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Merge branch 'master' into Juhu/strafehud-fixes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <common/command/_mod.qh>
4 #include <common/constants.qh>
5 #include <common/deathtypes/all.qh>
6 #include <common/effects/all.qh>
7 #include <common/gamemodes/_mod.qh>
8 #include <common/mapinfo.qh>
9 #include <common/mapobjects/triggers.qh>
10 #include <common/minigames/sv_minigames.qh>
11 #include <common/monsters/_mod.qh>
12 #include <common/monsters/sv_monsters.qh>
13 #include <common/monsters/sv_spawn.qh>
14 #include <common/notifications/all.qh>
15 #include <common/physics/player.qh>
16 #include <common/teams.qh>
17 #include <common/util.qh>
18 #include <common/vehicles/all.qh>
19 #include <lib/warpzone/common.qh>
20 #include <server/bot/api.qh>
21 #include <server/bot/default/waypoints.qh>
22 #include <server/campaign.qh>
23 #include <server/chat.qh>
24 #include <server/cheats.qh>
25 #include <server/client.qh>
26 #include <server/clientkill.qh>
27 #include <server/command/common.qh>
28 #include <server/command/getreplies.qh>
29 #include <server/command/vote.qh>
30 #include <server/ipban.qh>
31 #include <server/mapvoting.qh>
32 #include <server/mutators/_mod.qh>
33 #include <server/player.qh>
34 #include <server/scores.qh>
35 #include <server/teamplay.qh>
36 #include <server/world.qh>
37
38 // =========================================================
39 //  Server side networked commands code, reworked by Samual
40 //  Last updated: December 28th, 2011
41 // =========================================================
42
43
44 // =======================
45 //  Command Sub-Functions
46 // =======================
47
48 void ClientCommand_autoswitch(entity caller, int request, int argc)
49 {
50         switch (request)
51         {
52                 case CMD_REQUEST_COMMAND:
53                 {
54                         if (argv(1) != "")
55                         {
56                                 CS_CVAR(caller).cvar_cl_autoswitch = InterpretBoolean(argv(1));
57                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS_CVAR(caller).cvar_cl_autoswitch ? "on" : "off"), ".\n"));
58                                 return;
59                         }
60                 }
61
62                 default:
63                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
64                 case CMD_REQUEST_USAGE:
65                 {
66                         sprint(caller, "\nUsage:^3 cmd autoswitch <selection>\n");
67                         sprint(caller, "  Where <selection> controls if autoswitch is on or off.\n");
68                         return;
69                 }
70         }
71 }
72
73 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
74 {
75         switch (request)
76         {
77                 case CMD_REQUEST_COMMAND:
78                 {
79                         if (argv(1) != "")
80                         {
81                                 if (IS_CLIENT(caller))
82                                 {
83                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
84
85                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
86                                         {
87                                                 CS(caller).version_mismatch = true;
88                                                 ClientKill_TeamChange(caller, -2);  // observe
89                                         }
90                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
91                                         {
92                                                 // JoinBestTeam(caller, false, true);
93                                         }
94                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
95                                         {
96                                                 TRANSMUTE(Observer, caller);  // really?
97                                                 stuffcmd(caller, "scoreboard_team_selection\n");
98                                         }
99                                 }
100
101                                 return;
102                         }
103                 }
104
105                 default:
106                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
107                 case CMD_REQUEST_USAGE:
108                 {
109                         sprint(caller, "\nUsage:^3 cmd clientversion <version>\n");
110                         sprint(caller, "  Where <version> is the game version reported by caller.\n");
111                         return;
112                 }
113         }
114 }
115
116 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
117 {
118         switch (request)
119         {
120                 case CMD_REQUEST_COMMAND:
121                 {
122                         if (argv(1) != "")
123                         {
124                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
125
126                                 return;
127                         }
128                 }
129
130                 default:
131                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
132                 case CMD_REQUEST_USAGE:
133                 {
134                         sprint(caller, "\nUsage:^3 cmd mv_getpicture <mapid>\n");
135                         sprint(caller, "  Where <mapid> is the id number of the map to request an image of on the map vote selection menu.\n");
136                         return;
137                 }
138         }
139 }
140
141 void ClientCommand_wpeditor(entity caller, int request, int argc)
142 {
143         switch (request)
144         {
145                 case CMD_REQUEST_COMMAND:
146                 {
147                         if (!waypointeditor_enabled)
148                         {
149                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
150                                 return;
151                         }
152
153                         if (argv(1) != "")
154                         {
155                                 if (argv(1) == "spawn")
156                                 {
157                                         string s = argv(2);
158                                         if (!IS_PLAYER(caller))
159                                                 sprint(caller, "ERROR: this command works only if you are player\n");
160                                         else
161                                                 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
162                                         return;
163                                 }
164                                 else if (argv(1) == "remove")
165                                 {
166                                         if (!IS_PLAYER(caller))
167                                                 sprint(caller, "ERROR: this command works only if you are player\n");
168                                         else
169                                                 waypoint_remove_fromeditor(caller);
170                                         return;
171                                 }
172                                 else if (argv(1) == "hardwire")
173                                 {
174                                         string s = argv(2);
175                                         waypoint_start_hardwiredlink(caller, (s == "crosshair"));
176                                         return;
177                                 }
178                                 else if (argv(1) == "lock")
179                                 {
180                                         waypoint_lock(caller);
181                                         return;
182                                 }
183                                 else if (argv(1) == "unreachable")
184                                 {
185                                         if (!IS_PLAYER(caller))
186                                                 sprint(caller, "ERROR: this command works only if you are player\n");
187                                         else
188                                                 waypoint_unreachable(caller);
189                                         return;
190                                 }
191                                 else if (argv(1) == "saveall")
192                                 {
193                                         waypoint_saveall();
194                                         return;
195                                 }
196                                 else if (argv(1) == "relinkall")
197                                 {
198                                         waypoint_schedulerelinkall();
199                                         return;
200                                 }
201                                 else if (argv(1) == "symaxis")
202                                 {
203                                         if (argv(2) == "set" || argv(2) == "get")
204                                         {
205                                                 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
206                                                 return;
207                                         }
208                                 }
209                                 else if (argv(1) == "symorigin")
210                                 {
211                                         if (argv(2) == "set" || argv(2) == "get")
212                                         {
213                                                 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
214                                                 return;
215                                         }
216                                 }
217                         }
218                 }
219
220                 default:
221                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
222                 case CMD_REQUEST_USAGE:
223                 {
224                         sprint(caller, "\nUsage:^3 cmd wpeditor <action>\n");
225                         sprint(caller, "  Where <action> can be:\n");
226                         sprint(caller, "   ^2spawn^7: spawns a waypoint at player's position\n");
227                         sprint(caller, "   ^2remove^7: removes player's nearest waypoint\n");
228                         sprint(caller, "   ^2unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
229                         sprint(caller, "   ^2saveall^7: saves all waypoints and links to file\n");
230                         sprint(caller, "   ^2relinkall^7: relinks all waypoints as if they were respawned\n");
231                         sprint(caller, "   ^2spawn crosshair^7: spawns a waypoint at crosshair's position\n");
232                         sprint(caller, "   ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
233                         sprint(caller, "   ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
234                         sprint(caller, "   ^2spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
235                         sprint(caller, "   ^2spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
236                         sprint(caller, "   ^2spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
237                         sprint(caller, "   ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
238                         sprint(caller, "   ^2hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
239                         sprint(caller, "   ^2hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
240                         sprint(caller, "   ^2lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
241                         sprint(caller, "   ^2symorigin get|set\n");
242                         sprint(caller, "   ^2symorigin get|set <p1> <p2> ... <pX>\n");
243                         sprint(caller, "   ^2symaxis get|set <p1> <p2>\n");
244                         sprint(caller, "   ^7 where <p1> <p2> ... <pX> are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
245                                                                 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
246                         sprint(caller, "  See ^5wpeditor_menu^7 for a selectable list of various commands and useful settings to edit waypoints.\n");
247                         return;
248                 }
249         }
250 }
251
252 void ClientCommand_join(entity caller, int request)
253 {
254         switch (request)
255         {
256                 case CMD_REQUEST_COMMAND:
257                 {
258                         if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
259                         {
260                                 if (joinAllowed(caller))
261                                         Join(caller);
262                                 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
263                                         CS(caller).autojoin_checked = -1;
264                         }
265                         CS(caller).parm_idlesince = time;
266
267                         return;  // never fall through to usage
268                 }
269
270                 default:
271                 case CMD_REQUEST_USAGE:
272                 {
273                         sprint(caller, "\nUsage:^3 cmd join\n");
274                         sprint(caller, "  No arguments required.\n");
275                         return;
276                 }
277         }
278 }
279
280 void ClientCommand_kill(entity caller, int request)
281 {
282         switch (request)
283         {
284                 case CMD_REQUEST_COMMAND:
285                 {
286                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
287                                 return; // no point warning about this, command does nothing
288
289                         if(GetResource(caller, RES_HEALTH) <= 0)
290                         {
291                                 sprint(caller, "Can't die - you are already dead!\n");
292                                 return;
293                         }
294
295                         ClientKill(caller);
296
297                         return;  // never fall through to usage
298                 }
299
300                 default:
301                 case CMD_REQUEST_USAGE:
302                 {
303                         sprint(caller, "\nUsage:^3 cmd kill\n");
304                         sprint(caller, "  No arguments required.\n");
305                         return;
306                 }
307         }
308 }
309
310 void ClientCommand_physics(entity caller, int request, int argc)
311 {
312         switch (request)
313         {
314                 case CMD_REQUEST_COMMAND:
315                 {
316                         string command = strtolower(argv(1));
317
318                         if (!autocvar_g_physics_clientselect)
319                         {
320                                 sprint(caller, "Client physics selection is currently disabled.\n");
321                                 return;
322                         }
323
324                         if (command == "list" || command == "help")
325                         {
326                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
327                                 return;
328                         }
329
330                         if (Physics_Valid(command) || command == "default")
331                         {
332                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
333                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
334                                 return;
335                         }
336                 }
337
338                 default:
339                         sprint(caller, strcat("Current physics set: ^3", CS_CVAR(caller).cvar_cl_physics, "\n"));
340                 case CMD_REQUEST_USAGE:
341                 {
342                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
343                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
344                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
345                         return;
346                 }
347         }
348 }
349
350 void ClientCommand_ready(entity caller, int request)
351 {
352         switch (request)
353         {
354                 case CMD_REQUEST_COMMAND:
355                 {
356                         if (warmup_stage || g_race_qualifying == 2)
357                         if (IS_PLAYER(caller) || INGAME_JOINED(caller))
358                         {
359                                 if (caller.ready) // toggle
360                                 {
361                                         caller.ready = false;
362                                         bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
363                                 }
364                                 else
365                                 {
366                                         caller.ready = true;
367                                         bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
368                                 }
369                                 ReadyCount();
370                         }
371                         return;  // never fall through to usage
372                 }
373
374                 default:
375                 case CMD_REQUEST_USAGE:
376                 {
377                         sprint(caller, "\nUsage:^3 cmd ready\n");
378                         sprint(caller, "  No arguments required.\n");
379                         return;
380                 }
381         }
382 }
383
384 void ClientCommand_say(entity caller, int request, int argc, string command)
385 {
386         switch (request)
387         {
388                 case CMD_REQUEST_COMMAND:
389                 {
390                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
391                         return;  // never fall through to usage
392                 }
393
394                 default:
395                 case CMD_REQUEST_USAGE:
396                 {
397                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
398                         sprint(caller, "  Where <message> is the string of text to say.\n");
399                         return;
400                 }
401         }
402 }
403
404 void ClientCommand_say_team(entity caller, int request, int argc, string command)
405 {
406         switch (request)
407         {
408                 case CMD_REQUEST_COMMAND:
409                 {
410                         if (argc >= 2)
411                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
412                         return;  // never fall through to usage
413                 }
414
415                 default:
416                 case CMD_REQUEST_USAGE:
417                 {
418                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
419                         sprint(caller, "  Where <message> is the string of text to say.\n");
420                         return;
421                 }
422         }
423 }
424
425 .bool team_selected;
426 void ClientCommand_selectteam(entity caller, int request, int argc)
427 {
428         switch (request)
429         {
430                 case CMD_REQUEST_COMMAND:
431                 {
432                         if (argv(1) == "")
433                         {
434                                 return;
435                         }
436                         if (!IS_CLIENT(caller))
437                         {
438                                 return;
439                         }
440                         if (!teamplay)
441                         {
442                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
443                                 return;
444                         }
445                         if (Player_GetForcedTeamIndex(caller) > 0)
446                         {
447                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
448                                 return;
449                         }
450                         if (lockteams)
451                         {
452                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
453                                 return;
454                         }
455
456                         float team_num = Team_ColorToTeam(argv(1));
457                         if (team_num == -1) // invalid
458                                 return;
459                         if (caller.team == team_num && team_num && !IS_DEAD(caller))
460                         {
461                                 sprint(caller, "^7You already are on that team.\n");
462                                 return;
463                         }
464                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
465                         {
466                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
467                                 return;
468                         }
469                         if (team_num && autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
470                         {
471                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
472                                 TeamBalance_GetTeamCounts(balance, caller);
473                                 if ((Team_IndexToBit(Team_TeamToIndex(team_num)) &
474                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
475                                 {
476                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
477                                         TeamBalance_Destroy(balance);
478                                         return;
479                                 }
480                                 TeamBalance_Destroy(balance);
481                         }
482                         if (team_num)
483                                 ClientKill_TeamChange(caller, team_num);
484                         else // auto
485                                 ClientKill_TeamChange(caller, -1);
486
487                         if (!IS_PLAYER(caller))
488                         {
489                                 caller.team_selected = true; // avoids asking again for team selection on join
490                         }
491                         return;
492                 }
493                 default:
494                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
495                 case CMD_REQUEST_USAGE:
496                 {
497                         sprint(caller, "\nUsage:^3 cmd selectteam <team>\n");
498                         sprint(caller, "  Where <team> is the prefered team to try and join.\n");
499                         sprint(caller, "  Full list of options here: red, blue, yellow, pink, auto.\n");
500                         return;
501                 }
502         }
503 }
504
505 void ClientCommand_selfstuff(entity caller, int request, string command)
506 {
507         switch (request)
508         {
509                 case CMD_REQUEST_COMMAND:
510                 {
511                         if (argv(1) != "")
512                         {
513                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
514                                 return;
515                         }
516                 }
517
518                 default:
519                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
520                 case CMD_REQUEST_USAGE:
521                 {
522                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
523                         sprint(caller, "  Where <command> is the string to be stuffed to your client.\n");
524                         return;
525                 }
526         }
527 }
528
529 void ClientCommand_sentcvar(entity caller, int request, int argc)
530 {
531         switch (request)
532         {
533                 case CMD_REQUEST_COMMAND:
534                 {
535                         if (argc >= 3)
536                         {
537                         // NOTE: client-side settings do not exist on the server, this functionality has been deprecated
538                         #if 0
539                                 if (argc == 2)  // undefined cvar: use the default value on the server then
540                                 {
541                                         string s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
542                                         tokenize_console(s);
543                                 }
544                         #endif
545
546                                 GetCvars(caller, CS_CVAR(caller), 1);
547
548                                 return;
549                         }
550                 }
551
552                 default:
553                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
554                 case CMD_REQUEST_USAGE:
555                 {
556                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar> <arguments>\n");
557                         sprint(caller, "  Where <cvar> is the cvar plus arguments to send to the server.\n");
558                         return;
559                 }
560         }
561 }
562
563 void ClientCommand_spectate(entity caller, int request)
564 {
565         switch (request)
566         {
567                 case CMD_REQUEST_COMMAND:
568                 {
569                         if (!intermission_running && IS_CLIENT(caller))
570                         {
571                                 if(argv(1) != "")
572                                 {
573                                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
574                                         {
575                                                 entity client = GetFilteredEntity(argv(1));
576                                                 int spec_accepted = VerifyClientEntity(client, false, false);
577                                                 if(spec_accepted > 0 && IS_PLAYER(client))
578                                                 {
579                                                         bool caller_is_observer = (IS_OBSERVER(caller));
580                                                         Spectate(caller, client);
581                                                         if (caller_is_observer)
582                                                                 TRANSMUTE(Spectator, caller);
583                                                 }
584                                                 else
585                                                         sprint(caller, "Can't spectate ", argv(1), "^7\n");
586                                         }
587                                         else
588                                                 sprint(caller, "cmd spectate <client> only works when you are spectator/observer\n");
589                                         return;
590                                 }
591
592                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
593
594                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
595
596                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
597                                 if (autocvar_sv_spectate == 1)
598                                         ClientKill_TeamChange(caller, -2); // observe
599                         }
600                         return; // never fall through to usage
601                 }
602
603                 default:
604                 case CMD_REQUEST_USAGE:
605                 {
606                         sprint(caller, "\nUsage:^3 cmd spectate [<client>]\n");
607                         sprint(caller, "  Where <client> can be the player to spectate.\n");
608                         return;
609                 }
610         }
611 }
612
613 void ClientCommand_suggestmap(entity caller, int request, int argc)
614 {
615         switch (request)
616         {
617                 case CMD_REQUEST_COMMAND:
618                 {
619                         if (argv(1) != "")
620                         {
621                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
622                                 return;
623                         }
624                 }
625
626                 default:
627                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
628                 case CMD_REQUEST_USAGE:
629                 {
630                         sprint(caller, "\nUsage:^3 cmd suggestmap <map>\n");
631                         sprint(caller, "  Where <map> is the name of the map to suggest.\n");
632                         return;
633                 }
634         }
635 }
636
637 void ClientCommand_tell(entity caller, int request, int argc, string command)
638 {
639         switch (request)
640         {
641                 case CMD_REQUEST_COMMAND:
642                 {
643                         if (argc >= 3)
644                         {
645                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
646                                 {
647                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
648                                         return;
649                                 }
650
651                                 entity tell_to = GetIndexedEntity(argc, 1);
652                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
653
654                                 if (tell_accepted > 0)   // the target is a real client
655                                 {
656                                         if (tell_to != caller) // and we're allowed to send to them :D
657                                         {
658                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
659                                                 // In this case when the player name contains utf8 chars
660                                                 // the message gets partially trimmed in the beginning.
661                                                 // Potentially this bug affects any substring call that uses
662                                                 // argv_start_index and argv_end_index.
663
664                                                 string utf8_enable_save = cvar_string("utf8_enable");
665                                                 cvar_set("utf8_enable", "0");
666                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
667                                                 cvar_set("utf8_enable", utf8_enable_save);
668
669                                                 Say(caller, false, tell_to, msg, true);
670                                                 return;
671                                         }
672                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
673                                 }
674                                 else if (argv(1) == "#0")
675                                 {
676                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
677                                         return;
678                                 }
679                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
680                         }
681                 }
682
683                 default:
684                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
685                 case CMD_REQUEST_USAGE:
686                 {
687                         sprint(caller, "\nUsage:^3 cmd tell <client> <message>\n");
688                         sprint(caller, "  Where <client> is the entity number or name of the player to send <message> to.\n");
689                         return;
690                 }
691         }
692 }
693
694 void ClientCommand_voice(entity caller, int request, int argc, string command)
695 {
696         switch (request)
697         {
698                 case CMD_REQUEST_COMMAND:
699                 {
700                         if (argv(1) != "")
701                         {
702                                 entity e = GetVoiceMessage(argv(1));
703                                 if (!e)
704                                 {
705                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
706                                         return;
707                                 }
708                                 if (IS_DEAD(caller))
709                                 {
710                                         // don't warn the caller when trying to taunt while dead, just don't play any sounds!
711                                         // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
712                                         return;
713                                 }
714                                 if (IS_SPEC(caller) || IS_OBSERVER(caller))
715                                 {
716                                         // observers/spectators have no player model of their own to play taunts from
717                                         // again, allow them to see warnings
718                                         return;
719                                 }
720                                 string msg = "";
721                                 if (argc >= 3)
722                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
723                                 VoiceMessage(caller, e, msg);
724
725                                 return;
726                         }
727                 }
728
729                 default:
730                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
731                 case CMD_REQUEST_USAGE:
732                 {
733                         sprint(caller, "\nUsage:^3 cmd voice <voicetype> [<message>]\n");
734                         sprint(caller, "  <voicetype> is the type of voice message, it can be one of these:\n");
735                         sprint(caller, sprintf("   %s\n", allvoicesamples));
736                         sprint(caller, "  and <message> is the text message to send.\n");
737                         return;
738                 }
739         }
740 }
741
742 /* use this when creating a new command, making sure to place it in alphabetical order... also,
743 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
744 void ClientCommand_(entity caller, int request)
745 {
746     switch(request)
747     {
748         case CMD_REQUEST_COMMAND:
749         {
750
751             return; // never fall through to usage
752         }
753
754         default:
755         case CMD_REQUEST_USAGE:
756         {
757             sprint(caller, "\nUsage:^3 cmd \n");
758             sprint(caller, "  No arguments required.\n");
759             return;
760         }
761     }
762 }
763 */
764
765
766 // =====================================
767 //  Macro system for networked commands
768 // =====================================
769
770 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
771 #define CLIENT_COMMANDS(ent, request, arguments, command) \
772         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
773         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
774         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
775         CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
776         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
777         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
778         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
779         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
780         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
781         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
782         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
783         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
784         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments), "New system for sending a client cvar to the server") \
785         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
786         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
787         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
788         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
789         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
790         /* nothing */
791
792 void ClientCommand_macro_help(entity caller)
793 {
794         #define CLIENT_COMMAND(name, function, description) \
795                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
796
797         CLIENT_COMMANDS(NULL, 0, 0, "");
798 #undef CLIENT_COMMAND
799 }
800
801 float ClientCommand_macro_command(int argc, entity caller, string command)
802 {
803         #define CLIENT_COMMAND(name, function, description) \
804                 { if (name == strtolower(argv(0))) { function; return true; } }
805
806         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
807 #undef CLIENT_COMMAND
808
809         return false;
810 }
811
812 float ClientCommand_macro_usage(int argc, entity caller)
813 {
814         #define CLIENT_COMMAND(name, function, description) \
815                 { if (name == strtolower(argv(1))) { function; return true; } }
816
817         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
818 #undef CLIENT_COMMAND
819
820         return false;
821 }
822
823 void ClientCommand_macro_write_aliases(float fh)
824 {
825         #define CLIENT_COMMAND(name, function, description) \
826                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
827
828         CLIENT_COMMANDS(NULL, 0, 0, "");
829 #undef CLIENT_COMMAND
830 }
831
832 // ======================================
833 //  Main Function Called By Engine (cmd)
834 // ======================================
835 // If this function exists, server game code parses clientcommand before the engine code gets it.
836
837 void SV_ParseClientCommand(entity this, string command)
838 {
839         // If invalid UTF-8, don't even parse it
840         string command2 = "";
841         float len = strlen(command);
842         float i;
843         for (i = 0; i < len; ++i)
844                 command2 = strcat(command2, chr2str(str2chr(command, i)));
845         if (command != command2) return;
846
847         // if we're banned, don't even parse the command
848         if (Ban_MaybeEnforceBanOnce(this)) return;
849
850         int argc = tokenize_console(command);
851
852         // Guide for working with argc arguments by example:
853         // argc:   1    - 2      - 3     - 4
854         // argv:   0    - 1      - 2     - 3
855         // cmd     vote - master - login - password
856
857         // for floodcheck
858         switch (strtolower(argv(0)))
859         {
860                 // exempt commands which are not subject to floodcheck
861                 case "begin": break;                               // handled by engine in host_cmd.c
862                 case "download": break;                            // handled by engine in cl_parse.c
863                 case "mv_getpicture": break;                       // handled by server in this file
864                 case "wpeditor": break;                            // handled by server in this file
865                 case "pause": break;                               // handled by engine in host_cmd.c
866                 case "prespawn": break;                            // handled by engine in host_cmd.c
867                 case "sentcvar": break;                            // handled by server in this file
868                 case "spawn": break;                               // handled by engine in host_cmd.c
869                 case "say": case "say_team": case "tell": break;   // chat has its own flood control in chat.qc
870                 case "color": case "topcolor": case "bottomcolor": // handled by engine in host_cmd.c
871                         if(!IS_CLIENT(this)) // on connection
872                         {
873                                 // since gamecode doesn't have any calls earlier than this, do the connecting message here
874                                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_CONNECTING, this.netname);
875                         }
876                         if(teamplay)
877                                 return;
878                         break;
879                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
880
881                 // on connection, client sends all of these
882                 case "name": case "rate": case "rate_burstsize": case "playermodel": case "playerskin": case "clientversion":
883                         if(!IS_CLIENT(this)) break;
884                         // else fall through to default: flood control
885                 default:
886                         if (!timeout_status)  // not while paused
887                         {
888                                 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
889                                 // this is basically the same as the chat flood control
890                                 if (time < store.cmd_floodtime)
891                                 {
892                                         sprint(this, strcat("^3CMD FLOOD CONTROL: wait ^1", ftos(store.cmd_floodtime - time), "^3 seconds, command was: ", command, "\n"));
893                                         return;  // too much spam, halt
894                                 }
895                                 else
896                                         store.cmd_floodtime = max(time - autocvar_sv_clientcommand_antispam_count * autocvar_sv_clientcommand_antispam_time, store.cmd_floodtime) + autocvar_sv_clientcommand_antispam_time;
897                         }
898                         break;  // continue, as we're not flooding yet
899         }
900
901         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
902         if (argv(0) == "help")
903         {
904                 if (argc == 1)
905                 {
906                         sprint(this, "\nClient networked commands:\n");
907                         ClientCommand_macro_help(this);
908
909                         sprint(this, "\nCommon networked commands:\n");
910                         CommonCommand_macro_help(this);
911
912                         sprint(this, "\nUsage:^3 cmd <command>^7, where possible commands are listed above.\n");
913                         sprint(this, "For help about a specific command, type cmd help <command>\n");
914                         return;
915                 }
916                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
917                 {
918                         return;
919                 }
920                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
921                 {
922                         return;
923                 }
924         }
925         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
926         {
927                 return;  // handled by a mutator
928         }
929         else if (CheatCommand(this, argc))
930         {
931                 return;  // handled by server/cheats.qc
932         }
933         else if (CommonCommand_macro_command(argc, this, command))
934         {
935                 return;                                          // handled by server/command/common.qc
936         }
937         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
938         {
939                 return;                                          // handled by one of the above ClientCommand_* functions
940         }
941         else
942         {
943                 clientcommand(this, command);
944         }
945 }