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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 // =========================================================
2 //  Server side networked commands code, reworked by Samual
3 //  Last updated: December 28th, 2011
4 // =========================================================
5
6 float SV_ParseClientCommand_floodcheck()
7 {
8         if not(timeout_status) // not while paused
9         {
10                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
11                 {
12                         self.cmd_floodcount += 1;
13                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
14                 }
15                 else
16                 {
17                         self.cmd_floodtime = time;
18                         self.cmd_floodcount = 1;
19                 }
20         }
21         return TRUE; // continue, as we're not flooding yet
22 }
23
24
25 // =======================
26 //  Command Sub-Functions
27 // =======================
28
29 void ClientCommand_autoswitch(float request, float argc)
30 {
31         switch(request)
32         {
33                 case CMD_REQUEST_COMMAND:
34                 {
35                         if(argv(1) != "")
36                         {
37                                 self.autoswitch = InterpretBoolean(argv(1));
38                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
39                                 return;
40                         }
41                 }
42                         
43                 default:
44                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
45                 case CMD_REQUEST_USAGE:
46                 {
47                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
48                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n"); 
49                         return;
50                 }
51         }
52 }
53
54 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
55 {
56         switch(request)
57         {
58                 case CMD_REQUEST_COMMAND:
59                 {
60                         print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1))));
61                         self.checkfail = 1;
62                         return; // never fall through to usage
63                 }
64                         
65                 default:
66                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
67                 case CMD_REQUEST_USAGE:
68                 {
69                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
70                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
71                         return;
72                 }
73         }
74 }
75
76 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
77 {
78         switch(request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if(argv(1) != "")
83                         {
84                                 if(self.flags & FL_CLIENT)
85                                 {
86                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
87                                         
88                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
89                                         {
90                                                 self.version_mismatch = 1;
91                                                 ClientKill_TeamChange(-2); // observe
92                                         } 
93                                         else if(autocvar_g_campaign || autocvar_g_balance_teams) 
94                                         {
95                                                 //JoinBestTeam(self, FALSE, TRUE);
96                                         } 
97                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0)) 
98                                         {
99                                                 self.classname = "observer"; // really?
100                                                 stuffcmd(self, "menu_showteamselect\n");
101                                         }
102                                 }
103                                 
104                                 return;
105                         }
106                 }
107                         
108                 default:
109                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
110                 case CMD_REQUEST_USAGE:
111                 {
112                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
113                         sprint(self, "  Where 'version' is the game version reported by self.\n");
114                         return;
115                 }
116         }
117 }
118
119 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
120 {
121         switch(request)
122         {
123                 case CMD_REQUEST_COMMAND:
124                 {
125                         if(argv(1) != "")
126                         {
127                                 if(intermission_running)                                
128                                         MapVote_SendPicture(stof(argv(1)));
129
130                                 return;
131                         }
132                 }
133                         
134                 default:
135                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
136                 case CMD_REQUEST_USAGE:
137                 {
138                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
139                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
140                         return;
141                 }
142         }
143 }
144
145 void ClientCommand_join(float request) 
146 {
147         switch(request)
148         {
149                 case CMD_REQUEST_COMMAND:
150                 {
151                         if(self.flags & FL_CLIENT)
152                         {
153                                 if(self.classname != "player" && !lockteams && !g_arena)
154                                 {
155                                         if(nJoinAllowed(self)) 
156                                         {
157                                                 if(g_ca) { self.caplayer = 1; }
158                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
159                                                 
160                                                 self.classname = "player";
161                                                 PlayerScore_Clear(self);
162                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
163                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
164                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
165                                                 PutClientInServer();
166                                         }
167                                         else 
168                                         {
169                                                 //player may not join because of g_maxplayers is set
170                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
171                                         }
172                                 }
173                         }
174                         return; // never fall through to usage
175                 }
176                         
177                 default:
178                 case CMD_REQUEST_USAGE:
179                 {
180                         sprint(self, "\nUsage:^3 cmd join\n");
181                         sprint(self, "  No arguments required.\n");
182                         return;
183                 }
184         }
185 }
186
187 void ClientCommand_mobedit(float request, float argc)
188 {
189         switch(request)
190         {
191                 case CMD_REQUEST_COMMAND:
192                 {
193                         makevectors(self.v_angle);
194                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
195                         
196                         if not(trace_ent.flags & FL_MONSTER) { sprint(self, "You need to aim at your monster to edit its properties.\n"); return; }
197                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
198                         
199                         switch(argv(1))
200                         {
201                                 case "name": trace_ent.netname = strzone(strdecolorize(argv(2))); WaypointSprite_UpdateSprites(trace_ent.sprite, trace_ent.netname, "", ""); break;
202                                 case "skin": trace_ent.skin = stof(argv(2)); break;
203                                 case "color": trace_ent.colormod = stov(argv(2)); break;
204                                 case "movetarget": trace_ent.monster_moveflags = stof(argv(2)); break;
205                                 default: sprint(self, "Unknown parameter\n"); break;
206                         }
207                         
208                         return; // never fall through to usage
209                 }
210                 default:
211                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
212                 case CMD_REQUEST_USAGE:
213                 {
214                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
215                         sprint(self, "  Where 'argument' can be name, skin, color or movetarget.\n");
216                         return;
217                 }
218         }
219 }
220         
221 void ClientCommand_mobkill(float request)
222 {
223         switch(request)
224         {
225                 case CMD_REQUEST_COMMAND:
226                 {
227                         makevectors(self.v_angle);
228                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
229                         
230                         if(trace_ent.flags & FL_MONSTER)
231                         {
232                                 if(trace_ent.realowner != self)
233                                 {
234                                         sprint(self, "That monster does not belong to you.\n");
235                                         return;
236                                 }
237                                 sprint(self, strcat("Your pet '", trace_ent.netname, "' has been brutally mutilated.\n"));
238                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health, DEATH_KILL, trace_ent.origin, '0 0 0');
239                                 return;
240                         }
241                         else
242                                 sprint(self, "You need to aim at your monster to kill it.\n");
243                         
244                         return;
245                 }
246         
247                 default:
248                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
249                 case CMD_REQUEST_USAGE:
250                 {
251                         sprint(self, "\nUsage:^3 cmd mobkill\n");
252                         sprint(self, "  Aim at your monster to kill it.\n");
253                         return;
254                 }
255         }
256 }
257
258 void ClientCommand_mobspawn(float request, float argc)
259 {
260         switch(request)
261         {
262                 case CMD_REQUEST_COMMAND:
263                 {
264                         entity e;
265                         string tospawn, mname;
266                         float moveflag;
267                         
268                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
269                         tospawn = argv(1);
270                         mname = argv(3);
271                         
272                         if(tospawn == "list")
273                         {
274                                 sprint(self, "Available monsters:\n");
275                                 sprint(self, strcat(autocvar_g_monsters_spawn_list, "\n"));
276                                 return;
277                         }
278                         
279                         if(self.classname != STR_PLAYER) { sprint(self, "You can't spawn monsters while spectating.\n"); }
280                         else if not(autocvar_g_monsters) { sprint(self, "Monsters aren't enabled.\n"); }
281                         else if(g_td) { sprint(self, "You can't spawn monsters in Tower Defense mode.\n"); }
282                         else if(self.deadflag) { sprint(self, "You can't spawn monsters while dead.\n"); }
283                         else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
284                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
285                         else // all worked out, so continue
286                         {
287                                 self.monstercount += 1;
288                                 totalspawned += 1;
289                         
290                                 makevectors(self.v_angle);
291                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
292                         
293                                 e = spawnmonster(tospawn, self, self, trace_endpos, FALSE, moveflag);
294                                 if(mname) e.netname = strzone(mname);
295                         
296                                 sprint(self, strcat("Spawned 1 ", tospawn, "\n"));
297                         }
298                         
299                         return;
300                 }
301         
302                 default:
303                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
304                 case CMD_REQUEST_USAGE:
305                 {
306                         sprint(self, "\nUsage:^3 cmd mobspawn monster\n");
307                         sprint(self, "  See 'cmd mobspawn list' for available arguments.\n");
308                         return;
309                 }
310         }
311 }
312
313 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
314 {
315         switch(request)
316         {
317                 case CMD_REQUEST_COMMAND:
318                 {
319                         if(self.flags & FL_CLIENT)
320                         {
321                                 if(inWarmupStage || autocvar_sv_ready_restart || g_race_qualifying == 2)
322                                 {
323                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
324                                         {
325                                                 if (self.ready) // toggle
326                                                 {
327                                                         self.ready = FALSE;
328                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
329                                                 }
330                                                 else
331                                                 {
332                                                         self.ready = TRUE;
333                                                         bprint(self.netname, "^2 is ready\n");
334                                                 }
335
336                                                 // cannot reset the game while a timeout is active!
337                                                 if not(timeout_status)
338                                                         ReadyCount();
339                                         } else {
340                                                 sprint(self, "^1Game has already been restarted\n");
341                                         }
342                                 }
343                         }
344                         return; // never fall through to usage
345                 }
346                         
347                 default:
348                 case CMD_REQUEST_USAGE:
349                 {
350                         sprint(self, "\nUsage:^3 cmd ready\n");
351                         sprint(self, "  No arguments required.\n");
352                         return;
353                 }
354         }
355 }
356
357 void ClientCommand_say(float request, float argc, string command)
358 {
359         switch(request)
360         {
361                 case CMD_REQUEST_COMMAND:
362                 {
363                         if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
364                         return; // never fall through to usage
365                 }
366                         
367                 default:
368                 case CMD_REQUEST_USAGE:
369                 {
370                         sprint(self, "\nUsage:^3 cmd say <message>\n");
371                         sprint(self, "  Where 'message' is the string of text to say.\n");
372                         return;
373                 }
374         }
375 }
376
377 void ClientCommand_say_team(float request, float argc, string command)
378 {
379         switch(request)
380         {
381                 case CMD_REQUEST_COMMAND:
382                 {
383                         if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
384                         return; // never fall through to usage
385                 }
386                         
387                 default:
388                 case CMD_REQUEST_USAGE:
389                 {
390                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
391                         sprint(self, "  Where 'message' is the string of text to say.\n");
392                         return;
393                 }
394         }
395 }
396
397 void ClientCommand_selectteam(float request, float argc)
398 {
399         switch(request)
400         {
401                 case CMD_REQUEST_COMMAND:
402                 {
403                         if(argv(1) != "")
404                         {
405                                 if(self.flags & FL_CLIENT)
406                                 {
407                                         if(teamplay)
408                                                 if not(self.team_forced > 0) 
409                                                         if not(lockteams) 
410                                                         {
411                                                                 float selection;
412                                                                 
413                                                                 switch(argv(1))
414                                                                 {
415                                                                         case "red": selection = NUM_TEAM_1; break;
416                                                                         case "blue": selection = NUM_TEAM_2; break;
417                                                                         case "yellow": selection = NUM_TEAM_3; break;
418                                                                         case "pink": selection = NUM_TEAM_4; break;
419                                                                         case "auto": selection = (-1); break;
420                                                                         
421                                                                         default: selection = 0; break;
422                                                                 }
423                                                                 
424                                                                 if(selection)
425                                                                 {
426                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
427                                                                                 sprint(self, "^7You already are on that team.\n");
428                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
429                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
430                                                                         else
431                                                                                 ClientKill_TeamChange(selection);
432                                                                 }
433                                                         }
434                                                         else
435                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
436                                                 else
437                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
438                                         else
439                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
440                                 }
441                                 return; 
442                         }
443                 }
444
445                 default:
446                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
447                 case CMD_REQUEST_USAGE:
448                 {
449                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
450                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
451                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
452                         return;
453                 }
454         }
455 }
456
457 void ClientCommand_selfstuff(float request, string command)
458 {
459         switch(request)
460         {
461                 case CMD_REQUEST_COMMAND:
462                 {
463                         if(argv(1) != "")
464                         {
465                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
466                                 return;
467                         }
468                 }
469                         
470                 default:
471                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
472                 case CMD_REQUEST_USAGE:
473                 {
474                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
475                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
476                         return;
477                 }
478         }
479 }
480
481 void ClientCommand_sentcvar(float request, float argc, string command)
482 {
483         switch(request)
484         {
485                 case CMD_REQUEST_COMMAND:
486                 {
487                         if(argv(1) != "")
488                         {
489                                 //float tokens;
490                                 string s;
491                                 
492                                 if(argc == 2) // undefined cvar: use the default value on the server then
493                                 {
494                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
495                                         tokenize_console(s);
496                                 }
497                                 
498                                 GetCvars(1);
499                                 
500                                 return;
501                         }
502                 }
503                         
504                 default:
505                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
506                 case CMD_REQUEST_USAGE:
507                 {
508                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
509                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
510                         return;
511                 }
512         }
513 }
514
515 void ClientCommand_spectate(float request) 
516 {
517         switch(request)
518         {
519                 case CMD_REQUEST_COMMAND:
520                 {
521                         if(self.flags & FL_CLIENT)
522                         {
523                                 if(g_arena) { return; } 
524                                 if(g_lms)
525                                 {
526                                         if(self.lms_spectate_warning)
527                                         {
528                                                 // for the forfeit message...
529                                                 self.lms_spectate_warning = 2;
530                                                 // mark player as spectator
531                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
532                                         }
533                                         else
534                                         {
535                                                 self.lms_spectate_warning = 1;
536                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
537                                                 return;
538                                         }
539                                 }
540                                 
541                                 if(self.classname == "player" && autocvar_sv_spectate == 1) 
542                                         ClientKill_TeamChange(-2); // observe
543                                 
544                                 // in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
545                                 // note: if arena game mode is ever done properly, this needs to be removed.
546                                 if(g_ca && self.caplayer && (self.classname == "spectator" || self.classname == "observer"))
547                                 {
548                                         sprint(self, "WARNING: you will spectate in the next round.\n");
549                                         self.caplayer = 0;
550                                 }
551                         }
552                         return; // never fall through to usage
553                 }
554                         
555                 default:
556                 case CMD_REQUEST_USAGE:
557                 {
558                         sprint(self, "\nUsage:^3 cmd spectate\n");
559                         sprint(self, "  No arguments required.\n");
560                         return;
561                 }
562         }
563 }
564
565 void ClientCommand_suggestmap(float request, float argc)
566 {
567         switch(request)
568         {
569                 case CMD_REQUEST_COMMAND:
570                 {
571                         if(argv(1) != "")
572                         {
573                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
574                                 return;
575                         }
576                 }
577                         
578                 default:
579                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
580                 case CMD_REQUEST_USAGE:
581                 {
582                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
583                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
584                         return;
585                 }
586         }
587 }
588
589 void ClientCommand_tell(float request, float argc, string command)
590 {
591         switch(request)
592         {
593                 case CMD_REQUEST_COMMAND:
594                 {
595                         if(argc >= 3)
596                         {
597                                 entity tell_to = GetIndexedEntity(argc, 1);
598                                 float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
599                                 
600                                 if(tell_accepted > 0) // the target is a real client
601                                 {
602                                         if(tell_to != self) // and we're allowed to send to them :D
603                                         {
604                                                 Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
605                                                 return;
606                                         }
607                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
608                                 }
609                                 else if(argv(1) == "#0") 
610                                 { 
611                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
612                                         return;
613                                 }
614                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
615                         }
616                 }
617                         
618                 default:
619                         sprint(self, "Incorrect parameters for ^2tell^7\n");
620                 case CMD_REQUEST_USAGE:
621                 {
622                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
623                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
624                         return;
625                 }
626         }
627 }
628
629 void ClientCommand_voice(float request, float argc, string command) 
630 {
631         switch(request)
632         {
633                 case CMD_REQUEST_COMMAND:
634                 {
635                         if(argv(1) != "")
636                         {
637                                 if(argc >= 3)
638                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
639                                 else
640                                         VoiceMessage(argv(1), "");
641                                         
642                                 return;
643                         }
644                 }
645                         
646                 default:
647                         sprint(self, "Incorrect parameters for ^2voice^7\n");
648                 case CMD_REQUEST_USAGE:
649                 {
650                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
651                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
652                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
653                         return;
654                 }
655         }
656 }
657
658 /* use this when creating a new command, making sure to place it in alphabetical order... also,
659 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
660 void ClientCommand_(float request)
661 {
662         switch(request)
663         {
664                 case CMD_REQUEST_COMMAND:
665                 {
666                         
667                         return; // never fall through to usage
668                 }
669                         
670                 default:
671                 case CMD_REQUEST_USAGE:
672                 {
673                         sprint(self, "\nUsage:^3 cmd \n");
674                         sprint(self, "  No arguments required.\n");
675                         return;
676                 }
677         }
678 }
679 */
680
681
682 // =====================================
683 //  Macro system for networked commands
684 // =====================================
685
686 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
687 #define CLIENT_COMMANDS(request,arguments,command) \
688         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
689         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
690         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
691         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
692         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
693         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
694         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
695         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
696         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
697         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
698         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
699         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
700         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
701         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
702         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
703         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
704         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
705         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
706         /* nothing */
707         
708 void ClientCommand_macro_help()
709 {
710         #define CLIENT_COMMAND(name,function,description) \
711                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
712                 
713         CLIENT_COMMANDS(0, 0, "")
714         #undef CLIENT_COMMAND
715         
716         return;
717 }
718
719 float ClientCommand_macro_command(float argc, string command)
720 {
721         #define CLIENT_COMMAND(name,function,description) \
722                 { if(name == strtolower(argv(0))) { function; return TRUE; } }
723                 
724         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
725         #undef CLIENT_COMMAND
726         
727         return FALSE;
728 }
729
730 float ClientCommand_macro_usage(float argc)
731 {
732         #define CLIENT_COMMAND(name,function,description) \
733                 { if(name == strtolower(argv(1))) { function; return TRUE; } }
734                 
735         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
736         #undef CLIENT_COMMAND
737         
738         return FALSE;
739 }
740
741 void ClientCommand_macro_write_aliases(float fh)
742 {
743         #define CLIENT_COMMAND(name,function,description) \
744                 { CMD_Write_Alias("qc_cmd_cmd", name, description); } 
745                 
746         CLIENT_COMMANDS(0, 0, "")
747         #undef CLIENT_COMMAND
748         
749         return;
750 }
751
752 // ======================================
753 //  Main Function Called By Engine (cmd)
754 // ======================================
755 // If this function exists, server game code parses clientcommand before the engine code gets it.
756
757 void SV_ParseClientCommand(string command)
758 {
759         // if we're banned, don't even parse the command
760         if(Ban_MaybeEnforceBanOnce(self))
761                 return;
762
763         float argc = tokenize_console(command);
764         
765         // for the mutator hook system
766         cmd_name = strtolower(argv(0));
767         cmd_argc = argc;
768         cmd_string = command;
769         
770         // Guide for working with argc arguments by example:
771         // argc:   1    - 2      - 3     - 4
772         // argv:   0    - 1      - 2     - 3 
773         // cmd     vote - master - login - password
774         
775         // for floodcheck
776         switch(strtolower(argv(0)))
777         {
778                 // exempt commands which are not subject to floodcheck
779                 case "begin": break; // handled by engine in host_cmd.c
780                 case "download": break; // handled by engine in cl_parse.c
781                 case "mv_getpicture": break; // handled by server in this file
782                 case "pause": break; // handled by engine in host_cmd.c
783                 case "prespawn": break; // handled by engine in host_cmd.c
784                 case "sentcvar": break; // handled by server in this file
785                 case "spawn": break; // handled by engine in host_cmd.c
786                 
787                 default: 
788                         if(SV_ParseClientCommand_floodcheck())
789                                 break; // "TRUE": continue, as we're not flooding yet
790                         else
791                                 return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
792         }
793         
794         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
795         if(argv(0) == "help") 
796         {
797                 if(argc == 1) 
798                 {
799                         sprint(self, "\nClient networked commands:\n");
800                         ClientCommand_macro_help();
801                         
802                         sprint(self, "\nCommon networked commands:\n");
803                         CommonCommand_macro_help(self);
804                         
805                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
806                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
807                         return;
808                 } 
809                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
810                 {
811                         return;
812                 }
813                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
814                 {
815                         return;
816                 }
817         } 
818         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
819         {
820                 return; // handled by a mutator
821         }
822         else if(CheatCommand(argc)) 
823         {
824                 return; // handled by server/cheats.qc
825         }
826         else if(CommonCommand_macro_command(argc, self, command))
827         {
828                 return; // handled by server/command/common.qc
829         }
830         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
831         {
832                 return; // handled by one of the above ClientCommand_* functions
833         }
834         else
835                 clientcommand(self, command);
836 }