enable", "0");
725 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
726 cvar_set("utf8_enable", utf8_enable_save);
728 Say(caller, false, tell_to, msg, true);
731 else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
733 else if (argv(1) == "#0")
735 trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
738 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
743 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
744 case CMD_REQUEST_USAGE:
746 sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
747 sprint(caller, " Where 'client' is the entity number or name of the player to send 'message' to.\n");
753 void ClientCommand_voice(entity caller, int request, int argc, string command)
757 case CMD_REQUEST_COMMAND:
761 entity e = GetVoiceMessage(argv(1));
764 sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
769 // don't warn the caller when trying to taunt while dead, just don't play any sounds!
770 // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
773 if (IS_SPEC(caller) || IS_OBSERVER(caller))
775 // observers/spectators have no player model of their own to play taunts from
776 // again, allow them to see warnings
781 msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
782 VoiceMessage(caller, e, msg);
789 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
790 case CMD_REQUEST_USAGE:
792 sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
793 sprint(caller, " 'messagetype' is the type of broadcast to do, like team only or such,\n");
794 sprint(caller, " and 'soundname' is the string/filename of the sound/voice message to play.\n");
800 /* use this when creating a new command, making sure to place it in alphabetical order... also,
801 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
802 void ClientCommand_(entity caller, int request)
806 case CMD_REQUEST_COMMAND:
809 return; // never fall through to usage
813 case CMD_REQUEST_USAGE:
815 sprint(caller, "\nUsage:^3 cmd \n");
816 sprint(caller, " No arguments required.\n");
824 // =====================================
825 // Macro system for networked commands
826 // =====================================
828 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
829 #define CLIENT_COMMANDS(ent, request, arguments, command) \
830 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
831 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
832 CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
833 CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
834 CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
835 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
836 CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
837 CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
838 CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
839 CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
840 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
841 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
842 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
843 CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
844 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
845 CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
846 CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
847 CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
850 void ClientCommand_macro_help(entity caller)
852 #define CLIENT_COMMAND(name, function, description) \
853 { sprint(caller, " ^2", name, "^7: ", description, "\n"); }
855 CLIENT_COMMANDS(NULL, 0, 0, "");
856 #undef CLIENT_COMMAND
859 float ClientCommand_macro_command(int argc, entity caller, string command)
861 #define CLIENT_COMMAND(name, function, description) \
862 { if (name == strtolower(argv(0))) { function; return true; } }
864 CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
865 #undef CLIENT_COMMAND
870 float ClientCommand_macro_usage(int argc, entity caller)
872 #define CLIENT_COMMAND(name, function, description) \
873 { if (name == strtolower(argv(1))) { function; return true; } }
875 CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
876 #undef CLIENT_COMMAND
881 void ClientCommand_macro_write_aliases(float fh)
883 #define CLIENT_COMMAND(name, function, description) \
884 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
886 CLIENT_COMMANDS(NULL, 0, 0, "");
887 #undef CLIENT_COMMAND
890 // ======================================
891 // Main Function Called By Engine (cmd)
892 // ======================================
893 // If this function exists, server game code parses clientcommand before the engine code gets it.
895 void SV_ParseClientCommand(entity this, string command)
897 // If invalid UTF-8, don't even parse it
898 string command2 = "";
899 float len = strlen(command);
901 for (i = 0; i < len; ++i)
902 command2 = strcat(command2, chr2str(str2chr(command, i)));
903 if (command != command2) return;
905 // if we're banned, don't even parse the command
906 if (Ban_MaybeEnforceBanOnce(this)) return;
908 int argc = tokenize_console(command);
910 // Guide for working with argc arguments by example:
911 // argc: 1 - 2 - 3 - 4
912 // argv: 0 - 1 - 2 - 3
913 // cmd vote - master - login - password
916 switch (strtolower(argv(0)))
918 // exempt commands which are not subject to floodcheck
919 case "begin": break; // handled by engine in host_cmd.c
920 case "download": break; // handled by engine in cl_parse.c
921 case "mv_getpicture": break; // handled by server in this file
922 case "wpeditor": break; // handled by server in this file
923 case "pause": break; // handled by engine in host_cmd.c
924 case "prespawn": break; // handled by engine in host_cmd.c
925 case "sentcvar": break; // handled by server in this file
926 case "spawn": break; // handled by engine in host_cmd.c
927 case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
928 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
931 if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
932 else return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
935 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
936 if (argv(0) == "help")
940 sprint(this, "\nClient networked commands:\n");
941 ClientCommand_macro_help(this);
943 sprint(this, "\nCommon networked commands:\n");
944 CommonCommand_macro_help(this);
946 sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
947 sprint(this, "For help about a specific command, type cmd help COMMAND\n");
950 else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it
954 else if (ClientCommand_macro_usage(argc, this)) // same, but for normal commands now
959 else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
961 return; // handled by a mutator
963 else if (CheatCommand(this, argc))
965 return; // handled by server/cheats.qc
967 else if (CommonCommand_macro_command(argc, this, command))
969 return; // handled by server/command/common.qc
971 else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
973 return; // handled by one of the above ClientCommand_* functions
977 clientcommand(this, command);