]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'terencehill/wpeditior_command'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../bot/api.qh"
12
13 #include "../campaign.qh"
14 #include "../cheats.qh"
15 #include "../client.qh"
16 #include "../clientkill.qh"
17 #include "../player.qh"
18 #include "../ipban.qh"
19 #include "../mapvoting.qh"
20 #include "../scores.qh"
21 #include "../teamplay.qh"
22
23 #include <server/mutators/_mod.qh>
24 #include <common/gamemodes/_mod.qh>
25
26 #ifdef SVQC
27         #include <common/vehicles/all.qh>
28 #endif
29
30 #include <common/constants.qh>
31 #include <common/deathtypes/all.qh>
32 #include <common/effects/all.qh>
33 #include <common/mapinfo.qh>
34 #include <common/notifications/all.qh>
35 #include <common/physics/player.qh>
36 #include <common/teams.qh>
37 #include <common/util.qh>
38 #include <common/mapobjects/triggers.qh>
39
40 #include <common/minigames/sv_minigames.qh>
41
42 #include <common/monsters/_mod.qh>
43 #include <common/monsters/sv_spawn.qh>
44 #include <common/monsters/sv_monsters.qh>
45
46 #include <lib/warpzone/common.qh>
47
48 // =========================================================
49 //  Server side networked commands code, reworked by Samual
50 //  Last updated: December 28th, 2011
51 // =========================================================
52
53 bool SV_ParseClientCommand_floodcheck(entity this)
54 {
55         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
56
57         if (!timeout_status)  // not while paused
58         {
59                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
60                 {
61                         store.cmd_floodcount += 1;
62                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
63                 }
64                 else
65                 {
66                         store.cmd_floodtime = time;
67                         store.cmd_floodcount = 1;
68                 }
69         }
70         return true;  // continue, as we're not flooding yet
71 }
72
73
74 // =======================
75 //  Command Sub-Functions
76 // =======================
77
78 void ClientCommand_autoswitch(entity caller, int request, int argc)
79 {
80         switch (request)
81         {
82                 case CMD_REQUEST_COMMAND:
83                 {
84                         if (argv(1) != "")
85                         {
86                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
87                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
88                                 return;
89                         }
90                 }
91
92                 default:
93                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
94                 case CMD_REQUEST_USAGE:
95                 {
96                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
97                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
98                         return;
99                 }
100         }
101 }
102
103 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
104 {
105         switch (request)
106         {
107                 case CMD_REQUEST_COMMAND:
108                 {
109                         if (argv(1) != "")
110                         {
111                                 if (IS_CLIENT(caller))
112                                 {
113                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
114
115                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
116                                         {
117                                                 CS(caller).version_mismatch = true;
118                                                 ClientKill_TeamChange(caller, -2);  // observe
119                                         }
120                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
121                                         {
122                                                 // JoinBestTeam(caller, false, true);
123                                         }
124                                         else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
125                                         {
126                                                 TRANSMUTE(Observer, caller);  // really?
127                                                 stuffcmd(caller, "menu_showteamselect\n");
128                                         }
129                                 }
130
131                                 return;
132                         }
133                 }
134
135                 default:
136                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
137                 case CMD_REQUEST_USAGE:
138                 {
139                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
140                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
141                         return;
142                 }
143         }
144 }
145
146 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
147 {
148         switch (request)
149         {
150                 case CMD_REQUEST_COMMAND:
151                 {
152                         if (argv(1) != "")
153                         {
154                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
155
156                                 return;
157                         }
158                 }
159
160                 default:
161                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
162                 case CMD_REQUEST_USAGE:
163                 {
164                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
165                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
166                         return;
167                 }
168         }
169 }
170
171 void ClientCommand_wpeditor(entity caller, int request, int argc)
172 {
173         switch (request)
174         {
175                 case CMD_REQUEST_COMMAND:
176                 {
177                         if (!autocvar_g_waypointeditor)
178                         {
179                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
180                                 return;
181                         }
182
183                         if (argv(1) != "")
184                         {
185                                 if (argv(1) == "spawn")
186                                 {
187                                         if (!IS_PLAYER(caller))
188                                                 sprint(caller, "ERROR: this command works only if you are player\n");
189                                         else
190                                                 waypoint_spawn_fromeditor(caller);
191                                 }
192                                 else if (argv(1) == "remove")
193                                 {
194                                         if (!IS_PLAYER(caller))
195                                                 sprint(caller, "ERROR: this command works only if you are player\n");
196                                         else
197                                                 waypoint_remove_fromeditor(caller);
198                                 }
199                                 else if (argv(1) == "unreachable")
200                                 {
201                                         if (!IS_PLAYER(caller))
202                                                 sprint(caller, "ERROR: this command works only if you are player\n");
203                                         else
204                                                 waypoint_unreachable(caller);
205                                 }
206                                 else if (argv(1) == "saveall")
207                                         waypoint_saveall();
208                                 else if (argv(1) == "relinkall")
209                                         waypoint_schedulerelinkall();
210
211                                 return;
212                         }
213                 }
214
215                 default:
216                         sprint(caller, "Incorrect parameters for ^2wpeditor^7\n");
217                 case CMD_REQUEST_USAGE:
218                 {
219                         sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
220                         sprint(caller, "  Where 'action' can be: spawn, remove, unreachable, saveall, relinkall\n");
221                         return;
222                 }
223         }
224 }
225
226 void ClientCommand_join(entity caller, int request)
227 {
228         switch (request)
229         {
230                 case CMD_REQUEST_COMMAND:
231                 {
232                         if (!game_stopped)
233                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
234                         if (joinAllowed(caller))
235                                 Join(caller);
236
237                         return;  // never fall through to usage
238                 }
239
240                 default:
241                 case CMD_REQUEST_USAGE:
242                 {
243                         sprint(caller, "\nUsage:^3 cmd join\n");
244                         sprint(caller, "  No arguments required.\n");
245                         return;
246                 }
247         }
248 }
249
250 void ClientCommand_physics(entity caller, int request, int argc)
251 {
252         switch (request)
253         {
254                 case CMD_REQUEST_COMMAND:
255                 {
256                         string command = strtolower(argv(1));
257
258                         if (!autocvar_g_physics_clientselect)
259                         {
260                                 sprint(caller, "Client physics selection is currently disabled.\n");
261                                 return;
262                         }
263
264                         if (command == "list" || command == "help")
265                         {
266                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
267                                 return;
268                         }
269
270                         if (Physics_Valid(command) || command == "default")
271                         {
272                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
273                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
274                                 return;
275                         }
276                 }
277
278                 default:
279                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
280                 case CMD_REQUEST_USAGE:
281                 {
282                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
283                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
284                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
285                         return;
286                 }
287         }
288 }
289
290 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
291 {
292         switch (request)
293         {
294                 case CMD_REQUEST_COMMAND:
295                 {
296                         if (IS_CLIENT(caller))
297                         {
298                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
299                                 {
300                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
301                                         {
302                                                 if (time < game_starttime) // game is already restarting
303                                                         return;
304                                                 if (caller.ready)            // toggle
305                                                 {
306                                                         caller.ready = false;
307                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
308                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
309                                                 }
310                                                 else
311                                                 {
312                                                         caller.ready = true;
313                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
314                                                                 bprint(playername(caller, false), "^2 is ready\n");
315                                                 }
316
317                                                 // cannot reset the game while a timeout is active!
318                                                 if (!timeout_status) ReadyCount();
319                                         }
320                                         else
321                                         {
322                                                 sprint(caller, "^1Game has already been restarted\n");
323                                         }
324                                 }
325                         }
326                         return;  // never fall through to usage
327                 }
328
329                 default:
330                 case CMD_REQUEST_USAGE:
331                 {
332                         sprint(caller, "\nUsage:^3 cmd ready\n");
333                         sprint(caller, "  No arguments required.\n");
334                         return;
335                 }
336         }
337 }
338
339 void ClientCommand_say(entity caller, int request, int argc, string command)
340 {
341         switch (request)
342         {
343                 case CMD_REQUEST_COMMAND:
344                 {
345                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
346                         return;  // never fall through to usage
347                 }
348
349                 default:
350                 case CMD_REQUEST_USAGE:
351                 {
352                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
353                         sprint(caller, "  Where 'message' is the string of text to say.\n");
354                         return;
355                 }
356         }
357 }
358
359 void ClientCommand_say_team(entity caller, int request, int argc, string command)
360 {
361         switch (request)
362         {
363                 case CMD_REQUEST_COMMAND:
364                 {
365                         if (argc >= 2)
366                         {
367                                 string _classname = string_null;
368                                 if (!IS_PLAYER(caller) && caller.caplayer)
369                                 {
370                                         // CA: make work team chat for killed players
371                                         _classname = caller.classname;
372                                         caller.classname = STR_PLAYER;
373                                 }
374
375                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
376                                 if (_classname)
377                                         caller.classname = _classname;
378                         }
379                         return;  // never fall through to usage
380                 }
381
382                 default:
383                 case CMD_REQUEST_USAGE:
384                 {
385                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
386                         sprint(caller, "  Where 'message' is the string of text to say.\n");
387                         return;
388                 }
389         }
390 }
391
392 .bool team_selected;
393 void ClientCommand_selectteam(entity caller, int request, int argc)
394 {
395         switch (request)
396         {
397                 case CMD_REQUEST_COMMAND:
398                 {
399                         if (argv(1) == "")
400                         {
401                                 return;
402                         }
403                         if (!IS_CLIENT(caller))
404                         {
405                                 return;
406                         }
407                         if (!teamplay)
408                         {
409                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
410                                 return;
411                         }
412                         if (caller.team_forced > 0)
413                         {
414                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
415                                 return;
416                         }
417                         if (lockteams)
418                         {
419                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
420                                 return;
421                         }
422                         float selection;
423                         switch (argv(1))
424                         {
425                                 case "red":
426                                 {
427                                         selection = NUM_TEAM_1;
428                                         break;
429                                 }
430                                 case "blue":
431                                 {
432                                         selection = NUM_TEAM_2;
433                                         break;
434                                 }
435                                 case "yellow":
436                                 {
437                                         selection = NUM_TEAM_3;
438                                         break;
439                                 }
440                                 case "pink":
441                                 {
442                                         selection = NUM_TEAM_4;
443                                         break;
444                                 }
445                                 case "auto":
446                                 {
447                                         selection = (-1);
448                                         break;
449                                 }
450                                 default:
451                                 {
452                                         return;
453                                 }
454                         }
455                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
456                         {
457                                 sprint(caller, "^7You already are on that team.\n");
458                                 return;
459                         }
460                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
461                         {
462                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
463                                 return;
464                         }
465                         if ((selection != -1) && autocvar_g_balance_teams &&
466                                 autocvar_g_balance_teams_prevent_imbalance)
467                         {
468                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
469                                 TeamBalance_GetTeamCounts(balance, caller);
470                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
471                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
472                                 {
473                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
474                                         TeamBalance_Destroy(balance);
475                                         return;
476                                 }
477                                 TeamBalance_Destroy(balance);
478                         }
479                         ClientKill_TeamChange(caller, selection);
480                         if (!IS_PLAYER(caller))
481                         {
482                                 caller.team_selected = true; // avoids asking again for team selection on join
483                         }
484                         return;
485                 }
486                 default:
487                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
488                 case CMD_REQUEST_USAGE:
489                 {
490                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
491                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
492                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
493                         return;
494                 }
495         }
496 }
497
498 void ClientCommand_selfstuff(entity caller, int request, string command)
499 {
500         switch (request)
501         {
502                 case CMD_REQUEST_COMMAND:
503                 {
504                         if (argv(1) != "")
505                         {
506                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
507                                 return;
508                         }
509                 }
510
511                 default:
512                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
513                 case CMD_REQUEST_USAGE:
514                 {
515                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
516                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
517                         return;
518                 }
519         }
520 }
521
522 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
523 {
524         switch (request)
525         {
526                 case CMD_REQUEST_COMMAND:
527                 {
528                         if (argv(1) != "")
529                         {
530                                 // float tokens;
531                                 string s;
532
533                                 if (argc == 2)  // undefined cvar: use the default value on the server then
534                                 {
535                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
536                                         tokenize_console(s);
537                                 }
538
539                                 GetCvars(caller, CS(caller), 1);
540
541                                 return;
542                         }
543                 }
544
545                 default:
546                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
547                 case CMD_REQUEST_USAGE:
548                 {
549                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
550                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
551                         return;
552                 }
553         }
554 }
555
556 void ClientCommand_spectate(entity caller, int request)
557 {
558         switch (request)
559         {
560                 case CMD_REQUEST_COMMAND:
561                 {
562                         if (!intermission_running && IS_CLIENT(caller))
563                         {
564                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
565                                 {
566                                         entity client = GetFilteredEntity(argv(1));
567                                         int spec_accepted = VerifyClientEntity(client, false, false);
568                                         if(spec_accepted > 0 && IS_PLAYER(client))
569                                         {
570                                                 if(Spectate(caller, client))
571                                                         return; // fall back to regular handling
572                                         }
573                                 }
574
575                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
576
577                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
578
579                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
580                                 if (autocvar_sv_spectate == 1)
581                                         ClientKill_TeamChange(caller, -2); // observe
582                         }
583                         return; // never fall through to usage
584                 }
585
586                 default:
587                 case CMD_REQUEST_USAGE:
588                 {
589                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
590                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
591                         return;
592                 }
593         }
594 }
595
596 void ClientCommand_suggestmap(entity caller, int request, int argc)
597 {
598         switch (request)
599         {
600                 case CMD_REQUEST_COMMAND:
601                 {
602                         if (argv(1) != "")
603                         {
604                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
605                                 return;
606                         }
607                 }
608
609                 default:
610                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
611                 case CMD_REQUEST_USAGE:
612                 {
613                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
614                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
615                         return;
616                 }
617         }
618 }
619
620 void ClientCommand_tell(entity caller, int request, int argc, string command)
621 {
622         switch (request)
623         {
624                 case CMD_REQUEST_COMMAND:
625                 {
626                         if (argc >= 3)
627                         {
628                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
629                                 {
630                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
631                                         return;
632                                 }
633
634                                 entity tell_to = GetIndexedEntity(argc, 1);
635                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
636
637                                 if (tell_accepted > 0)   // the target is a real client
638                                 {
639                                         if (tell_to != caller) // and we're allowed to send to them :D
640                                         {
641                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
642                                                 // In this case when the player name contains utf8 chars
643                                                 // the message gets partially trimmed in the beginning.
644                                                 // Potentially this bug affects any substring call that uses
645                                                 // argv_start_index and argv_end_index.
646
647                                                 string utf8_enable_save = cvar_string("utf8_enable");
648                                                 cvar_set("utf8_enable", "0");
649                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
650                                                 cvar_set("utf8_enable", utf8_enable_save);
651
652                                                 Say(caller, false, tell_to, msg, true);
653                                                 return;
654                                         }
655                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
656                                 }
657                                 else if (argv(1) == "#0")
658                                 {
659                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
660                                         return;
661                                 }
662                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
663                         }
664                 }
665
666                 default:
667                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
668                 case CMD_REQUEST_USAGE:
669                 {
670                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
671                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
672                         return;
673                 }
674         }
675 }
676
677 void ClientCommand_voice(entity caller, int request, int argc, string command)
678 {
679         switch (request)
680         {
681                 case CMD_REQUEST_COMMAND:
682                 {
683                         if (argv(1) != "")
684                         {
685                                 entity e = GetVoiceMessage(argv(1));
686                                 if (!e)
687                                 {
688                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
689                                         return;
690                                 }
691                                 string msg = "";
692                                 if (argc >= 3)
693                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
694                                 VoiceMessage(caller, e, msg);
695
696                                 return;
697                         }
698                 }
699
700                 default:
701                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
702                 case CMD_REQUEST_USAGE:
703                 {
704                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
705                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
706                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
707                         return;
708                 }
709         }
710 }
711
712 /* use this when creating a new command, making sure to place it in alphabetical order... also,
713 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
714 void ClientCommand_(entity caller, int request)
715 {
716     switch(request)
717     {
718         case CMD_REQUEST_COMMAND:
719         {
720
721             return; // never fall through to usage
722         }
723
724         default:
725         case CMD_REQUEST_USAGE:
726         {
727             sprint(caller, "\nUsage:^3 cmd \n");
728             sprint(caller, "  No arguments required.\n");
729             return;
730         }
731     }
732 }
733 */
734
735
736 // =====================================
737 //  Macro system for networked commands
738 // =====================================
739
740 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
741 #define CLIENT_COMMANDS(ent, request, arguments, command) \
742         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
743         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
744         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
745         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
746         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
747         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
748         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
749         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
750         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
751         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
752         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
753         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
754         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
755         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
756         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
757         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
758         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
759         /* nothing */
760
761 void ClientCommand_macro_help(entity caller)
762 {
763         #define CLIENT_COMMAND(name, function, description) \
764                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
765
766         CLIENT_COMMANDS(NULL, 0, 0, "");
767 #undef CLIENT_COMMAND
768 }
769
770 float ClientCommand_macro_command(int argc, entity caller, string command)
771 {
772         #define CLIENT_COMMAND(name, function, description) \
773                 { if (name == strtolower(argv(0))) { function; return true; } }
774
775         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
776 #undef CLIENT_COMMAND
777
778         return false;
779 }
780
781 float ClientCommand_macro_usage(int argc, entity caller)
782 {
783         #define CLIENT_COMMAND(name, function, description) \
784                 { if (name == strtolower(argv(1))) { function; return true; } }
785
786         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
787 #undef CLIENT_COMMAND
788
789         return false;
790 }
791
792 void ClientCommand_macro_write_aliases(float fh)
793 {
794         #define CLIENT_COMMAND(name, function, description) \
795                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
796
797         CLIENT_COMMANDS(NULL, 0, 0, "");
798 #undef CLIENT_COMMAND
799 }
800
801 // ======================================
802 //  Main Function Called By Engine (cmd)
803 // ======================================
804 // If this function exists, server game code parses clientcommand before the engine code gets it.
805
806 void SV_ParseClientCommand(entity this, string command)
807 {
808         // If invalid UTF-8, don't even parse it
809         string command2 = "";
810         float len = strlen(command);
811         float i;
812         for (i = 0; i < len; ++i)
813                 command2 = strcat(command2, chr2str(str2chr(command, i)));
814         if (command != command2) return;
815
816         // if we're banned, don't even parse the command
817         if (Ban_MaybeEnforceBanOnce(this)) return;
818
819         int argc = tokenize_console(command);
820
821         // Guide for working with argc arguments by example:
822         // argc:   1    - 2      - 3     - 4
823         // argv:   0    - 1      - 2     - 3
824         // cmd     vote - master - login - password
825
826         // for floodcheck
827         switch (strtolower(argv(0)))
828         {
829                 // exempt commands which are not subject to floodcheck
830                 case "begin": break;                               // handled by engine in host_cmd.c
831                 case "download": break;                            // handled by engine in cl_parse.c
832                 case "mv_getpicture": break;                       // handled by server in this file
833                 case "wpeditor": break;                            // handled by server in this file
834                 case "pause": break;                               // handled by engine in host_cmd.c
835                 case "prespawn": break;                            // handled by engine in host_cmd.c
836                 case "sentcvar": break;                            // handled by server in this file
837                 case "spawn": break;                               // handled by engine in host_cmd.c
838                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
839
840                 default:
841                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
842                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
843         }
844
845         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
846         if (argv(0) == "help")
847         {
848                 if (argc == 1)
849                 {
850                         sprint(this, "\nClient networked commands:\n");
851                         ClientCommand_macro_help(this);
852
853                         sprint(this, "\nCommon networked commands:\n");
854                         CommonCommand_macro_help(this);
855
856                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
857                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
858                         return;
859                 }
860                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
861                 {
862                         return;
863                 }
864                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
865                 {
866                         return;
867                 }
868         }
869         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
870         {
871                 return;  // handled by a mutator
872         }
873         else if (CheatCommand(this, argc))
874         {
875                 return;  // handled by server/cheats.qc
876         }
877         else if (CommonCommand_macro_command(argc, this, command))
878         {
879                 return;                                          // handled by server/command/common.qc
880         }
881         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
882         {
883                 return;                                          // handled by one of the above ClientCommand_* functions
884         }
885         else
886         {
887                 clientcommand(this, command);
888         }
889 }